diff options
Diffstat (limited to 'builtin/game/falling.lua')
-rw-r--r-- | builtin/game/falling.lua | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/builtin/game/falling.lua b/builtin/game/falling.lua index 714506a5f..8d044beaa 100644 --- a/builtin/game/falling.lua +++ b/builtin/game/falling.lua @@ -52,6 +52,7 @@ core.register_entity(":__builtin:falling_node", { floats = false, set_node = function(self, node, meta) + node.param2 = node.param2 or 0 self.node = node meta = meta or {} if type(meta.to_table) == "function" then @@ -83,6 +84,9 @@ core.register_entity(":__builtin:falling_node", { local textures if def.tiles and def.tiles[1] then local tile = def.tiles[1] + if def.drawtype == "torchlike" and def.paramtype2 ~= "wallmounted" then + tile = def.tiles[2] or def.tiles[1] + end if type(tile) == "table" then tile = tile.name end @@ -143,7 +147,11 @@ core.register_entity(":__builtin:falling_node", { -- Rotate entity if def.drawtype == "torchlike" then - self.object:set_yaw(math.pi*0.25) + if def.paramtype2 == "wallmounted" then + self.object:set_yaw(math.pi*0.25) + else + self.object:set_yaw(-math.pi*0.25) + end elseif (node.param2 ~= 0 and (def.wield_image == "" or def.wield_image == nil)) or def.drawtype == "signlike" |