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| author | Paramat <paramat@users.noreply.github.com> | 2018-08-28 23:23:04 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-08-28 23:23:04 +0100 |
| commit | dcd1a15545c3a8e6ec9bdabd1358f808a1214314 (patch) | |
| tree | 3c88ec17385c5190ad173ab79af1c19029c2f49e /src/wieldmesh.h | |
| parent | 34f940dccae53ac62177d2555c63688fce90519d (diff) | |
| download | dragonfireclient-dcd1a15545c3a8e6ec9bdabd1358f808a1214314.tar.xz | |
Play damage sound on player death (#7679)
Also run CSM 'on_damage_taken' callback.
Improve function logic and remove 'return'.
Diffstat (limited to 'src/wieldmesh.h')
0 files changed, 0 insertions, 0 deletions
