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-rw-r--r--src/database/database-sqlite3.cpp377
1 files changed, 176 insertions, 201 deletions
diff --git a/src/database/database-sqlite3.cpp b/src/database/database-sqlite3.cpp
index 5a9cee5ce..4560743b9 100644
--- a/src/database/database-sqlite3.cpp
+++ b/src/database/database-sqlite3.cpp
@@ -24,6 +24,7 @@ SQLite format specification:
BLOB data
*/
+
#include "database-sqlite3.h"
#include "log.h"
@@ -39,31 +40,32 @@ SQLite format specification:
// When to print messages when the database is being held locked by another process
// Note: I've seen occasional delays of over 250ms while running minetestmapper.
-#define BUSY_INFO_TRESHOLD 100 // Print first informational message after 100ms.
-#define BUSY_WARNING_TRESHOLD 250 // Print warning message after 250ms. Lag is increased.
-#define BUSY_ERROR_TRESHOLD 1000 // Print error message after 1000ms. Significant lag.
-#define BUSY_FATAL_TRESHOLD \
- 3000 // Allow SQLITE_BUSY to be returned, which will cause a minetest crash.
-#define BUSY_ERROR_INTERVAL 10000 // Safety net: report again every 10 seconds
-
-#define SQLRES(s, r, m) \
- if ((s) != (r)) { \
- throw DatabaseException( \
- std::string(m) + ": " + sqlite3_errmsg(m_database)); \
+#define BUSY_INFO_TRESHOLD 100 // Print first informational message after 100ms.
+#define BUSY_WARNING_TRESHOLD 250 // Print warning message after 250ms. Lag is increased.
+#define BUSY_ERROR_TRESHOLD 1000 // Print error message after 1000ms. Significant lag.
+#define BUSY_FATAL_TRESHOLD 3000 // Allow SQLITE_BUSY to be returned, which will cause a minetest crash.
+#define BUSY_ERROR_INTERVAL 10000 // Safety net: report again every 10 seconds
+
+
+#define SQLRES(s, r, m) \
+ if ((s) != (r)) { \
+ throw DatabaseException(std::string(m) + ": " +\
+ sqlite3_errmsg(m_database)); \
}
#define SQLOK(s, m) SQLRES(s, SQLITE_OK, m)
-#define PREPARE_STATEMENT(name, query) \
- SQLOK(sqlite3_prepare_v2(m_database, query, -1, &m_stmt_##name, NULL), \
- "Failed to prepare query '" query "'")
+#define PREPARE_STATEMENT(name, query) \
+ SQLOK(sqlite3_prepare_v2(m_database, query, -1, &m_stmt_##name, NULL),\
+ "Failed to prepare query '" query "'")
-#define SQLOK_ERRSTREAM(s, m) \
- if ((s) != SQLITE_OK) { \
- errorstream << (m) << ": " << sqlite3_errmsg(m_database) << std::endl; \
+#define SQLOK_ERRSTREAM(s, m) \
+ if ((s) != SQLITE_OK) { \
+ errorstream << (m) << ": " \
+ << sqlite3_errmsg(m_database) << std::endl; \
}
-#define FINALIZE_STATEMENT(statement) \
- SQLOK_ERRSTREAM(sqlite3_finalize(statement), "Failed to finalize " #statement)
+#define FINALIZE_STATEMENT(statement) SQLOK_ERRSTREAM(sqlite3_finalize(statement), \
+ "Failed to finalize " #statement)
int Database_SQLite3::busyHandler(void *data, int count)
{
@@ -76,7 +78,7 @@ int Database_SQLite3::busyHandler(void *data, int count)
prev_time = first_time;
} else {
while (cur_time < prev_time)
- cur_time += s64(1) << 32;
+ cur_time += s64(1)<<32;
}
if (cur_time - first_time < BUSY_INFO_TRESHOLD) {
@@ -84,25 +86,24 @@ int Database_SQLite3::busyHandler(void *data, int count)
} else if (cur_time - first_time >= BUSY_INFO_TRESHOLD &&
prev_time - first_time < BUSY_INFO_TRESHOLD) {
infostream << "SQLite3 database has been locked for "
- << cur_time - first_time << " ms." << std::endl;
+ << cur_time - first_time << " ms." << std::endl;
} else if (cur_time - first_time >= BUSY_WARNING_TRESHOLD &&
prev_time - first_time < BUSY_WARNING_TRESHOLD) {
warningstream << "SQLite3 database has been locked for "
- << cur_time - first_time << " ms." << std::endl;
+ << cur_time - first_time << " ms." << std::endl;
} else if (cur_time - first_time >= BUSY_ERROR_TRESHOLD &&
prev_time - first_time < BUSY_ERROR_TRESHOLD) {
errorstream << "SQLite3 database has been locked for "
- << cur_time - first_time << " ms; this causes lag."
