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authorElias Fleckenstein <eliasfleckenstein@web.de>2020-07-18 13:53:15 +0200
committerElias Fleckenstein <eliasfleckenstein@web.de>2020-07-18 13:53:15 +0200
commitffe3c2ae0db6fed0f2b08b71bfa69f3d3df3bb1f (patch)
treecc7d9f74a43215c5d8e3965a2bfc2aea5867a7a0 /src/script/lua_api/l_base.h
parent45aa2516b2fc675df7049bc9ed713600c95b6423 (diff)
parent82731d0d3d8bfe9e56f89466991f13c037f3a61e (diff)
downloaddragonfireclient-ffe3c2ae0db6fed0f2b08b71bfa69f3d3df3bb1f.tar.xz
Update to minetest 5.4.0-dev
Diffstat (limited to 'src/script/lua_api/l_base.h')
-rw-r--r--src/script/lua_api/l_base.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/script/lua_api/l_base.h b/src/script/lua_api/l_base.h
index 6a8753004..0cbee7756 100644
--- a/src/script/lua_api/l_base.h
+++ b/src/script/lua_api/l_base.h
@@ -33,26 +33,29 @@ extern "C" {
#ifndef SERVER
class Client;
class Game;
+class GUIEngine;
#endif
class ScriptApiBase;
class Server;
class Environment;
-class GUIEngine;
+class ServerInventoryManager;
class ModApiBase : protected LuaHelper {
public:
static ScriptApiBase* getScriptApiBase(lua_State *L);
static Server* getServer(lua_State *L);
+ static ServerInventoryManager *getServerInventoryMgr(lua_State *L);
#ifndef SERVER
static Client* getClient(lua_State *L);
static Game* getGame(lua_State *L);
+ static GUIEngine* getGuiEngine(lua_State *L);
#endif // !SERVER
static IGameDef* getGameDef(lua_State *L);
static Environment* getEnv(lua_State *L);
- static GUIEngine* getGuiEngine(lua_State *L);
+
// When we are not loading the mod, this function returns "."
static std::string getCurrentModPath(lua_State *L);