diff options
Diffstat (limited to 'src/clientiface.cpp')
-rw-r--r-- | src/clientiface.cpp | 230 |
1 files changed, 114 insertions, 116 deletions
diff --git a/src/clientiface.cpp b/src/clientiface.cpp index 9effa7eb7..602a44c90 100644 --- a/src/clientiface.cpp +++ b/src/clientiface.cpp @@ -34,33 +34,33 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "face_position_cache.h" const char *ClientInterface::statenames[] = { - "Invalid", - "Disconnecting", - "Denied", - "Created", - "AwaitingInit2", - "HelloSent", - "InitDone", - "DefinitionsSent", - "Active", - "SudoMode", + "Invalid", + "Disconnecting", + "Denied", + "Created", + "AwaitingInit2", + "HelloSent", + "InitDone", + "DefinitionsSent", + "Active", + "SudoMode", }; + + std::string ClientInterface::state2Name(ClientState state) { return statenames[state]; } RemoteClient::RemoteClient() : - m_max_simul_sends(g_settings->getU16( - "max_simultaneous_block_sends_per_client")), - m_min_time_from_building(g_settings->getFloat( - "full_block_send_enable_min_time_from_building")), - m_max_send_distance(g_settings->getS16("max_block_send_distance")), - m_block_optimize_distance( - g_settings->getS16("block_send_optimize_distance")), - m_max_gen_distance(g_settings->getS16("max_block_generate_distance")), - m_occ_cull(g_settings->getBool("server_side_occlusion_culling")) + m_max_simul_sends(g_settings->getU16("max_simultaneous_block_sends_per_client")), + m_min_time_from_building( + g_settings->getFloat("full_block_send_enable_min_time_from_building")), + m_max_send_distance(g_settings->getS16("max_block_send_distance")), + m_block_optimize_distance(g_settings->getS16("block_send_optimize_distance")), + m_max_gen_distance(g_settings->getS16("max_block_generate_distance")), + m_occ_cull(g_settings->getBool("server_side_occlusion_culling")) { } @@ -90,8 +90,11 @@ LuaEntitySAO *getAttachedObject(PlayerSAO *sao, ServerEnvironment *env) return dynamic_cast<LuaEntitySAO *>(ao); } -void RemoteClient::GetNextBlocks(ServerEnvironment *env, EmergeManager *emerge, - float dtime, std::vector<PrioritySortedBlockTransfer> &dest) +void RemoteClient::GetNextBlocks ( + ServerEnvironment *env, + EmergeManager * emerge, + float dtime, + std::vector<PrioritySortedBlockTransfer> &dest) { // Increment timers m_nothing_to_send_pause_timer -= dtime; @@ -111,15 +114,15 @@ void RemoteClient::GetNextBlocks(ServerEnvironment *env, EmergeManager *emerge, // Won't send anything if already sending if (m_blocks_sending.size() >= m_max_simul_sends) { - // infostream<<"Not sending any blocks, Queue full."<<std::endl; + //infostream<<"Not sending any blocks, Queue full."<<std::endl; return; } v3f playerpos = sao->getBasePosition(); // if the player is attached, get the velocity from the attached object LuaEntitySAO *lsao = getAttachedObject(sao, env); - const v3f &playerspeed = lsao ? lsao->getVelocity() : player->getSpeed(); - v3f playerspeeddir(0, 0, 0); + const v3f &playerspeed = lsao? lsao->getVelocity() : player->getSpeed(); + v3f playerspeeddir(0,0,0); if (playerspeed.getLength() > 1.0f * BS) playerspeeddir = playerspeed / playerspeed.getLength(); // Predict to next block @@ -131,7 +134,7 @@ void RemoteClient::GetNextBlocks(ServerEnvironment *env, EmergeManager *emerge, // Camera position and direction v3f camera_pos = sao->getEyePosition(); - v3f camera_dir = v3f(0, 0, 1); + v3f camera_dir = v3f(0,0,1); camera_dir.rotateYZBy(sao->getLookPitch()); camera_dir.rotateXZBy(sao->getRotation().Y); @@ -154,14 +157,14 @@ void