- << std::endl;
+ << cur_time - first_time << " ms; this causes lag." << std::endl;
} else if (cur_time - first_time >= BUSY_FATAL_TRESHOLD &&
prev_time - first_time < BUSY_FATAL_TRESHOLD) {
errorstream << "SQLite3 database has been locked for "
- << cur_time - first_time << " ms - giving up!" << std::endl;
+ << cur_time - first_time << " ms - giving up!" << std::endl;
} else if ((cur_time - first_time) / BUSY_ERROR_INTERVAL !=
(prev_time - first_time) / BUSY_ERROR_INTERVAL) {
// Safety net: keep reporting every BUSY_ERROR_INTERVAL
errorstream << "SQLite3 database has been locked for "
- << (cur_time - first_time) / 1000 << " seconds!" << std::endl;
+ << (cur_time - first_time) / 1000 << " seconds!" << std::endl;
}
prev_time = cur_time;
@@ -111,10 +112,10 @@ int Database_SQLite3::busyHandler(void *data, int count)
return cur_time - first_time < BUSY_FATAL_TRESHOLD;
}
-Database_SQLite3::Database_SQLite3(
- const std::string &savedir, const std::string &dbname) :
- m_savedir(savedir),
- m_dbname(dbname)
+
+Database_SQLite3::Database_SQLite3(const std::string &savedir, const std::string &dbname) :
+ m_savedir(savedir),
+ m_dbname(dbname)
{
}
@@ -122,7 +123,7 @@ void Database_SQLite3::beginSave()
{
verifyDatabase();
SQLRES(sqlite3_step(m_stmt_begin), SQLITE_DONE,
- "Failed to start SQLite3 transaction");
+ "Failed to start SQLite3 transaction");
sqlite3_reset(m_stmt_begin);
}
@@ -130,14 +131,13 @@ void Database_SQLite3::endSave()
{
verifyDatabase();
SQLRES(sqlite3_step(m_stmt_end), SQLITE_DONE,
- "Failed to commit SQLite3 transaction");
+ "Failed to commit SQLite3 transaction");
sqlite3_reset(m_stmt_end);
}
void Database_SQLite3::openDatabase()
{
- if (m_database)
- return;
+ if (m_database) return;
std::string dbp = m_savedir + DIR_DELIM + m_dbname + ".sqlite";
@@ -145,37 +145,35 @@ void Database_SQLite3::openDatabase()
if (!fs::CreateAllDirs(m_savedir)) {
infostream << "Database_SQLite3: Failed to create directory \""
- << m_savedir << "\"" << std::endl;
+ << m_savedir << "\"" << std::endl;
throw FileNotGoodException("Failed to create database "
- "save directory");
+ "save directory");
}
bool needs_create = !fs::PathExists(dbp);
SQLOK(sqlite3_open_v2(dbp.c_str(), &m_database,
- SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, NULL),
- std::string("Failed to open SQLite3 database file ") + dbp);
+ SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, NULL),
+ std::string("Failed to open SQLite3 database file ") + dbp);
SQLOK(sqlite3_busy_handler(m_database, Database_SQLite3::busyHandler,
- m_busy_handler_data),
- "Failed to set SQLite3 busy handler");
+ m_busy_handler_data), "Failed to set SQLite3 busy handler");
if (needs_create) {
createDatabase();
}
- std::string query_str = std::string("PRAGMA synchronous = ") +
- itos(g_settings->getU16("sqlite_synchronous"));
+ std::string query_str = std::string("PRAGMA synchronous = ")
+ + itos(g_settings->getU16("sqlite_synchronous"));
SQLOK(sqlite3_exec(m_database, query_str.c_str(), NULL, NULL, NULL),
