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author | Elias Fleckenstein <eliasfleckenstein@web.de> | 2020-11-04 16:19:54 +0100 |
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committer | Elias Fleckenstein <eliasfleckenstein@web.de> | 2020-11-04 16:19:54 +0100 |
commit | ad148587dcf5244c2d2011dba339786c765c54c4 (patch) | |
tree | bdd914121cd326da2ed26679838878e3edffc841 /src/util/numeric.cpp | |
parent | 1145b05ea0bda87dc0827821385810eced08f774 (diff) | |
download | dragonfireclient-ad148587dcf5244c2d2011dba339786c765c54c4.tar.xz |
Make Lint Happy
Diffstat (limited to 'src/util/numeric.cpp')
-rw-r--r-- | src/util/numeric.cpp | 48 |
1 files changed, 26 insertions, 22 deletions
diff --git a/src/util/numeric.cpp b/src/util/numeric.cpp index 1af3f66be..d464c5836 100644 --- a/src/util/numeric.cpp +++ b/src/util/numeric.cpp @@ -21,12 +21,11 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "log.h" #include "constants.h" // BS, MAP_BLOCKSIZE -#include "noise.h" // PseudoRandom, PcgRandom +#include "noise.h" // PseudoRandom, PcgRandom #include "threading/mutex_auto_lock.h" #include <cstring> #include <cmath> - // myrand PcgRandom g_pcgrand; @@ -51,7 +50,6 @@ int myrand_range(int min, int max) return g_pcgrand.range(min, max); } - /* 64-bit unaligned version of MurmurHash */ @@ -79,14 +77,21 @@ u64 murmur_hash_64_ua(const void *key, int len, unsigned int seed) const unsigned char *data2 = (const unsigned char *)data; switch (len & 7) { - case 7: h ^= (u64)data2[6] << 48; - case 6: h ^= (u64)data2[5] << 40; - case 5: h ^= (u64)data2[4] << 32; - case 4: h ^= (u64)data2[3] << 24; - case 3: h ^= (u64)data2[2] << 16; - case 2: h ^= (u64)data2[1] << 8; - case 1: h ^= (u64)data2[0]; - h *= m; + case 7: + h ^= (u64)data2[6] << 48; + case 6: + h ^= (u64)data2[5] << 40; + case 5: + h ^= (u64)data2[4] << 32; + case 4: + h ^= (u64)data2[3] << 24; + case 3: + h ^= (u64)data2[2] << 16; + case 2: + h ^= (u64)data2[1] << 8; + case 1: + h ^= (u64)data2[0]; + h *= m; } h ^= h >> r; @@ -103,21 +108,20 @@ u64 murmur_hash_64_ua(const void *key, int len, unsigned int seed) range: viewing range distance_ptr: return location for distance from the camera */ -bool isBlockInSight(v3s16 blockpos_b, v3f camera_pos, v3f camera_dir, - f32 camera_fov, f32 range, f32 *distance_ptr) +bool isBlockInSight(v3s16 blockpos_b, v3f camera_pos, v3f camera_dir, f32 camera_fov, + f32 range, f32 *distance_ptr) { // Maximum radius of a block. The magic number is // sqrt(3.0) / 2.0 in literal form. - static constexpr const f32 block_max_radius = 0.866025403784f * MAP_BLOCKSIZE * BS; + static constexpr const f32 block_max_radius = + 0.866025403784f * MAP_BLOCKSIZE * BS; v3s16 blockpos_nodes = blockpos_b * MAP_BLOCKSIZE; // Block center position - v3f blockpos( - ((float)blockpos_nodes.X + MAP_BLOCKSIZE/2) * BS, - ((float)blockpos_nodes.Y + MAP_BLOCKSIZE/2) * BS, - ((float)blockpos_nodes.Z + MAP_BLOCKSIZE/2) * BS - ); + v3f blockpos(((float)blockpos_nodes.X + MAP_BLOCKSIZE / 2) * BS, + ((float)blockpos_nodes.Y + MAP_BLOCKSIZE / 2) * BS, + ((float)blockpos_nodes.Z + MAP_BLOCKSIZE / 2) * BS); // Block position relative to camera v3f blockpos_relative = blockpos - camera_pos; @@ -172,7 +176,7 @@ s16 adjustDist(s16 dist, float zoom_fov) return dist; return std::round(dist * std::cbrt((1.0f - std::cos(threshold_fov)) / - (1.0f - std::cos(zoom_fov / 2.0f)))); + (1.0f - std::cos(zoom_fov / 2.0f)))); } void setPitchYawRollRad(core::matrix4 &m, const v3f &rot) @@ -201,11 +205,11 @@ v3f getPitchYawRollRad(const core::matrix4 &m) const f32 *M = m.pointer(); f64 a1 = atan2(M[1], M[5]); - f32 c2 = std::sqrt((f64)M[10]*M[10] + (f64)M[8]*M[8]); + f32 c2 = std::sqrt((f64)M[10] * M[10] + (f64)M[8] * M[8]); f32 a2 = atan2f(-M[9], c2); f64 c1 = cos(a1); f64 s1 = sin(a1); - f32 a3 = atan2f(s1*M[6] - c1*M[2], c1*M[0] - s1*M[4]); + f32 a3 = atan2f(s1 * M[6] - c1 * M[2], c1 * M[0] - s1 * M[4]); return v3f(a2, a3, a1); } |