RemoteClient::GetNextBlocks(ServerEnvironment *env, EmergeManager *emerge, if (m_nearest_unsent_reset_timer > 20.0f) { m_nearest_unsent_reset_timer = 0.0f; m_nearest_unsent_d = 0; - // infostream<<"Resetting m_nearest_unsent_d for " + //infostream<<"Resetting m_nearest_unsent_d for " // <<server->getPlayerName(peer_id)<<std::endl; } - // s16 last_nearest_unsent_d = m_nearest_unsent_d; + //s16 last_nearest_unsent_d = m_nearest_unsent_d; s16 d_start = m_nearest_unsent_d; - // infostream<<"d_start="<<d_start<<std::endl; + //infostream<<"d_start="<<d_start<<std::endl; u16 max_simul_sends_usually = m_max_simul_sends; @@ -172,7 +175,8 @@ void RemoteClient::GetNextBlocks(ServerEnvironment *env, EmergeManager *emerge, */ m_time_from_building += dtime; if (m_time_from_building < m_min_time_from_building) { - max_simul_sends_usually = LIMITED_MAX_SIMULTANEOUS_BLOCK_SENDS; + max_simul_sends_usually + = LIMITED_MAX_SIMULTANEOUS_BLOCK_SENDS; } /* @@ -197,22 +201,19 @@ void RemoteClient::GetNextBlocks(ServerEnvironment *env, EmergeManager *emerge, // zoom FOV (degrees) as a check to avoid hacked clients using FOV to load // distant world. // (zoom is disabled by value 0) - float prop_zoom_fov = - sao->getZoomFOV() < 0.001f - ? 0.0f - : std::max(camera_fov, - sao->getZoomFOV() * - core::DEGTORAD); - - const s16 full_d_max = std::min( - adjustDist(m_max_send_distance, prop_zoom_fov), wanted_range); + float prop_zoom_fov = sao->getZoomFOV() < 0.001f ? + 0.0f : + std::max(camera_fov, sao->getZoomFOV() * core::DEGTORAD); + + const s16 full_d_max = std::min(adjustDist(m_max_send_distance, prop_zoom_fov), + wanted_range); const s16 d_opt = std::min(adjustDist(m_block_optimize_distance, prop_zoom_fov), - wanted_range); + wanted_range); const s16 d_blocks_in_sight = full_d_max * BS * MAP_BLOCKSIZE; s16 d_max = full_d_max; - s16 d_max_gen = std::min( - adjustDist(m_max_gen_distance, prop_zoom_fov), wanted_range); + s16 d_max_gen = std::min(adjustDist(m_max_gen_distance, prop_zoom_fov), + wanted_range); // Don't loop very much at a time, adjust with distance, // do more work per RTT with greater distances. @@ -231,7 +232,7 @@ void RemoteClient::GetNextBlocks(ServerEnvironment *env, EmergeManager *emerge, s32 nearest_emerged_d = -1; s32 nearest_emergefull_d = -1; s32 nearest_sent_d = -1; - // bool queue_is_full = false; + //bool queue_is_full = false; const v3s16 cam_pos_nodes = floatToInt(camera_pos, BS); @@ -264,7 +265,7 @@ void RemoteClient::GetNextBlocks(ServerEnvironment *env, EmergeManager *emerge, // Don't select too many blocks for sending if (num_blocks_selected >= max_simul_dynamic) { - // queue_is_full = true; + //queue_is_full = true; goto queue_full_break; } @@ -285,17 +286,16 @@ void RemoteClient::GetNextBlocks(ServerEnvironment *env, EmergeManager *emerge, Don't generate or send if not in sight FIXME This only works if the client uses a small enough FOV setting. The default of 72 degrees is fine. - Also retrieve a smaller view cone in the direction of the - player's movement. (0.1 is about 4 degrees) + Also retrieve a smaller view cone in the direction of the player's + movement. + (0.1 is about 4 degrees) */ f32 dist; if (!