- "Failed to modify sqlite3 synchronous mode");
+ "Failed to modify sqlite3 synchronous mode");
SQLOK(sqlite3_exec(m_database, "PRAGMA foreign_keys = ON", NULL, NULL, NULL),
- "Failed to enable sqlite3 foreign key support");
+ "Failed to enable sqlite3 foreign key support");
}
void Database_SQLite3::verifyDatabase()
{
- if (m_initialized)
- return;
+ if (m_initialized) return;
openDatabase();
@@ -199,8 +197,9 @@ Database_SQLite3::~Database_SQLite3()
* Map database
*/
-MapDatabaseSQLite3::MapDatabaseSQLite3(const std::string &savedir) :
- Database_SQLite3(savedir, "map"), MapDatabase()
+MapDatabaseSQLite3::MapDatabaseSQLite3(const std::string &savedir):
+ Database_SQLite3(savedir, "map"),
+ MapDatabase()
{
}
@@ -212,24 +211,25 @@ MapDatabaseSQLite3::~MapDatabaseSQLite3()
FINALIZE_STATEMENT(m_stmt_delete)
}
+
void MapDatabaseSQLite3::createDatabase()
{
assert(m_database); // Pre-condition
SQLOK(sqlite3_exec(m_database,
- "CREATE TABLE IF NOT EXISTS `blocks` (\n"
- " `pos` INT PRIMARY KEY,\n"
- " `data` BLOB\n"
- ");\n",
- NULL, NULL, NULL),
- "Failed to create database table");
+ "CREATE TABLE IF NOT EXISTS `blocks` (\n"
+ " `pos` INT PRIMARY KEY,\n"
+ " `data` BLOB\n"
+ ");\n",
+ NULL, NULL, NULL),
+ "Failed to create database table");
}
void MapDatabaseSQLite3::initStatements()
{
PREPARE_STATEMENT(read, "SELECT `data` FROM `blocks` WHERE `pos` = ? LIMIT 1");
#ifdef __ANDROID__
- PREPARE_STATEMENT(write, "INSERT INTO `blocks` (`pos`, `data`) VALUES (?, ?)");
+ PREPARE_STATEMENT(write, "INSERT INTO `blocks` (`pos`, `data`) VALUES (?, ?)");
#else
PREPARE_STATEMENT(write, "REPLACE INTO `blocks` (`pos`, `data`) VALUES (?, ?)");
#endif
@@ -242,8 +242,7 @@ void MapDatabaseSQLite3::initStatements()
inline void MapDatabaseSQLite3::bindPos(sqlite3_stmt *stmt, const v3s16 &pos, int index)
{
SQLOK(sqlite3_bind_int64(stmt, index, getBlockAsInteger(pos)),
- "Internal error: failed to bind query at " __FILE__
- ":" TOSTRING(__LINE__));
+ "Internal error: failed to bind query at " __FILE__ ":" TOSTRING(__LINE__));
}
bool MapDatabaseSQLite3::deleteBlock(const v3s16 &pos)
@@ -256,8 +255,8 @@ bool MapDatabaseSQLite3::deleteBlock(const v3s16 &pos)
sqlite3_reset(m_stmt_delete);
if (!good) {
- warningstream << "deleteBlock: Block failed to delete " << PP(pos) << ": "
- << sqlite3_errmsg(m_database) << std::endl;
+ warningstream << "deleteBlock: Block failed to delete "
+ << PP(pos) << ": " << sqlite3_errmsg(m_database) << std::endl;
}
return good;
}
@@ -281,8 +280,7 @@ bool MapDatabaseSQLite3::saveBlock(const v3s16 &pos, const std::string &data)
bindPos(m_stmt_write, pos);
SQLOK(sqlite3_bind_blob(m_stmt_write, 2, data.data(), data.size(), NULL),
- "Internal error: failed to bind query at " __FILE__
- ":" TOSTRING(__LINE__));
+ "Internal error: failed to bind query at " __FILE__ ":" TOSTRING(__LINE__));
SQLRES(sqlite3_step(m_stmt_write), SQLITE_DONE, "Failed to save block")
sqlite3_reset(m_stmt_write);
@@ -301,7 +299,7 @@ void MapDatabaseSQLite3::loadBlock(const v3s16 &pos, std::string *block)
