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-rw-r--r--src/voxel.h203
1 files changed, 119 insertions, 84 deletions
diff --git a/src/voxel.h b/src/voxel.h
index 57a6f20be..16540e595 100644
--- a/src/voxel.h
+++ b/src/voxel.h
@@ -61,13 +61,19 @@ public:
// Starts as zero sized
VoxelArea() = default;
- VoxelArea(const v3s16 &min_edge, const v3s16 &max_edge) :
- MinEdge(min_edge), MaxEdge(max_edge)
+ VoxelArea(const v3s16 &min_edge, const v3s16 &max_edge):
+ MinEdge(min_edge),
+ MaxEdge(max_edge)
{
cacheExtent();
}
- VoxelArea(const v3s16 &p) : MinEdge(p), MaxEdge(p) { cacheExtent(); }
+ VoxelArea(const v3s16 &p):
+ MinEdge(p),
+ MaxEdge(p)
+ {
+ cacheExtent();
+ }
/*
Modifying methods
@@ -75,45 +81,35 @@ public:
void addArea(const VoxelArea &a)
{
- if (hasEmptyExtent()) {
+ if (hasEmptyExtent())
+ {
*this = a;
return;
}
- if (a.MinEdge.X < MinEdge.X)
- MinEdge.X = a.MinEdge.X;
- if (a.MinEdge.Y < MinEdge.Y)
- MinEdge.Y = a.MinEdge.Y;
- if (a.MinEdge.Z < MinEdge.Z)
- MinEdge.Z = a.MinEdge.Z;
- if (a.MaxEdge.X > MaxEdge.X)
- MaxEdge.X = a.MaxEdge.X;
- if (a.MaxEdge.Y > MaxEdge.Y)
- MaxEdge.Y = a.MaxEdge.Y;
- if (a.MaxEdge.Z > MaxEdge.Z)
- MaxEdge.Z = a.MaxEdge.Z;
+ if(a.MinEdge.X < MinEdge.X) MinEdge.X = a.MinEdge.X;
+ if(a.MinEdge.Y < MinEdge.Y) MinEdge.Y = a.MinEdge.Y;
+ if(a.MinEdge.Z < MinEdge.Z) MinEdge.Z = a.MinEdge.Z;
+ if(a.MaxEdge.X > MaxEdge.X) MaxEdge.X = a.MaxEdge.X;
+ if(a.MaxEdge.Y > MaxEdge.Y) MaxEdge.Y = a.MaxEdge.Y;
+ if(a.MaxEdge.Z > MaxEdge.Z) MaxEdge.Z = a.MaxEdge.Z;
cacheExtent();
}
void addPoint(const v3s16 &p)
{
- if (hasEmptyExtent()) {
+ if(hasEmptyExtent())
+ {
MinEdge = p;
MaxEdge = p;
cacheExtent();
return;
}
- if (p.X < MinEdge.X)
- MinEdge.X = p.X;
- if (p.Y < MinEdge.Y)
- MinEdge.Y = p.Y;
- if (p.Z < MinEdge.Z)
- MinEdge.Z = p.Z;
- if (p.X > MaxEdge.X)
- MaxEdge.X = p.X;
- if (p.Y > MaxEdge.Y)
- MaxEdge.Y = p.Y;
- if (p.Z > MaxEdge.Z)
- MaxEdge.Z = p.Z;
+ if(p.X < MinEdge.X) MinEdge.X = p.X;
+ if(p.Y < MinEdge.Y) MinEdge.Y = p.Y;
+ if(p.Z < MinEdge.Z) MinEdge.Z = p.Z;
+ if(p.X > MaxEdge.X) MaxEdge.X = p.X;
+ if(p.Y > MaxEdge.Y) MaxEdge.Y = p.Y;
+ if(p.Z > MaxEdge.Z) MaxEdge.Z = p.Z;
cacheExtent();
}
@@ -128,49 +124,63 @@ public:
const methods
*/
- const v3s16 &getExtent() const { return m_cache_extent; }
+ const v3s16 &getExtent() const
+ {
+ return m_cache_extent;
+ }
/* Because MaxEdge and MinEdge are included in the voxel area an empty extent
* is not represented by (0, 0, 0), but instead (-1, -1, -1)
*/
- bool hasEmptyExtent() const { return MaxEdge - MinEdge == v3s16(-1, -1, -1); }
+ bool hasEmptyExtent() const
+ {
+ return MaxEdge - MinEdge == v3s16(-1, -1, -1);
+ }
s32 getVolume() const
{
- return (s32)m_cache_extent.X * (s32)m_cache_extent.Y *
- (s32)m_cache_extent.Z;
+ return (s32)m_cache_extent.X * (s32)m_cache_extent.Y * (s32)m_cache_extent.Z;
}
bool contains(const VoxelArea &a) const
{
// No area contains an empty area
// NOTE: Algorithms depend on this, so do not change.
