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-rw-r--r--games/devtest/.luacheckrc43
-rw-r--r--games/devtest/mods/basetools/init.lua145
-rw-r--r--games/devtest/mods/basetools/textures/basetools_bloodsword.pngbin0 -> 165 bytes
-rw-r--r--games/devtest/mods/basetools/textures/basetools_dirtpick.pngbin307 -> 0 bytes
-rw-r--r--games/devtest/mods/basetools/textures/basetools_elementalsword.pngbin0 -> 177 bytes
-rw-r--r--games/devtest/mods/basetools/textures/basetools_firesword.pngbin190 -> 166 bytes
-rw-r--r--games/devtest/mods/basetools/textures/basetools_healdagger.pngbin0 -> 162 bytes
-rw-r--r--games/devtest/mods/basetools/textures/basetools_healsword.pngbin0 -> 170 bytes
-rw-r--r--games/devtest/mods/basetools/textures/basetools_icesword.pngbin190 -> 170 bytes
-rw-r--r--games/devtest/mods/basetools/textures/basetools_mesepick.pngbin155 -> 156 bytes
-rw-r--r--games/devtest/mods/basetools/textures/basetools_mesesword.pngbin0 -> 163 bytes
-rw-r--r--games/devtest/mods/basetools/textures/basetools_superhealsword.pngbin0 -> 192 bytes
-rw-r--r--games/devtest/mods/basetools/textures/basetools_titaniumsword.pngbin0 -> 160 bytes
-rw-r--r--games/devtest/mods/basetools/textures/basetools_usespick.pngbin0 -> 161 bytes
-rw-r--r--games/devtest/mods/basetools/textures/basetools_usessword.pngbin0 -> 133 bytes
-rw-r--r--games/devtest/mods/basetools/textures/basetools_wooddagger.pngbin0 -> 139 bytes
-rw-r--r--games/devtest/mods/broken/init.lua11
-rw-r--r--games/devtest/mods/broken/mod.conf2
-rw-r--r--games/devtest/mods/testentities/armor.lua32
-rw-r--r--games/devtest/mods/testentities/textures/testentities_armorball.pngbin561 -> 1385 bytes
-rw-r--r--games/devtest/mods/testformspec/formspec.lua92
-rw-r--r--games/devtest/mods/testnodes/liquids.lua55
-rw-r--r--games/devtest/mods/testnodes/properties.lua112
-rw-r--r--games/devtest/mods/testnodes/textures.lua148
-rw-r--r--games/devtest/mods/testnodes/textures/testnodes_climbable_resistance_side.pngbin0 -> 295 bytes
-rw-r--r--games/devtest/mods/testnodes/textures/testnodes_move_resistance.pngbin0 -> 221 bytes
-rw-r--r--games/devtest/mods/testnodes/textures/testnodes_tga_type10_32bpp_bt.tgabin0 -> 179 bytes
-rw-r--r--games/devtest/mods/testnodes/textures/testnodes_tga_type10_32bpp_tb.tgabin0 -> 179 bytes
-rw-r--r--games/devtest/mods/testnodes/textures/testnodes_tga_type1_24bpp_bt.tgabin0 -> 120 bytes
-rw-r--r--games/devtest/mods/testnodes/textures/testnodes_tga_type1_24bpp_tb.tgabin0 -> 120 bytes
-rw-r--r--games/devtest/mods/testnodes/textures/testnodes_tga_type2_16bpp_bt.tgabin0 -> 172 bytes
-rw-r--r--games/devtest/mods/testnodes/textures/testnodes_tga_type2_16bpp_tb.tgabin0 -> 172 bytes
-rw-r--r--games/devtest/mods/testnodes/textures/testnodes_tga_type2_32bpp_bt.tgabin0 -> 300 bytes
-rw-r--r--games/devtest/mods/testnodes/textures/testnodes_tga_type2_32bpp_tb.tgabin0 -> 300 bytes
-rw-r--r--games/devtest/mods/testnodes/textures/testnodes_tga_type3_16bpp_bt.tgabin0 -> 172 bytes
-rw-r--r--games/devtest/mods/testnodes/textures/testnodes_tga_type3_16bpp_tb.tgabin0 -> 172 bytes
-rw-r--r--games/devtest/mods/unittests/async_env.lua168
-rw-r--r--games/devtest/mods/unittests/crafting.lua18
-rw-r--r--games/devtest/mods/unittests/crafting_prepare.lua14
-rw-r--r--games/devtest/mods/unittests/init.lua200
-rw-r--r--games/devtest/mods/unittests/inside_async_env.lua15
-rw-r--r--games/devtest/mods/unittests/itemdescription.lua31
-rw-r--r--games/devtest/mods/unittests/misc.lua50
-rw-r--r--games/devtest/mods/unittests/player.lua46
-rw-r--r--games/devtest/mods/unittests/random.lua10
-rw-r--r--games/devtest/mods/unittests/textures/unittests_description_test.pngbin0 -> 268 bytes
-rw-r--r--games/devtest/mods/util_commands/init.lua114
47 files changed, 1185 insertions, 121 deletions
diff --git a/games/devtest/.luacheckrc b/games/devtest/.luacheckrc
new file mode 100644
index 000000000..1c7d3994f
--- /dev/null
+++ b/games/devtest/.luacheckrc
@@ -0,0 +1,43 @@
+unused_args = false
+allow_defined_top = true
+max_string_line_length = false
+max_line_length = false
+
+ignore = {
+ "131", -- Unused global variable
+ "211", -- Unused local variable
+ "231", -- Local variable never accessed
+ "311", -- Value assigned to a local variable is unused
+ "412", -- Redefining an argument
+ "421", -- Shadowing a local variable
+ "431", -- Shadowing an upvalue
+ "432", -- Shadowing an upvalue argument
+ "611", -- Line contains only whitespace
+}
+
+read_globals = {
+ "ItemStack",
+ "INIT",
+ "DIR_DELIM",
+ "dump", "dump2",
+ "fgettext", "fgettext_ne",
+ "vector",
+ "VoxelArea",
+ "profiler",
+ "Settings",
+ "check",
+ "PseudoRandom",
+
+ string = {fields = {"split", "trim"}},
+ table = {fields = {"copy", "getn", "indexof", "insert_all"}},
+ math = {fields = {"hypot", "round"}},
+}
+
+globals = {
+ "aborted",
+ "minetest",
+ "core",
+ os = { fields = { "tempfolder" } },
+ "_",
+}
+
diff --git a/games/devtest/mods/basetools/init.lua b/games/devtest/mods/basetools/init.lua
index bd7480030..3ec69d39f 100644
--- a/games/devtest/mods/basetools/init.lua
+++ b/games/devtest/mods/basetools/init.lua
@@ -16,11 +16,11 @@ Tool types:
Tool materials:
-* Dirt: dig nodes of rating 3, one use only
* Wood: dig nodes of rating 3
* Stone: dig nodes of rating 3 or 2
* Steel: dig nodes of rating 3, 2 or 1
* Mese: dig "everything" instantly
+* n-Uses: can be used n times before breaking
]]
-- The hand
@@ -92,20 +92,6 @@ minetest.register_tool("basetools:pick_mese", {
-- Pickaxes: Dig cracky
--
--- This should break after only 1 use
-minetest.register_tool("basetools:pick_dirt", {
- description = "Dirt Pickaxe".."\n"..
- "Digs cracky=3".."\n"..
- "1 use only",
- inventory_image = "basetools_dirtpick.png",
- tool_capabilities = {
- max_drop_level=0,
- groupcaps={
- cracky={times={[3]=2.00}, uses=1, maxlevel=0}
- },
- },
-})
-
minetest.register_tool("basetools:pick_wood", {
description = "Wooden Pickaxe".."\n"..
"Digs cracky=3",
@@ -293,50 +279,135 @@ minetest.register_tool("basetools:sword_wood", {
})
minetest.register_tool("basetools:sword_stone", {
description = "Stone Sword".."\n"..
- "Damage: fleshy=4",
+ "Damage: fleshy=5",
inventory_image = "basetools_stonesword.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=0,
- damage_groups = {fleshy=4},
+ damage_groups = {fleshy=5},
}
})
minetest.register_tool("basetools:sword_steel", {
description = "Steel Sword".."\n"..
- "Damage: fleshy=6",
+ "Damage: fleshy=10",
inventory_image = "basetools_steelsword.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
- damage_groups = {fleshy=6},
+ damage_groups = {fleshy=10},
+ }
+})
+minetest.register_tool("basetools:sword_titanium", {
+ description = "Titanium Sword".."\n"..
+ "Damage: fleshy=100",
+ inventory_image = "basetools_titaniumsword.png",
+ tool_capabilities = {
+ full_punch_interval = 1.0,
+ max_drop_level=1,
+ damage_groups = {fleshy=100},
+ }
+})
+minetest.register_tool("basetools:sword_blood", {
+ description = "Blood Sword".."\n"..
+ "Damage: fleshy=1000",
+ inventory_image = "basetools_bloodsword.png",
+ tool_capabilities = {
+ full_punch_interval = 1.0,
+ max_drop_level=1,
+ damage_groups = {fleshy=1000},
+ }
+})
+
+-- Max. damage sword
+minetest.register_tool("basetools:sword_mese", {
+ description = "Mese Sword".."\n"..
+ "Damage: fleshy=32767, fiery=32767, icy=32767".."\n"..
