aboutsummaryrefslogtreecommitdiff
path: root/src/map.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/map.h')
-rw-r--r--src/map.h27
1 files changed, 5 insertions, 22 deletions
diff --git a/src/map.h b/src/map.h
index 4d9847063..0b0213ca0 100644
--- a/src/map.h
+++ b/src/map.h
@@ -123,7 +123,7 @@ class Map /*: public NodeContainer*/
{
public:
- Map(std::ostream &dout, IGameDef *gamedef);
+ Map(IGameDef *gamedef);
virtual ~Map();
DISABLE_CLASS_COPY(Map);
@@ -149,8 +149,6 @@ public:
MapSector * getSectorNoGenerateNoLock(v2s16 p2d);
// Same as the above (there exists no lock anymore)
MapSector * getSectorNoGenerate(v2s16 p2d);
- // Gets an existing sector or creates an empty one
- //MapSector * getSectorCreate(v2s16 p2d);
/*
This is overloaded by ClientMap and ServerMap to allow
@@ -162,7 +160,9 @@ public:
MapBlock * getBlockNoCreate(v3s16 p);
// Returns NULL if not found
MapBlock * getBlockNoCreateNoEx(v3s16 p);
-
+
+ void listAllLoadedBlocks(std::vector<v3s16> &dst);
+
/* Server overrides */
virtual MapBlock * emergeBlock(v3s16 p, bool create_blank=true)
{ return getBlockNoCreateNoEx(p); }
@@ -269,11 +269,6 @@ public:
void removeNodeTimer(v3s16 p);
/*
- Misc.
- */
- std::map<v2s16, MapSector*> *getSectorsPtr(){return &m_sectors;}
-
- /*
Variables
*/
@@ -283,8 +278,6 @@ public:
protected:
friend class LuaVoxelManip;
- std::ostream &m_dout; // A bit deprecated, could be removed
-
IGameDef *m_gamedef;
std::set<MapEventReceiver*> m_event_receivers;
@@ -374,15 +367,6 @@ public:
*/
MapBlock *getBlockOrEmerge(v3s16 p3d);
- // Helper for placing objects on ground level
- s16 findGroundLevel(v2s16 p2d);
-
- /*
- Misc. helper functions for fiddling with directory and file
- names when saving
- */
- void createDirs(const std::string &path);
-
/*
Database functions
*/
@@ -394,7 +378,6 @@ public:
void save(ModifiedState save_level);
void listAllLoadableBlocks(std::vector<v3s16> &dst);
- void listAllLoadedBlocks(std::vector<v3s16> &dst);
MapgenParams *getMapgenParams();
@@ -414,7 +397,6 @@ public:
bool isSavingEnabled(){ return m_map_saving_enabled; }
u64 getSeed();
- s16 getWaterLevel();
/*!
* Fixes lighting in one map block.
@@ -442,6 +424,7 @@ private:
// Chunks
core::map<v2s16, MapChunk*> m_chunks;
#endif
+ std::set<v3s16> m_chunks_in_progress;
/*
Metadata is re-written on disk only if this is true.