diff options
Diffstat (limited to 'src/script/cpp_api/s_player.h')
-rw-r--r-- | src/script/cpp_api/s_player.h | 41 |
1 files changed, 18 insertions, 23 deletions
diff --git a/src/script/cpp_api/s_player.h b/src/script/cpp_api/s_player.h index a337f975b..5a1cf15b8 100644 --- a/src/script/cpp_api/s_player.h +++ b/src/script/cpp_api/s_player.h @@ -51,38 +51,33 @@ public: const PlayerHPChangeReason &reason); void on_playerReceiveFields(ServerActiveObject *player, const std::string &formname, const StringMap &fields); - void on_authplayer(const std::string &name, const std::string &ip, bool is_success); + void on_authplayer( + const std::string &name, const std::string &ip, bool is_success); // Player inventory callbacks // Return number of accepted items to be moved int player_inventory_AllowMove( - const MoveAction &ma, int count, - ServerActiveObject *player); + const MoveAction &ma, int count, ServerActiveObject *player); // Return number of accepted items to be put - int player_inventory_AllowPut( - const MoveAction &ma, const ItemStack &stack, - ServerActiveObject *player); + int player_inventory_AllowPut(const MoveAction &ma, const ItemStack &stack, + ServerActiveObject *player); // Return number of accepted items to be taken - int player_inventory_AllowTake( - const MoveAction &ma, const ItemStack &stack, - ServerActiveObject *player); + int player_inventory_AllowTake(const MoveAction &ma, const ItemStack &stack, + ServerActiveObject *player); // Report moved items void player_inventory_OnMove( - const MoveAction &ma, int count, - ServerActiveObject *player); + const MoveAction &ma, int count, ServerActiveObject *player); // Report put items - void player_inventory_OnPut( - const MoveAction &ma, const ItemStack &stack, - ServerActiveObject *player); + void player_inventory_OnPut(const MoveAction &ma, const ItemStack &stack, + ServerActiveObject *player); // Report taken items - void player_inventory_OnTake( - const MoveAction &ma, const ItemStack &stack, - ServerActiveObject *player); + void player_inventory_OnTake(const MoveAction &ma, const ItemStack &stack, + ServerActiveObject *player); + private: - void pushPutTakeArguments( - const char *method, const InventoryLocation &loc, - const std::string &listname, int index, const ItemStack &stack, - ServerActiveObject *player); - void pushMoveArguments(const MoveAction &ma, - int count, ServerActiveObject *player); + void pushPutTakeArguments(const char *method, const InventoryLocation &loc, + const std::string &listname, int index, const ItemStack &stack, + ServerActiveObject *player); + void pushMoveArguments( + const MoveAction &ma, int count, ServerActiveObject *player); }; |