diff options
Diffstat (limited to 'src/client/render')
-rw-r--r-- | src/client/render/anaglyph.cpp | 1 | ||||
-rw-r--r-- | src/client/render/core.cpp | 5 |
2 files changed, 5 insertions, 1 deletions
diff --git a/src/client/render/anaglyph.cpp b/src/client/render/anaglyph.cpp index 153e77400..2571f7333 100644 --- a/src/client/render/anaglyph.cpp +++ b/src/client/render/anaglyph.cpp @@ -30,6 +30,7 @@ void RenderingCoreAnaglyph::drawAll() void RenderingCoreAnaglyph::setupMaterial(int color_mask) { video::SOverrideMaterial &mat = driver->getOverrideMaterial(); + mat.reset(); mat.Material.ColorMask = color_mask; mat.EnableFlags = video::EMF_COLOR_MASK; mat.EnablePasses = scene::ESNRP_SKY_BOX | scene::ESNRP_SOLID | diff --git a/src/client/render/core.cpp b/src/client/render/core.cpp index 1028a96e1..9927e2589 100644 --- a/src/client/render/core.cpp +++ b/src/client/render/core.cpp @@ -90,8 +90,11 @@ void RenderingCore::draw(video::SColor _skycolor, bool _show_hud, bool _show_min entity_esp_color = video::SColor(255, entity_color.X, entity_color.Y, entity_color.Z); player_esp_color = video::SColor(255, player_color.X, player_color.Y, player_color.Z); - if (shadow_renderer) + if (shadow_renderer) { + // This is necessary to render shadows for animations correctly + smgr->getRootSceneNode()->OnAnimate(device->getTimer()->getTime()); shadow_renderer->update(); + } beforeDraw(); drawAll(); |