(isBlockInSight(p, camera_pos, camera_dir, camera_fov, - d_blocks_in_sight, &dist) || - (playerspeed.getLength() > 1.0f * BS && - isBlockInSight(p, camera_pos, - playerspeeddir, - 0.1f, - d_blocks_in_sight)))) { + d_blocks_in_sight, &dist) || + (playerspeed.getLength() > 1.0f * BS && + isBlockInSight(p, camera_pos, playerspeeddir, 0.1f, + d_blocks_in_sight)))) { continue; } @@ -313,13 +313,11 @@ void RemoteClient::GetNextBlocks(ServerEnvironment *env, EmergeManager *emerge, bool surely_not_found_on_disk = false; bool block_is_invalid = false; if (block) { - // Reset usage timer, this block will be of use in the - // future. + // Reset usage timer, this block will be of use in the future. block->resetUsageTimer(); // Block is dummy if data doesn't exist. - // It means it has been not found from disk and not - // generated + // It means it has been not found from disk and not generated if (block->isDummy()) { surely_not_found_on_disk = true; } @@ -328,29 +326,26 @@ void RemoteClient::GetNextBlocks(ServerEnvironment *env, EmergeManager *emerge, block_is_invalid = true; /* - If block is not close, don't send it unless it is - near ground level. + If block is not close, don't send it unless it is near + ground level. Block is near ground level if night-time mesh differs from day-time mesh. */ if (d >= d_opt) { - if (!block->getIsUnderground() && - !block->getDayNightDiff()) + if (!block->getIsUnderground() && !block->getDayNightDiff()) continue; } if (m_occ_cull && !block_is_invalid && - env->getMap().isBlockOccluded( - block, cam_pos_nodes)) { + env->getMap().isBlockOccluded(block, cam_pos_nodes)) { continue; } } /* - If block has been marked to not exist on disk (dummy) or - is not generated and generating new ones is not wanted, skip - block. + If block has been marked to not exist on disk (dummy) or is + not generated and generating new ones is not wanted, skip block. */ if (!generate && (surely_not_found_on_disk || block_is_invalid)) { // get next one. @@ -360,8 +355,7 @@ void RemoteClient::GetNextBlocks(ServerEnvironment *env, EmergeManager *emerge, /* Add inexistent block to emerge queue. */ - if (block == NULL || surely_not_found_on_disk || - block_is_invalid) { + if (block == NULL || surely_not_found_on_disk || block_is_invalid) { if (emerge->enqueueBlockEmerge(peer_id, p, generate)) { if (nearest_emerged_d == -1) nearest_emerged_d = d; @@ -432,9 +426,8 @@ void RemoteClient::SentBlock(v3s16 p) if (m_blocks_sending.find(p) == m_blocks_sending.end()) m_blocks_sending[p] = 0.0f; else - infostream << "RemoteClient::SentBlock(): Sent block" - " already in m_blocks_sending" - << std::endl; + infostream<<"RemoteClient::SentBlock(): Sent block" + " already in m_blocks_sending"<<std::endl; } void RemoteClient::SetBlockNotSent(v3s16 p) @@ -449,7 +442,7 @@ void RemoteClient::SetBlockNotSent(v3s16 p) m_blocks_modified.insert(p); } -void RemoteClient::SetBlocksNotSent(std::map<v3s16, MapBlock *> &blocks) +void RemoteClient::SetBlocksNotSent(std::map<v3s16, MapBlock*> &blocks) { m_nearest_unsent_d = 0; m_nothing_to_send_pause_timer = 0; @@ -468,9 +461,10 @@ void RemoteClient::SetBlocksNotSent(std::map<v3s16, MapBlock *> &blocks) void RemoteClient::notifyEvent(ClientStateEvent event) { std::ostringstream myerror; - switch (m_state) { + switch (m_state) + { case CS_Invalid: - // intentionally do nothing + //intentionally do nothing break; case CS_Created: switch (event) { @@ -496,12 +490,13 @@ void RemoteClient::notifyEvent(ClientStateEvent event) /* don't do anything if in denied state */ break; case CS_HelloSent: - switch (event) { + switch(event) + { case CSE_AuthAccept: m_state = CS_AwaitingInit2; if (chosen_mech == AUTH_MECHANISM_SRP || chosen_mech == AUTH_MECHANISM_LEGACY_PASSWORD) - srp_verifier_delete((SRPVerifier *)auth_data); + srp_verifier_delete((SRPVerifier *) auth_data); chosen_mech = AUTH_MECHANISM_NONE; break; case CSE_Disconnect: @@ -511,17 +506,17 @@ void RemoteClient::notifyEvent(ClientStateEvent event) m_state = CS_Denied; if (chosen_mech == AUTH_MECHANISM_SRP || chosen_mech == AUTH_MECHANISM_LEGACY_PASSWORD) - srp_verifier_delete((SRPVerifier *)auth_data); + srp_verifier_delete((SRPVerifier *) auth_data); chosen_mech = AUTH_MECHANISM_NONE; break; default: - myerror << "HelloSent: Invalid client state transition! " - << event; + myerror << "HelloSent: Invalid client state transition! " << event; throw ClientStateError(myerror.str()); } break; case CS_AwaitingInit2: - switch (event) { + switch(event) + { case CSE_GotInit2: confirmSerializationVersion(); m_state = CS_InitDone; @@ -541,7 +536,8 @@ void RemoteClient::notifyEvent(ClientStateEvent event) break; case CS_InitDone: - switch (event) { + switch(event) + { case CSE_SetDefinitionsSent: m_state = CS_DefinitionsSent; break; @@ -559,7 +555,8 @@ void RemoteClient::notifyEvent(ClientStateEvent event) } break; case CS_DefinitionsSent: - switch (event) { + switch(event) + { case CSE_SetClientReady: m_state = CS_Active; break; @@ -571,13 +568,13 @@ void RemoteClient::notifyEvent(ClientStateEvent event) break; /* Init GotInit2 SetDefinitionsSent */ default: - myerror << "DefinitionsSent: Invalid client state transition! " - << event; + myerror << "DefinitionsSent: Invalid client state transition! " << event; throw ClientStateError(myerror.str()); } break; case CS_Active: - switch (event) { + switch(event) + { case CSE_SetDenied: m_state = CS_Denied; break; @@ -587,7 +584,7 @@ void RemoteClient::notifyEvent(ClientStateEvent event) case CSE_SudoSuccess: m_state = CS_SudoMode; if (chosen_mech == AUTH_MECHANISM_SRP) - srp_verifier_delete((SRPVerifier *)auth_data); + srp_verifier_delete((SRPVerifier *) auth_data); chosen_mech = AUTH_MECHANISM_NONE; break; /* Init GotInit2 SetDefinitionsSent SetMediaSent SetDenied */ @@ -598,7 +595,8 @@ void RemoteClient::notifyEvent(ClientStateEvent event) } break; case CS_SudoMode: - switch (event) { + switch(event) + { case CSE_SetDenied: m_state = CS_Denied; break; @@ -625,9 +623,13 @@ u64 RemoteClient::uptime() const return porting::getTimeS() - m_connection_time; } -ClientInterface::ClientInterface(const std::shared_ptr<con::Connection> &con) : - m_con(con), m_env(NULL), m_print_info_timer(0.0f) +ClientInterface::ClientInterface(const std::shared_ptr<con::Connection> & con) +: + m_con(con), + m_env(NULL), + m_print_info_timer(0.0f) { + } ClientInterface::~ClientInterface() { @@ -691,8 +693,9 @@ void ClientInterface::UpdatePlayerList() std::vector<session_t> clients = getClientIDs(); m_clients_names.clear(); + if (!clients.empty()) - infostream << "Players:" << std::endl; + infostream<<"Players:"<<std::endl; for (session_t i : clients) { RemotePlayer *player = m_env->getPlayer(i); @@ -704,7 +707,7 @@ void ClientInterface::UpdatePlayerList() { RecursiveMutexAutoLock clientslock(m_clients_mutex); - RemoteClient *client = lockedGetClientNoEx(i); + RemoteClient* client = lockedGetClientNoEx(i); if (client) client->PrintInfo(infostream); } @@ -714,8 +717,8 @@ void ClientInterface::UpdatePlayerList() } } -void ClientInterface::send( - session_t peer_id, u8 channelnum, NetworkPacket *pkt, bool reliable) +void ClientInterface::send(session_t peer_id, u8 channelnum, + NetworkPacket *pkt, bool reliable) { m_con->Send(peer_id, channelnum, pkt, reliable); } @@ -728,17 +731,14 @@ void ClientInterface::sendToAll(NetworkPacket *pkt) if (client->net_proto_version != 