diff options
Diffstat (limited to 'src/itemdef.cpp')
-rw-r--r-- | src/itemdef.cpp | 153 |
1 files changed, 79 insertions, 74 deletions
diff --git a/src/itemdef.cpp b/src/itemdef.cpp index ad4eafe81..8e0492827 100644 --- a/src/itemdef.cpp +++ b/src/itemdef.cpp @@ -52,9 +52,9 @@ ItemDefinition::ItemDefinition(const ItemDefinition &def) *this = def; } -ItemDefinition &ItemDefinition::operator=(const ItemDefinition &def) +ItemDefinition& ItemDefinition::operator=(const ItemDefinition &def) { - if (this == &def) + if(this == &def) return *this; reset(); @@ -70,8 +70,10 @@ ItemDefinition &ItemDefinition::operator=(const ItemDefinition &def) stack_max = def.stack_max; usable = def.usable; liquids_pointable = def.liquids_pointable; - if (def.tool_capabilities) { - tool_capabilities = new ToolCapabilities(*def.tool_capabilities); + if(def.tool_capabilities) + { + tool_capabilities = new ToolCapabilities( + *def.tool_capabilities); } groups = def.groups; node_placement_prediction = def.node_placement_prediction; @@ -191,7 +193,7 @@ void ItemDefinition::deSerialize(std::istream &is) groups.clear(); u32 groups_size = readU16(is); - for (u32 i = 0; i < groups_size; i++) { + for(u32 i=0; i<groups_size; i++){ std::string name = deSerializeString(is); int value = readS16(is); groups[name] = value; @@ -211,17 +213,18 @@ void ItemDefinition::deSerialize(std::istream &is) // If you add anything here, insert it primarily inside the try-catch // block to not need to increase the version. - // try { + //try { //} catch(SerializationError &e) {}; } + /* CItemDefManager */ // SUGG: Support chains of aliases? -class CItemDefManager : public IWritableItemDefManager +class CItemDefManager: public IWritableItemDefManager { #ifndef SERVER struct ClientCached @@ -230,7 +233,10 @@ class CItemDefManager : public IWritableItemDefManager ItemMesh wield_mesh; Palette *palette; - ClientCached() : inventory_texture(NULL), palette(NULL) {} + ClientCached(): + inventory_texture(NULL), + palette(NULL) + {} }; #endif @@ -246,7 +252,7 @@ public: virtual ~CItemDefManager() { #ifndef SERVER - const std::vector<ClientCached *> &values = m_clientcached.getValues(); + const std::vector<ClientCached*> &values = m_clientcached.getValues(); for (ClientCached *cc : values) { if (cc->wield_mesh.mesh) cc->wield_mesh.mesh->drop(); @@ -259,7 +265,7 @@ public: } m_item_definitions.clear(); } - virtual const ItemDefinition &get(const std::string &name_) const + virtual const ItemDefinition& get(const std::string &name_) const { // Convert name according to possible alias std::string name = getAlias(name_); @@ -297,11 +303,11 @@ public: } #ifndef SERVER public: - ClientCached *createClientCachedDirect( - const std::string &name, Client *client) const + ClientCached* createClientCachedDirect(const std::string &name, + Client *client) const { - infostream << "Lazily creating item texture and mesh for \"" << name - << "\"" << std::endl; + infostream<<"Lazily creating item texture and mesh for \"" + <<name<<"\""<<std::endl; // This is not thread-safe sanity_check(std::this_thread::get_id() == m_main_thread); @@ -309,7 +315,7 @@ public: // Skip if already in cache ClientCached *cc = NULL; m_clientcached.get(name, &cc); - if (cc) + if(cc) return cc; ITextureSource *tsrc = client->getTextureSource(); @@ -335,7 +341,8 @@ public: return cc; } - ClientCached *getClientCached(const std::string &name, Client *client) const + ClientCached* getClientCached(const std::string &name, + Client *client) const { ClientCached *cc = NULL; m_clientcached.get(name, &cc); @@ -347,61 +354,62 @@ public: } // We're gonna ask the result to be put into here - static ResultQueue<std::string, ClientCached *, u8, u8> result_queue; + static ResultQueue<std::string, ClientCached*, u8, u8> result_queue; // Throw a request in m_get_clientcached_queue.add(name, 0, 0, &result_queue); try { - while (true) { + while(true) { // Wait result for a second - GetResult<std::string, ClientCached *, u8, u8> result = - result_queue.pop_front(1000); + GetResult<std::string, ClientCached*, u8, u8> + result = result_queue.pop_front(1000); if (result.key == name) { return result.item; } } - } catch (ItemNotFoundException &e) { + } catch(ItemNotFoundException &e) { errorstream << "Waiting for clientcached " << name - << " timed out." << std::endl; + << " timed out." << std::endl; return &m_dummy_clientcached; } } // Get item inventory texture - virtual video::ITexture *getInventoryTexture( - const std::string &name, Client *client) const + virtual video::ITexture* getInventoryTexture(const std::string &name, + Client *client) const { ClientCached *cc = getClientCached(name, client); - if (!cc) + if(!cc) return NULL; return cc->inventory_texture; } // Get item wield mesh - virtual ItemMesh *getWieldMesh(const std::string &name, Client *client) const + virtual ItemMesh* getWieldMesh(const std::string &name, + Client *client) const { ClientCached *cc = getClientCached(name, client); - if (!cc) + if(!cc) return NULL; return &(cc->wield_mesh); } // Get item palette - virtual Palette *getPalette(const std::string &name, Client *client) const + virtual Palette* getPalette(const std::string &name, + Client *client) const { ClientCached *cc = getClientCached(name, client); - if (!cc) + if(!cc) return NULL; return cc->palette; } - virtual video::SColor getItemstackColor( - const ItemStack &stack, Client *client) const + virtual video::SColor getItemstackColor(const ItemStack &stack, + Client *client) const { // Look for direct color definition const std::string &colorstring = stack.metadata.getString("color", 0); video::SColor directcolor; - if (!colorstring.empty() && - parseColorString(colorstring, directcolor, true)) + if (!colorstring.empty() && parseColorString(colorstring, directcolor, true)) return directcolor; // See if there is a palette Palette *palette = getPalette(stack.name, client); @@ -415,16 +423,14 @@ public: void applyTextureOverrides(const std::vector<TextureOverride> &overrides) { infostream << "ItemDefManager::applyTextureOverrides(): Applying " - "overrides to textures" - << std::endl; + "overrides to textures" << std::endl; - for (const TextureOverride &texture_override : overrides) { - if (m_item_definitions.find(texture_override.id) == - m_item_definitions.end()) { + for (const TextureOverride& texture_override : overrides) { + if (m_item_definitions.find(texture_override.id) == m_item_definitions.end()) { continue; // Ignore unknown item } - ItemDefinition *itemdef = m_item_definitions[texture_override.id]; + ItemDefinition* itemdef = m_item_definitions[texture_override.id]; if (texture_override.hasTarget(OverrideTarget::INVENTORY)) itemdef->inventory_image = texture_override.texture; @@ -435,7 +441,8 @@ public: } void clear() { - for (auto &i : m_item_definitions) { + for (auto &i : m_item_definitions) + { delete i.second; } m_item_definitions.clear(); @@ -448,23 +455,23 @@ public: // "air" is the air node // "ignore" is the ignore node - ItemDefinition *hand_def = new ItemDefinition; + ItemDefinition* hand_def = new ItemDefinition; hand_def->name = ""; hand_def->wield_image = "wieldhand.png"; hand_def->tool_capabilities = new ToolCapabilities; m_item_definitions.insert(std::make_pair("", hand_def)); - ItemDefinition *unknown_def = new ItemDefinition; + ItemDefinition* unknown_def = new ItemDefinition; unknown_def->type = ITEM_NODE; unknown_def->name = "unknown"; m_item_definitions.insert(std::make_pair("unknown", unknown_def)); - ItemDefinition *air_def = new ItemDefinition; + ItemDefinition* air_def = new ItemDefinition; air_def->type = ITEM_NODE; air_def->name = "air"; m_item_definitions.insert(std::make_pair("air", air_def)); - ItemDefinition *ignore_def = new ItemDefinition; + ItemDefinition* ignore_def = new ItemDefinition; ignore_def->type = ITEM_NODE; ignore_def->name = "ignore"; m_item_definitions.insert(std::make_pair("ignore", ignore_def)); @@ -474,33 +481,32 @@ public: TRACESTREAM(<< "ItemDefManager: registering " << def.name << std::endl); // Ensure that the "" item (the hand) always has ToolCapabilities if (def.name.empty()) - FATAL_ERROR_IF(!def.tool_capabilities, - "Hand does not have ToolCapabilities"); + FATAL_ERROR_IF(!def.tool_capabilities, "Hand does not have ToolCapabilities"); - if (m_item_definitions.count(def.name) == 0) + if(m_item_definitions.count(def.name) == 0) m_item_definitions[def.name] = new ItemDefinition(def); else *(m_item_definitions[def.name]) = def; // Remove conflicting alias if it exists bool alias_removed = (m_aliases.erase(def.name) != 0); - if (alias_removed) - infostream << "ItemDefManager: erased alias " << def.name - << " because item was defined" << std::endl; + if(alias_removed) + infostream<<"ItemDefManager: erased alias "<<def.name + <<" because item was defined"<<std::endl; } virtual void unregisterItem(const std::string &name) { - verbosestream << "ItemDefManager: unregistering \"" << name << "\"" - << std::endl; + verbosestream<<"ItemDefManager: unregistering \""<<name<<"\""<<std::endl; delete m_item_definitions[name]; m_item_definitions.erase(name); } - virtual void registerAlias(const std::string &name, const std::string &convert_to) + virtual void registerAlias(const std::string &name, + const std::string &convert_to) { if (m_item_definitions.find(name) == m_item_definitions.end()) { - TRACESTREAM(<< "ItemDefManager: setting alias " << name << " -> " - << convert_to << std::endl); + TRACESTREAM(<< "ItemDefManager: setting alias " << name + << " -> " << convert_to << std::endl); m_aliases[name] = convert_to; } } @@ -531,20 +537,21 @@ public: clear(); // Deserialize int version = readU8(is); - if (version != 0) + if(version != 0) throw SerializationError("unsupported ItemDefManager version"); u16 count = readU16(is); - for (u16 i = 0; i < count; i++) { + for(u16 i=0; i<count; i++) + { // Deserialize a string and grab an ItemDefinition from it - std::istringstream tmp_is( - deSerializeString(is), std::ios::binary); + std::istringstream tmp_is(deSerializeString(is), std::ios::binary); ItemDefinition def; def.deSerialize(tmp_is); // Register registerItem(def); } u16 num_aliases = readU16(is); - for (u16 i = 0; i < num_aliases; i++) { + for(u16 i=0; i<num_aliases; i++) + { std::string name = deSerializeString(is); std::string convert_to = deSerializeString(is); registerAlias(name, convert_to); @@ -553,21 +560,20 @@ public: void processQueue(IGameDef *gamedef) { #ifndef SERVER - // NOTE this is only thread safe for ONE consumer thread! - while (!m_get_clientcached_queue.empty()) { - GetRequest<std::string, ClientCached *, u8, u8> request = - m_get_clientcached_queue.pop(); - - m_get_clientcached_queue.pushResult( - request, createClientCachedDirect(request.key, - (Client *)gamedef)); + //NOTE this is only thread safe for ONE consumer thread! + while(!m_get_clientcached_queue.empty()) + { + GetRequest<std::string, ClientCached*, u8, u8> + request = m_get_clientcached_queue.pop(); + + m_get_clientcached_queue.pushResult(request, + createClientCachedDirect(request.key, (Client *)gamedef)); } #endif } - private: // Key is name - std::map<std::string, ItemDefinition *> m_item_definitions; + std::map<std::string, ItemDefinition*> m_item_definitions; // Aliases StringMap m_aliases; #ifndef SERVER @@ -576,14 +582,13 @@ private: // A reference to this can be returned when nothing is found, to avoid NULLs mutable ClientCached m_dummy_clientcached; // Cached textures and meshes - mutable MutexedMap<std::string, ClientCached *> m_clientcached; + mutable MutexedMap<std::string, ClientCached*> m_clientcached; // Queued clientcached fetches (to be processed by the main thread) - mutable RequestQueue<std::string, ClientCached *, u8, u8> - m_get_clientcached_queue; + mutable RequestQueue<std::string, ClientCached*, u8, u8> m_get_clientcached_queue; #endif }; -IWritableItemDefManager *createItemDefManager() +IWritableItemDefManager* createItemDefManager() { return new CItemDefManager(); } |