diff options
Diffstat (limited to 'src/client/tile.cpp')
-rw-r--r-- | src/client/tile.cpp | 46 |
1 files changed, 8 insertions, 38 deletions
diff --git a/src/client/tile.cpp b/src/client/tile.cpp index 7e3901247..96312ea27 100644 --- a/src/client/tile.cpp +++ b/src/client/tile.cpp @@ -34,15 +34,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "guiscalingfilter.h" #include "renderingengine.h" - -#if ENABLE_GLES -#ifdef _IRR_COMPILE_WITH_OGLES1_ -#include <GLES/gl.h> -#else -#include <GLES2/gl2.h> -#endif -#endif - /* A cache from texture name to texture path */ @@ -427,6 +418,7 @@ private: std::unordered_map<std::string, Palette> m_palettes; // Cached settings needed for making textures from meshes + bool m_setting_mipmap; bool m_setting_trilinear_filter; bool m_setting_bilinear_filter; }; @@ -447,6 +439,7 @@ TextureSource::TextureSource() // Cache some settings // Note: Since this is only done once, the game must be restarted // for these settings to take effect + m_setting_mipmap = g_settings->getBool("mip_map"); m_setting_trilinear_filter = g_settings->getBool("trilinear_filter"); m_setting_bilinear_filter = g_settings->getBool("bilinear_filter"); } @@ -667,7 +660,7 @@ video::ITexture* TextureSource::getTexture(const std::string &name, u32 *id) video::ITexture* TextureSource::getTextureForMesh(const std::string &name, u32 *id) { static thread_local bool filter_needed = - g_settings->getBool("texture_clean_transparent") || + g_settings->getBool("texture_clean_transparent") || m_setting_mipmap || ((m_setting_trilinear_filter || m_setting_bilinear_filter) && g_settings->getS32("texture_min_size") > 1); // Avoid duplicating texture if it won't actually change @@ -1011,42 +1004,19 @@ video::IImage* TextureSource::generateImage(const std::string &name) #if ENABLE_GLES - -static inline u16 get_GL_major_version() -{ - const GLubyte *gl_version = glGetString(GL_VERSION); - return (u16) (gl_version[0] - '0'); -} - -/** - * Check if hardware requires npot2 aligned textures - * @return true if alignment NOT(!) requires, false otherwise - */ - -bool hasNPotSupport() -{ - // Only GLES2 is trusted to correctly report npot support - // Note: we cache the boolean result, the GL context will never change. - static const bool supported = get_GL_major_version() > 1 && - glGetString(GL_EXTENSIONS) && - strstr((char *)glGetString(GL_EXTENSIONS), "GL_OES_texture_npot"); - return supported; -} - /** * Check and align image to npot2 if required by hardware * @param image image to check for npot2 alignment * @param driver driver to use for image operations * @return image or copy of image aligned to npot2 */ - -video::IImage * Align2Npot2(video::IImage * image, - video::IVideoDriver* driver) +video::IImage *Align2Npot2(video::IImage *image, + video::IVideoDriver *driver) { if (image == NULL) return image; - if (hasNPotSupport()) + if (driver->queryFeature(video::EVDF_TEXTURE_NPOT)) return image; core::dimension2d<u32> dim = image->getDimension(); @@ -1636,8 +1606,8 @@ bool TextureSource::generateImagePart(std::string part_of_name, return false; } - // Apply the "clean transparent" filter, if configured. - if (g_settings->getBool("texture_clean_transparent")) + // Apply the "clean transparent" filter, if needed + if (m_setting_mipmap || g_settings->getBool("texture_clean_transparent")) imageCleanTransparent(baseimg, 127); /* Upscale textures to user's requested minimum size. This is a trick to make |