- if (a.hasEmptyExtent())
+ if(a.hasEmptyExtent())
return false;
- return (a.MinEdge.X >= MinEdge.X && a.MaxEdge.X <= MaxEdge.X &&
- a.MinEdge.Y >= MinEdge.Y && a.MaxEdge.Y <= MaxEdge.Y &&
- a.MinEdge.Z >= MinEdge.Z && a.MaxEdge.Z <= MaxEdge.Z);
+ return(
+ a.MinEdge.X >= MinEdge.X && a.MaxEdge.X <= MaxEdge.X &&
+ a.MinEdge.Y >= MinEdge.Y && a.MaxEdge.Y <= MaxEdge.Y &&
+ a.MinEdge.Z >= MinEdge.Z && a.MaxEdge.Z <= MaxEdge.Z
+ );
}
bool contains(v3s16 p) const
{
- return (p.X >= MinEdge.X && p.X <= MaxEdge.X && p.Y >= MinEdge.Y &&
- p.Y <= MaxEdge.Y && p.Z >= MinEdge.Z && p.Z <= MaxEdge.Z);
+ return(
+ p.X >= MinEdge.X && p.X <= MaxEdge.X &&
+ p.Y >= MinEdge.Y && p.Y <= MaxEdge.Y &&
+ p.Z >= MinEdge.Z && p.Z <= MaxEdge.Z
+ );
+ }
+ bool contains(s32 i) const
+ {
+ return (i >= 0 && i < getVolume());
}
- bool contains(s32 i) const { return (i >= 0 && i < getVolume()); }
bool operator==(const VoxelArea &other) const
{
- return (MinEdge == other.MinEdge && MaxEdge == other.MaxEdge);
+ return (MinEdge == other.MinEdge
+ && MaxEdge == other.MaxEdge);
}
VoxelArea operator+(const v3s16 &off) const
{
- return {MinEdge + off, MaxEdge + off};
+ return {MinEdge+off, MaxEdge+off};
}
VoxelArea operator-(const v3s16 &off) const
{
- return {MinEdge - off, MaxEdge - off};
+ return {MinEdge-off, MaxEdge-off};
}
/*
@@ -186,68 +196,70 @@ public:
*/
// If a is an empty area, return the current area as a whole
- if (a.getExtent() == v3s16(0, 0, 0)) {
+ if(a.getExtent() == v3s16(0,0,0))
+ {
VoxelArea b = *this;
- if (b.getVolume() != 0)
+ if(b.getVolume() != 0)
result.push_back(b);
return;
}
- assert(contains(a)); // pre-condition
+ assert(contains(a)); // pre-condition
// Take back area, XY inclusive
{
- v3s16 min(MinEdge.X, MinEdge.Y, a.MaxEdge.Z + 1);
+ v3s16 min(MinEdge.X, MinEdge.Y, a.MaxEdge.Z+1);
v3s16 max(MaxEdge.X, MaxEdge.Y, MaxEdge.Z);
VoxelArea b(min, max);
- if (b.getVolume() != 0)
+ if(b.getVolume() != 0)
result.push_back(b);
}
// Take front area, XY inclusive
{
v3s16 min(MinEdge.X, MinEdge.Y, MinEdge.Z);
- v3s16 max(MaxEdge.X, MaxEdge.Y, a.MinEdge.Z - 1);
+ v3s16 max(MaxEdge.X, MaxEdge.Y, a.MinEdge.Z-1);
VoxelArea b(min, max);
- if (b.getVolume() != 0)
+ if(b.getVolume() != 0)
result.push_back(b);
}
// Take top area, X inclusive
{
- v3s16 min(MinEdge.X, a.MaxEdge.Y + 1, a.MinEdge.Z);
+ v3s16 min(MinEdge.X, a.MaxEdge.Y+1, a.MinEdge.Z);
v3s16 max(MaxEdge.X, MaxEdge.Y, a.MaxEdge.Z);
VoxelArea b(min, max);
- if (b.getVolume() != 0)
+ if(b.getVolume() != 0)
result.push_back(b);
}
// Take bottom area, X inclusive
{
v3s16 min(MinEdge.X, MinEdge.Y, a.MinEdge.Z);
- v3s16 max(MaxEdge.X, a.MinEdge.Y - 1, a.MaxEdge.Z);
+ v3s16 max(MaxEdge.X, a.MinEdge.Y-1, a.MaxEdge.Z);
VoxelArea b(min, max);
- if (b.getVolume() != 0)
+ if(b.getVolume() != 0)
result.push_back(b);
}
// Take left area, non-inclusive
{
