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path: root/src/script/cpp_api/s_nodemeta.cpp
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Diffstat (limited to 'src/script/cpp_api/s_nodemeta.cpp')
-rw-r--r--src/script/cpp_api/s_nodemeta.cpp98
1 files changed, 50 insertions, 48 deletions
diff --git a/src/script/cpp_api/s_nodemeta.cpp b/src/script/cpp_api/s_nodemeta.cpp
index c081e9fc4..b7bd5f7c8 100644
--- a/src/script/cpp_api/s_nodemeta.cpp
+++ b/src/script/cpp_api/s_nodemeta.cpp
@@ -28,8 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
// Return number of accepted items to be moved
int ScriptApiNodemeta::nodemeta_inventory_AllowMove(
- const MoveAction &ma, int count,
- ServerActiveObject *player)
+ const MoveAction &ma, int count, ServerActiveObject *player)
{
SCRIPTAPI_PRECHECKHEADER
@@ -44,21 +43,23 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowMove(
// Push callback function on stack
std::string nodename = ndef->get(node).name;
- if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_move", &ma.to_inv.p))
+ if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_move",
+ &ma.to_inv.p))
return count;
// function(pos, from_list, from_index, to_list, to_index, count, player)
- push_v3s16(L, ma.to_inv.p); // pos
+ push_v3s16(L, ma.to_inv.p); // pos
lua_pushstring(L, ma.from_list.c_str()); // from_list
- lua_pushinteger(L, ma.from_i + 1); // from_index
- lua_pushstring(L, ma.to_list.c_str()); // to_list
- lua_pushinteger(L, ma.to_i + 1); // to_index
- lua_pushinteger(L, count); // count
- objectrefGetOrCreate(L, player); // player
+ lua_pushinteger(L, ma.from_i + 1); // from_index
+ lua_pushstring(L, ma.to_list.c_str()); // to_list
+ lua_pushinteger(L, ma.to_i + 1); // to_index
+ lua_pushinteger(L, count); // count
+ objectrefGetOrCreate(L, player); // player
PCALL_RES(lua_pcall(L, 7, 1, error_handler));
if (!lua_isnumber(L, -1))
throw LuaError("allow_metadata_inventory_move should"
- " return a number, guilty node: " + nodename);
+ " return a number, guilty node: " +
+ nodename);
int num = luaL_checkinteger(L, -1);
lua_pop(L, 2); // Pop integer and error handler
return num;
@@ -66,8 +67,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowMove(
// Return number of accepted items to be put
int ScriptApiNodemeta::nodemeta_inventory_AllowPut(
- const MoveAction &ma, const ItemStack &stack,
- ServerActiveObject *player)
+ const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player)
{
SCRIPTAPI_PRECHECKHEADER
@@ -82,19 +82,21 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowPut(
// Push callback function on stack
std::string nodename = ndef->get(node).name;
- if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_put", &ma.to_inv.p))
+ if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_put",
+ &ma.to_inv.p))
return stack.count;
// Call function(pos, listname, index, stack, player)
- push_v3s16(L, ma.to_inv.p); // pos
+ push_v3s16(L, ma.to_inv.p); // pos
lua_pushstring(L, ma.to_list.c_str()); // listname
lua_pushinteger(L, ma.to_i + 1); // index
- LuaItemStack::create(L, stack); // stack
+ LuaItemStack::create(L, stack); // stack
objectrefGetOrCreate(L, player); // player
PCALL_RES(lua_pcall(L, 5, 1, error_handler));
- if(!lua_isnumber(L, -1))
+ if (!lua_isnumber(L, -1))
throw LuaError("allow_metadata_inventory_put should"
- " return a number, guilty node: " + nodename);
+ " return a number, guilty node: " +
+ nodename);
int num = luaL_checkinteger(L, -1);
lua_pop(L, 2); // Pop integer and error handler
return num;
@@ -102,8 +104,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowPut(
// Return number of accepted items to be taken
int ScriptApiNodemeta::nodemeta_inventory_AllowTake(
- const MoveAction &ma, const ItemStack &stack,
- ServerActiveObject *player)
+ const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player)
{
SCRIPTAPI_PRECHECKHEADER
@@ -118,19 +119,21 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowTake(
// Push callback function on stack
std::string nodename = ndef->get(node).name;
- if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_take", &ma.from_inv.p))
+ if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_take",