return;
}
- const char *data = (const char *)sqlite3_column_blob(m_stmt_read, 0);
+ const char *data = (const char *) sqlite3_column_blob(m_stmt_read, 0);
size_t len = sqlite3_column_bytes(m_stmt_read, 0);
*block = (data) ? std::string(data, len) : "";
@@ -325,128 +323,118 @@ void MapDatabaseSQLite3::listAllLoadableBlocks(std::vector<v3s16> &dst)
* Player Database
*/
-PlayerDatabaseSQLite3::PlayerDatabaseSQLite3(const std::string &savedir) :
- Database_SQLite3(savedir, "players"), PlayerDatabase()
+PlayerDatabaseSQLite3::PlayerDatabaseSQLite3(const std::string &savedir):
+ Database_SQLite3(savedir, "players"),
+ PlayerDatabase()
{
}
-PlayerDatabaseSQLite3::~PlayerDatabaseSQLite3(){
- FINALIZE_STATEMENT(m_stmt_player_load) FINALIZE_STATEMENT(m_stmt_player_add) FINALIZE_STATEMENT(
- m_stmt_player_update) FINALIZE_STATEMENT(m_stmt_player_remove) FINALIZE_STATEMENT(m_stmt_player_list)
- FINALIZE_STATEMENT(m_stmt_player_add_inventory) FINALIZE_STATEMENT(
- m_stmt_player_add_inventory_items) FINALIZE_STATEMENT(m_stmt_player_remove_inventory)
- FINALIZE_STATEMENT(m_stmt_player_remove_inventory_items) FINALIZE_STATEMENT(
- m_stmt_player_load_inventory) FINALIZE_STATEMENT(m_stmt_player_load_inventory_items)
- FINALIZE_STATEMENT(m_stmt_player_metadata_load) FINALIZE_STATEMENT(
- m_stmt_player_metadata_add)
- FINALIZE_STATEMENT(
- m_stmt_player_metadata_remove)};
+PlayerDatabaseSQLite3::~PlayerDatabaseSQLite3()
+{
+ FINALIZE_STATEMENT(m_stmt_player_load)
+ FINALIZE_STATEMENT(m_stmt_player_add)
+ FINALIZE_STATEMENT(m_stmt_player_update)
+ FINALIZE_STATEMENT(m_stmt_player_remove)
+ FINALIZE_STATEMENT(m_stmt_player_list)
+ FINALIZE_STATEMENT(m_stmt_player_add_inventory)
+ FINALIZE_STATEMENT(m_stmt_player_add_inventory_items)
+ FINALIZE_STATEMENT(m_stmt_player_remove_inventory)
+ FINALIZE_STATEMENT(m_stmt_player_remove_inventory_items)
+ FINALIZE_STATEMENT(m_stmt_player_load_inventory)
+ FINALIZE_STATEMENT(m_stmt_player_load_inventory_items)
+ FINALIZE_STATEMENT(m_stmt_player_metadata_load)
+ FINALIZE_STATEMENT(m_stmt_player_metadata_add)
+ FINALIZE_STATEMENT(m_stmt_player_metadata_remove)
+};
+
void PlayerDatabaseSQLite3::createDatabase()
{
assert(m_database); // Pre-condition
SQLOK(sqlite3_exec(m_database,
- "CREATE TABLE IF NOT EXISTS `player` ("
- "`name` VARCHAR(50) NOT NULL,"
- "`pitch` NUMERIC(11, 4) NOT NULL,"
- "`yaw` NUMERIC(11, 4) NOT NULL,"
- "`posX` NUMERIC(11, 4) NOT NULL,"
- "`posY` NUMERIC(11, 4) NOT NULL,"
- "`posZ` NUMERIC(11, 4) NOT NULL,"
- "`hp` INT NOT NULL,"
- "`breath` INT NOT NULL,"
- "`creation_date` DATETIME NOT NULL DEFAULT "
- "CURRENT_TIMESTAMP,"
- "`modification_date` DATETIME NOT NULL DEFAULT "
- "CURRENT_TIMESTAMP,"
- "PRIMARY KEY (`name`));",
- NULL, NULL, NULL),
- "Failed to create player table");
+ "CREATE TABLE IF NOT EXISTS `player` ("
+ "`name` VARCHAR(50) NOT NULL,"
+ "`pitch` NUMERIC(11, 4) NOT NULL,"
+ "`yaw` NUMERIC(11, 4) NOT NULL,"
+ "`posX` NUMERIC(11, 4) NOT NULL,"