v3s16 min(MinEdge.X, a.MinEdge.Y, a.MinEdge.Z);
- v3s16 max(a.MinEdge.X - 1, a.MaxEdge.Y, a.MaxEdge.Z);
+ v3s16 max(a.MinEdge.X-1, a.MaxEdge.Y, a.MaxEdge.Z);
VoxelArea b(min, max);
- if (b.getVolume() != 0)
+ if(b.getVolume() != 0)
result.push_back(b);
}
// Take right area, non-inclusive
{
- v3s16 min(a.MaxEdge.X + 1, a.MinEdge.Y, a.MinEdge.Z);
+ v3s16 min(a.MaxEdge.X+1, a.MinEdge.Y, a.MinEdge.Z);
v3s16 max(MaxEdge.X, a.MaxEdge.Y, a.MaxEdge.Z);
VoxelArea b(min, max);
- if (b.getVolume() != 0)
+ if(b.getVolume() != 0)
result.push_back(b);
}
+
}
/*
@@ -255,21 +267,31 @@ public:
*/
s32 index(s16 x, s16 y, s16 z) const
{
- s32 i = (s32)(z - MinEdge.Z) * m_cache_extent.Y * m_cache_extent.X +
- (y - MinEdge.Y) * m_cache_extent.X + (x - MinEdge.X);
+ s32 i = (s32)(z - MinEdge.Z) * m_cache_extent.Y * m_cache_extent.X
+ + (y - MinEdge.Y) * m_cache_extent.X
+ + (x - MinEdge.X);
return i;
}
- s32 index(v3s16 p) const { return index(p.X, p.Y, p.Z); }
+ s32 index(v3s16 p) const
+ {
+ return index(p.X, p.Y, p.Z);
+ }
/**
* Translate index in the X coordinate
*/
- static void add_x(const v3s16 &extent, u32 &i, s16 a) { i += a; }
+ static void add_x(const v3s16 &extent, u32 &i, s16 a)
+ {
+ i += a;
+ }
/**
* Translate index in the Y coordinate
*/
- static void add_y(const v3s16 &extent, u32 &i, s16 a) { i += a * extent.X; }
+ static void add_y(const v3s16 &extent, u32 &i, s16 a)
+ {
+ i += a * extent.X;
+ }
/**
* Translate index in the Z coordinate
@@ -292,24 +314,27 @@ public:
*/
void print(std::ostream &o) const
{
- o << PP(MinEdge) << PP(MaxEdge) << "=" << m_cache_extent.X << "x"
- << m_cache_extent.Y << "x" << m_cache_extent.Z << "=" << getVolume();
+ o << PP(MinEdge) << PP(MaxEdge) << "="
+ << m_cache_extent.X << "x" << m_cache_extent.Y << "x" << m_cache_extent.Z
+ << "=" << getVolume();
}
// Edges are inclusive
- v3s16 MinEdge = v3s16(1, 1, 1);
+ v3s16 MinEdge = v3s16(1,1,1);
v3s16 MaxEdge;
-
private:
- void cacheExtent() { m_cache_extent = MaxEdge - MinEdge + v3s16(1, 1, 1); }
+ void cacheExtent()
+ {
+ m_cache_extent = MaxEdge - MinEdge + v3s16(1,1,1);
+ }
- v3s16 m_cache_extent = v3s16(0, 0, 0);
+ v3s16 m_cache_extent = v3s16(0,0,0);
};
// unused
-#define VOXELFLAG_UNUSED (1 << 0)
+#define VOXELFLAG_UNUSED (1 << 0)
// no data about that node
-#define VOXELFLAG_NO_DATA (1 << 1)
+#define VOXELFLAG_NO_DATA (1 << 1)
// Algorithm-dependent
#define VOXELFLAG_CHECKED1 (1 << 2)
// Algorithm-dependent
@@ -348,8 +373,8 @@ public:
<<", index="<<m_area.index(p)
<<", flags="<<(int)m_flags[m_area.index(p)]
<<" is inexistent"<<std::endl;*/
- throw InvalidPositionException(
- "VoxelManipulator: getNode: inexistent");
+ throw InvalidPositionException
+ ("VoxelManipulator: getNode: inexistent");
}
return m_data[m_area.index(p)];
@@ -375,9 +400,12 @@ public:
}
// Stuff explodes if non-emerged area is touched with this.
