diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/client/game.cpp | 7 | ||||
-rw-r--r-- | src/defaultsettings.cpp | 5 |
2 files changed, 5 insertions, 7 deletions
diff --git a/src/client/game.cpp b/src/client/game.cpp index 18707306c..816f8f307 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -2288,10 +2288,9 @@ void Game::processPlayerInteraction(f32 dtime, bool show_hud, bool show_debug) const ItemDefinition &selected_def = selected_item.getDefinition(itemdef_manager); f32 d = getToolRange(selected_def, hand_item.getDefinition(itemdef_manager)); - if (g_settings->getBool("increase_tool_range")) - d += 2; - if (g_settings->getBool("increase_tool_range_plus")) - d = 1000; + + if (g_settings->getBool("reach")) + d += g_settings->getU16("tool_range"); core::line3d<f32> shootline; diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 580db99f1..aceb8f63b 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -85,8 +85,7 @@ void set_default_settings(Settings *settings) settings->setDefault("freecam", "false"); settings->setDefault("killaura", "false"); settings->setDefault("no_hurt_cam", "false"); - settings->setDefault("increase_tool_range", "true"); - settings->setDefault("increase_tool_range_plus", "false"); + settings->setDefault("reach", "true"); settings->setDefault("hud_flags_bypass", "true"); settings->setDefault("antiknockback", "false"); settings->setDefault("entity_speed", "false"); @@ -116,7 +115,7 @@ void set_default_settings(Settings *settings) settings->setDefault("enable_node_tracers", "false"); settings->setDefault("entity_esp_color", "(255, 255, 255)"); settings->setDefault("player_esp_color", "(0, 255, 0)"); - settings->setDefault("scaffold", "false"); // For now + settings->setDefault("tool_range", "2"); // Keymap settings->setDefault("remote_port", "30000"); |