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-rw-r--r--builtin/game/item.lua9
1 files changed, 0 insertions, 9 deletions
diff --git a/builtin/game/item.lua b/builtin/game/item.lua
index dc0247e5f..cc0314e67 100644
--- a/builtin/game/item.lua
+++ b/builtin/game/item.lua
@@ -15,15 +15,6 @@ end
-- Item definition helpers
--
-function core.inventorycube(img1, img2, img3)
- img2 = img2 or img1
- img3 = img3 or img1
- return "[inventorycube"
- .. "{" .. img1:gsub("%^", "&")
- .. "{" .. img2:gsub("%^", "&")
- .. "{" .. img3:gsub("%^", "&")
-end
-
function core.dir_to_facedir(dir, is6d)
--account for y if requested
if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then