+ "Full Punch Interval: 0.0s",
+ inventory_image = "basetools_mesesword.png",
+ tool_capabilities = {
+ full_punch_interval = 0.0,
+ max_drop_level=1,
+ damage_groups = {fleshy=32767, fiery=32767, icy=32767},
}
})
-- Fire/Ice sword: Deal damage to non-fleshy damage groups
minetest.register_tool("basetools:sword_fire", {
description = "Fire Sword".."\n"..
- "Damage: icy=6",
+ "Damage: icy=10",
inventory_image = "basetools_firesword.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=0,
- damage_groups = {icy=6},
+ damage_groups = {icy=10},
}
})
minetest.register_tool("basetools:sword_ice", {
description = "Ice Sword".."\n"..
- "Damage: fiery=6",
+ "Damage: fiery=10",
inventory_image = "basetools_icesword.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=0,
- damage_groups = {fiery=6},
+ damage_groups = {fiery=10},
+ }
+})
+minetest.register_tool("basetools:sword_elemental", {
+ description = "Elemental Sword".."\n"..
+ "Damage: fiery=10, icy=10",
+ inventory_image = "basetools_elementalsword.png",
+ tool_capabilities = {
+ full_punch_interval = 1.0,
+ max_drop_level=0,
+ damage_groups = {fiery=10, icy=10},
}
})
+-- Healing weapons: heal HP
+minetest.register_tool("basetools:dagger_heal", {
+ description = "Healing Dagger".."\n"..
+ "Heal: fleshy=1".."\n"..
+ "Full Punch Interval: 0.5s",
+ inventory_image = "basetools_healdagger.png",
+ tool_capabilities = {
+ full_punch_interval = 0.5,
+ damage_groups = {fleshy=-1},
+ }
+})
+minetest.register_tool("basetools:sword_heal", {
+ description = "Healing Sword".."\n"..
+ "Heal: fleshy=10",
+ inventory_image = "basetools_healsword.png",
+ tool_capabilities = {
+ full_punch_interval = 1.0,
+ damage_groups = {fleshy=-10},
+ }
+})
+minetest.register_tool("basetools:sword_heal_super", {
+ description = "Super Healing Sword".."\n"..
+ "Heal: fleshy=32768, fiery=32768, icy=32768",
+ inventory_image = "basetools_superhealsword.png",
+ tool_capabilities = {
+ full_punch_interval = 1.0,
+ damage_groups = {fleshy=-32768, fiery=-32768, icy=-32768},
+ }
+})
+
+
--
-- Dagger: Low damage, fast punch interval
--
+minetest.register_tool("basetools:dagger_wood", {
+ description = "Wooden Dagger".."\n"..
+ "Damage: fleshy=1".."\n"..
+ "Full Punch Interval: 0.5s",
+ inventory_image = "basetools_wooddagger.png",
+ tool_capabilities = {
+ full_punch_interval = 0.5,
+ max_drop_level=0,
+ damage_groups = {fleshy=1},
+ }
+})
minetest.register_tool("basetools:dagger_steel", {
description = "Steel Dagger".."\n"..
"Damage: fleshy=2".."\n"..
@@ -348,3 +419,31 @@ minetest.register_tool("basetools:dagger_steel", {
damage_groups = {fleshy=2},
}
})
+
+-- Test tool uses and punch_attack_uses
+local uses = { 1, 2, 3, 5, 10, 50, 100, 1000, 10000, 65535 }
+for i=1, #uses do
+ local u = uses[i]
+ local color = string.format("#FF00%02X", math.floor(((i-1)/#uses) * 255))
+ minetest.register_tool("basetools:pick_uses_"..string.format("%05d", u), {
+ description = u.."-Uses Pickaxe".."\n"..
+ "Digs cracky=3",
+ inventory_image = "basetools_usespick.png^[colorize:"..color..":127",
+ tool_capabilities = {
+ max_drop_level=0,
+ groupcaps={
+ cracky={times={[3]=0.1, [2]=0.2, [1]=0.3}, uses=u, maxlevel=0}
+ },
+ },
+ })
+
+ minetest.register_tool("basetools:sword_uses_"..string.format("%05d", u), {
+ description = u.."-Uses Sword".."\n"..
+ "Damage: fleshy=1",
+ inventory_image = "basetools_usessword.png^[colorize:"..color..":127",
+ tool_capabilities = {
+ damage_groups = {fleshy=1},
+ punch_attack_uses = u,
+ },
+ })
+end
diff --git a/games/devtest/mods/basetools/textures/basetools_bloodsword.png b/games/devtest/mods/basetools/textures/basetools_bloodsword.png
new file mode 100644
index 000000000..a521ba4a2
--- /dev/null
+++ b/games/devtest/mods/basetools/textures/basetools_bloodsword.png
Binary files differ
diff --git a/games/devtest/mods/basetools/textures/basetools_dirtpick.png b/games/devtest/mods/basetools/textures/basetools_dirtpick.png
deleted file mode 100644
index 20a021d72..000000000
--- a/games/devtest/mods/basetools/textures/basetools_dirtpick.png
+++ /dev/null
Binary files differ
diff --git a/games/devtest/mods/basetools/textures/basetools_elementalsword.png b/games/devtest/mods/basetools/textures/basetools_elementalsword.png
new file mode 100644
index 000000000..d007217ee
--- /dev/null
+++ b/games/devtest/mods/basetools/textures/basetools_elementalsword.png
Binary files differ
diff --git a/games/devtest/mods/basetools/textures/basetools_firesword.png b/games/devtest/mods/basetools/textures/basetools_firesword.png
index ee2809ab7..eca999ba1 100644
--- a/games/devtest/mods/basetools/textures/basetools_firesword.png
+++ b/games/devtest/mods/basetools/textures/basetools_firesword.png
Binary files differ
diff --git a/games/devtest/mods/basetools/textures/basetools_healdagger.png b/games/devtest/mods/basetools/textures/basetools_healdagger.png
new file mode 100644
index 000000000..3e6eb9cd0
--- /dev/null
+++ b/games/devtest/mods/basetools/textures/basetools_healdagger.png
Binary files differ
diff --git a/games/devtest/mods/basetools/textures/basetools_healsword.png b/games/devtest/mods/basetools/textures/basetools_healsword.png
new file mode 100644
index 000000000..f93fddfb2
--- /dev/null
+++ b/games/devtest/mods/basetools/textures/basetools_healsword.png
Binary files differ
diff --git a/games/devtest/mods/basetools/textures/basetools_icesword.png b/games/devtest/mods/basetools/textures/basetools_icesword.png
index 35ba8214b..55a8d609d 100644
--- a/games/devtest/mods/basetools/textures/basetools_icesword.png
+++ b/games/devtest/mods/basetools/textures/basetools_icesword.png
Binary files differ
diff --git a/games/devtest/mods/basetools/textures/basetools_mesepick.png b/games/devtest/mods/basetools/textures/basetools_mesepick.png
index 2b5e12cdb..2993b475b 100644
--- a/games/devtest/mods/basetools/textures/basetools_mesepick.png
+++ b/games/devtest/mods/basetools/textures/basetools_mesepick.png
Binary files differ
diff --git a/games/devtest/mods/basetools/textures/basetools_mesesword.png b/games/devtest/mods/basetools/textures/basetools_mesesword.png
new file mode 100644
index 000000000..bc82769bc
--- /dev/null
+++ b/games/devtest/mods/basetools/textures/basetools_mesesword.png
Binary files differ
diff --git a/games/devtest/mods/basetools/textures/basetools_superhealsword.png b/games/devtest/mods/basetools/textures/basetools_superhealsword.png
new file mode 100644
index 000000000..4175a0917
--- /dev/null
+++ b/games/devtest/mods/basetools/textures/basetools_superhealsword.png
Binary files differ
diff --git a/games/devtest/mods/basetools/textures/basetools_titaniumsword.png b/games/devtest/mods/basetools/textures/basetools_titaniumsword.png
new file mode 100644
index 000000000..55e22c7d5
--- /dev/null
+++ b/games/devtest/mods/basetools/textures/basetools_titaniumsword.png
Binary files differ
diff --git a/games/devtest/mods/basetools/textures/basetools_usespick.png b/games/devtest/mods/basetools/textures/basetools_usespick.png
new file mode 100644
index 000000000..27850f961
--- /dev/null
+++ b/games/devtest/mods/basetools/textures/basetools_usespick.png
Binary files differ
diff --git a/games/devtest/mods/basetools/textures/basetools_usessword.png b/games/devtest/mods/basetools/textures/basetools_usessword.png
new file mode 100644
index 000000000..0eaf4cf38
--- /dev/null
+++ b/games/devtest/mods/basetools/textures/basetools_usessword.png
Binary files differ
diff --git a/games/devtest/mods/basetools/textures/basetools_wooddagger.png b/games/devtest/mods/basetools/textures/basetools_wooddagger.png
new file mode 100644
index 000000000..6e5ab0fd6
--- /dev/null
+++ b/games/devtest/mods/basetools/textures/basetools_wooddagger.png
Binary files differ
diff --git a/games/devtest/mods/broken/init.lua b/games/devtest/mods/broken/init.lua
new file mode 100644
index 000000000..04993ca16
--- /dev/null
+++ b/games/devtest/mods/broken/init.lua
@@ -0,0 +1,11 @@
+-- Register stuff with empty definitions to test if Minetest fallback options
+-- for these things work properly.
+
+-- The itemstrings are deliberately kept descriptive to keep them easy to
+-- recognize.
