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-rw-r--r--src/gui/cheatMenu.h84
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diff --git a/src/gui/cheatMenu.h b/src/gui/cheatMenu.h
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+/*
+Dragonfire
+Copyright (C) 2020 Elias Fleckenstein <eliasfleckenstein@web.de>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+
+#include "client/client.h"
+#include "irrlichttypes_extrabloated.h"
+#include "script/scripting_client.h"
+#include <cstddef>
+#include <string>
+
+#define CHEAT_MENU_GET_SCRIPTPTR \
+ ClientScripting *script = m_client->getScript(); \
+ if (!script || !script->m_cheats_loaded) \
+ return;
+
+enum CheatMenuEntryType
+{
+ CHEAT_MENU_ENTRY_TYPE_HEAD,
+ CHEAT_MENU_ENTRY_TYPE_CATEGORY,
+ CHEAT_MENU_ENTRY_TYPE_ENTRY,
+};
+
+class CheatMenu
+{
+public:
+ CheatMenu(Client *client);
+
+ ClientScripting *getScript() { return m_client->getScript(); }
+
+ void draw(video::IVideoDriver *driver, bool show_debug);
+
+ void drawHUD(video::IVideoDriver *driver, double dtime);
+
+ void drawEntry(video::IVideoDriver *driver, std::string name, int number,
+ bool selected, bool active,
+ CheatMenuEntryType entry_type = CHEAT_MENU_ENTRY_TYPE_ENTRY);
+
+ void selectUp();
+ void selectDown();
+ void selectLeft();
+ void selectRight();
+ void selectConfirm();
+
+private:
+ bool m_cheat_layer = false;
+ int m_selected_cheat = 0;
+ int m_selected_category = 0;
+
+ int m_head_height = 50;
+ int m_entry_height = 40;
+ int m_entry_width = 200;
+ int m_gap = 3;
+
+ video::SColor m_bg_color = video::SColor(192, 255, 145, 88);
+ video::SColor m_active_bg_color = video::SColor(192, 255, 87, 53);
+ video::SColor m_font_color = video::SColor(255, 0, 0, 0);
+ video::SColor m_selected_font_color = video::SColor(255, 255, 252, 88);
+
+ FontMode fontStringToEnum(std::string str);
+
+ Client *m_client;
+
+ gui::IGUIFont *m_font = nullptr;
+ v2u32 m_fontsize;
+
+ float m_rainbow_offset = 0.0;
+};