+ &ma.from_inv.p))
return stack.count;
// Call function(pos, listname, index, count, player)
- push_v3s16(L, ma.from_inv.p); // pos
+ push_v3s16(L, ma.from_inv.p); // pos
lua_pushstring(L, ma.from_list.c_str()); // listname
- lua_pushinteger(L, ma.from_i + 1); // index
- LuaItemStack::create(L, stack); // stack
- objectrefGetOrCreate(L, player); // player
+ lua_pushinteger(L, ma.from_i + 1); // index
+ LuaItemStack::create(L, stack); // stack
+ objectrefGetOrCreate(L, player); // player
PCALL_RES(lua_pcall(L, 5, 1, error_handler));
if (!lua_isnumber(L, -1))
throw LuaError("allow_metadata_inventory_take should"
- " return a number, guilty node: " + nodename);
+ " return a number, guilty node: " +
+ nodename);
int num = luaL_checkinteger(L, -1);
lua_pop(L, 2); // Pop integer and error handler
return num;
@@ -138,8 +141,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowTake(
// Report moved items
void ScriptApiNodemeta::nodemeta_inventory_OnMove(
- const MoveAction &ma, int count,
- ServerActiveObject *player)
+ const MoveAction &ma, int count, ServerActiveObject *player)
{
SCRIPTAPI_PRECHECKHEADER
@@ -154,25 +156,25 @@ void ScriptApiNodemeta::nodemeta_inventory_OnMove(
// Push callback function on stack
std::string nodename = ndef->get(node).name;
- if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_move", &ma.from_inv.p))
+ if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_move",
+ &ma.from_inv.p))
return;
// function(pos, from_list, from_index, to_list, to_index, count, player)
- push_v3s16(L, ma.from_inv.p); // pos
+ push_v3s16(L, ma.from_inv.p); // pos
lua_pushstring(L, ma.from_list.c_str()); // from_list
- lua_pushinteger(L, ma.from_i + 1); // from_index
- lua_pushstring(L, ma.to_list.c_str()); // to_list
- lua_pushinteger(L, ma.to_i + 1); // to_index
- lua_pushinteger(L, count); // count
- objectrefGetOrCreate(L, player); // player
+ lua_pushinteger(L, ma.from_i + 1); // from_index
+ lua_pushstring(L, ma.to_list.c_str()); // to_list
+ lua_pushinteger(L, ma.to_i + 1); // to_index
+ lua_pushinteger(L, count); // count
+ objectrefGetOrCreate(L, player); // player
PCALL_RES(lua_pcall(L, 7, 0, error_handler));
- lua_pop(L, 1); // Pop error handler
+ lua_pop(L, 1); // Pop error handler
}
// Report put items
void ScriptApiNodemeta::nodemeta_inventory_OnPut(
- const MoveAction &ma, const ItemStack &stack,
- ServerActiveObject *player)
+ const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player)
{
SCRIPTAPI_PRECHECKHEADER
@@ -191,19 +193,18 @@ void ScriptApiNodemeta::nodemeta_inventory_OnPut(
return;
// Call function(pos, listname, index, stack, player)
- push_v3s16(L, ma.to_inv.p); // pos
+ push_v3s16(L, ma.to_inv.p); // pos
lua_pushstring(L, ma.to_list.c_str()); // listname
lua_pushinteger(L, ma.to_i + 1); // index
- LuaItemStack::create(L, stack); // stack
+ LuaItemStack::create(L, stack); // stack
objectrefGetOrCreate(L, player); // player
PCALL_RES(lua_pcall(L, 5, 0, error_handler));
- lua_pop(L, 1); // Pop error handler
+ lua_pop(L, 1); // Pop error handler
}
// Report taken items
void ScriptApiNodemeta::nodemeta_inventory_OnTake(
- const MoveAction &ma, const ItemStack &stack,
- ServerActiveObject *player)
+ const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player)
{
SCRIPTAPI_PRECHECKHEADER
@@ -218,15 +219,16 @@ void ScriptApiNodemeta::nodemeta_inventory_OnTake(
// Push callback function on stack
std::string nodename = ndef->get(node).name;
- if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_take", &ma.from_inv.p))
+ if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_take",
+ &ma.from_inv.p))
return;
// Call function(pos, listname, index, stack, player)
- push_v3s16(L, ma.from_inv.p); // pos
+ push_v3s16(L, ma.from_inv.p); // pos
lua_pushstring(L, ma.from_list.c_str()); // listname
- lua_pushinteger(L, ma.from_i + 1); // index
- LuaItemStack::create(L, stack); // stack
- objectrefGetOrCreate(L, player); // player
+ lua_pushinteger(L, ma.from_i + 1); // index
+ LuaItemStack::create(L, stack); // stack
+ objectrefGetOrCreate(L, player); // player
PCALL_RES(lua_pcall(L, 5, 0, error_handler));
- lua_pop(L, 1); // Pop error handler
+ lua_pop(L, 1); // Pop error handler
}