diff options
Diffstat (limited to 'src/script/lua_api/l_clientobject.cpp')
-rw-r--r-- | src/script/lua_api/l_clientobject.cpp | 199 |
1 files changed, 199 insertions, 0 deletions
diff --git a/src/script/lua_api/l_clientobject.cpp b/src/script/lua_api/l_clientobject.cpp new file mode 100644 index 000000000..2ae614ea0 --- /dev/null +++ b/src/script/lua_api/l_clientobject.cpp @@ -0,0 +1,199 @@ +/* +Dragonfire +Copyright (C) 2020 system32 + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "lua_api/l_clientobject.h" +#include "l_internal.h" +#include "common/c_converter.h" +#include "client/client.h" +#include "object_properties.h" + +// should prob do some more NULL checking + + +ClientObjectRef *ClientObjectRef::checkobject(lua_State *L, int narg) +{ + luaL_checktype(L, narg, LUA_TUSERDATA); + void *userdata = luaL_checkudata(L, narg, className); + if (!userdata) + luaL_typerror(L, narg, className); + return *(ClientObjectRef**)userdata; +} + +ClientActiveObject *ClientObjectRef::get_cao(ClientObjectRef *ref) +{ + ClientActiveObject *obj = ref->m_object; + return obj; +} + +GenericCAO *ClientObjectRef::get_generic_cao(ClientObjectRef *ref, lua_State *L) +{ + ClientActiveObject *obj = get_cao(ref); + ClientEnvironment &env = getClient(L)->getEnv(); + GenericCAO *gcao = env.getGenericCAO(obj->getId()); + return gcao; +} + +int ClientObjectRef::l_get_pos(lua_State *L) +{ + ClientObjectRef *ref = checkobject(L, 1); + ClientActiveObject *cao = get_cao(ref); + push_v3f(L, cao->getPosition() / BS); + return 1; +} + +int ClientObjectRef::l_get_velocity(lua_State *L) +{ + ClientObjectRef *ref = checkobject(L, 1); + GenericCAO *gcao = get_generic_cao(ref, L); + push_v3f(L, gcao->getVelocity() / BS); + return 1; +} + +int ClientObjectRef::l_get_acceleration(lua_State *L) +{ + ClientObjectRef *ref = checkobject(L, 1); + GenericCAO *gcao = get_generic_cao(ref, L); + push_v3f(L, gcao->getAcceleration() / BS); + return 1; +} + +int ClientObjectRef::l_get_rotation(lua_State *L) +{ + ClientObjectRef *ref = checkobject(L, 1); + GenericCAO *gcao = get_generic_cao(ref, L); + push_v3f(L, gcao->getRotation()); + return 1; +} + +int ClientObjectRef::l_is_player(lua_State *L) +{ + ClientObjectRef *ref = checkobject(L, 1); + GenericCAO *gcao = get_generic_cao(ref, L); + lua_pushboolean(L, gcao->isPlayer()); + return 1; +} + +int ClientObjectRef::l_get_name(lua_State *L) +{ + ClientObjectRef *ref = checkobject(L, 1); + GenericCAO *gcao = get_generic_cao(ref, L); + lua_pushstring(L, gcao->getName().c_str()); + return 1; +} + +int ClientObjectRef::l_get_attach(lua_State *L) +{ + ClientObjectRef *ref = checkobject(L, 1); + GenericCAO *gcao = get_generic_cao(ref, L); + create(L, gcao->getParent()); + return 1; +} + +int ClientObjectRef::l_get_nametag(lua_State *L) +{ + ClientObjectRef *ref = checkobject(L, 1); + GenericCAO *gcao = get_generic_cao(ref, L); + ObjectProperties *props = gcao->getProperties(); + lua_pushstring(L, props->nametag.c_str()); + return 1; +} + +int ClientObjectRef::l_get_item_textures(lua_State *L) +{ + ClientObjectRef *ref = checkobject(L, 1); + GenericCAO *gcao = get_generic_cao(ref, L); + ObjectProperties *props = gcao->getProperties(); + lua_newtable(L); + + for (std::string &texture : props->textures) { + lua_pushstring(L, texture.c_str()); + } + return 1; +} + +int ClientObjectRef::l_get_max_hp(lua_State *L) +{ + ClientObjectRef *ref = checkobject(L, 1); + GenericCAO *gcao = get_generic_cao(ref, L); + ObjectProperties *props = gcao->getProperties(); + lua_pushnumber(L, props->hp_max); + return 1; +} + +ClientObjectRef::ClientObjectRef(ClientActiveObject *object): + m_object(object) +{ +} + +void ClientObjectRef::create(lua_State *L, ClientActiveObject *object) +{ + if (object) { + ClientObjectRef *o = new ClientObjectRef(object); + *(void **)(lua_newuserdata(L, sizeof(void *))) = o; + luaL_getmetatable(L, className); + lua_setmetatable(L, -2); + } +} + +int ClientObjectRef::gc_object(lua_State *L) { + ClientObjectRef *obj = *(ClientObjectRef **)(lua_touserdata(L, 1)); + delete obj; + return 0; +} + +// taken from LuaLocalPlayer +void ClientObjectRef::Register(lua_State *L) +{ + lua_newtable(L); + int methodtable = lua_gettop(L); + luaL_newmetatable(L, className); + int metatable = lua_gettop(L); + + lua_pushliteral(L, "__metatable"); + lua_pushvalue(L, methodtable); + lua_settable(L, metatable); // hide metatable from lua getmetatable() + + lua_pushliteral(L, "__index"); + lua_pushvalue(L, methodtable); + lua_settable(L, metatable); + + lua_pushliteral(L, "__gc"); + lua_pushcfunction(L, gc_object); + lua_settable(L, metatable); + + lua_pop(L, 1); // Drop metatable + + luaL_openlib(L, 0, methods, 0); // fill methodtable + lua_pop(L, 1); // Drop methodtable +} + +const char ClientObjectRef::className[] = "ClientObjectRef"; +luaL_Reg ClientObjectRef::methods[] = { + luamethod(ClientObjectRef, get_pos), + luamethod(ClientObjectRef, get_velocity), + luamethod(ClientObjectRef, get_acceleration), + luamethod(ClientObjectRef, get_rotation), + luamethod(ClientObjectRef, is_player), + luamethod(ClientObjectRef, get_name), + luamethod(ClientObjectRef, get_attach), + luamethod(ClientObjectRef, get_nametag), + luamethod(ClientObjectRef, get_item_textures), + luamethod(ClientObjectRef, get_max_hp), + {0, 0} +}; |