diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/client/clientenvironment.cpp | 11 | ||||
-rw-r--r-- | src/client/game.cpp | 2 | ||||
-rw-r--r-- | src/script/common/c_content.cpp | 63 | ||||
-rw-r--r-- | src/script/cpp_api/s_base.cpp | 16 | ||||
-rw-r--r-- | src/script/cpp_api/s_base.h | 5 | ||||
-rw-r--r-- | src/script/cpp_api/s_client.cpp | 4 | ||||
-rw-r--r-- | src/script/lua_api/l_client.cpp | 2 | ||||
-rw-r--r-- | src/script/lua_api/l_clientobject.cpp | 59 | ||||
-rw-r--r-- | src/script/lua_api/l_clientobject.h | 2 | ||||
-rw-r--r-- | src/script/lua_api/l_localplayer.cpp | 2 | ||||
-rw-r--r-- | src/serverenvironment.cpp | 8 |
11 files changed, 141 insertions, 33 deletions
diff --git a/src/client/clientenvironment.cpp b/src/client/clientenvironment.cpp index fd56c8f44..8e0d00bc9 100644 --- a/src/client/clientenvironment.cpp +++ b/src/client/clientenvironment.cpp @@ -352,6 +352,7 @@ void ClientEnvironment::addActiveObject(u16 id, u8 type, { ClientActiveObject* obj = ClientActiveObject::create((ActiveObjectType) type, m_client, this); + if(obj == NULL) { infostream<<"ClientEnvironment::addActiveObject(): " @@ -362,6 +363,9 @@ void ClientEnvironment::addActiveObject(u16 id, u8 type, obj->setId(id); + if (m_client->modsLoaded()) + m_client->getScript()->addObjectReference(dynamic_cast<ActiveObject*>(obj)); + try { obj->initialize(init_data); @@ -394,9 +398,14 @@ void ClientEnvironment::removeActiveObject(u16 id) { // Get current attachment childs to detach them visually std::unordered_set<int> attachment_childs; - if (auto *obj = getActiveObject(id)) + auto *obj = getActiveObject(id); + if (obj) { attachment_childs = obj->getAttachmentChildIds(); + if (m_client->modsLoaded()) + m_client->getScript()->removeObjectReference(dynamic_cast<ActiveObject*>(obj)); + } + m_ao_manager.removeObject(id); // Perform a proper detach in Irrlicht diff --git a/src/client/game.cpp b/src/client/game.cpp index 104a6e374..e1f2fbe75 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -734,7 +734,7 @@ bool Game::connectToServer(const GameStartData &start_data, } else { wait_time += dtime; // Only time out if we aren't waiting for the server we started - if (!start_data.isSinglePlayer() && wait_time > 10) { + if (!start_data.local_server && !start_data.isSinglePlayer() && wait_time > 10) { *error_message = "Connection timed out."; errorstream << *error_message << std::endl; break; diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp index 8543b70ce..e56d07cc6 100644 --- a/src/script/common/c_content.cpp +++ b/src/script/common/c_content.cpp @@ -516,6 +516,35 @@ TileDef read_tiledef(lua_State *L, int index, u8 drawtype) } /******************************************************************************/ +void push_tiledef(lua_State *L, TileDef tiledef) +{ + lua_newtable(L); + setstringfield(L, -1, "name", tiledef.name); + setboolfield(L, -1, "backface_culling", tiledef.backface_culling); + setboolfield(L, -1, "tileable_horizontal", tiledef.tileable_horizontal); + setboolfield(L, -1, "tileable_vertical", tiledef.tileable_vertical); + std::string align_style; + switch (tiledef.align_style) { + case ALIGN_STYLE_USER_DEFINED: + align_style = "user"; + break; + case ALIGN_STYLE_WORLD: + align_style = "world"; + break; + default: + align_style = "node"; + } + setstringfield(L, -1, "align_style", align_style); + setintfield(L, -1, "scale", tiledef.scale); + if (tiledef.has_color) { + push_ARGB8(L, tiledef.color); + lua_setfield(L, -2, "color"); + } + push_animation_definition(L, tiledef.animation); + lua_setfield(L, -2, "animation"); +} + +/******************************************************************************/ void read_content_features(lua_State *L, ContentFeatures &f, int index) { if(index < 0) @@ -835,9 +864,32 @@ void push_content_features(lua_State *L, const ContentFeatures &c) std::string drawtype(ScriptApiNode::es_DrawType[(int)c.drawtype].str); std::string liquid_type(ScriptApiNode::es_LiquidType[(int)c.liquid_type].str); - /* Missing "tiles" because I don't see a usecase (at least not yet). */ + lua_newtable(L); + // tiles lua_newtable(L); + for (int i = 0; i < 6; i++) { + push_tiledef(L, c.tiledef[i]); + lua_rawseti(L, -2, i + 1); + } + lua_setfield(L, -2, "tiles"); + + // overlay_tiles + lua_newtable(L); + for (int i = 0; i < 6; i++) { + push_tiledef(L, c.tiledef_overlay[i]); + lua_rawseti(L, -2, i + 1); + } + lua_setfield(L, -2, "overlay_tiles"); + + // special_tiles + lua_newtable(L); + for (int i = 0; i < CF_SPECIAL_COUNT; i++) { + push_tiledef(L, c.tiledef_special[i]); + lua_rawseti(L, -2, i + 1); + } + lua_setfield(L, -2, "special_tiles"); + lua_pushboolean(L, c.has_on_construct); lua_setfield(L, -2, "has_on_construct"); lua_pushboolean(L, c.has_on_destruct); @@ -1886,14 +1938,7 @@ void push_pointed_thing(lua_State *L, const PointedThing &pointed, bool csm, } else if (pointed.type == POINTEDTHING_OBJECT) { lua_pushstring(L, "object"); lua_setfield(L, -2, "type"); - if (csm) { -#ifndef SERVER - ClientObjectRef::create(L, pointed.object_id); -#endif - } else { - push_objectRef(L, pointed.object_id); - } - + push_objectRef(L, pointed.object_id); lua_setfield(L, -2, "ref"); } else { lua_pushstring(L, "nothing"); diff --git a/src/script/cpp_api/s_base.cpp b/src/script/cpp_api/s_base.cpp index 1d62d8b65..867f61e0c 100644 --- a/src/script/cpp_api/s_base.cpp +++ b/src/script/cpp_api/s_base.cpp @@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "cpp_api/s_internal.h" #include "cpp_api/s_security.h" #include "lua_api/l_object.h" +#include "lua_api/l_clientobject.h" #include "common/c_converter.h" #include "server/player_sao.h" #include "filesys.h" @@ -354,13 +355,16 @@ void ScriptApiBase::setOriginFromTableRaw(int index, const char *fxn) * since we lose control over the ref and the contained pointer. */ -void ScriptApiBase::addObjectReference(ServerActiveObject *cobj) +void ScriptApiBase::addObjectReference(ActiveObject *cobj) { SCRIPTAPI_PRECHECKHEADER //infostream<<"scriptapi_add_object_reference: id="<<cobj->getId()<<std::endl; // Create object on stack - ObjectRef::create(L, cobj); // Puts ObjectRef (as userdata) on stack + if (m_type == ScriptingType::Client) + ClientObjectRef::create(L, dynamic_cast<ClientActiveObject *>(cobj)); + else + ObjectRef::create(L, dynamic_cast<ServerActiveObject *>(cobj)); // Puts ObjectRef (as userdata) on stack int object = lua_gettop(L); // Get core.object_refs table @@ -375,7 +379,7 @@ void ScriptApiBase::addObjectReference(ServerActiveObject *cobj) lua_settable(L, objectstable); } -void ScriptApiBase::removeObjectReference(ServerActiveObject *cobj) +void ScriptApiBase::removeObjectReference(ActiveObject *cobj) { SCRIPTAPI_PRECHECKHEADER //infostream<<"scriptapi_rm_object_reference: id="<<cobj->getId()<<std::endl; @@ -390,7 +394,10 @@ void ScriptApiBase::removeObjectReference(ServerActiveObject *cobj) lua_pushnumber(L, cobj->getId()); // Push id lua_gettable(L, objectstable); // Set object reference to NULL - ObjectRef::set_null(L); + if (m_type == ScriptingType::Client) + ClientObjectRef::set_null(L); + else + ObjectRef::set_null(L); lua_pop(L, 1); // pop object // Set object_refs[id] = nil @@ -413,7 +420,6 @@ void ScriptApiBase::objectrefGetOrCreate(lua_State *L, << ", this is probably a bug." << std::endl; } } - void