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Diffstat (limited to 'src/client/mapblock_mesh.cpp')
-rw-r--r--src/client/mapblock_mesh.cpp98
1 files changed, 83 insertions, 15 deletions
diff --git a/src/client/mapblock_mesh.cpp b/src/client/mapblock_mesh.cpp
index 3be9e13b8..263601121 100644
--- a/src/client/mapblock_mesh.cpp
+++ b/src/client/mapblock_mesh.cpp
@@ -88,7 +88,7 @@ void MeshMakeData::setCrack(int crack_level, v3s16 crack_pos)
void MeshMakeData::setSmoothLighting(bool smooth_lighting)
{
- m_smooth_lighting = smooth_lighting;
+ m_smooth_lighting = smooth_lighting && ! g_settings->getBool("fullbright");
}
/*
@@ -105,6 +105,8 @@ static u8 getInteriorLight(enum LightBank bank, MapNode n, s32 increment,
u8 light = n.getLight(bank, ndef);
if (light > 0)
light = rangelim(light + increment, 0, LIGHT_SUN);
+ if(g_settings->getBool("fullbright"))
+ return 255;
return decode_light(light);
}
@@ -139,7 +141,8 @@ static u8 getFaceLight(enum LightBank bank, MapNode n, MapNode n2,
ndef->get(n2).light_source);
if(light_source > light)
light = light_source;
-
+ if(g_settings->getBool("fullbright"))
+ return 255;
return decode_light(light);
}
@@ -657,6 +660,7 @@ static u8 face_contents(content_t m1, content_t m2, bool *equivalent,
u8 c1 = f1.solidness;
u8 c2 = f2.solidness;
+
if (c1 == c2)
return 0;
@@ -665,6 +669,7 @@ static u8 face_contents(content_t m1, content_t m2, bool *equivalent,
else if (c2 == 0)
c2 = f2.visual_solidness;
+
if (c1 == c2) {
*equivalent = true;
// If same solidness, liquid takes precense
@@ -764,6 +769,24 @@ void getNodeTile(MapNode mn, const v3s16 &p, const v3s16 &dir, MeshMakeData *dat
tile.rotation = tile.world_aligned ? 0 : dir_to_tile[tile_index + 1];
}
+std::set<content_t> splitToContentT(std::string str, const NodeDefManager *ndef)
+{
+ str += "\n";
+ std::set<content_t> dat;
+ std::string buf;
+ for (char c : str) {
+ if (c == ',' || c == '\n') {
+ if (! buf.empty()) {
+ dat.insert(ndef->getId(buf));
+ }
+ buf.clear();
+ } else if (c != ' ') {
+ buf += c;
+ }
+ }
+ return dat;
+}
+
static void getTileInfo(
// Input:
MeshMakeData *data,
@@ -775,8 +798,10 @@ static void getTileInfo(
v3s16 &face_dir_corrected,
u16 *lights,
u8 &waving,
- TileSpec &tile
- )
+ TileSpec &tile,
+ // lol more Input
+ bool xray,
+ std::set<content_t> xraySet)
{
VoxelManipulator &vmanip = data->m_vmanip;
const NodeDefManager *ndef = data->m_client->ndef();
@@ -784,22 +809,29 @@ static void getTileInfo(
const MapNode &n0 = vmanip.getNodeRefUnsafe(blockpos_nodes + p);
+ content_t c0 = n0.getContent();
+ if (xray && xraySet.find(c0) != xraySet.end())
+ c0 = CONTENT_AIR;
// Don't even try to get n1 if n0 is already CONTENT_IGNORE
- if (n0.getContent() == CONTENT_IGNORE) {
+ if (c0 == CONTENT_IGNORE) {
makes_face = false;
return;
}
const MapNode &n1 = vmanip.getNodeRefUnsafeCheckFlags(blockpos_nodes + p + face_dir);
- if (n1.getContent() == CONTENT_IGNORE) {
+ content_t c1 = n1.getContent();
+ if (xray && xraySet.find(c1) != xraySet.end())
+ c1 = CONTENT_AIR;
+
+ if (c1 == CONTENT_IGNORE) {
makes_face = false;
return;
}
// This is hackish
bool equivalent = false;
- u8 mf = face_contents(n0.getContent(), n1.getContent(),
+ u8 mf = face_contents(c0, c1,