+
+minetest.register_node("broken:node_with_empty_definition", {})
+minetest.register_tool("broken:tool_with_empty_definition", {})
+minetest.register_craftitem("broken:craftitem_with_empty_definition", {})
+
+minetest.register_entity("broken:entity_with_empty_definition", {})
diff --git a/games/devtest/mods/broken/mod.conf b/games/devtest/mods/broken/mod.conf
new file mode 100644
index 000000000..a24378a34
--- /dev/null
+++ b/games/devtest/mods/broken/mod.conf
@@ -0,0 +1,2 @@
+name = broken
+description = Register items and an entity with empty definitions to test fallback
diff --git a/games/devtest/mods/testentities/armor.lua b/games/devtest/mods/testentities/armor.lua
index 306953d50..415e5bd19 100644
--- a/games/devtest/mods/testentities/armor.lua
+++ b/games/devtest/mods/testentities/armor.lua
@@ -4,10 +4,19 @@
local phasearmor = {
[0]={icy=100},
[1]={fiery=100},
- [2]={fleshy=100},
- [3]={immortal=1},
- [4]={punch_operable=1},
+ [2]={icy=100, fiery=100},
+ [3]={fleshy=-100},
+ [4]={fleshy=1},
+ [5]={fleshy=10},
+ [6]={fleshy=50},
+ [7]={fleshy=100},
+ [8]={fleshy=200},
+ [9]={fleshy=1000},
+ [10]={fleshy=32767},
+ [11]={immortal=1},
+ [12]={punch_operable=1},
}
+local max_phase = 12
minetest.register_entity("testentities:armorball", {
initial_properties = {
@@ -17,11 +26,11 @@ minetest.register_entity("testentities:armorball", {
visual = "sprite",
visual_size = {x=1, y=1},
textures = {"testentities_armorball.png"},
- spritediv = {x=1, y=5},
+ spritediv = {x=1, y=max_phase+1},
initial_sprite_basepos = {x=0, y=0},
},
- _phase = 2,
+ _phase = 7,
on_activate = function(self, staticdata)
minetest.log("action", "[testentities] armorball.on_activate")
@@ -32,10 +41,21 @@ minetest.register_entity("testentities:armorball", {
on_rightclick = function(self, clicker)
-- Change armor group and sprite
self._phase = self._phase + 1
- if self._phase >= 5 then
+ if self._phase >= max_phase + 1 then
self._phase = 0
end
self.object:set_sprite({x=0, y=self._phase})
self.object:set_armor_groups(phasearmor[self._phase])
end,
+
+ on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir, damage)
+ if not puncher then
+ return
+ end
+ local name = puncher:get_player_name()
+ if not name then
+ return
+ end
+ minetest.chat_send_player(name, "time_from_last_punch="..string.format("%.3f", time_from_last_punch).."; damage="..tostring(damage))
+ end,
})
diff --git a/games/devtest/mods/testentities/textures/testentities_armorball.png b/games/devtest/mods/testentities/textures/testentities_armorball.png
index 88147bd1f..708c7b36d 100644
--- a/games/devtest/mods/testentities/textures/testentities_armorball.png
+++ b/games/devtest/mods/testentities/textures/testentities_armorball.png
Binary files differ
diff --git a/games/devtest/mods/testformspec/formspec.lua b/games/devtest/mods/testformspec/formspec.lua
index 501b5e354..9f867631f 100644
--- a/games/devtest/mods/testformspec/formspec.lua
+++ b/games/devtest/mods/testformspec/formspec.lua
@@ -270,6 +270,16 @@ local scroll_fs =
--style_type[label;border=;bgcolor=]
--label[0.75,2;Reset]
+local window = {
+ sizex = 12,
+ sizey = 13,
+ positionx = 0.5,
+ positiony = 0.5,
+ anchorx = 0.5,
+ anchory = 0.5,
+ paddingx = 0.05,
+ paddingy = 0.05
+}
local pages = {
-- Real Coordinates
@@ -341,9 +351,28 @@ local pages = {
"size[12,13]real_coordinates[true]" ..
"container[0.5,1.5]" .. tabheaders_fs .. "container_end[]",
- -- Inv
+ -- Inv
"size[12,13]real_coordinates[true]" .. inv_style_fs,
+ -- Window
+ function()
+ return "formspec_version[3]" ..
+ string.format("size[%s,%s]position[%s,%s]anchor[%s,%s]padding[%s,%s]",
+ window.sizex, window.sizey, window.positionx, window.positiony,
+ window.anchorx, window.anchory, window.paddingx, window.paddingy) ..
+ string.format("field[0.5,0.5;2.5,0.5;sizex;X Size;%s]field[3.5,0.5;2.5,0.5;sizey;Y Size;%s]" ..
+ "field[0.5,1.5;2.5,0.5;positionx;X Position;%s]field[3.5,1.5;2.5,0.5;positiony;Y Position;%s]" ..
+ "field[0.5,2.5;2.5,0.5;anchorx;X Anchor;%s]field[3.5,2.5;2.5,0.5;anchory;Y Anchor;%s]" ..
+ "field[0.5,3.5;2.5,0.5;paddingx;X Padding;%s]field[3.5,3.5;2.5,0.5;paddingy;Y Padding;%s]" ..
+ "button[2,4.5;2.5,0.5;submit_window;Submit]",
+ window.sizex, window.sizey, window.positionx, window.positiony,
+ window.anchorx, window.anchory, window.paddingx, window.paddingy) ..
+ "field_close_on_enter[sizex;false]field_close_on_enter[sizey;false]" ..
+ "field_close_on_enter[positionx;false]field_close_on_enter[positiony;false]" ..
+ "field_close_on_enter[anchorx;false]field_close_on_enter[anchory;false]" ..
+ "field_close_on_enter[paddingx;false]field_close_on_enter[paddingy;false]"
+ end,
+
-- Animation
[[
formspec_version[3]
@@ -401,12 +430,43 @@ mouse control = true]
checkbox[0.5,5.5.5;snd_chk;Sound;]
tabheader[0.5,7;8,0.65;snd_tab;Soundtab1,Soundtab2,Soundtab3;1;false;false]
]],
+
+ -- Background
+ [[
+ formspec_version[3]
+ size[12,13]
+ box[0,0;12,13;#f0f1]
+ background[0,0;0,0;testformspec_bg.png;true]
+ box[3.9,2.9;6.2,4.2;#d00f]
+ scroll_container[4,3;6,4;scrbar;vertical]
+ background9[1,0.5;0,0;testformspec_bg_9slice.png;true;4,6]
+ label[0,0.2;Backgrounds are not be applied to scroll containers,]
+ label[0,0.5;but to the whole form.]
+ scroll_container_end[]
+ scrollbar[3.5,3;0.3,4;vertical;scrbar;0]
+ container[2,11]
+ box[-0.1,0.5;3.2,1;#fff5]
+ background[0,0;2,3;testformspec_bg.png;false]
+ background9[1,0;2,3;testformspec_bg_9slice.png;false;4,6]
+ container_end[]
+ ]],
+
+ -- Unsized
+ [[
+ formspec_version[3]
+ background9[0,0;0,0;testformspec_bg_9slice.png;true;4,6]
+ background[1,1;0,0;testformspec_bg.png;true]
+ ]],
}
-local function show_test_formspec(pname, page_id)
- page_id = page_id or 2
+local page_id = 2
+local function show_test_formspec(pname)
+ local page = pages[page_id]
+ if type(page) == "function" then
+ page = page()
+ end
- local fs = pages[page_id] .. "tabheader[0,0;8,0.65;maintabs;Real Coord,Styles,Noclip,Hypertext,Tabs,Invs,Anim,Model,ScrollC,Sound;" .. page_id .. ";false;false]"
+ local fs = page .. "tabheader[0,0;11,0.65;maintabs;Real Coord,Styles,Noclip,Hypertext,Tabs,Invs,Window,Anim,Model,ScrollC,Sound,Background,Unsized;" .. page_id .. ";false;false]"
minetest.show_formspec(pname, "testformspec:formspec", fs)
end
@@ -416,9 +476,9 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
return false
end
-
if fields.maintabs then
- show_test_formspec(player:get_player_name(), tonumber(fields.maintabs))
+ page_id = tonumber(fields.maintabs)
+ show_test_formspec(player:get_player_name())
return true
end
@@ -434,6 +494,26 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
minetest.chat_send_player(player:get_player_name(), "Hypertext action received: " .. tostring(fields.hypertext))
return true
end
+
+ for name, value in pairs(fields) do
+ if window[name] then
+ print(name, window[name])
+ local num_val = tonumber(value) or 0
+
+ if name == "sizex" and num_val < 4 then
+ num_val = 6.5
+ elseif name == "sizey" and num_val < 5 then
+ num_val = 5.5
+ end
+
+ window[name] = num_val
+ print(name, window[name])
+ end
+ end
+
+ if fields.submit_window then
+ show_test_formspec(player:get_player_name())
+ end
end)
minetest.register_chatcommand("test_formspec", {
diff --git a/games/devtest/mods/testnodes/liquids.lua b/games/devtest/mods/testnodes/liquids.lua
index 3d2ea17f5..be33814af 100644
--- a/games/devtest/mods/testnodes/liquids.lua
+++ b/games/devtest/mods/testnodes/liquids.lua
@@ -40,9 +40,11 @@ for d=0, 8 do
liquid_range = d,
})
+ if d <= 7 then
+
local mod = "^[colorize:#000000:127"
minetest.register_node("testnodes:vliquid_"..d, {
- description = "Test Liquid Source, Viscosity "..d,
+ description = "Test Liquid Source, Viscosity/Resistance "..d,
drawtype = "liquid",
tiles = {"testnodes_liquidsource_r"..d..".png"..mod},
special_tiles = {
@@ -61,7 +63,7 @@ for d=0, 8 do
})
minetest.register_node("testnodes:vliquid_flowing_"..d, {
- description = "Flowing Test Liquid, Viscosity "..d,
+ description = "Flowing Test Liquid, Viscosity/Resistance "..d,
