diff options
Diffstat (limited to 'src/mapgen/treegen.h')
-rw-r--r-- | src/mapgen/treegen.h | 120 |
1 files changed, 61 insertions, 59 deletions
diff --git a/src/mapgen/treegen.h b/src/mapgen/treegen.h index f2ee36a4e..447baabb3 100644 --- a/src/mapgen/treegen.h +++ b/src/mapgen/treegen.h @@ -28,64 +28,66 @@ class MMVManip; class NodeDefManager; class ServerMap; -namespace treegen -{ - -enum error -{ - SUCCESS, - UNBALANCED_BRACKETS -}; - -struct TreeDef -{ - std::string initial_axiom; - std::string rules_a; - std::string rules_b; - std::string rules_c; - std::string rules_d; - - MapNode trunknode; - MapNode leavesnode; - MapNode leaves2node; - - int leaves2_chance; - int angle; - int iterations; - int iterations_random_level; - std::string trunk_type; - bool thin_branches; - MapNode fruitnode; - int fruit_chance; - s32 seed; - bool explicit_seed; -}; - -// Add default tree -void make_tree(MMVManip &vmanip, v3s16 p0, bool is_apple_tree, const NodeDefManager *ndef, - s32 seed); -// Add jungle tree -void make_jungletree(MMVManip &vmanip, v3s16 p0, const NodeDefManager *ndef, s32 seed); -// Add pine tree -void make_pine_tree(MMVManip &vmanip, v3s16 p0, const NodeDefManager *ndef, s32 seed); - -// Add L-Systems tree (used by engine) -treegen::error make_ltree(MMVManip &vmanip, v3s16 p0, const NodeDefManager *ndef, - TreeDef tree_definition); -// Spawn L-systems tree from LUA -treegen::error spawn_ltree(ServerMap *map, v3s16 p0, const NodeDefManager *ndef, - const TreeDef &tree_definition); - -// L-System tree gen helper functions -void tree_node_placement(MMVManip &vmanip, v3f p0, MapNode node); -void tree_trunk_placement(MMVManip &vmanip, v3f p0, TreeDef &tree_definition); -void tree_leaves_placement( - MMVManip &vmanip, v3f p0, PseudoRandom ps, TreeDef &tree_definition); -void tree_single_leaves_placement( - MMVManip &vmanip, v3f p0, PseudoRandom ps, TreeDef &tree_definition); -void tree_fruit_placement(MMVManip &vmanip, v3f p0, TreeDef &tree_definition); -irr::core::matrix4 setRotationAxisRadians(irr::core::matrix4 M, double angle, v3f axis); - -v3f transposeMatrix(irr::core::matrix4 M, v3f v); +namespace treegen { + + enum error { + SUCCESS, + UNBALANCED_BRACKETS + }; + + struct TreeDef { + std::string initial_axiom; + std::string rules_a; + std::string rules_b; + std::string rules_c; + std::string rules_d; + + MapNode trunknode; + MapNode leavesnode; + MapNode leaves2node; + + int leaves2_chance; + int angle; + int iterations; + int iterations_random_level; + std::string trunk_type; + bool thin_branches; + MapNode fruitnode; + int fruit_chance; + s32 seed; + bool explicit_seed; + }; + + // Add default tree + void make_tree(MMVManip &vmanip, v3s16 p0, + bool is_apple_tree, const NodeDefManager *ndef, s32 seed); + // Add jungle tree + void make_jungletree(MMVManip &vmanip, v3s16 p0, + const NodeDefManager *ndef, s32 seed); + // Add pine tree + void make_pine_tree(MMVManip &vmanip, v3s16 p0, + const NodeDefManager *ndef, s32 seed); + + // Add L-Systems tree (used by engine) + treegen::error make_ltree(MMVManip &vmanip, v3s16 p0, + const NodeDefManager *ndef, TreeDef tree_definition); + // Spawn L-systems tree from LUA + treegen::error spawn_ltree (ServerMap *map, v3s16 p0, + const NodeDefManager *ndef, const TreeDef &tree_definition); + + // L-System tree gen helper functions + void tree_node_placement(MMVManip &vmanip, v3f p0, + MapNode node); + void tree_trunk_placement(MMVManip &vmanip, v3f p0, + TreeDef &tree_definition); + void tree_leaves_placement(MMVManip &vmanip, v3f p0, + PseudoRandom ps, TreeDef &tree_definition); + void tree_single_leaves_placement(MMVManip &vmanip, v3f p0, + PseudoRandom ps, TreeDef &tree_definition); + void tree_fruit_placement(MMVManip &vmanip, v3f p0, + TreeDef &tree_definition); + irr::core::matrix4 setRotationAxisRadians(irr::core::matrix4 M, double angle, v3f axis); + + v3f transposeMatrix(irr::core::matrix4 M ,v3f v); }; // namespace treegen |