diff options
Diffstat (limited to 'games/devtest')
47 files changed, 1185 insertions, 121 deletions
diff --git a/games/devtest/.luacheckrc b/games/devtest/.luacheckrc new file mode 100644 index 000000000..1c7d3994f --- /dev/null +++ b/games/devtest/.luacheckrc @@ -0,0 +1,43 @@ +unused_args = false +allow_defined_top = true +max_string_line_length = false +max_line_length = false + +ignore = { + "131", -- Unused global variable + "211", -- Unused local variable + "231", -- Local variable never accessed + "311", -- Value assigned to a local variable is unused + "412", -- Redefining an argument + "421", -- Shadowing a local variable + "431", -- Shadowing an upvalue + "432", -- Shadowing an upvalue argument + "611", -- Line contains only whitespace +} + +read_globals = { + "ItemStack", + "INIT", + "DIR_DELIM", + "dump", "dump2", + "fgettext", "fgettext_ne", + "vector", + "VoxelArea", + "profiler", + "Settings", + "check", + "PseudoRandom", + + string = {fields = {"split", "trim"}}, + table = {fields = {"copy", "getn", "indexof", "insert_all"}}, + math = {fields = {"hypot", "round"}}, +} + +globals = { + "aborted", + "minetest", + "core", + os = { fields = { "tempfolder" } }, + "_", +} + diff --git a/games/devtest/mods/basetools/init.lua b/games/devtest/mods/basetools/init.lua index bd7480030..3ec69d39f 100644 --- a/games/devtest/mods/basetools/init.lua +++ b/games/devtest/mods/basetools/init.lua @@ -16,11 +16,11 @@ Tool types: Tool materials: -* Dirt: dig nodes of rating 3, one use only * Wood: dig nodes of rating 3 * Stone: dig nodes of rating 3 or 2 * Steel: dig nodes of rating 3, 2 or 1 * Mese: dig "everything" instantly +* n-Uses: can be used n times before breaking ]] -- The hand @@ -92,20 +92,6 @@ minetest.register_tool("basetools:pick_mese", { -- Pickaxes: Dig cracky -- --- This should break after only 1 use -minetest.register_tool("basetools:pick_dirt", { - description = "Dirt Pickaxe".."\n".. - "Digs cracky=3".."\n".. - "1 use only", - inventory_image = "basetools_dirtpick.png", - tool_capabilities = { - max_drop_level=0, - groupcaps={ - cracky={times={[3]=2.00}, uses=1, maxlevel=0} - }, - }, -}) - minetest.register_tool("basetools:pick_wood", { description = "Wooden Pickaxe".."\n".. "Digs cracky=3", @@ -293,50 +279,135 @@ minetest.register_tool("basetools:sword_wood", { }) minetest.register_tool("basetools:sword_stone", { description = "Stone Sword".."\n".. - "Damage: fleshy=4", + "Damage: fleshy=5", inventory_image = "basetools_stonesword.png", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=0, - damage_groups = {fleshy=4}, + damage_groups = {fleshy=5}, } }) minetest.register_tool("basetools:sword_steel", { description = "Steel Sword".."\n".. - "Damage: fleshy=6", + "Damage: fleshy=10", inventory_image = "basetools_steelsword.png", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=1, - damage_groups = {fleshy=6}, + damage_groups = {fleshy=10}, + } +}) +minetest.register_tool("basetools:sword_titanium", { + description = "Titanium Sword".."\n".. + "Damage: fleshy=100", + inventory_image = "basetools_titaniumsword.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=1, + damage_groups = {fleshy=100}, + } +}) +minetest.register_tool("basetools:sword_blood", { + description = "Blood Sword".."\n".. + "Damage: fleshy=1000", + inventory_image = "basetools_bloodsword.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=1, + damage_groups = {fleshy=1000}, + } +}) + +-- Max. damage sword +minetest.register_tool("basetools:sword_mese", { + description = "Mese Sword".."\n".. + "Damage: fleshy=32767, fiery=32767, icy=32767".."\n".. + "Full Punch Interval: 0.0s", + inventory_image = "basetools_mesesword.png", + tool_capabilities = { + full_punch_interval = 0.0, + max_drop_level=1, + damage_groups = {fleshy=32767, fiery=32767, icy=32767}, } }) -- Fire/Ice sword: Deal damage to non-fleshy damage groups minetest.register_tool("basetools:sword_fire", { description = "Fire Sword".."\n".. - "Damage: icy=6", + "Damage: icy=10", inventory_image = "basetools_firesword.png", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=0, - damage_groups = {icy=6}, + damage_groups = {icy=10}, } }) minetest.register_tool("basetools:sword_ice", { description = "Ice Sword".."\n".. - "Damage: fiery=6", + "Damage: fiery=10", inventory_image = "basetools_icesword.png", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=0, - damage_groups = {fiery=6}, + damage_groups = {fiery=10}, + } +}) +minetest.register_tool("basetools:sword_elemental", { + description = "Elemental Sword".."\n".. + "Damage: fiery=10, icy=10", + inventory_image = "basetools_elementalsword.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=0, + damage_groups = {fiery=10, icy=10}, } }) +-- Healing weapons: heal HP +minetest.register_tool("basetools:dagger_heal", { + description = "Healing Dagger".."\n".. + "Heal: fleshy=1".."\n".. + "Full Punch Interval: 0.5s", + inventory_image = "basetools_healdagger.png", + tool_capabilities = { + full_punch_interval = 0.5, + damage_groups = {fleshy=-1}, + } +}) +minetest.register_tool("basetools:sword_heal", { + description = "Healing Sword".."\n".. + "Heal: fleshy=10", + inventory_image = "basetools_healsword.png", + tool_capabilities = { + full_punch_interval = 1.0, + damage_groups = {fleshy=-10}, + } +}) +minetest.register_tool("basetools:sword_heal_super", { + description = "Super Healing Sword".."\n".. + "Heal: fleshy=32768, fiery=32768, icy=32768", + inventory_image = "basetools_superhealsword.png", + tool_capabilities = { + full_punch_interval = 1.0, + damage_groups = {fleshy=-32768, fiery=-32768, icy=-32768}, + } +}) + + -- -- Dagger: Low damage, fast punch interval -- +minetest.register_tool("basetools:dagger_wood", { + description = "Wooden Dagger".."\n".. + "Damage: fleshy=1".."\n".. + "Full Punch Interval: 0.5s", + inventory_image = "basetools_wooddagger.png", + tool_capabilities = { + full_punch_interval = 0.5, + max_drop_level=0, + damage_groups = {fleshy=1}, + } +}) minetest.register_tool("basetools:dagger_steel", { description = "Steel Dagger".."\n".. "Damage: fleshy=2".."\n".. @@ -348,3 +419,31 @@ minetest.register_tool("basetools:dagger_steel", { damage_groups = {fleshy=2}, } }) + +-- Test tool uses and punch_attack_uses +local uses = { 1, 2, 3, 5, 10, 50, 100, 1000, 10000, 65535 } +for i=1, #uses do + local u = uses[i] + local color = string.format("#FF00%02X", math.floor(((i-1)/#uses) * 255)) + minetest.register_tool("basetools:pick_uses_"..string.format("%05d", u), { + description = u.."-Uses Pickaxe".."\n".. + "Digs cracky=3", + inventory_image = "basetools_usespick.png^[colorize:"..color..":127", + tool_capabilities = { + max_drop_level=0, + groupcaps={ + cracky={times={[3]=0.1, [2]=0.2, [1]=0.3}, uses=u, maxlevel=0} + }, + }, + }) + + minetest.register_tool("basetools:sword_uses_"..string.format("%05d", u), { + description = u.."-Uses Sword".."