drawtype = "flowingliquid",
tiles = {"testnodes_liquidflowing_r"..d..".png"..mod},
special_tiles = {
@@ -80,4 +82,53 @@ for d=0, 8 do
liquid_viscosity = d,
})
+ mod = "^[colorize:#000000:192"
+ local v = 4
+ minetest.register_node("testnodes:vrliquid_"..d, {
+ description = "Test Liquid Source, Viscosity "..v..", Resistance "..d,
+ drawtype = "liquid",
+ tiles = {"testnodes_liquidsource_r"..d..".png"..mod},
+ special_tiles = {
+ {name = "testnodes_liquidsource_r"..d..".png"..mod, backface_culling = false},
+ {name = "testnodes_liquidsource_r"..d..".png"..mod, backface_culling = true},
+ },
+ use_texture_alpha = "blend",
+ paramtype = "light",
+ walkable = false,
+ pointable = false,
+ diggable = false,
+ buildable_to = true,
+ is_ground_content = false,
+ liquidtype = "source",
+ liquid_alternative_flowing = "testnodes:vrliquid_flowing_"..d,
+ liquid_alternative_source = "testnodes:vrliquid_"..d,
+ liquid_viscosity = v,
+ move_resistance = d,
+ })
+
+ minetest.register_node("testnodes:vrliquid_flowing_"..d, {
+ description = "Flowing Test Liquid, Viscosity "..v..", Resistance "..d,
+ drawtype = "flowingliquid",
+ tiles = {"testnodes_liquidflowing_r"..d..".png"..mod},
+ special_tiles = {
+ {name = "testnodes_liquidflowing_r"..d..".png"..mod, backface_culling = false},
+ {name = "testnodes_liquidflowing_r"..d..".png"..mod, backface_culling = false},
+ },
+ use_texture_alpha = "blend",
+ paramtype = "light",
+ paramtype2 = "flowingliquid",
+ walkable = false,
+ pointable = false,
+ diggable = false,
+ buildable_to = true,
+ is_ground_content = false,
+ liquidtype = "flowing",
+ liquid_alternative_flowing = "testnodes:vrliquid_flowing_"..d,
+ liquid_alternative_source = "testnodes:vrliquid_"..d,
+ liquid_viscosity = v,
+ move_resistance = d,
+ })
+
+ end
+
end
diff --git a/games/devtest/mods/testnodes/properties.lua b/games/devtest/mods/testnodes/properties.lua
index a52cd1d6f..89facf71c 100644
--- a/games/devtest/mods/testnodes/properties.lua
+++ b/games/devtest/mods/testnodes/properties.lua
@@ -152,6 +152,66 @@ minetest.register_node("testnodes:liquidflowing_nojump", {
post_effect_color = {a = 70, r = 255, g = 0, b = 200},
})
+-- A liquid which doesn't have liquid movement physics (source variant)
+minetest.register_node("testnodes:liquid_noswim", {
+ description = S("No-swim Liquid Source Node"),
+ liquidtype = "source",
+ liquid_range = 1,
+ liquid_viscosity = 0,
+ liquid_alternative_flowing = "testnodes:liquidflowing_noswim",
+ liquid_alternative_source = "testnodes:liquid_noswim",
+ liquid_renewable = false,
+ liquid_move_physics = false,
+ groups = {dig_immediate=3},
+ walkable = false,
+
+ drawtype = "liquid",
+ tiles = {"testnodes_liquidsource.png^[colorize:#FF00FF:127"},
+ special_tiles = {
+ {name = "testnodes_liquidsource.png^[colorize:#FF00FF:127", backface_culling = false},
+ {name = "testnodes_liquidsource.png^[colorize:#FF00FF:127", backface_culling = true},
+ },
+ use_texture_alpha = "blend",
+ paramtype = "light",
+ pointable = false,
+ liquids_pointable = true,
+ buildable_to = true,
+ is_ground_content = false,
+ post_effect_color = {a = 70, r = 255, g = 200, b = 200},
+})
+
+-- A liquid which doen't have liquid movement physics (flowing variant)
+minetest.register_node("testnodes:liquidflowing_noswim", {
+ description = S("No-swim Flowing Liquid Node"),
+ liquidtype = "flowing",
+ liquid_range = 1,
+ liquid_viscosity = 0,
+ liquid_alternative_flowing = "testnodes:liquidflowing_noswim",
+ liquid_alternative_source = "testnodes:liquid_noswim",
+ liquid_renewable = false,
+ liquid_move_physics = false,
+ groups = {dig_immediate=3},
+ walkable = false,
+
+
+ drawtype = "flowingliquid",
+ tiles = {"testnodes_liquidflowing.png^[colorize:#FF00FF:127"},
+ special_tiles = {
+ {name = "testnodes_liquidflowing.png^[colorize:#FF00FF:127", backface_culling = false},
+ {name = "testnodes_liquidflowing.png^[colorize:#FF00FF:127", backface_culling = false},
+ },
+ use_texture_alpha = "blend",
+ paramtype = "light",
+ paramtype2 = "flowingliquid",
+ pointable = false,
+ liquids_pointable = true,
+ buildable_to = true,
+ is_ground_content = false,
+ post_effect_color = {a = 70, r = 255, g = 200, b = 200},
+})
+
+
+
-- Nodes that modify fall damage (various damage modifiers)
for i=-100, 100, 25 do
if i ~= 0 then
@@ -192,9 +252,9 @@ for i=-100, 100, 25 do
end
-- Bouncy nodes (various bounce levels)
-for i=20, 180, 20 do
+for i=-140, 180, 20 do
local val = math.floor(((i-20)/200)*255)
- minetest.register_node("testnodes:bouncy"..i, {
+ minetest.register_node(("testnodes:bouncy"..i):gsub("-","NEG"), {
description = S("Bouncy Node (@1%)", i),
groups = {bouncy=i, dig_immediate=3},
@@ -216,6 +276,54 @@ for i=1, 5 do
})
end
+-- Move resistance nodes (various resistance levels)
+for r=0, 7 do
+ if r > 0 then
+ minetest.register_node("testnodes:move_resistance"..r, {
+ description = S("Move-resistant Node (@1)", r),
+ walkable = false,
+ move_resistance = r,
+
+ drawtype = "glasslike",
+ paramtype = "light",
+ sunlight_propagates = true,
+ tiles = { "testnodes_move_resistance.png" },
+ is_ground_content = false,
+ groups = { dig_immediate = 3 },
+ color = { b = 0, g = 255, r = math.floor((r/7)*255), a = 255 },
+ })
+ end
+
+ minetest.register_node("testnodes:move_resistance_liquidlike"..r, {
+ description = S("Move-resistant Node, liquidlike (@1)", r),
+ walkable = false,
+ move_resistance = r,
+ liquid_move_physics = true,
+
+ drawtype = "glasslike",
+ paramtype = "light",
+ sunlight_propagates = true,
+ tiles = { "testnodes_move_resistance.png" },
+ is_ground_content = false,
+ groups = { dig_immediate = 3 },
+ color = { b = 255, g = 0, r = math.floor((r/7)*255), a = 255 },
+ })
+end
+
+minetest.register_node("testnodes:climbable_move_resistance_4", {
+ description = S("Climbable Move-resistant Node (4)"),
+ walkable = false,
+ climbable = true,
+ move_resistance = 4,
+
+ drawtype = "glasslike",
+ paramtype = "light",
+ sunlight_propagates = true,
+ tiles = {"testnodes_climbable_resistance_side.png"},
+ is_ground_content = false,
+ groups = { dig_immediate = 3 },
+})
+
-- By placing something on the node, the node itself will be replaced
minetest.register_node("testnodes:buildable_to", {
description = S("Replacable Node"),
diff --git a/games/devtest/mods/testnodes/textures.lua b/games/devtest/mods/testnodes/textures.lua
index 4652007d9..2faacdd78 100644
--- a/games/devtest/mods/testnodes/textures.lua
+++ b/games/devtest/mods/testnodes/textures.lua
@@ -102,12 +102,22 @@ local function gen_checkers(w, h, tile)
end
local fractal = mandelbrot(512, 512, 128)
+local frac_emb = mandelbrot(64, 64, 64)
local checker = gen_checkers(512, 512, 32)
local floor = math.floor
local abs = math.abs
+local data_emb = {}
local data_mb = {}
local data_ck = {}
+for i=1, #frac_emb do
+ data_emb[i] = {
+ r = floor(abs(frac_emb[i] * 2 - 1) * 255),
+ g = floor(abs(1 - frac_emb[i]) * 255),
+ b = floor(frac_emb[i] * 255),
+ a = frac_emb[i] < 0.95 and 255 or 0,
+ }
+end
for i=1, #fractal do
data_mb[i] = {
r = floor(fractal[i] * 255),
@@ -140,3 +150,141 @@ minetest.register_node("testnodes:generated_png_ck", {
groups = { dig_immediate = 2 },
})
+
+local png_emb = "[png:" .. minetest.encode_base64(minetest.encode_png(64,64,data_emb))
+
+minetest.register_node("testnodes:generated_png_emb", {
+ description = S("Generated In-Band Mandelbrot PNG Test Node"),
+ tiles = { png_emb },
+
+ groups = { dig_immediate = 2 },
+})
+minetest.register_node("testnodes:generated_png_src_emb", {
+ description = S("Generated In-Band Source Blit Mandelbrot PNG Test Node"),
+ tiles = { png_emb .. "^testnodes_damage_neg.png" },
+
+ groups = { dig_immediate = 2 },
+})
+minetest.register_node("testnodes:generated_png_dst_emb", {
+ description = S("Generated In-Band Dest Blit Mandelbrot PNG Test Node"),
+ tiles = { "testnodes_generated_ck.png^" .. png_emb },
+
+ groups = { dig_immediate = 2 },
+})
+
+--[[
+
+The following nodes can be used to demonstrate the TGA format support.