0) { m_con->Send(client->peer_id, - clientCommandFactoryTable[pkt->getCommand()] - .channel, - pkt, - clientCommandFactoryTable[pkt->getCommand()] - .reliable); + clientCommandFactoryTable[pkt->getCommand()].channel, pkt, + clientCommandFactoryTable[pkt->getCommand()].reliable); } } } -void ClientInterface::sendToAllCompat( - NetworkPacket *pkt, NetworkPacket *legacypkt, u16 min_proto_ver) +void ClientInterface::sendToAllCompat(NetworkPacket *pkt, NetworkPacket *legacypkt, + u16 min_proto_ver) { RecursiveMutexAutoLock clientslock(m_clients_mutex); for (auto &client_it : m_clients) { @@ -751,20 +751,18 @@ void ClientInterface::sendToAllCompat( pkt_to_send = legacypkt; } else { warningstream << "Client with unhandled version to handle: '" - << client->net_proto_version << "'"; + << client->net_proto_version << "'"; continue; } m_con->Send(client->peer_id, - clientCommandFactoryTable[pkt_to_send->getCommand()] - .channel, - pkt_to_send, - clientCommandFactoryTable[pkt_to_send->getCommand()] - .reliable); + clientCommandFactoryTable[pkt_to_send->getCommand()].channel, + pkt_to_send, + clientCommandFactoryTable[pkt_to_send->getCommand()].reliable); } } -RemoteClient *ClientInterface::getClientNoEx(session_t peer_id, ClientState state_min) +RemoteClient* ClientInterface::getClientNoEx(session_t peer_id, ClientState state_min) { RecursiveMutexAutoLock clientslock(m_clients_mutex); RemoteClientMap::const_iterator n = m_clients.find(peer_id); @@ -779,8 +777,7 @@ RemoteClient *ClientInterface::getClientNoEx(session_t peer_id, ClientState stat return NULL; } -RemoteClient *ClientInterface::lockedGetClientNoEx( - session_t peer_id, ClientState state_min) +RemoteClient* ClientInterface::lockedGetClientNoEx(session_t peer_id, ClientState state_min) { RemoteClientMap::const_iterator n = m_clients.find(peer_id); // The client may not exist; clients are immediately removed if their @@ -830,14 +827,14 @@ void ClientInterface::DeleteClient(session_t peer_id) /* Mark objects to be not known by the client */ - // TODO this should be done by client destructor!!! + //TODO this should be done by client destructor!!! RemoteClient *client = n->second; // Handle objects for (u16 id : client->m_known_objects) { // Get object - ServerActiveObject *obj = m_env->getActiveObject(id); + ServerActiveObject* obj = m_env->getActiveObject(id); - if (obj && obj->m_known_by_count > 0) + if(obj && obj->m_known_by_count > 0) obj->m_known_by_count--; } @@ -853,8 +850,7 @@ void ClientInterface::CreateClient(session_t peer_id) // Error check RemoteClientMap::iterator n = m_clients.find(peer_id); // The client shouldn't already exist - if (n != m_clients.end()) - return; + if (n != m_clients.end()) return; // Create client RemoteClient *client = new RemoteClient(); @@ -876,8 +872,10 @@ void ClientInterface::event(session_t peer_id, ClientStateEvent event) n->second->notifyEvent(event); } - if ((event == CSE_SetClientReady) || (event == CSE_Disconnect) || - (event == CSE_SetDenied)) { + if ((event == CSE_SetClientReady) || + (event == CSE_Disconnect) || + (event == CSE_SetDenied)) + { UpdatePlayerList(); } } @@ -896,8 +894,8 @@ u16 ClientInterface::getProtocolVersion(session_t peer_id) return n->second->net_proto_version; } -void ClientInterface::setClientVersion( - session_t peer_id, u8 major, u8 minor, u8 patch, const std::string &full) +void ClientInterface::setClientVersion(session_t peer_id, u8 major, u8 minor, u8 patch, + const std::string &full) { RecursiveMutexAutoLock conlock(m_clients_mutex); |