ScriptApiBase::pushPlayerHPChangeReason(lua_State *L, const PlayerHPChangeReason &reason) { if (reason.hasLuaReference()) diff --git a/src/script/cpp_api/s_base.h b/src/script/cpp_api/s_base.h index 36331ad37..a7a2c7203 100644 --- a/src/script/cpp_api/s_base.h +++ b/src/script/cpp_api/s_base.h @@ -73,6 +73,7 @@ class Game; class IGameDef; class Environment; class GUIEngine; +class ActiveObject; class ServerActiveObject; struct PlayerHPChangeReason; @@ -99,8 +100,8 @@ public: RunCallbacksMode mode, const char *fxn); /* object */ - void addObjectReference(ServerActiveObject *cobj); - void removeObjectReference(ServerActiveObject *cobj); + void addObjectReference(ActiveObject *cobj); + void removeObjectReference(ActiveObject *cobj); IGameDef *getGameDef() { return m_gamedef; } Server* getServer(); diff --git a/src/script/cpp_api/s_client.cpp b/src/script/cpp_api/s_client.cpp index 2231cf573..7971e4081 100644 --- a/src/script/cpp_api/s_client.cpp +++ b/src/script/cpp_api/s_client.cpp @@ -302,7 +302,7 @@ void ScriptApiClient::on_object_properties_change(s16 id) lua_getfield(L, -1, "registered_on_object_properties_change"); // Push data - ClientObjectRef::create(L, id); + push_objectRef(L, id); // Call functions runCallbacks(1, RUN_CALLBACKS_MODE_FIRST); @@ -317,7 +317,7 @@ void ScriptApiClient::on_object_hp_change(s16 id) lua_getfield(L, -1, "registered_on_object_hp_change"); // Push data - ClientObjectRef::create(L, id); + push_objectRef(L, id); // Call functions runCallbacks(1, RUN_CALLBACKS_MODE_FIRST); diff --git a/src/script/lua_api/l_client.cpp b/src/script/lua_api/l_client.cpp index 484af2ec3..916983982 100644 --- a/src/script/lua_api/l_client.cpp +++ b/src/script/lua_api/l_client.cpp @@ -520,7 +520,7 @@ int ModApiClient::l_get_objects_inside_radius(lua_State *L) int i = 0; lua_createtable(L, objs.size(), 0); for (const auto obj : objs) { - ClientObjectRef::create(L, obj.obj); // TODO: getObjectRefOrCreate + push_objectRef(L, obj.obj->getId()); lua_rawseti(L, -2, ++i); } return 1; diff --git a/src/script/lua_api/l_clientobject.cpp b/src/script/lua_api/l_clientobject.cpp index 8a4647d45..5a1123169 100644 --- a/src/script/lua_api/l_clientobject.cpp +++ b/src/script/lua_api/l_clientobject.cpp @@ -48,6 +48,8 @@ ClientActiveObject *ClientObjectRef::get_cao(ClientObjectRef *ref) GenericCAO *ClientObjectRef::get_generic_cao(ClientObjectRef *ref, lua_State *L) { ClientActiveObject *obj = get_cao(ref); + if (! obj) + return nullptr; ClientEnvironment &env = getClient(L)->getEnv(); GenericCAO *gcao = env.getGenericCAO(obj->getId()); return gcao; @@ -57,6 +59,8 @@ int ClientObjectRef::l_get_pos(lua_State *L) { ClientObjectRef *ref = checkobject(L, 1); ClientActiveObject *cao = get_cao(ref); + if (! cao) + return 0; push_v3f(L, cao->getPosition() / BS); return 1; } @@ -65,6 +69,8 @@ int ClientObjectRef::l_get_velocity(lua_State *L) { ClientObjectRef *ref = checkobject(L, 1); GenericCAO *gcao = get_generic_cao(ref, L); + if (! gcao) + return 0; push_v3f(L, gcao->getVelocity() / BS); return 1; } @@ -73,6 +79,8 @@ int ClientObjectRef::l_get_acceleration(lua_State *L) { ClientObjectRef *ref = checkobject(L, 1); GenericCAO *gcao = get_generic_cao(ref, L); + if (! gcao) + return 0; push_v3f(L, gcao->getAcceleration() / BS); return 1; } @@ -81,6 +89,8 @@ int ClientObjectRef::l_get_rotation(lua_State *L) { ClientObjectRef *ref = checkobject(L, 1); GenericCAO *gcao = get_generic_cao(ref, L); + if (! gcao) + return 0; push_v3f(L, gcao->getRotation()); return 1; } @@ -89,6 +99,8 @@ int ClientObjectRef::l_is_player(lua_State *L) { ClientObjectRef *ref = checkobject(L, 1); GenericCAO *gcao = get_generic_cao(ref, L); + if (! gcao) + return 0; lua_pushboolean(L, gcao->isPlayer()); return 1; } @@ -97,6 +109,8 @@ int ClientObjectRef::l_is_local_player(lua_State *L) { ClientObjectRef *ref = checkobject(L, 1); GenericCAO *gcao = get_generic_cao(ref, L); + if (! gcao) + return 0; lua_pushboolean(L, gcao->isLocalPlayer()); return 1; } @@ -105,6 +119,8 @@ int ClientObjectRef::l_get_name(lua_State *L) { ClientObjectRef *ref = checkobject(L, 1); GenericCAO *gcao = get_generic_cao(ref, L); + if (! gcao) + return 0; lua_pushstring(L, gcao->getName().c_str()); return 1; } @@ -113,7 +129,12 @@ int ClientObjectRef::l_get_attach(lua_State *L) { ClientObjectRef *ref = checkobject(L, 1); GenericCAO *gcao = get_generic_cao(ref, L); - create(L, gcao->getParent()); + if (! gcao) + return 0; + ClientActiveObject *parent = gcao->getParent(); + if (! parent) + return 0; + push_objectRef(L, parent->getId()); return 1; } @@ -122,6 +143,8 @@ int ClientObjectRef::l_get_nametag(lua_State *L) log_deprecated(L,"Deprecated call to get_nametag, use get_properties().nametag instead"); ClientObjectRef *ref = checkobject(L, 1); GenericCAO *gcao = get_generic_cao(ref, L); + if (! gcao) + return 0; ObjectProperties *props = gcao->getProperties(); lua_pushstring(L, props->nametag.c_str()); return 1; @@ -132,6 +155,8 @@ int ClientObjectRef::l_get_item_textures(lua_State *L) log_deprecated(L,"Deprecated call to get_item_textures, use get_properties().textures instead"); ClientObjectRef *ref = checkobject(L, 1); GenericCAO *gcao = get_generic_cao(ref, L); + if (! gcao) + return 0; ObjectProperties *props = gcao->getProperties(); lua_newtable(L); @@ -146,6 +171,8 @@ int ClientObjectRef::l_get_max_hp(lua_State *L) log_deprecated(L,"Deprecated call to get_max_hp, use get_properties().hp_max instead"); ClientObjectRef *ref = checkobject(L, 1); GenericCAO *gcao = get_generic_cao(ref, L); + if (! gcao) + return 0; ObjectProperties *props = gcao->getProperties(); lua_pushnumber(L, props->hp_max); return 1; @@ -155,6 +182,8 @@ int ClientObjectRef::l_get_properties(lua_State *L) { ClientObjectRef *ref = checkobject(L, 1); GenericCAO *gcao = get_generic_cao(ref, L); + if (! gcao) + return 0; ObjectProperties *prop = gcao->getProperties(); push_object_properties(L, prop); return 1; @@ -164,6 +193,8 @@ int ClientObjectRef::l_set_properties(lua_State *L) { ClientObjectRef *ref = checkobject(L, 1); GenericCAO *gcao = get_generic_cao(ref, L); + if (! gcao) + return 0; ObjectProperties prop = *gcao->getProperties(); read_object_properties(L, 2, nullptr, &prop, getClient(L)->idef()); gcao->setProperties(prop); @@ -174,6 +205,8 @@ int ClientObjectRef::l_get_hp(lua_State *L) { ClientObjectRef *ref = checkobject(L, 1); GenericCAO *gcao = get_generic_cao(ref, L); + if (! gcao) + return 0; lua_pushnumber(L, gcao->getHp()); return 1; } @@ -182,6 +215,8 @@ int ClientObjectRef::l_punch(lua_State *L) { ClientObjectRef *ref = checkobject(L, 1); GenericCAO *gcao = get_generic_cao(ref, L); + if (! gcao) + return 0; PointedThing pointed(gcao->getId(), v3f(0, 0, 0), v3s16(0, 0, 0), 0); getClient(L)->interact(INTERACT_START_DIGGING, pointed); return 0; @@ -191,6 +226,8 @@ int ClientObjectRef::l_rightclick(lua_State *L) { ClientObjectRef *ref = checkobject(L, 1); GenericCAO *gcao = get_generic_cao(ref, L); + if (! gcao) + return 0; PointedThing pointed(gcao->getId(), v3f(0, 0, 0), v3s16(0, 0, 0), 0); getClient(L)->interact(INTERACT_PLACE, pointed); return 0; @@ -200,6 +237,8 @@ int ClientObjectRef::l_remove(lua_State *L) { ClientObjectRef *ref = checkobject(L, 1); ClientActiveObject *cao = get_cao(ref); + if (! cao) + return 0; getClient(L)->getEnv().removeActiveObject(cao->getId()); return 