+ "`posY` NUMERIC(11, 4) NOT NULL,"
+ "`posZ` NUMERIC(11, 4) NOT NULL,"
+ "`hp` INT NOT NULL,"
+ "`breath` INT NOT NULL,"
+ "`creation_date` DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,"
+ "`modification_date` DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,"
+ "PRIMARY KEY (`name`));",
+ NULL, NULL, NULL),
+ "Failed to create player table");
SQLOK(sqlite3_exec(m_database,
- "CREATE TABLE IF NOT EXISTS `player_metadata` ("
- " `player` VARCHAR(50) NOT NULL,"
- " `metadata` VARCHAR(256) NOT NULL,"
- " `value` TEXT,"
- " PRIMARY KEY(`player`, `metadata`),"
- " FOREIGN KEY (`player`) REFERENCES player (`name`) ON "
- "DELETE CASCADE );",
- NULL, NULL, NULL),
- "Failed to create player metadata table");
+ "CREATE TABLE IF NOT EXISTS `player_metadata` ("
+ " `player` VARCHAR(50) NOT NULL,"
+ " `metadata` VARCHAR(256) NOT NULL,"
+ " `value` TEXT,"
+ " PRIMARY KEY(`player`, `metadata`),"
+ " FOREIGN KEY (`player`) REFERENCES player (`name`) ON DELETE CASCADE );",
+ NULL, NULL, NULL),
+ "Failed to create player metadata table");
SQLOK(sqlite3_exec(m_database,
- "CREATE TABLE IF NOT EXISTS `player_inventories` ("
- " `player` VARCHAR(50) NOT NULL,"
- " `inv_id` INT NOT NULL,"
- " `inv_width` INT NOT NULL,"
- " `inv_name` TEXT NOT NULL DEFAULT '',"
- " `inv_size` INT NOT NULL,"
- " PRIMARY KEY(player, inv_id),"
- " FOREIGN KEY (`player`) REFERENCES player (`name`) ON "
- "DELETE CASCADE );",
- NULL, NULL, NULL),
- "Failed to create player inventory table");
+ "CREATE TABLE IF NOT EXISTS `player_inventories` ("
+ " `player` VARCHAR(50) NOT NULL,"
+ " `inv_id` INT NOT NULL,"
+ " `inv_width` INT NOT NULL,"
+ " `inv_name` TEXT NOT NULL DEFAULT '',"
+ " `inv_size` INT NOT NULL,"
+ " PRIMARY KEY(player, inv_id),"
+ " FOREIGN KEY (`player`) REFERENCES player (`name`) ON DELETE CASCADE );",
+ NULL, NULL, NULL),
+ "Failed to create player inventory table");
SQLOK(sqlite3_exec(m_database,
- "CREATE TABLE `player_inventory_items` ("
- " `player` VARCHAR(50) NOT NULL,"
- " `inv_id` INT NOT NULL,"
- " `slot_id` INT NOT NULL,"
- " `item` TEXT NOT NULL DEFAULT '',"
- " PRIMARY KEY(player, inv_id, slot_id),"
- " FOREIGN KEY (`player`) REFERENCES player (`name`) ON "
- "DELETE CASCADE );",
- NULL, NULL, NULL),
- "Failed to create player inventory items table");
+ "CREATE TABLE `player_inventory_items` ("
+ " `player` VARCHAR(50) NOT NULL,"
+ " `inv_id` INT NOT NULL,"
+ " `slot_id` INT NOT NULL,"
+ " `item` TEXT NOT NULL DEFAULT '',"
+ " PRIMARY KEY(player, inv_id, slot_id),"
+ " FOREIGN KEY (`player`) REFERENCES player (`name`) ON DELETE CASCADE );",
+ NULL, NULL, NULL),
+ "Failed to create player inventory items table");
}
void PlayerDatabaseSQLite3::initStatements()
{
- PREPARE_STATEMENT(player_load,
- "SELECT `pitch`, `yaw`, `posX`, `posY`, `posZ`, `hp`, "
- "`breath`"
- "FROM `player` WHERE `name` = ?")
- PREPARE_STATEMENT(player_add,
- "INSERT INTO `player` (`name`, `pitch`, `yaw`, `posX`, "
- "`posY`, `posZ`, `hp`, `breath`) VALUES (?, ?, ?, ?, ?, ?, ?, ?)")
