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author | Elias Fleckenstein <eliasfleckenstein@web.de> | 2020-11-04 16:19:54 +0100 |
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committer | Elias Fleckenstein <eliasfleckenstein@web.de> | 2020-11-04 16:19:54 +0100 |
commit | ad148587dcf5244c2d2011dba339786c765c54c4 (patch) | |
tree | bdd914121cd326da2ed26679838878e3edffc841 /src/script/cpp_api/s_inventory.h | |
parent | 1145b05ea0bda87dc0827821385810eced08f774 (diff) | |
download | dragonfireclient-ad148587dcf5244c2d2011dba339786c765c54c4.tar.xz |
Make Lint Happy
Diffstat (limited to 'src/script/cpp_api/s_inventory.h')
-rw-r--r-- | src/script/cpp_api/s_inventory.h | 22 |
1 files changed, 8 insertions, 14 deletions
diff --git a/src/script/cpp_api/s_inventory.h b/src/script/cpp_api/s_inventory.h index e79b3d18b..c6476190e 100644 --- a/src/script/cpp_api/s_inventory.h +++ b/src/script/cpp_api/s_inventory.h @@ -24,35 +24,29 @@ with this program; if not, write to the Free Software Foundation, Inc., struct MoveAction; struct ItemStack; -class ScriptApiDetached - : virtual public ScriptApiBase +class ScriptApiDetached : virtual public ScriptApiBase { public: /* Detached inventory callbacks */ // Return number of accepted items to be moved int detached_inventory_AllowMove( - const MoveAction &ma, int count, - ServerActiveObject *player); + const MoveAction &ma, int count, ServerActiveObject *player); // Return number of accepted items to be put - int detached_inventory_AllowPut( - const MoveAction &ma, const ItemStack &stack, + int detached_inventory_AllowPut(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player); // Return number of accepted items to be taken - int detached_inventory_AllowTake( - const MoveAction &ma, const ItemStack &stack, + int detached_inventory_AllowTake(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player); // Report moved items void detached_inventory_OnMove( - const MoveAction &ma, int count, - ServerActiveObject *player); + const MoveAction &ma, int count, ServerActiveObject *player); // Report put items - void detached_inventory_OnPut( - const MoveAction &ma, const ItemStack &stack, + void detached_inventory_OnPut(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player); // Report taken items - void detached_inventory_OnTake( - const MoveAction &ma, const ItemStack &stack, + void detached_inventory_OnTake(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player); + private: bool getDetachedInventoryCallback( const std::string &name, const char *callbackname); |