\n".. + "Damage: fleshy=1", + inventory_image = "basetools_usessword.png^[colorize:"..color..":127", + tool_capabilities = { + damage_groups = {fleshy=1}, + punch_attack_uses = u, + }, + }) +end diff --git a/games/devtest/mods/basetools/textures/basetools_bloodsword.png b/games/devtest/mods/basetools/textures/basetools_bloodsword.png Binary files differnew file mode 100644 index 000000000..a521ba4a2 --- /dev/null +++ b/games/devtest/mods/basetools/textures/basetools_bloodsword.png diff --git a/games/devtest/mods/basetools/textures/basetools_dirtpick.png b/games/devtest/mods/basetools/textures/basetools_dirtpick.png Binary files differdeleted file mode 100644 index 20a021d72..000000000 --- a/games/devtest/mods/basetools/textures/basetools_dirtpick.png +++ /dev/null diff --git a/games/devtest/mods/basetools/textures/basetools_elementalsword.png b/games/devtest/mods/basetools/textures/basetools_elementalsword.png Binary files differnew file mode 100644 index 000000000..d007217ee --- /dev/null +++ b/games/devtest/mods/basetools/textures/basetools_elementalsword.png diff --git a/games/devtest/mods/basetools/textures/basetools_firesword.png b/games/devtest/mods/basetools/textures/basetools_firesword.png Binary files differindex ee2809ab7..eca999ba1 100644 --- a/games/devtest/mods/basetools/textures/basetools_firesword.png +++ b/games/devtest/mods/basetools/textures/basetools_firesword.png diff --git a/games/devtest/mods/basetools/textures/basetools_healdagger.png b/games/devtest/mods/basetools/textures/basetools_healdagger.png Binary files differnew file mode 100644 index 000000000..3e6eb9cd0 --- /dev/null +++ b/games/devtest/mods/basetools/textures/basetools_healdagger.png diff --git a/games/devtest/mods/basetools/textures/basetools_healsword.png b/games/devtest/mods/basetools/textures/basetools_healsword.png Binary files differnew file mode 100644 index 000000000..f93fddfb2 --- /dev/null +++ b/games/devtest/mods/basetools/textures/basetools_healsword.png diff --git a/games/devtest/mods/basetools/textures/basetools_icesword.png b/games/devtest/mods/basetools/textures/basetools_icesword.png Binary files differindex 35ba8214b..55a8d609d 100644 --- a/games/devtest/mods/basetools/textures/basetools_icesword.png +++ b/games/devtest/mods/basetools/textures/basetools_icesword.png diff --git a/games/devtest/mods/basetools/textures/basetools_mesepick.png b/games/devtest/mods/basetools/textures/basetools_mesepick.png Binary files differindex 2b5e12cdb..2993b475b 100644 --- a/games/devtest/mods/basetools/textures/basetools_mesepick.png +++ b/games/devtest/mods/basetools/textures/basetools_mesepick.png diff --git a/games/devtest/mods/basetools/textures/basetools_mesesword.png b/games/devtest/mods/basetools/textures/basetools_mesesword.png Binary files differnew file mode 100644 index 000000000..bc82769bc --- /dev/null +++ b/games/devtest/mods/basetools/textures/basetools_mesesword.png diff --git a/games/devtest/mods/basetools/textures/basetools_superhealsword.png b/games/devtest/mods/basetools/textures/basetools_superhealsword.png Binary files differnew file mode 100644 index 000000000..4175a0917 --- /dev/null +++ b/games/devtest/mods/basetools/textures/basetools_superhealsword.png diff --git a/games/devtest/mods/basetools/textures/basetools_titaniumsword.png b/games/devtest/mods/basetools/textures/basetools_titaniumsword.png Binary files differnew file mode 100644 index 000000000..55e22c7d5 --- /dev/null +++ b/games/devtest/mods/basetools/textures/basetools_titaniumsword.png diff --git a/games/devtest/mods/basetools/textures/basetools_usespick.png b/games/devtest/mods/basetools/textures/basetools_usespick.png Binary files differnew file mode 100644 index 000000000..27850f961 --- /dev/null +++ b/games/devtest/mods/basetools/textures/basetools_usespick.png diff --git a/games/devtest/mods/basetools/textures/basetools_usessword.png b/games/devtest/mods/basetools/textures/basetools_usessword.png Binary files differnew file mode 100644 index 000000000..0eaf4cf38 --- /dev/null +++ b/games/devtest/mods/basetools/textures/basetools_usessword.png diff --git a/games/devtest/mods/basetools/textures/basetools_wooddagger.png b/games/devtest/mods/basetools/textures/basetools_wooddagger.png Binary files differnew file mode 100644 index 000000000..6e5ab0fd6 --- /dev/null +++ b/games/devtest/mods/basetools/textures/basetools_wooddagger.png diff --git a/games/devtest/mods/broken/init.lua b/games/devtest/mods/broken/init.lua new file mode 100644 index 000000000..04993ca16 --- /dev/null +++ b/games/devtest/mods/broken/init.lua @@ -0,0 +1,11 @@ +-- Register stuff with empty definitions to test if Minetest fallback options +-- for these things work properly. + +-- The itemstrings are deliberately kept descriptive to keep them easy to +-- recognize. + +minetest.register_node("broken:node_with_empty_definition", {}) +minetest.register_tool("broken:tool_with_empty_definition", {}) +minetest.register_craftitem("broken:craftitem_with_empty_definition", {}) + +minetest.register_entity("broken:entity_with_empty_definition", {}) diff --git a/games/devtest/mods/broken/mod.conf b/games/devtest/mods/broken/mod.conf new file mode 100644 index 000000000..a24378a34 --- /dev/null +++ b/games/devtest/mods/broken/mod.conf @@ -0,0 +1,2 @@ +name = broken +description = Register items and an entity with empty definitions to test fallback diff --git a/games/devtest/mods/testentities/armor.lua b/games/devtest/mods/testentities/armor.lua index 306953d50..415e5bd19 100644 --- a/games/devtest/mods/testentities/armor.lua +++ b/games/devtest/mods/testentities/armor.lua @@ -4,10 +4,19 @@ local phasearmor = { [0]={icy=100}, [1]={fiery=100}, - [2]={fleshy=100}, - [3]={immortal=1}, - [4]={punch_operable=1}, + [2]={icy=100, fiery=100}, + [3]={fleshy=-100}, + [4]={fleshy=1}, + [5]={fleshy=10}, + [6]={fleshy=50}, + [7]={fleshy=100}, + [8]={fleshy=200}, + [9]={fleshy=1000}, + [10]={fleshy=32767}, + [11]={immortal=1}, + [12]={punch_operable=1}, } +local max_phase = 12 minetest.register_entity("testentities:armorball", { initial_properties = { @@ -17,11 +26,11 @@ minetest.register_entity("testentities:armorball", { visual = "sprite", visual_size = {x=1, y=1}, textures = {"testentities_armorball.png"}, - spritediv = {x=1, y=5}, + spritediv = {x=1, y=max_phase+1}, initial_sprite_basepos = {x=0, y=0}, }, - _phase = 2, + _phase = 7, on_activate = function(self, staticdata) minetest.log("action", "[testentities] armorball.on_activate") @@ -32,10 +41,21 @@ minetest.register_entity("testentities:armorball", { on_rightclick = function(self, clicker) -- Change armor group and sprite self._phase = self._phase + 1 - if self._phase >= 5 then + if self._phase >= max_phase + 1 then self._phase = 0 end self.object:set_sprite({x=0, y=self._phase}) self.object:set_armor_groups(phasearmor[self._phase]) end, + + on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir, damage) + if not puncher then + return + end + local name = puncher:get_player_name() + if not name then + return + end + minetest.chat_send_player(name, "time_from_last_punch="..string.format("%.3f", time_from_last_punch).."; damage="..tostring(damage)) + end, }) diff --git a/games/devtest/mods/testentities/textures/testentities_armorball.png b/games/devtest/mods/testentities/textures/testentities_armorball.png Binary files differindex 88147bd1f..708c7b36d 100644 --- a/games/devtest/mods/testentities/textures/testentities_armorball.png +++ b/games/devtest/mods/testentities/textures/testentities_armorball.png diff --git a/games/devtest/mods/testformspec/formspec.lua b/games/devtest/mods/testformspec/formspec.lua index 501b5e354..9f867631f 100644 --- a/games/devtest/mods/testformspec/formspec.lua +++ b/games/devtest/mods/testformspec/formspec.lua @@ -270,6 +270,16 @@ local scroll_fs = --style_type[label;border=;bgcolor=] --label[0.75,2;Reset] +local window = { + sizex = 12, + sizey = 13, + positionx = 0.5, + positiony = 0.5, + anchorx = 0.5, + anchory = 0.5, + paddingx = 0.05, + paddingy = 0.05 +} local pages = { -- Real Coordinates @@ -341,9 +351,28 @@ local pages = { "size[12,13]real_coordinates[true]" .. "container[0.5,1.5]" .. tabheaders_fs .. "container_end[]", - -- Inv + -- Inv "size[12,13]real_coordinates[true]" .. inv_style_fs, + -- Window + function() + return "formspec_version[3]" .. + string.format("size[%s,%s]position[%s,%s]anchor[%s,%s]padding[%s,%s]", + window.sizex, window.sizey, window.positionx, window.positiony, + window.anchorx, window.anchory, window.paddingx, window.paddingy) .. + string.format("field[0.5,0.5;2.5,0.5;sizex;X Size;%s]field[3.5,0.5;2.5,0.5;sizey;Y Size;%s]" .. + "field[0.5,1.5;2.5,0.5;positionx;X Position;%s]field[3.5,1.5;2.5,0.5;positiony;Y Position;%s]" .. + "field[0.5,2.5;2.5,0.5;anchorx;X Anchor;%s]field[3.5,2.5;2.5,0.5;anchory;Y Anchor;%s]" .. + "field[0.5,3.5;2.5,0.5;paddingx;X Padding;%s]field[3.5,3.5;2.5,0.5;paddingy;Y Padding;%s]" .. + "button[2,4.5;2.5,0.5;submit_window;Submit]", + window.sizex, window.sizey, window.positionx, window.positiony, + window.anchorx, window.anchory, window.paddingx, window.paddingy) .. + "field_close_on_enter[sizex;false]field_close_on_enter[sizey;false]" .. + "field_close_on_enter[positionx;false]field_close_on_enter[positiony;false]" .. + "field_close_on_enter[anchorx;false]field_close_on_enter[anchory;false]" .. + "field_close_on_enter[paddingx;false]field_close_on_enter[paddingy;false]" + end, + -- Animation [[ formspec_version[3] @@ -401,12 +430,43 @@ mouse control = true] checkbox[0.5,5.5.5;snd_chk;Sound;] tabheader[0.5,7;8,0.65;snd_tab;Soundtab1,Soundtab2,Soundtab3;1;false;false] ]], + + -- Background + [[ + formspec_version[3] + size[12,13] + box[0,0;12,13;#f0f1] + background[0,0;0,0;testformspec_bg.png;true] + box[3.9,2.9;6.2,4.2;#d00f] + scroll_container[4,3;6,4;scrbar;vertical] + background9[1,0.5;0,0;testformspec_bg_9slice.png;true;4,6] + label[0,0.2;Backgrounds are not be applied to scroll containers,] + label[0,0.5;but to the whole form.] + scroll_container_end[] + scrollbar[3.5,3;0.3,4;vertical;scrbar;0] + container[2,11] + box[-0.1,0.5;3.2,1;#fff5] + background[0,0;2,3;testformspec_bg.png;false] + background9[1,0;2,3;testformspec_bg_9slice.png;false;4,6] + container_end[] + ]], + + -- Unsized + [[ + formspec_version[3] + background9[0,0;0,0;testformspec_bg_9slice.png;true;4,6] + background[1,1;0,0;testformspec_bg.png;true] + ]], } -local function show_test_formspec(pname, page_id) - page_id = page_id or 2 +local page_id = 2 +local function show_test_formspec(pname) + local page = pages[page_id] + if type(page) == "function" then + page = page() + end - local fs = pages[page_id] .. "tabheader[0,0;8,0.65;maintabs;Real Coord,Styles,Noclip,Hypertext,Tabs,Invs,Anim,Model,ScrollC,Sound;" .. page_id .. ";false;false]" + local fs = page .. "tabheader[0,0;11,0.65;maintabs;Real Coord,Styles,Noclip,Hypertext,Tabs,Invs,Window,Anim,Model,ScrollC,Sound,Background,Unsized;" .. page_id .. ";false;false]" minetest.show_formspec(pname, "testformspec:formspec", fs) end @@ -416,9 +476,9 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) return false end - if fields.maintabs then - show_test_formspec(player:get_player_name(), tonumber(fields.maintabs)) + page_id = tonumber(fields.maintabs) + show_test_formspec(player:get_player_name()) return true end @@ -434,6 +494,26 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) minetest.chat_send_player(player:get_player_name(), "Hypertext action received: " .. tostring(fields.hypertext)) return true end + + for name, value in pairs(fields) do + if window[name] then + print(name, window[name]) + local num_val = tonumber(value) or 0 + + if name == "sizex" and num_val < 4 then + num_val = 6.5 + elseif name == "sizey" and num_val < 5 then + num_val = 5.5 + end + + window[name] = num_val + print(name, window[name]) + end + end + + if fields.submit_window then + show_test_formspec(player:get_player_name()) + end end) minetest.register_chatcommand("test_formspec", { diff --git a/games/devtest/mods/testnodes/liquids.lua b/games/devtest/mods/testnodes/liquids.lua index 3d2ea17f5..be33814af 100644 --- a/games/devtest/mods/testnodes/liquids.lua +++ b/games/devtest/mods/testnodes/liquids.lua @@ -40,9 +40,11 @@ for d=0, 8 do liquid_range = d, }) + if d <= 7 then + local mod = "^[colorize:#000000:127" minetest.register_node("testnodes:vliquid_"..d, { - description = "Test Liquid Source, Viscosity "..d, + description = "Test Liquid Source, Viscosity/Resistance "..d, drawtype = "liquid", tiles = {"testnodes_liquidsource_r"..d..".png"..mod}, special_tiles = { @@ -61,7 +63,7 @@ for d=0, 8 do }) minetest.register_node("testnodes:vliquid_flowing_"..d, { - description = "Flowing Test Liquid, Viscosity "..d, + description = "Flowing Test Liquid, Viscosity/Resistance "..d, drawtype = "flowingliquid", tiles = {"testnodes_liquidflowing_r"..d..".png"..mod}, special_tiles = { @@ -80,4 +82,53 @@ for d=0, 8 do liquid_viscosity = d, }) + mod = "^[colorize:#000000:192" + local v = 4 + minetest.register_node("testnodes:vrliquid_"..d, { + description = "Test Liquid Source, Viscosity "..v..", Resistance "..d, + drawtype = "liquid", + tiles = {"testnodes_liquidsource_r"..d..".png"..mod}, + special_tiles = { + {name = "testnodes_liquidsource_r"..d..".png"..mod, backface_culling = false}, + {name = "testnodes_liquidsource_r"..d..".png"..mod, backface_culling = true}, + }, + use_texture_alpha = "blend", + paramtype = "light", + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + is_ground_content = false, + liquidtype = "source", + liquid_alternative_flowing = "testnodes:vrliquid_flowing_"..d, + liquid_alternative_source = "testnodes:vrliquid_"..d, + liquid_viscosity = v, + move_resistance = d, + }) + + minetest.register_node("testnodes:vrliquid_flowing_"..d, { + description = "Flowing Test Liquid, Viscosity "..v..", Resistance "..d, + drawtype = "flowingliquid", + tiles = {"testnodes_liquidflowing_r"..d..".png"..mod}, + special_tiles = { + {name = "testnodes_liquidflowing_r"..d..".png"..mod, backface_culling = false}, + {name = "testnodes_liquidflowing_r"..d..".png"..mod, backface_culling = false}, + }, + use_texture_alpha = "blend", + paramtype = "light", + paramtype2 = "flowingliquid", + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + is_ground_content = false, + liquidtype = "flowing", + liquid_alternative_flowing = "testnodes:vrliquid_flowing_"..d, + liquid_alternative_source = "testnodes:vrliquid_"..d, + liquid_viscosity = v, + move_resistance = d, + }) + + end + end diff --git a/games/devtest/mods/testnodes/properties.lua b/games/devtest/mods/testnodes/properties.lua index a52cd1d6f..89facf71c 100644 --- a/games/devtest/mods/testnodes/properties.lua +++ b/games/devtest/mods/testnodes/properties.lua @@ -152,6 +152,66 @@ minetest.register_node("testnodes:liquidflowing_nojump", { post_effect_color = {a = 70, r = 255, g = 0, b = 200}, }) +-- A liquid which doesn't have liquid movement physics (source variant) +minetest.register_node("testnodes:liquid_noswim", { + description = S("No-swim Liquid Source Node"), + liquidtype = "source", + liquid_range = 1, + liquid_viscosity = 0, + liquid_alternative_flowing = "testnodes:liquidflowing_noswim", + liquid_alternative_source = "testnodes:liquid_noswim", + liquid_renewable = false, + liquid_move_physics = false, + groups = {dig_immediate=3}, + walkable = false, + + drawtype = "liquid", + tiles = {"testnodes_liquidsource.png^[colorize:#FF00FF:127"}, + special_tiles = { + {name = "testnodes_liquidsource.png^[colorize:#FF00FF:127", backface_culling = false}, + {name = "testnodes_liquidsource.png^[colorize:#FF00FF:127", backface_culling = true}, + }, + use_texture_alpha = "blend", + paramtype = "light", + pointable = false, + liquids_pointable = true, + buildable_to = true, + is_ground_content = false, + post_effect_color = {a = 70, r = 255, g = 200, b = 200}, +}) + +-- A liquid which doen't have liquid movement physics (flowing variant) +minetest.register_node("testnodes:liquidflowing_noswim", { + description = S("No-swim Flowing Liquid Node"), + liquidtype = "flowing", + liquid_range = 1, + liquid_viscosity = 0, + liquid_alternative_flowing = "testnodes:liquidflowing_noswim", + liquid_alternative_source = "testnodes:liquid_noswim", + liquid_renewable = false, + liquid_move_physics = false, + groups = {dig_immediate=3}, + walkable = false, + + + drawtype = "flowingliquid", + tiles = {"testnodes_liquidflowing.png^[colorize:#FF00FF:127"}, + special_tiles = { + {name = "testnodes_liquidflowing.png^[colorize:#FF00FF:127", backface_culling = false}, + {name = "testnodes_liquidflowing.png^[colorize:#FF00FF:127", backface_culling = false}, + }, + use_texture_alpha = "blend", + paramtype = "light", + paramtype2 = "flowingliquid", + pointable = false, + liquids_pointable = true, + buildable_to = true, + is_ground_content = false, + post_effect_color = {a = 70, r = 255, g = 200, b = 200}, +}) + + + -- Nodes that modify fall damage (various damage modifiers) for i=-100, 100, 25 do if i ~= 0 then @@ -192,9 +252,9 @@ for i=-100, 100, 25 do end -- Bouncy nodes (various bounce levels) -for i=20, 180, 20 do +for i=-140, 180, 20 do local val = math.floor(((i-20)/200)*255) - minetest.register_node("testnodes:bouncy"..i, { + minetest.register_node(("testnodes:bouncy"..i):gsub("-","NEG"), { description = S("Bouncy Node (@1%)", i), groups = {bouncy=i, dig_immediate=3}, @@ -216,6 +276,54 @@ for i=1, 5 do }) end +-- Move resistance nodes (various resistance levels) +for r=0, 7 do + if r > 0 then + minetest.register_node("testnodes:move_resistance"..r, { + description = S("Move-resistant Node (@1)", r), + walkable = false, + move_resistance = r, + + drawtype = "glasslike", + paramtype = "light", + sunlight_propagates = true, + tiles = { "testnodes_move_resistance.png" }, + is_ground_content = false, + groups = { dig_immediate = 3 }, + color = { b = 0, g = 255, r = math.floor((r/7)*255), a = 255 }, + }) + end + + minetest.register_node("testnodes:move_resistance_liquidlike"..r, { + description = S("Move-resistant Node, liquidlike (@1)", r), + walkable = false, + move_resistance = r, + liquid_move_physics = true, + + drawtype = "glasslike", + paramtype = "light", + sunlight_propagates = true, + tiles = { "testnodes_move_resistance.png" }, + is_ground_content = false, + groups = { dig_immediate = 3 }, + color = { b = 255, g = 0, r = math.floor((r/7)*255), a = 255 }, + }) +end + +minetest.register_node("testnodes:climbable_move_resistance_4", { + description = S("Climbable Move-resistant Node (4)"), + walkable = false, + climbable = true, + move_resistance = 4, + + drawtype = "glasslike", + paramtype = "light", + sunlight_propagates = true, + tiles = {"testnodes_climbable_resistance_side.png"}, + is_ground_content = false, + groups = { dig_immediate = 3 }, +}) + -- By placing something on the node, the node itself will be replaced minetest.register_node("testnodes:buildable_to", { description = S("Replacable Node"), diff --git a/games/devtest/mods/testnodes/textures.lua b/games/devtest/mods/testnodes/textures.lua index 4652007d9..2faacdd78 100644 --- a/games/devtest/mods/testnodes/textures.lua +++ b/games/devtest/mods/testnodes/textures.lua @@ -102,12 +102,22 @@ local function gen_checkers(w, h, tile) end local fractal = mandelbrot(512, 512, 128) +local frac_emb = mandelbrot(64, 64, 64) local checker = gen_checkers(512, 512, 32) local floor = math.floor local abs = math.abs +local data_emb = {} local data_mb = {} local data_ck = {} +for i=1, #frac_emb do + data_emb[i] = { + r = floor(abs(frac_emb[i] * 2 - 1) * 255), + g = floor(abs(1 - frac_emb[i]) * 255), + b = floor(frac_emb[i] * 255), + a = frac_emb[i] < 0.95 and 255 or 0, + } +end for i=1, #fractal do data_mb[i] = { r = floor(fractal[i] * 255), @@ -140,3 +150,141 @@ minetest.register_node("testnodes:generated_png_ck", { groups = { dig_immediate = 2 }, }) + +local png_emb = "[png:" .. minetest.encode_base64(minetest.encode_png(64,64,data_emb)) + +minetest.register_node("testnodes:generated_png_emb", { + description = S("Generated In-Band Mandelbrot PNG Test Node"), + tiles = { png_emb }, + + groups = { dig_immediate = 2 }, +}) +minetest.register_node("testnodes:generated_png_src_emb", { + description = S("Generated In-Band Source Blit Mandelbrot PNG Test Node"), + tiles = { png_emb .. "^testnodes_damage_neg.png" }, + + groups = { dig_immediate = 2 }, +}) +minetest.register_node("testnodes:generated_png_dst_emb", { + description = S("Generated In-Band Dest Blit Mandelbrot PNG Test Node"), + tiles = { "testnodes_generated_ck.png^" .. png_emb }, + + groups = { dig_immediate = 2 }, +}) + +--[[ + +The following nodes can be used to demonstrate the TGA format support. + +Minetest supports TGA types 1, 2, 3 & 10. While adding the support for +TGA type 9 (RLE-compressed, color-mapped) is easy, it is not advisable +to do so, as it is not backwards compatible with any Minetest pre-5.5; +content creators should therefore either use TGA type 1 or 10, or PNG. + +TODO: Types 1, 2 & 10 should have two test nodes each (i.e. bottom-top +and top-bottom) for 16bpp (A1R5G5B5), 24bpp (B8G8R8), 32bpp (B8G8R8A8) +colors. + +Note: Minetest requires the optional TGA footer for a texture to load. +If a TGA image does not load in Minetest, append eight (8) null bytes, +then the string “TRUEVISION-XFILE.”, then another null byte. + +]]-- + +minetest.register_node("testnodes:tga_type1_24bpp_bt", { + description = S("TGA Type 1 (color-mapped RGB) 24bpp bottom-top Test Node"), + drawtype = "glasslike", + paramtype = "light", + sunlight_propagates = true, + tiles = { "testnodes_tga_type1_24bpp_bt.tga" }, + groups = { dig_immediate = 2 }, +}) + +minetest.register_node("testnodes:tga_type1_24bpp_tb", { + description = S("TGA Type 1 (color-mapped RGB) 24bpp top-bottom Test Node"), + drawtype = "glasslike", + paramtype = "light", + sunlight_propagates = true, + tiles = { "testnodes_tga_type1_24bpp_tb.tga" }, + groups = { dig_immediate = 2 }, +}) + +minetest.register_node("testnodes:tga_type2_16bpp_bt", { + description = S("TGA Type 2 (uncompressed RGB) 16bpp bottom-top Test Node"), + drawtype = "glasslike", + paramtype = "light", + sunlight_propagates = true, + tiles = { "testnodes_tga_type2_16bpp_bt.tga" }, + use_texture_alpha = "clip", + groups = { dig_immediate = 2 }, +}) + +minetest.register_node("testnodes:tga_type2_16bpp_tb", { + description = S("TGA Type 2 (uncompressed RGB) 16bpp top-bottom Test Node"), + drawtype = "glasslike", + paramtype = "light", + sunlight_propagates = true, + tiles = { "testnodes_tga_type2_16bpp_tb.tga" }, + use_texture_alpha = "clip", + groups = { dig_immediate = 2 }, +}) + +minetest.register_node("testnodes:tga_type2_32bpp_bt", { + description = S("TGA Type 2 (uncompressed RGB) 32bpp bottom-top Test Node"), + drawtype = "glasslike", + paramtype = "light", + sunlight_propagates = true, + tiles = { "testnodes_tga_type2_32bpp_bt.tga" }, + use_texture_alpha = "blend", + groups = { dig_immediate = 2 }, +}) + +minetest.register_node("testnodes:tga_type2_32bpp_tb", { + description = S("TGA Type 2 (uncompressed RGB) 32bpp top-bottom Test Node"), + drawtype = "glasslike", + paramtype = "light", + sunlight_propagates = true, + tiles = { "testnodes_tga_type2_32bpp_tb.tga" }, + use_texture_alpha = "blend", + groups = { dig_immediate = 2 }, +}) + +minetest.register_node("testnodes:tga_type3_16bpp_bt", { + description = S("TGA Type 3 (uncompressed grayscale) 16bpp bottom-top Test Node"), + drawtype = "glasslike", + paramtype = "light", + sunlight_propagates = true, + tiles = { "testnodes_tga_type3_16bpp_bt.tga" }, + use_texture_alpha = "blend", + groups = { dig_immediate = 2 }, +}) + +minetest.register_node("testnodes:tga_type3_16bpp_tb", { + description = S("TGA Type 3 (uncompressed grayscale) 16bpp top-bottom Test Node"), + drawtype = "glasslike", + paramtype = "light", + sunlight_propagates = true, + tiles = { "testnodes_tga_type3_16bpp_tb.tga" }, + use_texture_alpha = "blend", + groups = { dig_immediate = 2 }, +}) + +minetest.register_node("testnodes:tga_type10_32bpp_bt", { + description = S("TGA Type 10 (RLE-compressed RGB) 32bpp bottom-top Test Node"), + tiles = { "testnodes_tga_type10_32bpp_bt.tga" }, + drawtype = "glasslike", + paramtype = "light", + sunlight_propagates = true, + use_texture_alpha = "blend", + groups = { dig_immediate = 2 }, +}) + +minetest.register_node("testnodes:tga_type10_32bpp_tb", { + description = S("TGA Type 10 (RLE-compressed RGB) 32bpp top-bottom Test Node"), + drawtype = "glasslike", + paramtype = "light", + sunlight_propagates = true, + tiles = { "testnodes_tga_type10_32bpp_tb.tga" }, + use_texture_alpha = "blend", + groups = { dig_immediate = 2 }, +}) diff --git a/games/devtest/mods/testnodes/textures/testnodes_climbable_resistance_side.png b/games/devtest/mods/testnodes/textures/testnodes_climbable_resistance_side.png Binary files differnew file mode 100644 index 000000000..be01583e6 --- /dev/null +++ b/games/devtest/mods/testnodes/textures/testnodes_climbable_resistance_side.png diff --git a/games/devtest/mods/testnodes/textures/testnodes_move_resistance.png b/games/devtest/mods/testnodes/textures/testnodes_move_resistance.png Binary files differnew file mode 100644 index 000000000..cac3944bf --- /dev/null +++ b/games/devtest/mods/testnodes/textures/testnodes_move_resistance.png diff --git a/games/devtest/mods/testnodes/textures/testnodes_tga_type10_32bpp_bt.tga b/games/devtest/mods/testnodes/textures/testnodes_tga_type10_32bpp_bt.tga Binary files differnew file mode 100644 index 000000000..2dc587bc3 --- /dev/null +++ b/games/devtest/mods/testnodes/textures/testnodes_tga_type10_32bpp_bt.tga diff --git a/games/devtest/mods/testnodes/textures/testnodes_tga_type10_32bpp_tb.tga b/games/devtest/mods/testnodes/textures/testnodes_tga_type10_32bpp_tb.tga Binary files differnew file mode 100644 index 000000000..b44a81c79 --- /dev/null +++ b/games/devtest/mods/testnodes/textures/testnodes_tga_type10_32bpp_tb.tga diff --git a/games/devtest/mods/testnodes/textures/testnodes_tga_type1_24bpp_bt.tga b/games/devtest/mods/testnodes/textures/testnodes_tga_type1_24bpp_bt.tga Binary files differnew file mode 100644 index 000000000..d2c2ca6d2 --- /dev/null +++ b/games/devtest/mods/testnodes/textures/testnodes_tga_type1_24bpp_bt.tga diff --git a/games/devtest/mods/testnodes/textures/testnodes_tga_type1_24bpp_tb.tga b/games/devtest/mods/testnodes/textures/testnodes_tga_type1_24bpp_tb.tga Binary files differnew file mode 100644 index 000000000..dfcb98864 --- /dev/null +++ b/games/devtest/mods/testnodes/textures/testnodes_tga_type1_24bpp_tb.tga diff --git a/games/devtest/mods/testnodes/textures/testnodes_tga_type2_16bpp_bt.tga b/games/devtest/mods/testnodes/textures/testnodes_tga_type2_16bpp_bt.tga Binary files differnew file mode 100644 index 000000000..0206216bb --- /dev/null +++ b/games/devtest/mods/testnodes/textures/testnodes_tga_type2_16bpp_bt.tga diff --git a/games/devtest/mods/testnodes/textures/testnodes_tga_type2_16bpp_tb.tga b/games/devtest/mods/testnodes/textures/testnodes_tga_type2_16bpp_tb.tga Binary files differnew file mode 100644 index 000000000..2563f084b --- /dev/null +++ b/games/devtest/mods/testnodes/textures/testnodes_tga_type2_16bpp_tb.tga diff --git a/games/devtest/mods/testnodes/textures/testnodes_tga_type2_32bpp_bt.tga b/games/devtest/mods/testnodes/textures/testnodes_tga_type2_32bpp_bt.tga Binary files differnew file mode 100644 index 000000000..3350500f8 --- /dev/null +++ b/games/devtest/mods/testnodes/textures/testnodes_tga_type2_32bpp_bt.tga diff --git a/games/devtest/mods/testnodes/textures/testnodes_tga_type2_32bpp_tb.tga b/games/devtest/mods/testnodes/textures/testnodes_tga_type2_32bpp_tb.tga Binary files differnew file mode 100644 index 000000000..216de0634 --- /dev/null +++ b/games/devtest/mods/testnodes/textures/testnodes_tga_type2_32bpp_tb.tga diff --git a/games/devtest/mods/testnodes/textures/testnodes_tga_type3_16bpp_bt.tga b/games/devtest/mods/testnodes/textures/testnodes_tga_type3_16bpp_bt.tga Binary files differnew file mode 100644 index 000000000..695bb4bb1 --- /dev/null +++ b/games/devtest/mods/testnodes/textures/testnodes_tga_type3_16bpp_bt.tga diff --git a/games/devtest/mods/testnodes/textures/testnodes_tga_type3_16bpp_tb.tga b/games/devtest/mods/testnodes/textures/testnodes_tga_type3_16bpp_tb.tga Binary files differnew file mode 100644 index 000000000..c08a093b2 --- /dev/null +++ b/games/devtest/mods/testnodes/textures/testnodes_tga_type3_16bpp_tb.tga diff --git a/games/devtest/mods/unittests/async_env.lua b/games/devtest/mods/unittests/async_env.lua new file mode 100644 index 000000000..3a21bd9e2 --- /dev/null +++ b/games/devtest/mods/unittests/async_env.lua @@ -0,0 +1,168 @@ +-- helper + +core.register_async_dofile(core.get_modpath(core.get_current_modname()) .. + DIR_DELIM .. "inside_async_env.lua") + +local function deepequal(a, b) + if type(a) == "function" then + return type(b) == "function" + elseif type(a) ~= "table" then + return a == b + elseif type(b) ~= "table" then + return false + end + for k, v in pairs(a) do + if not deepequal(v, b[k]) then + return false + end + end + for k, v in pairs(b) do + if not deepequal(a[k], v) then + return false + end + end + return true +end + +-- Object Passing / Serialization + +local test_object = { + name = "stairs:stair_glass", + type = "node", + groups = {oddly_breakable_by_hand = 3, cracky = 3, stair = 1}, + description = "Glass Stair", + sounds = { + dig = {name = "default_glass_footstep", gain = 0.5}, + footstep = {name = "default_glass_footstep", gain = 0.3}, + dug = {name = "default_break_glass", gain = 1} + }, + node_box = { + fixed = { + {-0.5, -0.5, -0.5, 0.5, 0, 0.5}, + {-0.5, 0, 0, 0.5, 0.5, 0.5} + }, + type = "fixed" + }, + tiles = { + {name = "stairs_glass_split.png", backface_culling = true}, + {name = "default_glass.png", backface_culling = true}, + {name = "stairs_glass_stairside.png^[transformFX", backface_culling = true} + }, + on_place = function(itemstack, placer) + return core.is_player(placer) + end, + sunlight_propagates = true, + is_ground_content = false, + light_source = 0, +} + +local function test_object_passing() + local tmp = core.serialize_roundtrip(test_object) + assert(deepequal(test_object, tmp)) + + local circular_key = {"foo", "bar"} + circular_key[circular_key] = true + tmp = core.serialize_roundtrip(circular_key) + assert(tmp[1] == "foo") + assert(tmp[2] == "bar") + assert(tmp[tmp] == true) + + local circular_value = {"foo"} + circular_value[2] = circular_value + tmp = core.serialize_roundtrip(circular_value) + assert(tmp[1] == "foo") + assert(tmp[2] == tmp) + + -- Two-segment cycle + local cycle_seg_1, cycle_seg_2 = {}, {} + cycle_seg_1[1] = cycle_seg_2 + cycle_seg_2[1] = cycle_seg_1 + tmp = core.serialize_roundtrip(cycle_seg_1) + assert(tmp[1][1] == tmp) + + -- Duplicated value without a cycle + local