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-rw-r--r--src/gui/guiInventoryList.h42
1 files changed, 28 insertions, 14 deletions
diff --git a/src/gui/guiInventoryList.h b/src/gui/guiInventoryList.h
index 58d71cabf..934d9ea3a 100644
--- a/src/gui/guiInventoryList.h
+++ b/src/gui/guiInventoryList.h
@@ -30,9 +30,11 @@ public:
ItemSpec() = default;
ItemSpec(const InventoryLocation &a_inventoryloc,
- const std::string &a_listname, s32 a_i) :
- inventoryloc(a_inventoryloc),
- listname(a_listname), i(a_i)
+ const std::string &a_listname,
+ s32 a_i) :
+ inventoryloc(a_inventoryloc),
+ listname(a_listname),
+ i(a_i)
{
}
@@ -44,8 +46,7 @@ public:
};
// options for inventorylists that are setable with the lua api
- struct Options
- {
+ struct Options {
// whether a one-pixel border for the slots should be drawn and its color
bool slotborder = false;
video::SColor slotbordercolor = video::SColor(200, 0, 0, 0);
@@ -54,21 +55,34 @@ public:
video::SColor slotbg_h = video::SColor(255, 192, 192, 192);
};
- GUIInventoryList(gui::IGUIEnvironment *env, gui::IGUIElement *parent, s32 id,
- const core::rect<s32> &rectangle, InventoryManager *invmgr,
- const InventoryLocation &inventoryloc,
- const std::string &listname, const v2s32 &geom,
- const s32 start_item_i, const v2s32 &slot_size,
- const v2f32 &slot_spacing, GUIFormSpecMenu *fs_menu,
- const Options &options, gui::IGUIFont *font);
+ GUIInventoryList(gui::IGUIEnvironment *env,
+ gui::IGUIElement *parent,
+ s32 id,
+ const core::rect<s32> &rectangle,
+ InventoryManager *invmgr,
+ const InventoryLocation &inventoryloc,
+ const std::string &listname,
+ const v2s32 &geom,
+ const s32 start_item_i,
+ const v2s32 &slot_size,
+ const v2f32 &slot_spacing,
+ GUIFormSpecMenu *fs_menu,
+ const Options &options,
+ gui::IGUIFont *font);
virtual void draw() override;
virtual bool OnEvent(const SEvent &event) override;
- const InventoryLocation &getInventoryloc() const { return m_inventoryloc; }
+ const InventoryLocation &getInventoryloc() const
+ {
+ return m_inventoryloc;
+ }
- const std::string &getListname() const { return m_listname; }
+ const std::string &getListname() const
+ {
+ return m_listname;
+ }
void setSlotBGColors(const video::SColor &slotbg_n, const video::SColor &slotbg_h)
{