diff options
Diffstat (limited to 'builtin/game/item.lua')
-rw-r--r-- | builtin/game/item.lua | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/builtin/game/item.lua b/builtin/game/item.lua index 109712b42..768df847b 100644 --- a/builtin/game/item.lua +++ b/builtin/game/item.lua @@ -24,19 +24,6 @@ function core.inventorycube(img1, img2, img3) .. "{" .. img3:gsub("%^", "&") end -function core.get_pointed_thing_position(pointed_thing, above) - if pointed_thing.type == "node" then - if above then - -- The position where a node would be placed - return pointed_thing.above - end - -- The position where a node would be dug - return pointed_thing.under - elseif pointed_thing.type == "object" then - return pointed_thing.ref and pointed_thing.ref:get_pos() - end -end - function core.dir_to_facedir(dir, is6d) --account for y if requested if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then |