- PREPARE_STATEMENT(player_update,
- "UPDATE `player` SET `pitch` = ?, `yaw` = ?, "
+ PREPARE_STATEMENT(player_load, "SELECT `pitch`, `yaw`, `posX`, `posY`, `posZ`, `hp`, "
+ "`breath`"
+ "FROM `player` WHERE `name` = ?")
+ PREPARE_STATEMENT(player_add, "INSERT INTO `player` (`name`, `pitch`, `yaw`, `posX`, "
+ "`posY`, `posZ`, `hp`, `breath`) VALUES (?, ?, ?, ?, ?, ?, ?, ?)")
+ PREPARE_STATEMENT(player_update, "UPDATE `player` SET `pitch` = ?, `yaw` = ?, "
"`posX` = ?, `posY` = ?, `posZ` = ?, `hp` = ?, `breath` = ?, "
"`modification_date` = CURRENT_TIMESTAMP WHERE `name` = ?")
PREPARE_STATEMENT(player_remove, "DELETE FROM `player` WHERE `name` = ?")
PREPARE_STATEMENT(player_list, "SELECT `name` FROM `player`")
- PREPARE_STATEMENT(player_add_inventory,
- "INSERT INTO `player_inventories` "
- "(`player`, `inv_id`, `inv_width`, `inv_name`, `inv_size`) "
- "VALUES (?, ?, ?, ?, ?)")
- PREPARE_STATEMENT(player_add_inventory_items,
- "INSERT INTO `player_inventory_items` "
- "(`player`, `inv_id`, `slot_id`, `item`) VALUES (?, ?, ?, ?)")
+ PREPARE_STATEMENT(player_add_inventory, "INSERT INTO `player_inventories` "
+ "(`player`, `inv_id`, `inv_width`, `inv_name`, `inv_size`) VALUES (?, ?, ?, ?, ?)")
+ PREPARE_STATEMENT(player_add_inventory_items, "INSERT INTO `player_inventory_items` "
+ "(`player`, `inv_id`, `slot_id`, `item`) VALUES (?, ?, ?, ?)")
PREPARE_STATEMENT(player_remove_inventory, "DELETE FROM `player_inventories` "
- "WHERE `player` = ?")
- PREPARE_STATEMENT(player_remove_inventory_items,
- "DELETE FROM `player_inventory_items` "
- "WHERE `player` = ?")
- PREPARE_STATEMENT(player_load_inventory,
- "SELECT `inv_id`, `inv_width`, `inv_name`, "
- "`inv_size` FROM `player_inventories` WHERE `player` = ? ORDER "
- "BY inv_id")
- PREPARE_STATEMENT(player_load_inventory_items,
- "SELECT `slot_id`, `item` "
- "FROM `player_inventory_items` WHERE `player` = ? AND `inv_id` = "
- "?")
+ "WHERE `player` = ?")
+ PREPARE_STATEMENT(player_remove_inventory_items, "DELETE FROM `player_inventory_items` "
+ "WHERE `player` = ?")
+ PREPARE_STATEMENT(player_load_inventory, "SELECT `inv_id`, `inv_width`, `inv_name`, "
+ "`inv_size` FROM `player_inventories` WHERE `player` = ? ORDER BY inv_id")
+ PREPARE_STATEMENT(player_load_inventory_items, "SELECT `slot_id`, `item` "
+ "FROM `player_inventory_items` WHERE `player` = ? AND `inv_id` = ?")
PREPARE_STATEMENT(player_metadata_load, "SELECT `metadata`, `value` FROM "
- "`player_metadata` WHERE `player` = ?")
- PREPARE_STATEMENT(player_metadata_add,
- "INSERT INTO `player_metadata` "
- "(`player`, `metadata`, `value`) VALUES (?, ?, ?)")
+ "`player_metadata` WHERE `player` = ?")
+ PREPARE_STATEMENT(player_metadata_add, "INSERT INTO `player_metadata` "
+ "(`player`, `metadata`, `value`) VALUES (?, ?, ?)")
PREPARE_STATEMENT(player_metadata_remove, "DELETE FROM `player_metadata` "
- "WHERE `player` = ?")
- verbosestream << "ServerEnvironment: SQLite3 database opened (players)."
- << std::endl;
+ "WHERE `player` = ?")
