diff options
Diffstat (limited to 'src/script/common/c_content.cpp')
-rw-r--r-- | src/script/common/c_content.cpp | 102 |
1 files changed, 84 insertions, 18 deletions
diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp index eca0c89d1..eeaf69da1 100644 --- a/src/script/common/c_content.cpp +++ b/src/script/common/c_content.cpp @@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "object_properties.h" #include "collision.h" #include "cpp_api/s_node.h" +#include "lua_api/l_clientobject.h" #include "lua_api/l_object.h" #include "lua_api/l_item.h" #include "common/c_internal.h" @@ -174,10 +175,12 @@ void push_item_definition_full(lua_State *L, const ItemDefinition &i) } push_groups(L, i.groups); lua_setfield(L, -2, "groups"); + lua_newtable(L); push_soundspec(L, i.sound_place); - lua_setfield(L, -2, "sound_place"); + lua_setfield(L, -2, "place"); push_soundspec(L, i.sound_place_failed); - lua_setfield(L, -2, "sound_place_failed"); + lua_setfield(L, -2, "place_failed"); + lua_setfield(L, -2, "sounds"); lua_pushstring(L, i.node_placement_prediction.c_str()); lua_setfield(L, -2, "node_placement_prediction"); } @@ -938,11 +941,11 @@ void push_content_features(lua_State *L, const ContentFeatures &c) lua_setfield(L, -2, "collision_box"); lua_newtable(L); push_soundspec(L, c.sound_footstep); - lua_setfield(L, -2, "sound_footstep"); + lua_setfield(L, -2, "footstep"); push_soundspec(L, c.sound_dig); - lua_setfield(L, -2, "sound_dig"); + lua_setfield(L, -2, "dig"); push_soundspec(L, c.sound_dug); - lua_setfield(L, -2, "sound_dug"); + lua_setfield(L, -2, "dug"); lua_setfield(L, -2, "sounds"); lua_pushboolean(L, c.legacy_facedir_simple); lua_setfield(L, -2, "legacy_facedir_simple"); @@ -1330,17 +1333,19 @@ void push_tool_capabilities(lua_State *L, } /******************************************************************************/ -void push_inventory_list(lua_State *L, Inventory *inv, const char *name) +void push_inventory(lua_State *L, Inventory *inventory) { - InventoryList *invlist = inv->getList(name); - if(invlist == NULL){ - lua_pushnil(L); - return; + if (! inventory) + throw SerializationError("Attempt to push nonexistant inventory"); + std::vector<const InventoryList*> lists = inventory->getLists(); + std::vector<const InventoryList*>::iterator iter = lists.begin(); + lua_createtable(L, 0, lists.size()); + for (; iter != lists.end(); iter++) { + const char* name = (*iter)->getName().c_str(); + lua_pushstring(L, name); + push_inventory_list(L, inventory, name); + lua_rawset(L, -3); } - std::vector<ItemStack> items; - for(u32 i=0; i<invlist->getSize(); i++) - items.push_back(invlist->getItem(i)); - push_items(L, items); } /******************************************************************************/ @@ -1372,6 +1377,19 @@ void read_inventory_list(lua_State *L, int tableindex, } } +void push_inventory_list(lua_State *L, Inventory *inv, const char *name) +{ + InventoryList *invlist = inv->getList(name); + if(invlist == NULL){ + lua_pushnil(L); + return; + } + std::vector<ItemStack> items; + for(u32 i=0; i<invlist->getSize(); i++) + items.push_back(invlist->getItem(i)); + push_items(L, items); +} + /******************************************************************************/ struct TileAnimationParams read_animation_definition(lua_State *L, int index) { @@ -1407,6 +1425,29 @@ struct TileAnimationParams read_animation_definition(lua_State *L, int index) return anim; } +void push_animation_definition(lua_State *L, struct TileAnimationParams anim) +{ + switch (anim.type) { + case TAT_NONE: + lua_pushnil(L); + break; + case TAT_VERTICAL_FRAMES: + lua_newtable(L); + setstringfield(L, -1, "type", "vertical_frames"); + setfloatfield(L, -1, "aspect_w", anim.vertical_frames.aspect_w); + setfloatfield(L, -1, "aspect_h", anim.vertical_frames.aspect_h); + setfloatfield(L, -1, "length", anim.vertical_frames.length); + break; + case TAT_SHEET_2D: + lua_newtable(L); + setstringfield(L, -1, "type", "sheet_2d"); + setintfield(L, -1, "frames_w", anim.sheet_2d.frames_w); + setintfield(L, -1, "frames_h", anim.sheet_2d.frames_h); + setintfield(L, -1, "frame_length", anim.sheet_2d.frame_length); + break; + } +} + /******************************************************************************/ ToolCapabilities read_tool_capabilities( lua_State *L, int table) @@ -1845,14 +1886,15 @@ void push_pointed_thing(lua_State *L, const PointedThing &pointed, bool csm, } else if (pointed.type == POINTEDTHING_OBJECT) { lua_pushstring(L, "object"); lua_setfield(L, -2, "type"); - if (csm) { - lua_pushinteger(L, pointed.object_id); - lua_setfield(L, -2, "id"); +#ifndef SERVER + ClientObjectRef::create(L, pointed.object_id); +#endif } else { push_objectRef(L, pointed.object_id); - lua_setfield(L, -2, "ref"); } + + lua_setfield(L, -2, "ref"); } else { lua_pushstring(L, "nothing"); lua_setfield(L, -2, "type"); @@ -2106,3 +2148,27 @@ void push_collision_move_result(lua_State *L, const collisionMoveResult &res) lua_setfield(L, -2, "collisions"); /**/ } + +/******************************************************************************/ +void push_physics_override(lua_State *L, float speed, float jump, float gravity, bool sneak, bool sneak_glitch, bool new_move) +{ + lua_createtable(L, 0, 6); + + lua_pushnumber(L, speed); + lua_setfield(L, -2, "speed"); + + lua_pushnumber(L, jump); + lua_setfield(L, -2, "jump"); + + lua_pushnumber(L, gravity); + lua_setfield(L, -2, "gravity"); + + lua_pushboolean(L, sneak); + lua_setfield(L, -2, "sneak"); + + lua_pushboolean(L, sneak_glitch); + lua_setfield(L, -2, "sneak_glitch"); + + lua_pushboolean(L, new_move); + lua_setfield(L, -2, "new_move"); +} |