diff options
Diffstat (limited to 'src/script/common')
-rw-r--r-- | src/script/common/c_content.cpp | 56 | ||||
-rw-r--r-- | src/script/common/c_content.h | 14 | ||||
-rw-r--r-- | src/script/common/c_converter.cpp | 30 | ||||
-rw-r--r-- | src/script/common/c_internal.cpp | 84 | ||||
-rw-r--r-- | src/script/common/c_internal.h | 16 |
5 files changed, 110 insertions, 90 deletions
diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp index 897ca2862..8ca3a722f 100644 --- a/src/script/common/c_content.cpp +++ b/src/script/common/c_content.cpp @@ -203,8 +203,6 @@ void read_object_properties(lua_State *L, int index, if (sao && prop->hp_max < sao->getHP()) { PlayerHPChangeReason reason(PlayerHPChangeReason::SET_HP); sao->setHP(prop->hp_max, reason); - if (sao->getType() == ACTIVEOBJECT_TYPE_PLAYER) - sao->getEnv()->getGameDef()->SendPlayerHPOrDie((PlayerSAO *)sao, reason); } } @@ -1407,26 +1405,28 @@ void read_inventory_list(lua_State *L, int tableindex, { if(tableindex < 0) tableindex = lua_gettop(L) + 1 + tableindex; + // If nil, delete list if(lua_isnil(L, tableindex)){ inv->deleteList(name); return; } - // Otherwise set list + + // Get Lua-specified items to insert into the list std::vector<ItemStack> items = read_items(L, tableindex,srv); - int listsize = (forcesize != -1) ? forcesize : items.size(); + size_t listsize = (forcesize >= 0) ? forcesize : items.size(); + + // Create or resize/clear list InventoryList *invlist = inv->addList(name, listsize); - int index = 0; - for(std::vector<ItemStack>::const_iterator - i = items.begin(); i != items.end(); ++i){ - if(forcesize != -1 && index == forcesize) - break; - invlist->changeItem(index, *i); - index++; + if (!invlist) { + luaL_error(L, "inventory list: cannot create list named '%s'", name); + return; } - while(forcesize != -1 && index < forcesize){ - invlist->deleteItem(index); - index++; + + for (size_t i = 0; i < items.size(); ++i) { + if (i == listsize) + break; // Truncate provided list of items + invlist->changeItem(i, items[i]); } } @@ -2013,6 +2013,8 @@ void read_hud_element(lua_State *L, HudElement *elem) elem->world_pos = lua_istable(L, -1) ? read_v3f(L, -1) : v3f(); lua_pop(L, 1); + elem->style = getintfield_default(L, 2, "style", 0); + /* check for known deprecated element usage */ if ((elem->type == HUD_ELEM_STATBAR) && (elem->size == v2s32())) log_deprecated(L,"Deprecated usage of statbar without size!"); @@ -2067,17 +2069,22 @@ void push_hud_element(lua_State *L, HudElement *elem) lua_pushstring(L, elem->text2.c_str()); lua_setfield(L, -2, "text2"); + + lua_pushinteger(L, elem->style); + lua_setfield(L, -2, "style"); } -HudElementStat read_hud_change(lua_State *L, HudElement *elem, void **value) +bool read_hud_change(lua_State *L, HudElementStat &stat, HudElement *elem, void **value) { - HudElementStat stat = HUD_STAT_NUMBER; - std::string statstr; - if (lua_isstring(L, 3)) { + std::string statstr = lua_tostring(L, 3); + { int statint; - statstr = lua_tostring(L, 3); - stat = string_to_enum(es_HudElementStat, statint, statstr) ? - (HudElementStat)statint : stat; + if (!string_to_enum(es_HudElementStat, statint, statstr)) { + script_log_unique(L, "Unknown HUD stat type: " + statstr, warningstream); + return false; + } + + stat = (HudElementStat)statint; } switch (stat) { @@ -2135,8 +2142,13 @@ HudElementStat read_hud_change(lua_State *L, HudElement *elem, void **value) elem->text2 = luaL_checkstring(L, 4); *value = &elem->text2; break; + case HUD_STAT_STYLE: + elem->style = luaL_checknumber(L, 4); + *value = &elem->style; + break; } - return stat; + + return true; } /******************************************************************************/ diff --git a/src/script/common/c_content.h b/src/script/common/c_content.h index dc8f19ef3..1aed7901e 100644 --- a/src/script/common/c_content.h +++ b/src/script/common/c_content.h @@ -122,7 +122,7 @@ void push_object_properties (lua_State *L, void push_inventory (lua_State *L, Inventory *inventory); - + void push_inventory_list (lua_State *L, Inventory *inv, const char *name); @@ -197,14 +197,14 @@ void read_json_value (lua_State *L, Json::Value &root, void push_pointed_thing(lua_State *L, const PointedThing &pointed, bool csm = false, bool hitpoint = false); -void push_objectRef (lua_State *L, const u16 id); +void push_objectRef (lua_State *L, const u16 id); -void read_hud_element (lua_State *L, HudElement *elem); +void read_hud_element (lua_State *L, HudElement *elem); -void push_hud_element (lua_State *L, HudElement *elem); +void push_hud_element (lua_State *L, HudElement *elem); -HudElementStat read_hud_change (lua_State *L, HudElement *elem, void **value); +bool read_hud_change (lua_State *L, HudElementStat &stat, HudElement *elem, void **value); -void push_collision_move_result(lua_State *L, const collisionMoveResult &res); +void push_collision_move_result(lua_State *L, const collisionMoveResult &res); -void push_physics_override (lua_State *L, float speed, float jump, float gravity, bool sneak, bool sneak_glitch, bool new_move); +void push_physics_override (lua_State *L, float speed, float jump, float gravity, bool sneak, bool sneak_glitch, bool new_move); diff --git a/src/script/common/c_converter.cpp b/src/script/common/c_converter.cpp index c00401b58..19734b913 100644 --- a/src/script/common/c_converter.cpp +++ b/src/script/common/c_converter.cpp @@ -51,12 +51,32 @@ if (value < F1000_MIN || value > F1000_MAX) { \ #define CHECK_POS_TAB(index) CHECK_TYPE(index, "position", LUA_TTABLE) +/** + * A helper which sets (if available) the vector metatable from builtin as metatable + * for the table on top of the stack + */ +static void set_vector_metatable(lua_State *L) +{ + // get vector.metatable + lua_getglobal(L, "vector"); + if (!lua_istable(L, -1)) { + // there is no global vector table + lua_pop(L, 1); + errorstream << "set_vector_metatable in c_converter.cpp: " << + "missing global vector table" << std::endl; + return; + } + lua_getfield(L, -1, "metatable"); + // set the metatable + lua_setmetatable(L, -3); + // pop vector global + lua_pop(L, 1); +} + + void push_float_string(lua_State *L, float value) { - std::stringstream ss; - std::string str; - ss << value; - str = ss.str(); + auto str = ftos(value); lua_pushstring(L, str.c_str()); } @@ -69,6 +89,7 @@ void push_v3f(lua_State *L, v3f p) lua_setfield(L, -2, "y"); lua_pushnumber(L, p.Z); lua_setfield(L, -2, "z"); + set_vector_metatable(L); } void push_v2f(lua_State *L, v2f p) @@ -281,6 +302,7 @@ void push_v3s16(lua_State *L, v3s16 p) lua_setfield(L, -2, "y"); lua_pushinteger(L, p.Z); lua_setfield(L, -2, "z"); + set_vector_metatable(L); } v3s16 read_v3s16(lua_State *L, int index) diff --git a/src/script/common/c_internal.cpp b/src/script/common/c_internal.cpp index ad5f836c5..df82dba14 100644 --- a/src/script/common/c_internal.cpp +++ b/src/script/common/c_internal.cpp @@ -18,10 +18,12 @@ with this program; if not, write to the Free Software Foundation, Inc., */ #include "common/c_internal.h" +#include "util/numeric.h" #include "debug.h" #include "log.h" #include "porting.h" #include "settings.h" +#include <algorithm> // std::find std::string script_get_backtrace(lua_State *L) { @@ -99,60 +101,35 @@ void script_error(lua_State *L, int pcall_result, const char *mod, const char *f throw LuaError(err_msg); } -// Push the list of callbacks (a lua table). -// Then push nargs arguments. -// Then call this function, which -// - runs the callbacks -// - replaces the table and arguments with the return value, -// computed depending on mode -void script_run_callbacks_f(lua_State *L, int nargs, - RunCallbacksMode mode, const char *fxn) -{ - FATAL_ERROR_IF(lua_gettop(L) < nargs + 1, "Not enough arguments"); - - // Insert error handler - PUSH_ERROR_HANDLER(L); - int error_handler = lua_gettop(L) - nargs - 1; - lua_insert(L, error_handler); - - // Insert run_callbacks between error handler and table - lua_getglobal(L, "core"); - lua_getfield(L, -1, "run_callbacks"); - lua_remove(L, -2); - lua_insert(L, error_handler + 1); - - // Insert mode after table - lua_pushnumber(L, (int) mode); - lua_insert(L, error_handler + 3); - - // Stack now looks like this: - // ... <error handler> <run_callbacks> <table> <mode> <arg#1> <arg#2> ... <arg#n> - - int result = lua_pcall(L, nargs + 2, 1, error_handler); - if (result != 0) - script_error(L, result, NULL, fxn); - - lua_remove(L, error_handler); -} - -static void script_log(lua_State *L, const std::string &message, - std::ostream &log_to, bool do_error, int stack_depth) +static void script_log_add_source(lua_State *L, std::string &message, int stack_depth) { lua_Debug ar; - log_to << message << " "; if (lua_getstack(L, stack_depth, &ar)) { FATAL_ERROR_IF(!lua_getinfo(L, "Sl", &ar), "lua_getinfo() failed"); - log_to << "(at " << ar.short_src << ":" << ar.currentline << ")"; + message.append(" (at " + std::string(ar.short_src) + ":" + + std::to_string(ar.currentline) + ")"); } else { - log_to << "(at ?:?)"; + message.append(" (at ?:?)"); } - log_to << std::endl; +} - if (do_error) - script_error(L, LUA_ERRRUN, NULL, NULL); - else - infostream << script_get_backtrace(L) << std::endl; +bool script_log_unique(lua_State *L, std::string message, std::ostream &log_to, + int stack_depth) +{ + thread_local std::vector<u64> logged_messages; + + script_log_add_source(L, message, stack_depth); + u64 hash = murmur_hash_64_ua(message.data(), message.length(), 0xBADBABE); + + if (std::find(logged_messages.begin(), logged_messages.end(), hash) + == logged_messages.end()) { + + logged_messages.emplace_back(hash); + log_to << message << std::endl; + return true; + } + return false; } DeprecatedHandlingMode get_deprecated_handling_mode() @@ -174,9 +151,18 @@ DeprecatedHandlingMode get_deprecated_handling_mode() return ret; } -void log_deprecated(lua_State *L, const std::string &message, int stack_depth) +void log_deprecated(lua_State *L, std::string message, int stack_depth) { DeprecatedHandlingMode mode = get_deprecated_handling_mode(); - if (mode != DeprecatedHandlingMode::Ignore) - script_log(L, message, warningstream, mode == DeprecatedHandlingMode::Error, stack_depth); + if (mode == DeprecatedHandlingMode::Ignore) + return; + + script_log_add_source(L, message, stack_depth); + warningstream << message << std::endl; + + if (mode == DeprecatedHandlingMode::Error) + script_error(L, LUA_ERRRUN, NULL, NULL); + else + infostream << script_get_backtrace(L) << std::endl; } + diff --git a/src/script/common/c_internal.h b/src/script/common/c_internal.h index 452c2dd5e..ab2d7b975 100644 --- a/src/script/common/c_internal.h +++ b/src/script/common/c_internal.h @@ -75,9 +75,6 @@ extern "C" { } \ } -#define script_run_callbacks(L, nargs, mode) \ - script_run_callbacks_f((L), (nargs), (mode), __FUNCTION__) - // What script_run_callbacks does with the return values of callbacks. // Regardless of the mode, if only one callback is defined, // its return value is the total return value. @@ -108,13 +105,17 @@ enum RunCallbacksMode // are converted by readParam<bool> to true or false, respectively. }; +// Gets a backtrace of the current execution point std::string script_get_backtrace(lua_State *L); +// Wrapper for CFunction calls that converts C++ exceptions to Lua errors int script_exception_wrapper(lua_State *L, lua_CFunction f); +// Takes an error from lua_pcall and throws it as a LuaError void script_error(lua_State *L, int pcall_result, const char *mod, const char *fxn); -void script_run_callbacks_f(lua_State *L, int nargs, - RunCallbacksMode mode, const char *fxn); -enum class DeprecatedHandlingMode { +bool script_log_unique(lua_State *L, std::string message, std::ostream &log_to, + int stack_depth = 1); + +enum DeprecatedHandlingMode { Ignore, Log, Error @@ -134,5 +135,4 @@ DeprecatedHandlingMode get_deprecated_handling_mode(); * @param message The deprecation method * @param stack_depth How far on the stack to the first user function (ie: not builtin or core) */ -void log_deprecated(lua_State *L, const std::string &message, - int stack_depth=1); +void log_deprecated(lua_State *L, std::string message, int stack_depth = 1); |