0; @@ -209,6 +248,8 @@ int ClientObjectRef::l_set_nametag_images(lua_State *L) { ClientObjectRef *ref = checkobject(L, 1); GenericCAO *gcao = get_generic_cao(ref, L); + if (! gcao) + return 0; gcao->nametag_images.clear(); if(lua_istable(L, 2)){ lua_pushnil(L); @@ -228,12 +269,10 @@ ClientObjectRef::ClientObjectRef(ClientActiveObject *object) : m_object(object) void ClientObjectRef::create(lua_State *L, ClientActiveObject *object) { - if (object) { - ClientObjectRef *o = new ClientObjectRef(object); - *(void **)(lua_newuserdata(L, sizeof(void *))) = o; - luaL_getmetatable(L, className); - lua_setmetatable(L, -2); - } + ClientObjectRef *o = new ClientObjectRef(object); + *(void **)(lua_newuserdata(L, sizeof(void *))) = o; + luaL_getmetatable(L, className); + lua_setmetatable(L, -2); } void ClientObjectRef::create(lua_State *L, s16 id) @@ -241,6 +280,12 @@ void ClientObjectRef::create(lua_State *L, s16 id) create(L, ((ClientEnvironment *)getEnv(L))->getActiveObject(id)); } +void ClientObjectRef::set_null(lua_State *L) +{ + ClientObjectRef *obj = checkobject(L, -1); + obj->m_object = nullptr; +} + int ClientObjectRef::gc_object(lua_State *L) { ClientObjectRef *obj = *(ClientObjectRef **)(lua_touserdata(L, 1)); diff --git a/src/script/lua_api/l_clientobject.h b/src/script/lua_api/l_clientobject.h index 60d10dcf6..c4c95cb41 100644 --- a/src/script/lua_api/l_clientobject.h +++ b/src/script/lua_api/l_clientobject.h @@ -35,6 +35,8 @@ public: static void create(lua_State *L, ClientActiveObject *object); static void create(lua_State *L, s16 id); + static void set_null(lua_State *L); + static ClientObjectRef *checkobject(lua_State *L, int narg); private: diff --git a/src/script/lua_api/l_localplayer.cpp b/src/script/lua_api/l_localplayer.cpp index 747657016..b8673379a 100644 --- a/src/script/lua_api/l_localplayer.cpp +++ b/src/script/lua_api/l_localplayer.cpp @@ -483,7 +483,7 @@ int LuaLocalPlayer::l_get_object(lua_State *L) ClientEnvironment &env = getClient(L)->getEnv(); ClientActiveObject *obj = env.getGenericCAO(player->getCAO()->getId()); - ClientObjectRef::create(L, obj); + push_objectRef(L, obj->getId()); return 1; } diff --git a/src/serverenvironment.cpp b/src/serverenvironment.cpp index 3d9ba132b..cd5ac0753 100644 --- a/src/serverenvironment.cpp +++ b/src/serverenvironment.cpp @@ -1170,7 +1170,7 @@ void ServerEnvironment::clearObjects(ClearObjectsMode mode) // Tell the object about removal obj->removingFromEnvironment(); // Deregister in scripting api - m_script->removeObjectReference(obj); + m_script->removeObjectReference(dynamic_cast<ActiveObject *>(obj)); // Delete active object if (obj->environmentDeletes()) @@ -1736,7 +1736,7 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object, } // Register reference in scripting api (must be done before post-init) - m_script->addObjectReference(object); + m_script->addObjectReference(dynamic_cast<ActiveObject *>(object)); // Post-initialize object object->addedToEnvironment(dtime_s); @@ -1826,7 +1826,7 @@ void ServerEnvironment::removeRemovedObjects() // Tell the object about removal obj->removingFromEnvironment(); // Deregister in scripting api - m_script->removeObjectReference(obj); + m_script->removeObjectReference(dynamic_cast<ActiveObject *>(obj)); // Delete if (obj->environmentDeletes()) @@ -2091,7 +2091,7 @@ void ServerEnvironment::deactivateFarObjects(bool _force_delete) // Tell the object about removal obj->removingFromEnvironment(); // Deregister in scripting api - m_script->removeObjectReference(obj); + m_script->removeObjectReference(dynamic_cast<ActiveObject *>(obj)); // Delete active object if (obj->environmentDeletes()) |