+
+Minetest supports TGA types 1, 2, 3 & 10. While adding the support for
+TGA type 9 (RLE-compressed, color-mapped) is easy, it is not advisable
+to do so, as it is not backwards compatible with any Minetest pre-5.5;
+content creators should therefore either use TGA type 1 or 10, or PNG.
+
+TODO: Types 1, 2 & 10 should have two test nodes each (i.e. bottom-top
+and top-bottom) for 16bpp (A1R5G5B5), 24bpp (B8G8R8), 32bpp (B8G8R8A8)
+colors.
+
+Note: Minetest requires the optional TGA footer for a texture to load.
+If a TGA image does not load in Minetest, append eight (8) null bytes,
+then the string “TRUEVISION-XFILE.”, then another null byte.
+
+]]--
+
+minetest.register_node("testnodes:tga_type1_24bpp_bt", {
+ description = S("TGA Type 1 (color-mapped RGB) 24bpp bottom-top Test Node"),
+ drawtype = "glasslike",
+ paramtype = "light",
+ sunlight_propagates = true,
+ tiles = { "testnodes_tga_type1_24bpp_bt.tga" },
+ groups = { dig_immediate = 2 },
+})
+
+minetest.register_node("testnodes:tga_type1_24bpp_tb", {
+ description = S("TGA Type 1 (color-mapped RGB) 24bpp top-bottom Test Node"),
+ drawtype = "glasslike",
+ paramtype = "light",
+ sunlight_propagates = true,
+ tiles = { "testnodes_tga_type1_24bpp_tb.tga" },
+ groups = { dig_immediate = 2 },
+})
+
+minetest.register_node("testnodes:tga_type2_16bpp_bt", {
+ description = S("TGA Type 2 (uncompressed RGB) 16bpp bottom-top Test Node"),
+ drawtype = "glasslike",
+ paramtype = "light",
+ sunlight_propagates = true,
+ tiles = { "testnodes_tga_type2_16bpp_bt.tga" },
+ use_texture_alpha = "clip",
+ groups = { dig_immediate = 2 },
+})
+
+minetest.register_node("testnodes:tga_type2_16bpp_tb", {
+ description = S("TGA Type 2 (uncompressed RGB) 16bpp top-bottom Test Node"),
+ drawtype = "glasslike",
+ paramtype = "light",
+ sunlight_propagates = true,
+ tiles = { "testnodes_tga_type2_16bpp_tb.tga" },
+ use_texture_alpha = "clip",
+ groups = { dig_immediate = 2 },
+})
+
+minetest.register_node("testnodes:tga_type2_32bpp_bt", {
+ description = S("TGA Type 2 (uncompressed RGB) 32bpp bottom-top Test Node"),
+ drawtype = "glasslike",
+ paramtype = "light",
+ sunlight_propagates = true,
+ tiles = { "testnodes_tga_type2_32bpp_bt.tga" },
+ use_texture_alpha = "blend",
+ groups = { dig_immediate = 2 },
+})
+
+minetest.register_node("testnodes:tga_type2_32bpp_tb", {
+ description = S("TGA Type 2 (uncompressed RGB) 32bpp top-bottom Test Node"),
+ drawtype = "glasslike",
+ paramtype = "light",
+ sunlight_propagates = true,
+ tiles = { "testnodes_tga_type2_32bpp_tb.tga" },
+ use_texture_alpha = "blend",
+ groups = { dig_immediate = 2 },
+})
+
+minetest.register_node("testnodes:tga_type3_16bpp_bt", {
+ description = S("TGA Type 3 (uncompressed grayscale) 16bpp bottom-top Test Node"),
+ drawtype = "glasslike",
+ paramtype = "light",
+ sunlight_propagates = true,
+ tiles = { "testnodes_tga_type3_16bpp_bt.tga" },
+ use_texture_alpha = "blend",
+ groups = { dig_immediate = 2 },
+})
+
+minetest.register_node("testnodes:tga_type3_16bpp_tb", {
+ description = S("TGA Type 3 (uncompressed grayscale) 16bpp top-bottom Test Node"),
+ drawtype = "glasslike",
+ paramtype = "light",
+ sunlight_propagates = true,
+ tiles = { "testnodes_tga_type3_16bpp_tb.tga" },
+ use_texture_alpha = "blend",
+ groups = { dig_immediate = 2 },
+})
+
+minetest.register_node("testnodes:tga_type10_32bpp_bt", {
+ description = S("TGA Type 10 (RLE-compressed RGB) 32bpp bottom-top Test Node"),
+ tiles = { "testnodes_tga_type10_32bpp_bt.tga" },
+ drawtype = "glasslike",
+ paramtype = "light",
+ sunlight_propagates = true,
+ use_texture_alpha = "blend",
+ groups = { dig_immediate = 2 },
+})
+
+minetest.register_node("testnodes:tga_type10_32bpp_tb", {
+ description = S("TGA Type 10 (RLE-compressed RGB) 32bpp top-bottom Test Node"),
+ drawtype = "glasslike",
+ paramtype = "light",
+ sunlight_propagates = true,
+ tiles = { "testnodes_tga_type10_32bpp_tb.tga" },
+ use_texture_alpha = "blend",
+ groups = { dig_immediate = 2 },
+})
diff --git a/games/devtest/mods/testnodes/textures/testnodes_climbable_resistance_side.png b/games/devtest/mods/testnodes/textures/testnodes_climbable_resistance_side.png
new file mode 100644
index 000000000..be01583e6
--- /dev/null
+++ b/games/devtest/mods/testnodes/textures/testnodes_climbable_resistance_side.png
Binary files differ
diff --git a/games/devtest/mods/testnodes/textures/testnodes_move_resistance.png b/games/devtest/mods/testnodes/textures/testnodes_move_resistance.png
new file mode 100644
index 000000000..cac3944bf
--- /dev/null
+++ b/games/devtest/mods/testnodes/textures/testnodes_move_resistance.png
Binary files differ
diff --git a/games/devtest/mods/testnodes/textures/testnodes_tga_type10_32bpp_bt.tga b/games/devtest/mods/testnodes/textures/testnodes_tga_type10_32bpp_bt.tga
new file mode 100644
index 000000000..2dc587bc3
--- /dev/null
+++ b/games/devtest/mods/testnodes/textures/testnodes_tga_type10_32bpp_bt.tga
Binary files differ
diff --git a/games/devtest/mods/testnodes/textures/testnodes_tga_type10_32bpp_tb.tga b/games/devtest/mods/testnodes/textures/testnodes_tga_type10_32bpp_tb.tga
new file mode 100644
index 000000000..b44a81c79
--- /dev/null
+++ b/games/devtest/mods/testnodes/textures/testnodes_tga_type10_32bpp_tb.tga
Binary files differ
diff --git a/games/devtest/mods/testnodes/textures/testnodes_tga_type1_24bpp_bt.tga b/games/devtest/mods/testnodes/textures/testnodes_tga_type1_24bpp_bt.tga
new file mode 100644
index 000000000..d2c2ca6d2
--- /dev/null
+++ b/games/devtest/mods/testnodes/textures/testnodes_tga_type1_24bpp_bt.tga
Binary files differ
diff --git a/games/devtest/mods/testnodes/textures/testnodes_tga_type1_24bpp_tb.tga b/games/devtest/mods/testnodes/textures/testnodes_tga_type1_24bpp_tb.tga
new file mode 100644
index 000000000..dfcb98864
--- /dev/null
+++ b/games/devtest/mods/testnodes/textures/testnodes_tga_type1_24bpp_tb.tga
Binary files differ
diff --git a/games/devtest/mods/testnodes/textures/testnodes_tga_type2_16bpp_bt.tga b/games/devtest/mods/testnodes/textures/testnodes_tga_type2_16bpp_bt.tga
new file mode 100644
index 000000000..0206216bb
--- /dev/null
+++ b/games/devtest/mods/testnodes/textures/testnodes_tga_type2_16bpp_bt.tga
Binary files differ
diff --git a/games/devtest/mods/testnodes/textures/testnodes_tga_type2_16bpp_tb.tga b/games/devtest/mods/testnodes/textures/testnodes_tga_type2_16bpp_tb.tga
new file mode 100644
index 000000000..2563f084b
--- /dev/null
+++ b/games/devtest/mods/testnodes/textures/testnodes_tga_type2_16bpp_tb.tga
Binary files differ
diff --git a/games/devtest/mods/testnodes/textures/testnodes_tga_type2_32bpp_bt.tga b/games/devtest/mods/testnodes/textures/testnodes_tga_type2_32bpp_bt.tga
new file mode 100644
index 000000000..3350500f8
--- /dev/null
+++ b/games/devtest/mods/testnodes/textures/testnodes_tga_type2_32bpp_bt.tga
Binary files differ
diff --git a/games/devtest/mods/testnodes/textures/testnodes_tga_type2_32bpp_tb.tga b/games/devtest/mods/testnodes/textures/testnodes_tga_type2_32bpp_tb.tga
new file mode 100644
index 000000000..216de0634
--- /dev/null
+++ b/games/devtest/mods/testnodes/textures/testnodes_tga_type2_32bpp_tb.tga
Binary files differ
diff --git a/games/devtest/mods/testnodes/textures/testnodes_tga_type3_16bpp_bt.tga b/games/devtest/mods/testnodes/textures/testnodes_tga_type3_16bpp_bt.tga
new file mode 100644
index 000000000..695bb4bb1
--- /dev/null
+++ b/games/devtest/mods/testnodes/textures/testnodes_tga_type3_16bpp_bt.tga
Binary files differ
diff --git a/games/devtest/mods/testnodes/textures/testnodes_tga_type3_16bpp_tb.tga b/games/devtest/mods/testnodes/textures/testnodes_tga_type3_16bpp_tb.tga
new file mode 100644
index 000000000..c08a093b2
--- /dev/null
+++ b/games/devtest/mods/testnodes/textures/testnodes_tga_type3_16bpp_tb.tga
Binary files differ
diff --git a/games/devtest/mods/unittests/async_env.lua b/games/devtest/mods/unittests/async_env.lua
new file mode 100644
index 000000000..3a21bd9e2
--- /dev/null
+++ b/games/devtest/mods/unittests/async_env.lua
@@ -0,0 +1,168 @@
+-- helper
+
+core.register_async_dofile(core.get_modpath(core.get_current_modname()) ..