+ verbosestream << "ServerEnvironment: SQLite3 database opened (players)." << std::endl;
}
bool PlayerDatabaseSQLite3::playerDataExists(const std::string &name)
@@ -460,7 +448,7 @@ bool PlayerDatabaseSQLite3::playerDataExists(const std::string &name)
void PlayerDatabaseSQLite3::savePlayer(RemotePlayer *player)
{
- PlayerSAO *sao = player->getPlayerSAO();
+ PlayerSAO* sao = player->getPlayerSAO();
sanity_check(sao);
const v3f &pos = sao->getBasePosition();
@@ -502,10 +490,9 @@ void PlayerDatabaseSQLite3::savePlayer(RemotePlayer *player)
sqlite3_vrfy(sqlite3_step(m_stmt_player_remove_inventory_items), SQLITE_DONE);
sqlite3_reset(m_stmt_player_remove_inventory_items);
- std::vector<const InventoryList *> inventory_lists =
- sao->getInventory()->getLists();
+ std::vector<const InventoryList*> inventory_lists = sao->getInventory()->getLists();
for (u16 i = 0; i < inventory_lists.size(); i++) {
- const InventoryList *list = inventory_lists[i];
+ const InventoryList* list = inventory_lists[i];
str_to_sqlite(m_stmt_player_add_inventory, 1, player->getName());
int_to_sqlite(m_stmt_player_add_inventory, 2, i);
@@ -520,13 +507,11 @@ void PlayerDatabaseSQLite3::savePlayer(RemotePlayer *player)
list->getItem(j).serialize(os);
std::string itemStr = os.str();
- str_to_sqlite(m_stmt_player_add_inventory_items, 1,
- player->getName());
+ str_to_sqlite(m_stmt_player_add_inventory_items, 1, player->getName());
int_to_sqlite(m_stmt_player_add_inventory_items, 2, i);
int_to_sqlite(m_stmt_player_add_inventory_items, 3, j);
str_to_sqlite(m_stmt_player_add_inventory_items, 4, itemStr);
- sqlite3_vrfy(sqlite3_step(m_stmt_player_add_inventory_items),
- SQLITE_DONE);
+ sqlite3_vrfy(sqlite3_step(m_stmt_player_add_inventory_items), SQLITE_DONE);
sqlite3_reset(m_stmt_player_add_inventory_items);
}
}
@@ -561,16 +546,16 @@ bool PlayerDatabaseSQLite3::loadPlayer(RemotePlayer *player, PlayerSAO *sao)
sao->setLookPitch(sqlite_to_float(m_stmt_player_load, 0));
sao->setPlayerYaw(sqlite_to_float(m_stmt_player_load, 1));
sao->setBasePosition(sqlite_to_v3f(m_stmt_player_load, 2));
- sao->setHPRaw((u16)MYMIN(sqlite_to_int(m_stmt_player_load, 5), U16_MAX));
- sao->setBreath((u16)MYMIN(sqlite_to_int(m_stmt_player_load, 6), U16_MAX), false);
+ sao->setHPRaw((u16) MYMIN(sqlite_to_int(m_stmt_player_load, 5), U16_MAX));
+ sao->setBreath((u16) MYMIN(sqlite_to_int(m_stmt_player_load, 6), U16_MAX), false);
sqlite3_reset(m_stmt_player_load);
// Load inventory
str_to_sqlite(m_stmt_player_load_inventory, 1, player->getName());
while (sqlite3_step(m_stmt_player_load_inventory) == SQLITE_ROW) {
InventoryList *invList = player->inventory.addList(
- sqlite_to_string(m_stmt_player_load_inventory, 2),
- sqlite_to_uint(m_stmt_player_load_inventory, 3));
+ sqlite_to_string(m_stmt_player_load_inventory, 2),
+ sqlite_to_uint(m_stmt_player_load_inventory, 3));
invList->setWidth(sqlite_to_uint(m_stmt_player_load_inventory, 1));
u32 invId = sqlite_to_uint(m_stmt_player_load_inventory, 0);
@@ -578,15 +563,11 @@ bool PlayerDatabaseSQLite3::loadPlayer(RemotePlayer *player, PlayerSAO *sao)
str_to_sqlite(m_stmt_player_load_inventory_items, 1, player->getName());
