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-rw-r--r--src/gamedef.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/gamedef.h b/src/gamedef.h
index 723404106..4434da369 100644
--- a/src/gamedef.h
+++ b/src/gamedef.h
@@ -34,6 +34,7 @@ class EmergeManager;
class Camera;
class ModChannel;
class ModMetadata;
+class ModMetadataDatabase;
namespace irr { namespace scene {
class IAnimatedMesh;
@@ -65,6 +66,8 @@ public:
virtual IRollbackManager* getRollbackManager() { return NULL; }
// Shorthands
+ // TODO: these should be made const-safe so that a const IGameDef* is
+ // actually usable
IItemDefManager *idef() { return getItemDefManager(); }
const NodeDefManager *ndef() { return getNodeDefManager(); }
ICraftDefManager *cdef() { return getCraftDefManager(); }
@@ -73,9 +76,9 @@ public:
virtual const std::vector<ModSpec> &getMods() const = 0;
virtual const ModSpec* getModSpec(const std::string &modname) const = 0;
virtual std::string getWorldPath() const { return ""; }
- virtual std::string getModStoragePath() const = 0;
virtual bool registerModStorage(ModMetadata *storage) = 0;
virtual void unregisterModStorage(const std::string &name) = 0;
+ virtual ModMetadataDatabase *getModStorageDatabase() = 0;
virtual bool joinModChannel(const std::string &channel) = 0;
virtual bool leaveModChannel(const std::string &channel) = 0;