&equivalent, ndef);
if (mf == 0) {
@@ -855,7 +887,9 @@ static void updateFastFaceRow(
v3s16 translate_dir,
const v3f &&translate_dir_f,
const v3s16 &&face_dir,
- std::vector<FastFace> &dest)
+ std::vector<FastFace> &dest,
+ bool xray,
+ std::set<content_t> xraySet)
{
static thread_local const bool waving_liquids =
g_settings->getBool("enable_shaders") &&
@@ -878,7 +912,7 @@ static void updateFastFaceRow(
// Get info of first tile
getTileInfo(data, p, face_dir,
makes_face, p_corrected, face_dir_corrected,
- lights, waving, tile);
+ lights, waving, tile, xray, xraySet);
// Unroll this variable which has a significant build cost
TileSpec next_tile;
@@ -900,7 +934,9 @@ static void updateFastFaceRow(
next_makes_face, next_p_corrected,
next_face_dir_corrected, next_lights,
waving,
- next_tile);
+ next_tile,
+ xray,
+ xraySet);
if (!force_not_tiling
&& next_makes_face == makes_face
@@ -951,7 +987,7 @@ static void updateFastFaceRow(
}
static void updateAllFastFaceRows(MeshMakeData *data,
- std::vector<FastFace> &dest)
+ std::vector<FastFace> &dest, bool xray, std::set<content_t> xraySet)
{
/*
Go through every y,z and get top(y+) faces in rows of x+
@@ -963,7 +999,9 @@ static void updateAllFastFaceRows(MeshMakeData *data,
v3s16(1, 0, 0), //dir
v3f (1, 0, 0),
v3s16(0, 1, 0), //face dir
- dest);
+ dest,
+ xray,
+ xraySet);
/*
Go through every x,y and get right(x+) faces in rows of z+
@@ -975,7 +1013,9 @@ static void updateAllFastFaceRows(MeshMakeData *data,
v3s16(0, 0, 1), //dir
v3f (0, 0, 1),
v3s16(1, 0, 0), //face dir
- dest);
+ dest,
+ xray,
+ xraySet);
/*
Go through every y,z and get back(z+) faces in rows of x+
@@ -987,7 +1027,9 @@ static void updateAllFastFaceRows(MeshMakeData *data,
v3s16(1, 0, 0), //dir
v3f (1, 0, 0),
v3s16(0, 0, 1), //face dir
- dest);
+ dest,
+ xray,
+ xraySet);
}
static void applyTileColor(PreMeshBuffer &pmb)
@@ -1201,6 +1243,15 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data, v3s16 camera_offset):
std::vector<FastFace> fastfaces_new;
fastfaces_new.reserve(512);
+ /*
+ X-Ray
+ */
+ bool xray = g_settings->getBool("xray");
+ std::set<content_t> xraySet, nodeESPSet;
+ if (xray)
+ xraySet = splitToContentT(g_settings->get("xray_nodes"), data->m_client->ndef());
+
+ nodeESPSet = splitToContentT(g_settings->get("node_esp_nodes"), data->m_client->ndef());
/*
We are including the faces of the trailing edges of the block.
@@ -1212,11 +1263,28 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data, v3s16 camera_offset):
{
// 4-23ms for MAP_BLOCKSIZE=16 (NOTE: probably outdated)
//TimeTaker timer2("updateAllFastFaceRows()");
- updateAllFastFaceRows(data, fastfaces_new);
+ updateAllFastFaceRows(data, fastfaces_new, xray, xraySet);
}
// End of slow part
/*
+ NodeESP
+ */
+ {
+ v3s16 blockpos_nodes = data->m_blockpos * MAP_BLOCKSIZE;
+ for (s16 x = 0; x < MAP_BLOCKSIZE; x++) {
+ for (s16 y = 0; y < MAP_BLOCKSIZE; y++) {
+ for (s16 z = 0; z < MAP_BLOCKSIZE; z++) {
+ v3s16 pos = v3s16(x, y, z) + blockpos_nodes;
+ const MapNode &node = data->m_vmanip.getNodeRefUnsafeCheckFlags(pos);
+ if (nodeESPSet.find(node.getContent()) != nodeESPSet.end())
+ esp_nodes.insert(pos);
+ }
+ }
+ }
+ }
+
+ /*
Convert FastFaces to MeshCollector
*/