int_to_sqlite(m_stmt_player_load_inventory_items, 2, invId);
while (sqlite3_step(m_stmt_player_load_inventory_items) == SQLITE_ROW) {
- const std::string itemStr = sqlite_to_string(
- m_stmt_player_load_inventory_items, 1);
+ const std::string itemStr = sqlite_to_string(m_stmt_player_load_inventory_items, 1);
if (itemStr.length() > 0) {
ItemStack stack;
stack.deSerialize(itemStr);
- invList->changeItem(
- sqlite_to_uint(m_stmt_player_load_inventory_items,
- 0),
- stack);
+ invList->changeItem(sqlite_to_uint(m_stmt_player_load_inventory_items, 0), stack);
}
}
sqlite3_reset(m_stmt_player_load_inventory_items);
@@ -654,43 +635,37 @@ void AuthDatabaseSQLite3::createDatabase()
assert(m_database); // Pre-condition
SQLOK(sqlite3_exec(m_database,
- "CREATE TABLE IF NOT EXISTS `auth` ("
- "`id` INTEGER PRIMARY KEY AUTOINCREMENT,"
- "`name` VARCHAR(32) UNIQUE,"
- "`password` VARCHAR(512),"
- "`last_login` INTEGER"
- ");",
- NULL, NULL, NULL),
- "Failed to create auth table");
+ "CREATE TABLE IF NOT EXISTS `auth` ("
+ "`id` INTEGER PRIMARY KEY AUTOINCREMENT,"
+ "`name` VARCHAR(32) UNIQUE,"
+ "`password` VARCHAR(512),"
+ "`last_login` INTEGER"
+ ");",
+ NULL, NULL, NULL),
+ "Failed to create auth table");
SQLOK(sqlite3_exec(m_database,
- "CREATE TABLE IF NOT EXISTS `user_privileges` ("
- "`id` INTEGER,"
- "`privilege` VARCHAR(32),"
- "PRIMARY KEY (id, privilege)"
- "CONSTRAINT fk_id FOREIGN KEY (id) REFERENCES auth (id) ON "
- "DELETE CASCADE"
- ");",
- NULL, NULL, NULL),
- "Failed to create auth privileges table");
+ "CREATE TABLE IF NOT EXISTS `user_privileges` ("
+ "`id` INTEGER,"
+ "`privilege` VARCHAR(32),"
+ "PRIMARY KEY (id, privilege)"
+ "CONSTRAINT fk_id FOREIGN KEY (id) REFERENCES auth (id) ON DELETE CASCADE"
+ ");",
+ NULL, NULL, NULL),
+ "Failed to create auth privileges table");
}
void AuthDatabaseSQLite3::initStatements()
{
- PREPARE_STATEMENT(read,
- "SELECT id, name, password, last_login FROM auth WHERE name = ?");
- PREPARE_STATEMENT(write, "UPDATE auth set name = ?, password = ?, last_login = ? "
- "WHERE id = ?");
- PREPARE_STATEMENT(create,
- "INSERT INTO auth (name, password, last_login) VALUES (?, ?, ?)");
+ PREPARE_STATEMENT(read, "SELECT id, name, password, last_login FROM auth WHERE name = ?");
+ PREPARE_STATEMENT(write, "UPDATE auth set name = ?, password = ?, last_login = ? WHERE id = ?");
+ PREPARE_STATEMENT(create, "INSERT INTO auth (name, password, last_login) VALUES (?, ?, ?)");
PREPARE_STATEMENT(delete, "DELETE FROM auth WHERE name = ?");
PREPARE_STATEMENT(list_names, "SELECT name FROM auth ORDER BY name DESC");
- PREPARE_STATEMENT(
- read_privs, "SELECT privilege FROM user_privileges WHERE id = ?");
- PREPARE_STATEMENT(write_privs, "INSERT OR IGNORE INTO user_privileges (id, "
- "privilege) VALUES (?, ?)");
+ PREPARE_STATEMENT(read_privs, "SELECT privilege FROM user_privileges WHERE id = ?");
+ PREPARE_STATEMENT(write_privs, "INSERT OR IGNORE INTO user_privileges (id, privilege) VALUES (?, ?)");
PREPARE_STATEMENT(delete_privs, "DELETE FROM user_privileges WHERE id = ?");
PREPARE_STATEMENT(last_insert_rowid, "SELECT last_insert_rowid()");