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-rw-r--r--src/client/inputhandler.h23
1 files changed, 21 insertions, 2 deletions
diff --git a/src/client/inputhandler.h b/src/client/inputhandler.h
index 7487bbdc7..766cd5266 100644
--- a/src/client/inputhandler.h
+++ b/src/client/inputhandler.h
@@ -30,6 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#endif
class InputHandler;
+class TouchScreenGUI;
/****************************************************************************
Fast key cache for main game loop
@@ -197,7 +198,6 @@ public:
TouchScreenGUI *m_touchscreengui;
#endif
-private:
// The current state of keys
KeyList keyIsDown;
@@ -235,6 +235,8 @@ public:
}
virtual bool isKeyDown(GameKeyType k) = 0;
+ virtual void setKeypress(const KeyPress &keyCode) = 0;
+ virtual void unsetKeypress(const KeyPress &keyCode) = 0;
virtual bool wasKeyDown(GameKeyType k) = 0;
virtual bool wasKeyPressed(GameKeyType k) = 0;
virtual bool wasKeyReleased(GameKeyType k) = 0;
@@ -273,6 +275,15 @@ public:
{
return m_receiver->IsKeyDown(keycache.key[k]) || joystick.isKeyDown(k);
}
+ virtual void setKeypress(const KeyPress &keyCode)
+ {
+ m_receiver->keyIsDown.set(keyCode);
+ m_receiver->keyWasDown.set(keyCode);
+ }
+ virtual void unsetKeypress(const KeyPress &keyCode)
+ {
+ m_receiver->keyIsDown.unset(keyCode);
+ }
virtual bool wasKeyDown(GameKeyType k)
{
return m_receiver->WasKeyDown(keycache.key[k]) || joystick.wasKeyDown(k);
@@ -332,7 +343,7 @@ public:
m_receiver->clearInput();
}
-private:
+ private:
MyEventReceiver *m_receiver = nullptr;
v2s32 m_mousepos;
};
@@ -348,6 +359,14 @@ public:
}
virtual bool isKeyDown(GameKeyType k) { return keydown[keycache.key[k]]; }
+ virtual void setKeypress(const KeyPress &keyCode)
+ {
+ keydown.set(keyCode);
+ }
+ virtual void unsetKeypress(const KeyPress &keyCode)
+ {
+ keydown.unset(keyCode);
+ }
virtual bool wasKeyDown(GameKeyType k) { return false; }
virtual bool wasKeyPressed(GameKeyType k) { return false; }
virtual bool wasKeyReleased(GameKeyType k) { return false; }