+ DIR_DELIM .. "inside_async_env.lua")
+
+local function deepequal(a, b)
+ if type(a) == "function" then
+ return type(b) == "function"
+ elseif type(a) ~= "table" then
+ return a == b
+ elseif type(b) ~= "table" then
+ return false
+ end
+ for k, v in pairs(a) do
+ if not deepequal(v, b[k]) then
+ return false
+ end
+ end
+ for k, v in pairs(b) do
+ if not deepequal(a[k], v) then
+ return false
+ end
+ end
+ return true
+end
+
+-- Object Passing / Serialization
+
+local test_object = {
+ name = "stairs:stair_glass",
+ type = "node",
+ groups = {oddly_breakable_by_hand = 3, cracky = 3, stair = 1},
+ description = "Glass Stair",
+ sounds = {
+ dig = {name = "default_glass_footstep", gain = 0.5},
+ footstep = {name = "default_glass_footstep", gain = 0.3},
+ dug = {name = "default_break_glass", gain = 1}
+ },
+ node_box = {
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ {-0.5, 0, 0, 0.5, 0.5, 0.5}
+ },
+ type = "fixed"
+ },
+ tiles = {
+ {name = "stairs_glass_split.png", backface_culling = true},
+ {name = "default_glass.png", backface_culling = true},
+ {name = "stairs_glass_stairside.png^[transformFX", backface_culling = true}
+ },
+ on_place = function(itemstack, placer)
+ return core.is_player(placer)
+ end,
+ sunlight_propagates = true,
+ is_ground_content = false,
+ light_source = 0,
+}
+
+local function test_object_passing()
+ local tmp = core.serialize_roundtrip(test_object)
+ assert(deepequal(test_object, tmp))
+
+ local circular_key = {"foo", "bar"}
+ circular_key[circular_key] = true
+ tmp = core.serialize_roundtrip(circular_key)
+ assert(tmp[1] == "foo")
+ assert(tmp[2] == "bar")
+ assert(tmp[tmp] == true)
+
+ local circular_value = {"foo"}
+ circular_value[2] = circular_value
+ tmp = core.serialize_roundtrip(circular_value)
+ assert(tmp[1] == "foo")
+ assert(tmp[2] == tmp)
+
+ -- Two-segment cycle
+ local cycle_seg_1, cycle_seg_2 = {}, {}
+ cycle_seg_1[1] = cycle_seg_2
+ cycle_seg_2[1] = cycle_seg_1
+ tmp = core.serialize_roundtrip(cycle_seg_1)
+ assert(tmp[1][1] == tmp)
+
+ -- Duplicated value without a cycle
+ local acyclic_dup_holder = {}
+ tmp = ItemStack("")
+ acyclic_dup_holder[tmp] = tmp
+ tmp = core.serialize_roundtrip(acyclic_dup_holder)
+ for k, v in pairs(tmp) do
+ assert(rawequal(k, v))
+ end
+end
+unittests.register("test_object_passing", test_object_passing)
+
+local function test_userdata_passing(_, pos)
+ -- basic userdata passing
+ local obj = table.copy(test_object.tiles[1])
+ obj.test = ItemStack("default:cobble 99")
+ local tmp = core.serialize_roundtrip(obj)
+ assert(type(tmp.test) == "userdata")
+ assert(obj.test:to_string() == tmp.test:to_string())
+
+ -- object can't be passed, should error
+ obj = core.raycast(pos, pos)
+ assert(not pcall(core.serialize_roundtrip, obj))
+
+ -- VManip
+ local vm = core.get_voxel_manip(pos, pos)
+ local expect = vm:get_node_at(pos)
+ local vm2 = core.serialize_roundtrip(vm)
+ assert(deepequal(vm2:get_node_at(pos), expect))
+end
+unittests.register("test_userdata_passing", test_userdata_passing, {map=true})
+
+-- Asynchronous jobs
+
+local function test_handle_async(cb)
+ -- Basic test including mod name tracking and unittests.async_test()
+ -- which is defined inside_async_env.lua
+ local func = function(x)
+ return core.get_last_run_mod(), _VERSION, unittests[x]()
+ end
+ local expect = {core.get_last_run_mod(), _VERSION, true}
+
+ core.handle_async(func, function(...)
+ if not deepequal(expect, {...}) then
+ cb("Values did not equal")
+ end
+ if core.get_last_run_mod() ~= expect[1] then
+ cb("Mod name not tracked correctly")
+ end
+
+ -- Test passing of nil arguments and return values
+ core.handle_async(function(a, b)
+ return a, b
+ end, function(a, b)
+ if b ~= 123 then
+ cb("Argument went missing")
+ end
+ cb()
+ end, nil, 123)
+ end, "async_test")
+end
+unittests.register("test_handle_async", test_handle_async, {async=true})
+
+local function test_userdata_passing2(cb, _, pos)
+ -- VManip: check transfer into other env
+ local vm = core.get_voxel_manip(pos, pos)
+ local expect = vm:get_node_at(pos)
+
+ core.handle_async(function(vm_, pos_)
+ return vm_:get_node_at(pos_)
+ end, function(ret)
+ if not deepequal(expect, ret) then
+ cb("Node data mismatch (one-way)")
+ end
+
+ -- VManip: test a roundtrip
+ core.handle_async(function(vm_)
+ return vm_
+ end, function(vm2)
+ if not deepequal(expect, vm2:get_node_at(pos)) then
+ cb("Node data mismatch (roundtrip)")
+ end
+ cb()
+ end, vm)
+ end, vm, pos)
+end
+unittests.register("test_userdata_passing2", test_userdata_passing2, {map=true, async=true})
diff --git a/games/devtest/mods/unittests/crafting.lua b/games/devtest/mods/unittests/crafting.lua
index eff13ce09..8c16d3efb 100644
--- a/games/devtest/mods/unittests/crafting.lua
+++ b/games/devtest/mods/unittests/crafting.lua
@@ -1,6 +1,7 @@
+dofile(core.get_modpath(core.get_current_modname()) .. "/crafting_prepare.lua")
+
-- Test minetest.clear_craft function
local function test_clear_craft()
- minetest.log("info", "[unittests] Testing minetest.clear_craft")
-- Clearing by output
minetest.register_craft({
output = "foo",
@@ -22,11 +23,10 @@ local function test_clear_craft()
minetest.clear_craft({recipe={{"foo", "bar"}}})
assert(minetest.get_all_craft_recipes("foo") == nil)
end
+unittests.register("test_clear_craft", test_clear_craft)
-- Test minetest.get_craft_result function
local function test_get_craft_result()
- minetest.log("info", "[unittests] Testing minetest.get_craft_result")
-
-- normal
local input = {
method = "normal",
@@ -107,14 +107,6 @@ local function test_get_craft_result()
assert(output.item)
minetest.log("info", "[unittests] unrepairable tool crafting output.item:to_table(): "..dump(output.item:to_table()))
-- unrepairable tool must not yield any output
- assert(output.item:get_name() == "")
-
+ assert(output.item:is_empty())
end
-
-function unittests.test_crafting()
- test_clear_craft()
- test_get_craft_result()
- minetest.log("action", "[unittests] Crafting tests passed!")
- return true
-end
-
+unittests.register("test_get_craft_result", test_get_craft_result)
diff --git a/games/devtest/mods/unittests/crafting_prepare.lua b/games/devtest/mods/unittests/crafting_prepare.lua
index a09734827..5cf5775e0 100644
--- a/games/devtest/mods/unittests/crafting_prepare.lua
+++ b/games/devtest/mods/unittests/crafting_prepare.lua
@@ -31,25 +31,31 @@ minetest.register_craftitem("unittests:steel_ingot", {
groups = { dummy = 1 },
})
+-- Use aliases in recipes for more complete testing
+
+minetest.register_alias("unittests:steel_ingot_alias", "unittests:steel_ingot")
+minetest.register_alias("unittests:coal_lump_alias", "unittests:coal_lump")
+minetest.register_alias("unittests:iron_lump_alias", "unittests:iron_lump")
+
-- Recipes for tests: Normal crafting, cooking and fuel
minetest.register_craft({
output = 'unittests:torch 4',
recipe = {
- {'unittests:coal_lump'},
+ {'unittests:coal_lump_alias'},
{'unittests:stick'},
}
})
minetest.register_craft({
type = "cooking",
- output = "unittests:steel_ingot",
- recipe = "unittests:iron_lump",
+ output = "unittests:steel_ingot_alias",
+ recipe = "unittests:iron_lump_alias",
})
minetest.register_craft({
type = "fuel",
- recipe = "unittests:coal_lump",
+ recipe = "unittests:coal_lump_alias",
burntime = 40,
})
diff --git a/games/devtest/mods/unittests/init.lua b/games/devtest/mods/unittests/init.lua
index 12c67f78b..0608f2dd2 100644
--- a/games/devtest/mods/unittests/init.lua
+++ b/games/devtest/mods/unittests/init.lua
@@ -1,18 +1,200 @@
unittests = {}
+unittests.list = {}
+
+-- name: Name of the test
+-- func:
+-- for sync: function(player, pos), should error on failure
+-- for async: function(callback, player, pos)
+-- MUST call callback() or callback("error msg") in case of error once test is finished
+-- this means you cannot use assert() in the test implementation
+-- opts: {
+-- player = false, -- Does test require a player?