acyclic_dup_holder = {} + tmp = ItemStack("") + acyclic_dup_holder[tmp] = tmp + tmp = core.serialize_roundtrip(acyclic_dup_holder) + for k, v in pairs(tmp) do + assert(rawequal(k, v)) + end +end +unittests.register("test_object_passing", test_object_passing) + +local function test_userdata_passing(_, pos) + -- basic userdata passing + local obj = table.copy(test_object.tiles[1]) + obj.test = ItemStack("default:cobble 99") + local tmp = core.serialize_roundtrip(obj) + assert(type(tmp.test) == "userdata") + assert(obj.test:to_string() == tmp.test:to_string()) + + -- object can't be passed, should error + obj = core.raycast(pos, pos) + assert(not pcall(core.serialize_roundtrip, obj)) + + -- VManip + local vm = core.get_voxel_manip(pos, pos) + local expect = vm:get_node_at(pos) + local vm2 = core.serialize_roundtrip(vm) + assert(deepequal(vm2:get_node_at(pos), expect)) +end +unittests.register("test_userdata_passing", test_userdata_passing, {map=true}) + +-- Asynchronous jobs + +local function test_handle_async(cb) + -- Basic test including mod name tracking and unittests.async_test() + -- which is defined inside_async_env.lua + local func = function(x) + return core.get_last_run_mod(), _VERSION, unittests[x]() + end + local expect = {core.get_last_run_mod(), _VERSION, true} + + core.handle_async(func, function(...) + if not deepequal(expect, {...}) then + cb("Values did not equal") + end + if core.get_last_run_mod() ~= expect[1] then + cb("Mod name not tracked correctly") + end + + -- Test passing of nil arguments and return values + core.handle_async(function(a, b) + return a, b + end, function(a, b) + if b ~= 123 then + cb("Argument went missing") + end + cb() + end, nil, 123) + end, "async_test") +end +unittests.register("test_handle_async", test_handle_async, {async=true}) + +local function test_userdata_passing2(cb, _, pos) + -- VManip: check transfer into other env + local vm = core.get_voxel_manip(pos, pos) + local expect = vm:get_node_at(pos) + + core.handle_async(function(vm_, pos_) + return vm_:get_node_at(pos_) + end, function(ret) + if not deepequal(expect, ret) then + cb("Node data mismatch (one-way)") + end + + -- VManip: test a roundtrip + core.handle_async(function(vm_) + return vm_ + end, function(vm2) + if not deepequal(expect, vm2:get_node_at(pos)) then + cb("Node data mismatch (roundtrip)") + end + cb() + end, vm) + end, vm, pos) +end +unittests.register("test_userdata_passing2", test_userdata_passing2, {map=true, async=true}) diff --git a/games/devtest/mods/unittests/crafting.lua b/games/devtest/mods/unittests/crafting.lua index eff13ce09..8c16d3efb 100644 --- a/games/devtest/mods/unittests/crafting.lua +++ b/games/devtest/mods/unittests/crafting.lua @@ -1,6 +1,7 @@ +dofile(core.get_modpath(core.get_current_modname()) .. "/crafting_prepare.lua") + -- Test minetest.clear_craft function local function test_clear_craft() - minetest.log("info", "[unittests] Testing minetest.clear_craft") -- Clearing by output minetest.register_craft({ output = "foo", @@ -22,11 +23,10 @@ local function test_clear_craft() minetest.clear_craft({recipe={{"foo", "bar"}}}) assert(minetest.get_all_craft_recipes("foo") == nil) end +unittests.register("test_clear_craft", test_clear_craft) -- Test minetest.get_craft_result function local function test_get_craft_result() - minetest.log("info", "[unittests] Testing minetest.get_craft_result") - -- normal local input = { method = "normal", @@ -107,14 +107,6 @@ local function test_get_craft_result() assert(output.item) minetest.log("info", "[unittests] unrepairable tool crafting output.item:to_table(): "..dump(output.item:to_table())) -- unrepairable tool must not yield any output - assert(output.item:get_name() == "") - + assert(output.item:is_empty()) end - -function unittests.test_crafting() - test_clear_craft() - test_get_craft_result() - minetest.log("action", "[unittests] Crafting tests passed!") - return true -end - +unittests.register("test_get_craft_result", test_get_craft_result) diff --git a/games/devtest/mods/unittests/crafting_prepare.lua b/games/devtest/mods/unittests/crafting_prepare.lua index a09734827..5cf5775e0 100644 --- a/games/devtest/mods/unittests/crafting_prepare.lua +++ b/games/devtest/mods/unittests/crafting_prepare.lua @@ -31,25 +31,31 @@ minetest.register_craftitem("unittests:steel_ingot", { groups = { dummy = 1 }, }) +-- Use aliases in recipes for more complete testing + +minetest.register_alias("unittests:steel_ingot_alias", "unittests:steel_ingot") +minetest.register_alias("unittests:coal_lump_alias", "unittests:coal_lump") +minetest.register_alias("unittests:iron_lump_alias", "unittests:iron_lump") + -- Recipes for tests: Normal crafting, cooking and fuel minetest.register_craft({ output = 'unittests:torch 4', recipe = { - {'unittests:coal_lump'}, + {'unittests:coal_lump_alias'}, {'unittests:stick'}, } }) minetest.register_craft({ type = "cooking", - output = "unittests:steel_ingot", - recipe = "unittests:iron_lump", + output = "unittests:steel_ingot_alias", + recipe = "unittests:iron_lump_alias", }) minetest.register_craft({ type = "fuel", - recipe = "unittests:coal_lump", + recipe = "unittests:coal_lump_alias", burntime = 40, }) diff --git a/games/devtest/mods/unittests/init.lua b/games/devtest/mods/unittests/init.lua index 12c67f78b..0608f2dd2 100644 --- a/games/devtest/mods/unittests/init.lua +++ b/games/devtest/mods/unittests/init.lua @@ -1,18 +1,200 @@ unittests = {} +unittests.list = {} + +-- name: Name of the test +-- func: +-- for sync: function(player, pos), should error on failure +-- for async: function(callback, player, pos) +-- MUST call callback() or callback("error msg") in case of error once test is finished +-- this means you cannot use assert() in the test implementation +-- opts: { +-- player = false, -- Does test require a player? +-- map = false, -- Does test require map access? +-- async = false, -- Does the test run asynchronously? (read notes above!) +-- } +function unittests.register(name, func, opts) + local def = table.copy(opts or {}) + def.name = name + def.func = func + table.insert(unittests.list, def) +end + +function unittests.on_finished(all_passed) + -- free to override +end + +-- Calls invoke with a callback as argument +-- Suspends coroutine until that callback is called +-- Return values are passed through +local function await(invoke) + local co = coroutine.running() + assert(co) + local called_early = true + invoke(function(...) + if called_early == true then + called_early = {...