// Emerge first, and check VOXELFLAG_NO_DATA if appropriate.
- MapNode &getNodeRefUnsafe(const v3s16 &p) { return m_data[m_area.index(p)]; }
+ MapNode & getNodeRefUnsafe(const v3s16 &p)
+ {
+ return m_data[m_area.index(p)];
+ }
- const MapNode &getNodeRefUnsafeCheckFlags(const v3s16 &p)
+ const MapNode & getNodeRefUnsafeCheckFlags(const v3s16 &p)
{
s32 index = m_area.index(p);
@@ -387,11 +415,15 @@ public:
return m_data[index];
}
- u8 &getFlagsRefUnsafe(const v3s16 &p) { return m_flags[m_area.index(p)]; }
+ u8 & getFlagsRefUnsafe(const v3s16 &p)
+ {
+ return m_flags[m_area.index(p)];
+ }
bool exists(const v3s16 &p)
{
- return m_area.contains(p) && !(getFlagsRefUnsafe(p) & VOXELFLAG_NO_DATA);
+ return m_area.contains(p) &&
+ !(getFlagsRefUnsafe(p) & VOXELFLAG_NO_DATA);
}
void setNode(const v3s16 &p, const MapNode &n)
@@ -403,7 +435,10 @@ public:
m_flags[m_area.index(p)] &= ~VOXELFLAG_NO_DATA;
}
// TODO: Should be removed and replaced with setNode
- void setNodeNoRef(const v3s16 &p, const MapNode &n) { setNode(p, n); }
+ void setNodeNoRef(const v3s16 &p, const MapNode &n)
+ {
+ setNode(p, n);
+ }
/*
Set stuff if available without an emerge.
@@ -413,7 +448,7 @@ public:
*/
bool setNodeNoEmerge(const v3s16 &p, MapNode n)
{
- if (!m_area.contains(p))
+ if(!m_area.contains(p))
return false;
m_data[m_area.index(p)] = n;
return true;
@@ -426,7 +461,7 @@ public:
virtual void clear();
void print(std::ostream &o, const NodeDefManager *nodemgr,
- VoxelPrintMode mode = VOXELPRINT_MATERIAL);
+ VoxelPrintMode mode=VOXELPRINT_MATERIAL);
void addArea(const VoxelArea &area);
@@ -434,12 +469,12 @@ public:
Copy data and set flags to 0
dst_area.getExtent() <= src_area.getExtent()
*/
- void copyFrom(MapNode *src, const VoxelArea &src_area, v3s16 from_pos,
- v3s16 to_pos, const v3s16 &size);
+ void copyFrom(MapNode *src, const VoxelArea& src_area,
+ v3s16 from_pos, v3s16 to_pos, const v3s16 &size);
// Copy data
- void copyTo(MapNode *dst, const VoxelArea &dst_area, v3s16 dst_pos,
- v3s16 from_pos, const v3s16 &size);
+ void copyTo(MapNode *dst, const VoxelArea& dst_area,
+ v3s16 dst_pos, v3s16 from_pos, const v3s16 &size);
/*
Algorithms