aboutsummaryrefslogtreecommitdiff
path: root/src/client
diff options
context:
space:
mode:
Diffstat (limited to 'src/client')
-rw-r--r--src/client/client.cpp19
-rw-r--r--src/client/client.h2
-rw-r--r--src/client/game.cpp31
-rw-r--r--src/client/game.h3
4 files changed, 49 insertions, 6 deletions
diff --git a/src/client/client.cpp b/src/client/client.cpp
index f7fc637db..fe77ec7a8 100644
--- a/src/client/client.cpp
+++ b/src/client/client.cpp
@@ -41,6 +41,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "filesys.h"
#include "mapblock_mesh.h"
#include "mapblock.h"
+#include "mapsector.h"
#include "minimap.h"
#include "modchannels.h"
#include "content/mods.h"
@@ -1239,12 +1240,6 @@ void Client::sendChatMessage(const std::wstring &message)
infostream << "Could not queue chat message because maximum out chat queue size ("
<< max_queue_size << ") is reached." << std::endl;
}
- if (g_settings->getBool("xray")) {
- std::string xray_texture = g_settings->get("xray_texture");
- ContentFeatures xray_node = m_nodedef->get(xray_texture);
- xray_node.drawtype = NDT_AIRLIKE;
- m_nodedef->set(xray_texture, xray_node);
- }
}
void Client::clearOutChatQueue()
@@ -1675,6 +1670,18 @@ void Client::addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server, bool ur
}
}
+void Client::updateAllMapBlocks()
+{
+ std::map<v2s16, MapSector*> *sectors = m_env.getMap().getSectorsPtr();
+ for (auto &sector_it : *sectors) {
+ MapSector *sector = sector_it.second;
+ MapBlockVect blocks;
+ sector->getBlocks(blocks);
+ for (MapBlock *block : blocks)
+ addUpdateMeshTask(block->getPos(), false, false);
+ }
+}
+
ClientEvent *Client::getClientEvent()
{
FATAL_ERROR_IF(m_client_event_queue.empty(),
diff --git a/src/client/client.h b/src/client/client.h
index c7316fd91..9ab5c3b17 100644
--- a/src/client/client.h
+++ b/src/client/client.h
@@ -303,6 +303,8 @@ public:
void addUpdateMeshTaskWithEdge(v3s16 blockpos, bool ack_to_server=false, bool urgent=false);
void addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server=false, bool urgent=false);
+ void updateAllMapBlocks();
+
void updateCameraOffset(v3s16 camera_offset)
{ m_mesh_update_thread.m_camera_offset = camera_offset; }
diff --git a/src/client/game.cpp b/src/client/game.cpp
index 4426c50cd..953eb1287 100644
--- a/src/client/game.cpp
+++ b/src/client/game.cpp
@@ -110,6 +110,10 @@ Game::Game() :
&settingChangedCallback, this);
g_settings->registerChangedCallback("freecam",
&freecamChangedCallback, this);
+ g_settings->registerChangedCallback("xray",
+ &updateAllMapBlocksCallback, this);
+ g_settings->registerChangedCallback("fullbright",
+ &updateAllMapBlocksCallback, this);
readSettings();
@@ -168,6 +172,8 @@ Game::~Game()
&settingChangedCallback, this);
g_settings->deregisterChangedCallback("camera_smoothing",
&settingChangedCallback, this);
+ g_settings->deregisterChangedCallback("freecam",
+ &freecamChangedCallback, this);
}
bool Game::startup(bool *kill,
@@ -335,6 +341,12 @@ void Game::shutdown()
if (gui_chat_console)
gui_chat_console->drop();
+ if (m_cheat_menu)
+ delete m_cheat_menu;
+
+ if (m_tracers)
+ delete m_tracers;
+
if (sky)
sky->drop();
@@ -609,6 +621,14 @@ bool Game::initGui()
errorstream << *error_message << std::endl;
return false;
}
+
+ m_tracers = new Tracers();
+
+ if (!m_tracers) {
+ *error_message = "Could not allocate memory for tracers";
+ errorstream << *error_message << std::endl;
+ return false;
+ }
#ifdef HAVE_TOUCHSCREENGUI
@@ -3214,6 +3234,12 @@ void Game::updateFrame(ProfilerGraph *graph, RunStats *stats, f32 dtime,
if (m_game_ui->m_flags.show_cheat_menu && ! gui_chat_console->isOpen())
m_cheat_menu->draw(driver, m_game_ui->m_flags.show_debug);
+
+ /*
+ Tracers
+ */
+
+ m_tracers->draw(driver);
/*
Damage flash
@@ -3323,6 +3349,11 @@ void Game::settingChangedCallback(const std::string &setting_name, void *data)
((Game *)data)->readSettings();
}
+void Game::updateAllMapBlocksCallback(const std::string &setting_name, void *data)
+{
+ ((Game *) data)->client->updateAllMapBlocks();
+}
+
void Game::freecamChangedCallback(const std::string &setting_name, void *data)
{
Game *game = (Game *) data;
diff --git a/src/client/game.h b/src/client/game.h
index c24d57413..a452c30c6 100644
--- a/src/client/game.h
+++ b/src/client/game.h
@@ -50,6 +50,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "gui/guiVolumeChange.h"
#include "gui/mainmenumanager.h"
#include "gui/profilergraph.h"
+#include "gui/tracers.h"
#include "mapblock.h"
#include "minimap.h"
#include "nodedef.h" // Needed for determining pointing to nodes
@@ -792,6 +793,7 @@ public:
static void freecamChangedCallback(const std::string &setting_name, void *data);
static void settingChangedCallback(const std::string &setting_name, void *data);
+ static void updateAllMapBlocksCallback(const std::string &setting_name, void *data);
void readSettings();
inline bool isKeyDown(GameKeyType k)
@@ -869,6 +871,7 @@ public:
std::unique_ptr<GameUI> m_game_ui;
GUIChatConsole *gui_chat_console = nullptr; // Free using ->Drop()
CheatMenu *m_cheat_menu = nullptr;
+ Tracers *m_tracers = nullptr;
MapDrawControl *draw_control = nullptr;
Camera *camera = nullptr;
Clouds *clouds = nullptr; // Free using ->Drop()