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author | Vitaliy <silverunicorn2011@yandex.ru> | 2017-10-15 10:34:14 +0300 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-10-15 09:34:14 +0200 |
commit | 75320e7e88ab5088a46c9e42c1e789cbdacb13b0 (patch) | |
tree | da71a3134f8b42bdabf25ef1df14c5e1a77a439e /src/particles.cpp | |
parent | 6bab695479d42ac2b051b8a35639c32b22efbf8d (diff) | |
download | dragonfireclient-75320e7e88ab5088a46c9e42c1e789cbdacb13b0.tar.xz |
Real global textures (#6105)
* Real global textures
* Add world-aligned textures
* Update minimal to support world-aligned tiles
* Update minimal
Diffstat (limited to 'src/particles.cpp')
-rw-r--r-- | src/particles.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/particles.cpp b/src/particles.cpp index 053b68fff..0a6651ce4 100644 --- a/src/particles.cpp +++ b/src/particles.cpp @@ -598,6 +598,8 @@ void ParticleManager::addNodeParticle(IGameDef* gamedef, float size = rand() % 64 / 512.; float visual_size = BS * size; + if (tile.scale) + size /= tile.scale; v2f texsize(size * 2, size * 2); v2f texpos; texpos.X = ((rand() % 64) / 64. - texsize.X); |