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AgeCommit message (Expand)Author
2022-04-21Fix some debug info showing despite being disabled in the UI (#12205)Lars Müller
2022-04-21Update docs to reference CSS Color Module Level 3Lars Müller
2022-04-16Fix '[combine' when EVDF_TEXTURE_NPOT is disabled. (#12187)paradust7
2022-04-16Send chat error when attemping to /set a secure setting (#12193)olive
2022-04-15upright_sprite: Fix walk animation in first person (#12194)SmallJoker
2022-04-14Implement shadow offsets for the new SM distortion function (#12191)x2048
2022-04-10Fix item entity Z-fightingLars Mueller
2022-04-10Remove unneeded ObjectRef setter return values (#12179)Lars Müller
2022-04-08Don't test overflow behavior for VoxelArea extentsShadowNinja
2022-04-08Remove generate-texture-normals.shShadowNinja
2022-04-08Fix typo and update settings filesShadowNinja
2022-04-08Fix spaces generated by settings file generatorShadowNinja
2022-04-08Use CMake's -B, --build, and --install optionsShadowNinja
2022-04-08Fix OOB read in trim("")ShadowNinja
2022-04-08Remove duplicate test for trimShadowNinja
2022-04-08Update directory name sanitizationShadowNinja
2022-04-08Add tests for sanitizeDirNameShadowNinja
2022-04-08Add additional reserved directory namesShadowNinja
2022-04-08Auto-detect level of parallelismShadowNinja
2022-04-08Remove duplication in config.hShadowNinja
2022-04-08Spacing fixesShadowNinja
2022-04-08Treat empty XDG_CACHE_HOME same as unsetShadowNinja
2022-04-08Use build directory for buildsShadowNinja
2022-04-08Fix compiler warningsShadowNinja
2022-04-07Remove reference to a removed file in devtest (followup to #12157)Dmitry Kostenko
2022-04-07Remove obsolete commented code (follow up to #12166)Dmitry Kostenko
2022-04-07Adjust shadowmap distortion to use entire SM texture (#12166)x2048
2022-04-07Disentangle map implementations (#12148)Jude Melton-Houghton
2022-04-07Enable shadows by default in devtest (#12157)x2048
2022-04-07Compile Lua as C++ (#11683)Jude Melton-Houghton
2022-04-03Fix -mwindows flag not being applied anymoresfan5
2022-04-02Add depth sorting for node faces (#11696)x2048
2022-04-02Increase the ratio between shadow range and viewing rangeDmitry Kostenko
2022-04-01Avoid negation of comparison operator (luacheck warning)Dmitry Kostenko
2022-03-31Limit shadow map to the viewing range (#12158)x2048
2022-03-31Tune shadow perspective distortion (#12146)x2048
2022-03-29Store vector metatable in registryJude Melton-Houghton
2022-03-29Optimize swapping nodes with equivalent lightingJude Melton-Houghton
2022-03-29Fix the documentation of InvRef:get_lists() and clean up code (#12150)DS
2022-03-26Add API to control shadow intensity from the game/mod (#11944)x2048
2022-03-19Improve lua vector helper class doumentation (#12090)DS
2022-03-14Fix memory leak in EmergeManagerDaroc Alden
2022-03-14Fix footsteps for players whose collision box min y != 0 (#12110)Gregor Parzefall
2022-03-11Fix undefined behavior in TileLayer (#12125)Daroc Alden
2022-03-09Remove direct OpenGL(ES) dependencysfan5
2022-03-09Use Irrlicht bindings for GL callsfan5
2022-03-09Fix memory leak from SpatialAreaStore (#12120)Daroc Alden
2022-03-07Reuse normal offset calculation for nodesDmitry Kostenko
2022-03-07Correct normal bias for entitiesDmitry Kostenko
2022-03-07Change normal bias for entities to avoid shadow acneDmitry Kostenko