+-- map = false, -- Does test require map access?
+-- async = false, -- Does the test run asynchronously? (read notes above!)
+-- }
+function unittests.register(name, func, opts)
+ local def = table.copy(opts or {})
+ def.name = name
+ def.func = func
+ table.insert(unittests.list, def)
+end
+
+function unittests.on_finished(all_passed)
+ -- free to override
+end
+
+-- Calls invoke with a callback as argument
+-- Suspends coroutine until that callback is called
+-- Return values are passed through
+local function await(invoke)
+ local co = coroutine.running()
+ assert(co)
+ local called_early = true
+ invoke(function(...)
+ if called_early == true then
+ called_early = {...}
+ else
+ coroutine.resume(co, ...)
+ end
+ end)
+ if called_early ~= true then
+ -- callback was already called before yielding
+ return unpack(called_early)
+ end
+ called_early = nil
+ return coroutine.yield()
+end
+
+function unittests.run_one(idx, counters, out_callback, player, pos)
+ local def = unittests.list[idx]
+ if not def.player then
+ player = nil
+ elseif player == nil then
+ out_callback(false)
+ return false
+ end
+ if not def.map then
+ pos = nil
+ elseif pos == nil then
+ out_callback(false)
+ return false
+ end
+
+ local tbegin = core.get_us_time()
+ local function done(status, err)
+ local tend = core.get_us_time()
+ local ms_taken = (tend - tbegin) / 1000
+
+ if not status then
+ core.log("error", err)
+ end
+ print(string.format("[%s] %s - %dms",
+ status and "PASS" or "FAIL", def.name, ms_taken))
+ counters.time = counters.time + ms_taken
+ counters.total = counters.total + 1
+ if status then
+ counters.passed = counters.passed + 1
+ end
+ end
+
+ if def.async then
+ core.log("info", "[unittest] running " .. def.name .. " (async)")
+ def.func(function(err)
+ done(err == nil, err)
+ out_callback(true)
+ end, player, pos)
+ else
+ core.log("info", "[unittest] running " .. def.name)
+ local status, err = pcall(def.func, player, pos)
+ done(status, err)
+ out_callback(true)
+ end
+
+ return true
+end
+
+local function wait_for_player(callback)
+ if #core.get_connected_players() > 0 then
+ return callback(core.get_connected_players()[1])
+ end
+ local first = true
+ core.register_on_joinplayer(function(player)
+ if first then
+ callback(player)
+ first = false
+ end
+ end)
+end
+
+local function wait_for_map(player, callback)
+ local check = function()
+ if core.get_node_or_nil(player:get_pos()) ~= nil then
+ callback()
+ else
+ minetest.after(0, check)
+ end
+ end
+ check()
+end
+
+function unittests.run_all()
+ -- This runs in a coroutine so it uses await().
+ local counters = { time = 0, total = 0, passed = 0 }
+
+ -- Run standalone tests first
+ for idx = 1, #unittests.list do
+ local def = unittests.list[idx]
+ def.done = await(function(cb)
+ unittests.run_one(idx, counters, cb, nil, nil)
+ end)
+ end
+
+ -- Wait for a player to join, run tests that require a player
+ local player = await(wait_for_player)
+ for idx = 1, #unittests.list do
+ local def = unittests.list[idx]
+ if not def.done then
+ def.done = await(function(cb)
+ unittests.run_one(idx, counters, cb, player, nil)
+ end)
+ end
+ end
+
+ -- Wait for the world to generate/load, run tests that require map access
+ await(function(cb)
+ wait_for_map(player, cb)
+ end)
+ local pos = vector.round(player:get_pos())
+ for idx = 1, #unittests.list do
+ local def = unittests.list[idx]
+ if not def.done then
+ def.done = await(function(cb)
+ unittests.run_one(idx, counters, cb, player, pos)
+ end)
+ end
+ end
+
+ -- Print stats
+ assert(#unittests.list == counters.total)
+ print(string.rep("+", 80))
+ print(string.format("Unit Test Results: %s",
+ counters.total == counters.passed and "PASSED" or "FAILED"))
+ print(string.format(" %d / %d failed tests.",
+ counters.total - counters.passed, counters.total))
+ print(string.format(" Testing took %dms total.", counters.time))
+ print(string.rep("+", 80))
+ unittests.on_finished(counters.total == counters.passed)
+ return counters.total == counters.passed
+end
+
+--------------
+
local modpath = minetest.get_modpath("unittests")
-dofile(modpath .. "/random.lua")
+dofile(modpath .. "/misc.lua")
dofile(modpath .. "/player.lua")
-dofile(modpath .. "/crafting_prepare.lua")
dofile(modpath .. "/crafting.lua")
dofile(modpath .. "/itemdescription.lua")
+dofile(modpath .. "/async_env.lua")
+
+--------------
-if minetest.settings:get_bool("devtest_unittests_autostart", false) then
- unittests.test_random()
- unittests.test_crafting()
- unittests.test_short_desc()
- minetest.register_on_joinplayer(function(player)
- unittests.test_player(player)
+if core.settings:get_bool("devtest_unittests_autostart", false) then
+ core.after(0, function()
+ coroutine.wrap(unittests.run_all)()
end)
+else
+ minetest.register_chatcommand("unittests", {
+ privs = {basic_privs=true},
+ description = "Runs devtest unittests (may modify player or map state)",
+ func = function(name, param)
+ unittests.on_finished = function(ok)
+ core.chat_send_player(name,
+ (ok and "All tests passed." or "There were test failures.") ..
+ " Check the console for detailed output.")
+ end
+ coroutine.wrap(unittests.run_all)()
+ return true, ""
+ end,
+ })
end
-
diff --git a/games/devtest/mods/unittests/inside_async_env.lua b/games/devtest/mods/unittests/inside_async_env.lua
new file mode 100644
index 000000000..9774771f9
--- /dev/null
+++ b/games/devtest/mods/unittests/inside_async_env.lua
@@ -0,0 +1,15 @@
+unittests = {}
+
+core.log("info", "Hello World")
+
+function unittests.async_test()
+ assert(core == minetest)
+ -- stuff that should not be here
+ assert(not core.get_player_by_name)
+ assert(not core.set_node)
+ assert(not core.object_refs)
+ -- stuff that should be here
+ assert(ItemStack)
+ assert(core.registered_items[""])
+ return true
+end
diff --git a/games/devtest/mods/unittests/itemdescription.lua b/games/devtest/mods/unittests/itemdescription.lua
index d6ee6551a..b4c218c98 100644
--- a/games/devtest/mods/unittests/itemdescription.lua
+++ b/games/devtest/mods/unittests/itemdescription.lua
@@ -1,17 +1,7 @@
-local full_description = "Colorful Pickaxe\nThe best pick."
-minetest.register_tool("unittests:colorful_pick", {
+local full_description = "Description Test Item\nFor testing item decription"
+minetest.register_tool("unittests:description_test", {
description = full_description,
- inventory_image = "basetools_mesepick.png",
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level=3,
- groupcaps={
- cracky={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
- crumbly={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
- snappy={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}
- },
- damage_groups = {fleshy=4},
- },
+ inventory_image = "unittests_description_test.png",
})
minetest.register_chatcommand("item_description", {
@@ -25,23 +15,23 @@ minetest.register_chatcommand("item_description", {
end
})
-function unittests.test_short_desc()
+local function test_short_desc()
local function get_short_description(item)
return ItemStack(item):get_short_description()
end
- local stack = ItemStack("unittests:colorful_pick")
- assert(stack:get_short_description() == "Colorful Pickaxe")
- assert(get_short_description("unittests:colorful_pick") == "Colorful Pickaxe")
- assert(minetest.registered_items["unittests:colorful_pick"].short_description == nil)
+ local stack = ItemStack("unittests:description_test")
+ assert(stack:get_short_description() == "Description Test Item")
+ assert(get_short_description("unittests:description_test") == "Description Test Item")
+ assert(minetest.registered_items["unittests:description_test"].short_description == nil)
assert(stack:get_description() == full_description)
- assert(stack:get_description() == minetest.registered_items["unittests:colorful_pick"].description)
+ assert(stack:get_description() == minetest.registered_items["unittests:description_test"].description)
stack:get_meta():set_string("description", "Hello World")
assert(stack:get_short_description() == "Hello World")
assert(stack:get_description() == "Hello World")
assert(get_short_description(stack) == "Hello World")
- assert(get_short_description("unittests:colorful_pick") == "Colorful Pickaxe")
+ assert(get_short_description("unittests:description_test") == "Description Test Item")
stack:get_meta():set_string("short_description", "Foo Bar")
assert(stack:get_short_description() == "Foo Bar")
@@ -49,3 +39,4 @@ function unittests.test_short_desc()
return true
end
+unittests.register("test_short_desc", test_short_desc)
diff --git a/games/devtest/mods/unittests/misc.lua b/games/devtest/mods/unittests/misc.lua
new file mode 100644
index 000000000..ba980866a
--- /dev/null
+++ b/games/devtest/mods/unittests/misc.lua
@@ -0,0 +1,50 @@
+local function test_random()
+ -- Try out PseudoRandom
+ local pseudo = PseudoRandom(13)
+ assert(pseudo:next() == 22290)
+ assert(pseudo:next() == 13854)
+end
+unittests.register("test_random", test_random)
+
+local function test_dynamic_media(cb, player)
+ if core.get_player_information(player:get_player_name()).protocol_version < 40 then
+ core.log("warning", "test_dynamic_media: Client too old, skipping test.")