} + else + coroutine.resume(co, ...) + end + end) + if called_early ~= true then + -- callback was already called before yielding + return unpack(called_early) + end + called_early = nil + return coroutine.yield() +end + +function unittests.run_one(idx, counters, out_callback, player, pos) + local def = unittests.list[idx] + if not def.player then + player = nil + elseif player == nil then + out_callback(false) + return false + end + if not def.map then + pos = nil + elseif pos == nil then + out_callback(false) + return false + end + + local tbegin = core.get_us_time() + local function done(status, err) + local tend = core.get_us_time() + local ms_taken = (tend - tbegin) / 1000 + + if not status then + core.log("error", err) + end + print(string.format("[%s] %s - %dms", + status and "PASS" or "FAIL", def.name, ms_taken)) + counters.time = counters.time + ms_taken + counters.total = counters.total + 1 + if status then + counters.passed = counters.passed + 1 + end + end + + if def.async then + core.log("info", "[unittest] running " .. def.name .. " (async)") + def.func(function(err) + done(err == nil, err) + out_callback(true) + end, player, pos) + else + core.log("info", "[unittest] running " .. def.name) + local status, err = pcall(def.func, player, pos) + done(status, err) + out_callback(true) + end + + return true +end + +local function wait_for_player(callback) + if #core.get_connected_players() > 0 then + return callback(core.get_connected_players()[1]) + end + local first = true + core.register_on_joinplayer(function(player) + if first then + callback(player) + first = false + end + end) +end + +local function wait_for_map(player, callback) + local check = function() + if core.get_node_or_nil(player:get_pos()) ~= nil then + callback() + else + minetest.after(0, check) + end + end + check() +end + +function unittests.run_all() + -- This runs in a coroutine so it uses await(). + local counters = { time = 0, total = 0, passed = 0 } + + -- Run standalone tests first + for idx = 1, #unittests.list do + local def = unittests.list[idx] + def.done = await(function(cb) + unittests.run_one(idx, counters, cb, nil, nil) + end) + end + + -- Wait for a player to join, run tests that require a player + local player = await(wait_for_player) + for idx = 1, #unittests.list do + local def = unittests.list[idx] + if not def.done then + def.done = await(function(cb) + unittests.run_one(idx, counters, cb, player, nil) + end) + end + end + + -- Wait for the world to generate/load, run tests that require map access + await(function(cb) + wait_for_map(player, cb) + end) + local pos = vector.round(player:get_pos()) + for idx = 1, #unittests.list do + local def = unittests.list[idx] + if not def.done then + def.done = await(function(cb) + unittests.run_one(idx, counters, cb, player, pos) + end) + end + end + + -- Print stats + assert(#unittests.list == counters.total) + print(string.rep("+", 80)) + print(string.format("Unit Test Results: %s", + counters.total == counters.passed and "PASSED" or "FAILED")) + print(string.format(" %d / %d failed tests.", + counters.total - counters.passed, counters.total)) + print(string.format(" Testing took %dms total.", counters.time)) + print(string.rep("+", 80)) + unittests.on_finished(counters.total == counters.passed) + return counters.total == counters.passed +end + +-------------- + local modpath = minetest.get_modpath("unittests") -dofile(modpath .. "/random.lua") +dofile(modpath .. "/misc.lua") dofile(modpath .. "/player.lua") -dofile(modpath .. "/crafting_prepare.lua") dofile(modpath .. "/crafting.lua") dofile(modpath .. "/itemdescription.lua") +dofile(modpath .. "/async_env.lua") + +-------------- -if minetest.settings:get_bool("devtest_unittests_autostart", false) then - unittests.test_random() - unittests.test_crafting() - unittests.test_short_desc() - minetest.register_on_joinplayer(function(player) - unittests.test_player(player) +if core.settings:get_bool("devtest_unittests_autostart", false) then + core.after(0, function() + coroutine.wrap(unittests.run_all)() end) +else + minetest.register_chatcommand("unittests", { + privs = {basic_privs=true}, + description = "Runs devtest unittests (may modify player or map state)", + func = function(name, param) + unittests.on_finished = function(ok) + core.chat_send_player(name, + (ok and "All tests passed." or "There were test failures.") .. + " Check the console for detailed output.") + end + coroutine.wrap(unittests.run_all)() + return true, "" + end, + }) end - diff --git a/games/devtest/mods/unittests/inside_async_env.lua b/games/devtest/mods/unittests/inside_async_env.lua new file mode 100644 index 000000000..9774771f9 --- /dev/null +++ b/games/devtest/mods/unittests/inside_async_env.lua @@ -0,0 +1,15 @@ +unittests = {} + +core.log("info", "Hello World") + +function unittests.async_test() + assert(core == minetest) + -- stuff that should not be here + assert(not core.get_player_by_name) + assert(not core.set_node) + assert(not core.object_refs) + -- stuff that should be here + assert(ItemStack) + assert(core.registered_items[""]) + return true +end diff --git a/games/devtest/mods/unittests/itemdescription.lua b/games/devtest/mods/unittests/itemdescription.lua index d6ee6551a..b4c218c98 100644 --- a/games/devtest/mods/unittests/itemdescription.lua +++ b/games/devtest/mods/unittests/itemdescription.lua @@ -1,17 +1,7 @@ -local full_description = "Colorful Pickaxe\nThe best pick." -minetest.register_tool("unittests:colorful_pick", { +local full_description = "Description Test Item\nFor testing item decription" +minetest.register_tool("unittests:description_test", { description = full_description, - inventory_image = "basetools_mesepick.png", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=3, - groupcaps={ - cracky={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}, - crumbly={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}, - snappy={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3} - }, - damage_groups = {fleshy=4}, - }, + inventory_image = "unittests_description_test.png", }) minetest.register_chatcommand("item_description", { @@ -25,23 +15,23 @@ minetest.register_chatcommand("item_description", { end }) -function unittests.test_short_desc() +local function test_short_desc() local function get_short_description(item) return ItemStack(item):get_short_description() end - local stack = ItemStack("unittests:colorful_pick") - assert(stack:get_short_description() == "Colorful Pickaxe") - assert(get_short_description("unittests:colorful_pick") == "Colorful Pickaxe") - assert(minetest.registered_items["unittests:colorful_pick"].short_description == nil) + local stack = ItemStack("unittests:description_test") + assert(stack:get_short_description() == "Description Test Item") + assert(get_short_description("unittests:description_test") == "Description Test Item") + assert(minetest.registered_items["unittests:description_test"].short_description == nil) assert(stack:get_description() == full_description) - assert(stack:get_description() == minetest.registered_items["unittests:colorful_pick"].description) + assert(stack:get_description() == minetest.registered_items["unittests:description_test"].description) stack:get_meta():set_string("description", "Hello World") assert(stack:get_short_description() == "Hello World") assert(stack:get_description() == "Hello World") assert(get_short_description(stack) == "Hello World") - assert(get_short_description("unittests:colorful_pick") == "Colorful Pickaxe") + assert(get_short_description("unittests:description_test") == "Description Test Item") stack:get_meta():set_string("short_description", "Foo Bar") assert(stack:get_short_description() == "Foo Bar") @@ -49,3 +39,4 @@ function unittests.test_short_desc() return true end +unittests.register("test_short_desc", test_short_desc) diff --git a/games/devtest/mods/unittests/misc.lua b/games/devtest/mods/unittests/misc.lua new file mode 100644 index 000000000..ba980866a --- /dev/null +++ b/games/devtest/mods/unittests/misc.lua @@ -0,0 +1,50 @@ +local function test_random() + -- Try out PseudoRandom + local pseudo = PseudoRandom(13) + assert(pseudo:next() == 22290) + assert(pseudo:next() == 13854) +end +unittests.register("test_random", test_random) + +local function test_dynamic_media(cb, player) + if core.get_player_information(player:get_player_name()).protocol_version < 40 then + core.log("warning", "test_dynamic_media: Client too old, skipping test.") + return cb() + end + + -- Check that the client acknowledges media transfers + local path = core.get_worldpath() .. "/test_media.obj" + local f = io.open(path, "w") + f:write("# contents don't matter\n") + f:close() + + local call_ok = false + local ok = core.dynamic_add_media({ + filepath = path, + to_player = player:get_player_name(), + }, function(name) + if not call_ok then + cb("impossible condition") + end + cb() + end) + if not ok then + return cb("dynamic_add_media() returned error") + end + call_ok = true + + -- if the callback isn't called this test will just hang :shrug: +end +unittests.register("test_dynamic_media", test_dynamic_media, {async=true, player=true}) + +local function test_v3f_metatable(player) + assert(vector.check(player:get_pos())) +end +unittests.register("test_v3f_metatable", test_v3f_metatable, {player=true}) + +local function test_v3s16_metatable(player, pos) + local node = minetest.get_node(pos) + local found_pos = minetest.find_node_near(pos, 0, node.name, true) + assert(vector.check(found_pos)) +end +unittests.register("test_v3s16_metatable", test_v3s16_metatable, {map=true}) diff --git a/games/devtest/mods/unittests/player.lua b/games/devtest/mods/unittests/player.lua index 4a681310d..fa0557960 100644 --- a/games/devtest/mods/unittests/player.lua +++ b/games/devtest/mods/unittests/player.lua @@ -2,6 +2,21 @@ -- HP Change Reasons -- local expect = nil +minetest.register_on_player_hpchange(function(player, hp, reason) + if expect == nil then + return + end + + for key, value in pairs(reason) do + assert(expect[key] == value) + end + for key, value in pairs(expect) do + assert(reason[key] == value) + end + + expect = nil +end) + local function run_hpchangereason_tests(player) local old_hp = player:get_hp() @@ -20,7 +35,11 @@ local function run_hpchangereason_tests(player) player:set_hp(old_hp) end +unittests.register("test_hpchangereason", run_hpchangereason_tests, {player=true}) +-- +-- Player meta +-- local function run_player_meta_tests(player) local meta = player:get_meta() meta:set_string("foo", "bar") @@ -48,29 +67,4 @@ local function run_player_meta_tests(player) assert(meta:get_string("foo") == "") assert(meta:equals(meta2)) end - -function unittests.test_player(player) - minetest.register_on_player_hpchange(function(player, hp, reason) - if not expect then - return - end - - for key, value in pairs(reason) do - assert(expect[key] == value) - end - - for key, value in pairs(expect) do - assert(reason[key] == value) - end - - expect = nil - end) - - run_hpchangereason_tests(player) - run_player_meta_tests(player) - local msg = "Player tests passed for player '"..player:get_player_name().."'!" - minetest.chat_send_all(msg) - minetest.log("action", "[unittests] "..msg) - return true -end - +unittests.register("test_player_meta", run_player_meta_tests, {player=true}) diff --git a/games/devtest/mods/unittests/random.lua b/games/devtest/mods/unittests/random.lua deleted file mode 100644 index f94f0a88e..000000000 --- a/games/devtest/mods/unittests/random.lua +++ /dev/null @@ -1,10 +0,0 @@ -function unittests.test_random() - -- Try out PseudoRandom - minetest.log("action", "[unittests] Testing PseudoRandom ...") - local pseudo = PseudoRandom(13) - assert(pseudo:next() == 22290) - assert(pseudo:next() == 13854) - minetest.log("action", "[unittests] PseudoRandom test passed!") - return true -end - diff --git a/games/devtest/mods/unittests/textures/unittests_description_test.png b/games/devtest/mods/unittests/textures/unittests_description_test.png Binary files differnew file mode 100644 index 000000000..a6be43314 --- /dev/null +++ b/games/devtest/mods/unittests/textures/unittests_description_test.png diff --git a/games/devtest/mods/util_commands/init.lua b/games/devtest/mods/util_commands/init.lua index ca5dca2d9..c37364042 100644 --- a/games/devtest/mods/util_commands/init.lua +++ b/games/devtest/mods/util_commands/init.lua @@ -114,6 +114,59 @@ minetest.register_chatcommand("detach", { end, }) +minetest.register_chatcommand("use_tool", { + params = "(dig <group> <leveldiff>) | (hit <damage_group> <time_from_last_punch>) [<uses>]", + description = "Apply tool wear a number of times, as if it were used for digging", + func = function(name, param) + local player = minetest.get_player_by_name(name) + if not player then + return false, "No player." + end + local mode, group, level, uses = string.match(param, "([a-z]+) ([a-z0-9]+) (-?%d+) (%d+)") + if not mode then + mode, group, level = string.match(param, "([a-z]+) ([a-z0-9]+) (-?%d+)") + uses = 1 + end + if not mode or not group or not level then + return false + end + if mode ~= "dig" and mode ~= "hit" then + return false + end + local tool = player:get_wielded_item() + local caps = tool:get_tool_capabilities() + if not caps or tool:get_count() == 0 then + return false, "No tool in hand." + end + local actual_uses = 0 + for u=1, uses do + local wear = tool:get_wear() + local dp + if mode == "dig" then + dp = minetest.get_dig_params({[group]=3, level=level}, caps, wear) + else + dp = minetest.get_hit_params({[group]=100}, caps, level, wear) + end + tool:add_wear(dp.wear) + actual_uses = actual_uses + 1 + if tool:get_count() == 0 then + break + end + end + player:set_wielded_item(tool) + if tool:get_count() == 0 then + return true, string.format("Tool used %d time(s). ".. + "The tool broke after %d use(s).", uses, actual_uses) + else + local wear = tool:get_wear() + return true, string.format("Tool used %d time(s). ".. + "Final wear=%d", uses, wear) + end + end, +}) + + + -- Use this to test waypoint capabilities minetest.register_chatcommand("test_waypoints", { params = "[change_immediate]", @@ -193,3 +246,64 @@ function minetest.handle_node_drops(pos, drops, digger) end end end + +minetest.register_chatcommand("set_displayed_itemcount", { + params = "(-s \"<string>\" [-c <color>]) | -a <alignment_num>", + description = "Set the displayed itemcount of the wielded item", + func = function(name, param) + local player = minetest.get_player_by_name(name) + local item = player:get_wielded_item() + local meta = item:get_meta() + local flag1 = param:sub(1, 2) + if flag1 == "-s" then + if param:sub(3, 4) ~= " \"" then + return false, "Error: Space and string with \"s expected after -s." + end + local se = param:find("\"", 5, true) + if not se then + return false, "Error: String with two \"s expected after -s." + end + local s = param:sub(5, se - 1) + if param:sub(se + 1, se + 4) == " -c " then + s = minetest.colorize(param:sub(se + 5), s) + end + meta:set_string("count_meta", s) + elseif flag1 == "-a" then + local num = tonumber(param:sub(4)) + if not num then + return false, "Error: Invalid number: "..param:sub(4) + end + meta:set_int("count_alignment", num) + else + return false + end + player:set_wielded_item(item) + return true, "Displayed itemcount set." + end, +}) + +minetest.register_chatcommand("dump_item", { + params = "", + description = "Prints a dump of the wielded item in table form", + func = function(name, param) + local player = minetest.get_player_by_name(name) + local item = player:get_wielded_item() + local str = dump(item:to_table()) + print(str) + return true, str + end, +}) + +-- shadow control +minetest.register_on_joinplayer(function (player) + player:set_lighting({shadows={intensity = 0.33}}) +end) + +core.register_chatcommand("set_shadow", { + params = "<shadow_intensity>", + description = "Set shadow parameters of current player.", + func = function(player_name, param) + local shadow_intensity = tonumber(param) + minetest.get_player_by_name(player_name):set_lighting({shadows = { intensity = shadow_intensity} }) + end +}) |