diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/client/game.cpp | 19 | ||||
-rw-r--r-- | src/client/game.h | 1 | ||||
-rw-r--r-- | src/defaultsettings.cpp | 2 | ||||
-rw-r--r-- | src/script/lua_api/l_clientobject.cpp | 9 | ||||
-rw-r--r-- | src/script/lua_api/l_clientobject.h | 3 |
5 files changed, 14 insertions, 20 deletions
diff --git a/src/client/game.cpp b/src/client/game.cpp index d8800d9ea..491d55a34 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -2453,9 +2453,6 @@ PointedThing Game::updatePointedThing( ClientMap &map = env.getClientMap(); const NodeDefManager *nodedef = map.getNodeDefManager(); - if (g_settings->getBool("killaura")) - handleKillaura(shootline.start, shootline.getLength()); - runData.selected_object = NULL; hud->pointing_at_object = false; RaycastState s(shootline, look_for_object, liquids_pointable, ! g_settings->getBool("dont_point_nodes")); @@ -2532,22 +2529,6 @@ PointedThing Game::updatePointedThing( return result; } -void Game::handleKillaura(v3f origin, f32 max_d) -{ - ClientEnvironment &env = client->getEnv(); - std::vector<DistanceSortedActiveObject> allObjects; - env.getActiveObjects(origin, max_d, allObjects); - for (const auto &allObject : allObjects) { - ClientActiveObject *obj = allObject.obj; - s16 id = obj->getId(); - aabb3f selection_box; - if (! obj->getSelectionBox(&selection_box)) - continue; - PointedThing pointed(id, v3f(0,0,0), v3s16(0,0,0), 0); - client->interact(INTERACT_START_DIGGING, pointed); - } -} - void Game::handlePointingAtNothing(const ItemStack &playerItem) { infostream << "Right Clicked in Air" << std::endl; diff --git a/src/client/game.h b/src/client/game.h index b8efa3a73..51accc679 100644 --- a/src/client/game.h +++ b/src/client/game.h @@ -773,7 +773,6 @@ public: PointedThing updatePointedThing( const core::line3d<f32> &shootline, bool liquids_pointable, bool look_for_object, const v3s16 &camera_offset); - void handleKillaura(v3f origin, f32 max_d); void handlePointingAtNothing(const ItemStack &playerItem); void handlePointingAtNode(const PointedThing &pointed, const ItemStack &selected_item, const ItemStack &hand_item, f32 dtime); diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index e3332b14f..bcdd80074 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -117,6 +117,8 @@ void set_default_settings(Settings *settings) settings->setDefault("chat_color", "rainbow"); settings->setDefault("use_chat_color", "false"); settings->setDefault("chat_reverse", "false"); + settings->setDefault("forcefield", "false"); + settings->setDefault("friendlist", ""); // Keymap settings->setDefault("remote_port", "30000"); diff --git a/src/script/lua_api/l_clientobject.cpp b/src/script/lua_api/l_clientobject.cpp index 90f0bcd15..d88b538a1 100644 --- a/src/script/lua_api/l_clientobject.cpp +++ b/src/script/lua_api/l_clientobject.cpp @@ -87,6 +87,14 @@ int ClientObjectRef::l_is_player(lua_State *L) return 1; } +int ClientObjectRef::l_is_local_player(lua_State *L) +{ + ClientObjectRef *ref = checkobject(L, 1); + GenericCAO *gcao = get_generic_cao(ref, L); + lua_pushboolean(L, gcao->isLocalPlayer()); + return 1; +} + int ClientObjectRef::l_get_name(lua_State *L) { ClientObjectRef *ref = checkobject(L, 1); @@ -210,6 +218,7 @@ luaL_Reg ClientObjectRef::methods[] = {luamethod(ClientObjectRef, get_pos), luamethod(ClientObjectRef, get_acceleration), luamethod(ClientObjectRef, get_rotation), luamethod(ClientObjectRef, is_player), + luamethod(ClientObjectRef, is_local_player), luamethod(ClientObjectRef, get_name), luamethod(ClientObjectRef, get_attach), luamethod(ClientObjectRef, get_nametag), diff --git a/src/script/lua_api/l_clientobject.h b/src/script/lua_api/l_clientobject.h index 88a6956bc..521591444 100644 --- a/src/script/lua_api/l_clientobject.h +++ b/src/script/lua_api/l_clientobject.h @@ -60,6 +60,9 @@ private: // is_player(self) static int l_is_player(lua_State *L); + + // is_local_player(self) + static int l_is_local_player(lua_State *L); // get_name(self) static int l_get_name(lua_State *L); |