+ return cb()
+ end
+
+ -- Check that the client acknowledges media transfers
+ local path = core.get_worldpath() .. "/test_media.obj"
+ local f = io.open(path, "w")
+ f:write("# contents don't matter\n")
+ f:close()
+
+ local call_ok = false
+ local ok = core.dynamic_add_media({
+ filepath = path,
+ to_player = player:get_player_name(),
+ }, function(name)
+ if not call_ok then
+ cb("impossible condition")
+ end
+ cb()
+ end)
+ if not ok then
+ return cb("dynamic_add_media() returned error")
+ end
+ call_ok = true
+
+ -- if the callback isn't called this test will just hang :shrug:
+end
+unittests.register("test_dynamic_media", test_dynamic_media, {async=true, player=true})
+
+local function test_v3f_metatable(player)
+ assert(vector.check(player:get_pos()))
+end
+unittests.register("test_v3f_metatable", test_v3f_metatable, {player=true})
+
+local function test_v3s16_metatable(player, pos)
+ local node = minetest.get_node(pos)
+ local found_pos = minetest.find_node_near(pos, 0, node.name, true)
+ assert(vector.check(found_pos))
+end
+unittests.register("test_v3s16_metatable", test_v3s16_metatable, {map=true})
diff --git a/games/devtest/mods/unittests/player.lua b/games/devtest/mods/unittests/player.lua
index 4a681310d..fa0557960 100644
--- a/games/devtest/mods/unittests/player.lua
+++ b/games/devtest/mods/unittests/player.lua
@@ -2,6 +2,21 @@
-- HP Change Reasons
--
local expect = nil
+minetest.register_on_player_hpchange(function(player, hp, reason)
+ if expect == nil then
+ return
+ end
+
+ for key, value in pairs(reason) do
+ assert(expect[key] == value)
+ end
+ for key, value in pairs(expect) do
+ assert(reason[key] == value)
+ end
+
+ expect = nil
+end)
+
local function run_hpchangereason_tests(player)
local old_hp = player:get_hp()
@@ -20,7 +35,11 @@ local function run_hpchangereason_tests(player)
player:set_hp(old_hp)
end
+unittests.register("test_hpchangereason", run_hpchangereason_tests, {player=true})
+--
+-- Player meta
+--
local function run_player_meta_tests(player)
local meta = player:get_meta()
meta:set_string("foo", "bar")
@@ -48,29 +67,4 @@ local function run_player_meta_tests(player)
assert(meta:get_string("foo") == "")
assert(meta:equals(meta2))
end
-
-function unittests.test_player(player)
- minetest.register_on_player_hpchange(function(player, hp, reason)
- if not expect then
- return
- end
-
- for key, value in pairs(reason) do
- assert(expect[key] == value)
- end
-
- for key, value in pairs(expect) do
- assert(reason[key] == value)
- end
-
- expect = nil
- end)
-
- run_hpchangereason_tests(player)
- run_player_meta_tests(player)
- local msg = "Player tests passed for player '"..player:get_player_name().."'!"
- minetest.chat_send_all(msg)
- minetest.log("action", "[unittests] "..msg)
- return true
-end
-
+unittests.register("test_player_meta", run_player_meta_tests, {player=true})
diff --git a/games/devtest/mods/unittests/random.lua b/games/devtest/mods/unittests/random.lua
deleted file mode 100644
index f94f0a88e..000000000
--- a/games/devtest/mods/unittests/random.lua
+++ /dev/null
@@ -1,10 +0,0 @@
-function unittests.test_random()
- -- Try out PseudoRandom
- minetest.log("action", "[unittests] Testing PseudoRandom ...")
- local pseudo = PseudoRandom(13)
- assert(pseudo:next() == 22290)
- assert(pseudo:next() == 13854)
- minetest.log("action", "[unittests] PseudoRandom test passed!")
- return true
-end
-
diff --git a/games/devtest/mods/unittests/textures/unittests_description_test.png b/games/devtest/mods/unittests/textures/unittests_description_test.png
new file mode 100644
index 000000000..a6be43314
--- /dev/null
+++ b/games/devtest/mods/unittests/textures/unittests_description_test.png
Binary files differ
diff --git a/games/devtest/mods/util_commands/init.lua b/games/devtest/mods/util_commands/init.lua
index ca5dca2d9..c37364042 100644
--- a/games/devtest/mods/util_commands/init.lua
+++ b/games/devtest/mods/util_commands/init.lua
@@ -114,6 +114,59 @@ minetest.register_chatcommand("detach", {
end,
})
+minetest.register_chatcommand("use_tool", {
+ params = "(dig <group> <leveldiff>) | (hit <damage_group> <time_from_last_punch>) [<uses>]",
+ description = "Apply tool wear a number of times, as if it were used for digging",
+ func = function(name, param)
+ local player = minetest.get_player_by_name(name)
+ if not player then
+ return false, "No player."
+ end
+ local mode, group, level, uses = string.match(param, "([a-z]+) ([a-z0-9]+) (-?%d+) (%d+)")
+ if not mode then
+ mode, group, level = string.match(param, "([a-z]+) ([a-z0-9]+) (-?%d+)")
+ uses = 1
+ end
+ if not mode or not group or not level then
+ return false
+ end
+ if mode ~= "dig" and mode ~= "hit" then
+ return false
+ end
+ local tool = player:get_wielded_item()
+ local caps = tool:get_tool_capabilities()
+ if not caps or tool:get_count() == 0 then
+ return false, "No tool in hand."
+ end
+ local actual_uses = 0
+ for u=1, uses do
+ local wear = tool:get_wear()
+ local dp
+ if mode == "dig" then
+ dp = minetest.get_dig_params({[group]=3, level=level}, caps, wear)
+ else
+ dp = minetest.get_hit_params({[group]=100}, caps, level, wear)
+ end
+ tool:add_wear(dp.wear)
+ actual_uses = actual_uses + 1
+ if tool:get_count() == 0 then
+ break
+ end
+ end
+ player:set_wielded_item(tool)
+ if tool:get_count() == 0 then
+ return true, string.format("Tool used %d time(s). "..
+ "The tool broke after %d use(s).", uses, actual_uses)
+ else
+ local wear = tool:get_wear()
+ return true, string.format("Tool used %d time(s). "..
+ "Final wear=%d", uses, wear)
+ end
+ end,
+})
+
+
+
-- Use this to test waypoint capabilities
minetest.register_chatcommand("test_waypoints", {
params = "[change_immediate]",
@@ -193,3 +246,64 @@ function minetest.handle_node_drops(pos, drops, digger)
end
end
end
+
+minetest.register_chatcommand("set_displayed_itemcount", {
+ params = "(-s \"<string>\" [-c <color>]) | -a <alignment_num>",
+ description = "Set the displayed itemcount of the wielded item",
+ func = function(name, param)
+ local player = minetest.get_player_by_name(name)
+ local item = player:get_wielded_item()
+ local meta = item:get_meta()
+ local flag1 = param:sub(1, 2)
+ if flag1 == "-s" then
+ if param:sub(3, 4) ~= " \"" then
+ return false, "Error: Space and string with \"s expected after -s."
+ end
+ local se = param:find("\"", 5, true)
+ if not se then
+ return false, "Error: String with two \"s expected after -s."
+ end
+ local s = param:sub(5, se - 1)
+ if param:sub(se + 1, se + 4) == " -c " then
+ s = minetest.colorize(param:sub(se + 5), s)
+ end
+ meta:set_string("count_meta", s)
+ elseif flag1 == "-a" then
+ local num = tonumber(param:sub(4))
+ if not num then
+ return false, "Error: Invalid number: "..param:sub(4)
+ end
+ meta:set_int("count_alignment", num)
+ else
+ return false
+ end
+ player:set_wielded_item(item)
+ return true, "Displayed itemcount set."
+ end,
+})
+
+minetest.register_chatcommand("dump_item", {
+ params = "",
+ description = "Prints a dump of the wielded item in table form",
+ func = function(name, param)
+ local player = minetest.get_player_by_name(name)
+ local item = player:get_wielded_item()
+ local str = dump(item:to_table())
+ print(str)
+ return true, str
+ end,
+})
+
+-- shadow control
+minetest.register_on_joinplayer(function (player)
+ player:set_lighting({shadows={intensity = 0.33}})
+end)
+
+core.register_chatcommand("set_shadow", {
+ params = "<shadow_intensity>",
+ description = "Set shadow parameters of current player.",
+ func = function(player_name, param)
+ local shadow_intensity = tonumber(param)
+ minetest.get_player_by_name(player_name):set_lighting({shadows = { intensity = shadow_intensity} })
+ end
+})