diff options
Diffstat (limited to 'builtin/client/chatcommands.lua')
-rw-r--r-- | builtin/client/chatcommands.lua | 140 |
1 files changed, 125 insertions, 15 deletions
diff --git a/builtin/client/chatcommands.lua b/builtin/client/chatcommands.lua index a563a6627..37308efd9 100644 --- a/builtin/client/chatcommands.lua +++ b/builtin/client/chatcommands.lua @@ -41,34 +41,144 @@ core.register_on_sending_chat_message(function(message) return true end) -core.register_chatcommand("list_players", { - description = core.gettext("List online players"), +function core.run_server_chatcommand(cmd, param) + core.send_chat_message("/" .. cmd .. " " .. param) +end + +core.register_chatcommand("say", { + description = "Send raw text", + func = function(text) + core.send_chat_message(text) + return true + end, +}) + +core.register_chatcommand("teleport", { + params = "<X>,<Y>,<Z>", + description = "Teleport to coordinates.", func = function(param) - local player_names = core.get_player_names() - if not player_names then - return false, core.gettext("This command is disabled by server.") + local success, pos = core.parse_pos(param) + if success then + core.localplayer:set_pos(pos) + return true, "Teleporting to " .. core.pos_to_string(pos) end + return false, pos + end, +}) - local players = table.concat(player_names, ", ") - return true, core.gettext("Online players: ") .. players +core.register_chatcommand("wielded", { + description = "Print itemstring of wieleded item", + func = function() + return true, core.localplayer:get_wielded_item():to_string() end }) core.register_chatcommand("disconnect", { - description = core.gettext("Exit to main menu"), + description = "Exit to main menu", func = function(param) core.disconnect() end, }) -core.register_chatcommand("clear_chat_queue", { - description = core.gettext("Clear the out chat queue"), +core.register_chatcommand("players", { + description = "List online players", func = function(param) - core.clear_out_chat_queue() - return true, core.gettext("The out chat queue is now empty.") + return true, "Online players: " .. table.concat(core.get_player_names(), ", ") + end +}) + +core.register_chatcommand("kill", { + description = "Kill yourself", + func = function() + core.send_damage(10000) end, }) -function core.run_server_chatcommand(cmd, param) - core.send_chat_message("/" .. cmd .. " " .. param) -end +core.register_chatcommand("set", { + params = "([-n] <name> <value>) | <name>", + description = "Set or read client configuration setting", + func = function(param) + local arg, setname, setvalue = string.match(param, "(-[n]) ([^ ]+) (.+)") + if arg and arg == "-n" and setname and setvalue then + core.settings:set(setname, setvalue) + return true, setname .. " = " .. setvalue + end + + setname, setvalue = string.match(param, "([^ ]+) (.+)") + if setname and setvalue then + if not core.settings:get(setname) then + return false, "Failed. Use '.set -n <name> <value>' to create a new setting." + end + core.settings:set(setname, setvalue) + return true, setname .. " = " .. setvalue + end + + setname = string.match(param, "([^ ]+)") + if setname then + setvalue = core.settings:get(setname) + if not setvalue then + setvalue = "<not set>" + end + return true, setname .. " = " .. setvalue + end + + return false, "Invalid parameters (see .help set)." + end, +}) + +core.register_chatcommand("place", { + params = "<X>,<Y>,<Z>", + description = "Place wielded item", + func = function(param) + local success, pos = core.parse_relative_pos(param) + if success then + core.place_node(pos) + return true, "Node placed at " .. core.pos_to_string(pos) + end + return false, pos + end, +}) + +core.register_chatcommand("dig", { + params = "<X>,<Y>,<Z>", + description = "Dig node", + func = function(param) + local success, pos = core.parse_relative_pos(param) + if success then + core.dig_node(pos) + return true, "Node at " .. core.pos_to_string(pos) .. " dug" + end + return false, pos + end, +}) + +core.register_chatcommand("setyaw", { + params = "<yaw>", + description = "Set your yaw", + func = function(param) + local yaw = tonumber(param) + if yaw then + core.localplayer:set_yaw(yaw) + return true + else + return false, "Invalid usage (See .help setyaw)" + end + end +}) + +core.register_chatcommand("setpitch", { + params = "<pitch>", + description = "Set your pitch", + func = function(param) + local pitch = tonumber(param) + if pitch then + core.localplayer:set_pitch(pitch) + return true + else + return false, "Invalid usage (See .help setpitch)" + end + end +}) + +core.register_list_command("xray", "Configure X-Ray", "xray_nodes") +core.register_list_command("search", "Configure NodeESP", "node_esp_nodes") |