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author | Paramat <paramat@users.noreply.github.com> | 2019-06-01 20:50:43 +0100 |
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committer | GitHub <noreply@github.com> | 2019-06-01 20:50:43 +0100 |
commit | 7379aa74cf98c7e4c7aa5325ef1531d412a0abac (patch) | |
tree | 45a3c608dce1fd03182f4f84f1968439dbfa4dbc /src/mapgen/mapgen_carpathian.cpp | |
parent | a1459a9eac4eeb35a6c578a8b8f96393f87ed53d (diff) | |
download | dragonfireclient-7379aa74cf98c7e4c7aa5325ef1531d412a0abac.tar.xz |
Dungeons: Settable density noise, move number calculation to mapgens (#8473)
Add user-settable noise parameters for dungeon density to each mapgen,
except V6 which hardcodes this noise parameter.
Move the calculation of number of dungeons generated in a mapchunk out
of dungeongen.cpp and into mapgen code, to allow mapgens to generate
any desired number of dungeons in a mapchunk, instead of being forced
to have number of dungeons determined by a density noise.
This is more flexible and allows mapgens to use dungeon generation to
create custom structures, such as occasional mega-dungeons.
Diffstat (limited to 'src/mapgen/mapgen_carpathian.cpp')
-rw-r--r-- | src/mapgen/mapgen_carpathian.cpp | 34 |
1 files changed, 19 insertions, 15 deletions
diff --git a/src/mapgen/mapgen_carpathian.cpp b/src/mapgen/mapgen_carpathian.cpp index 3a69fb5b8..b8107e973 100644 --- a/src/mapgen/mapgen_carpathian.cpp +++ b/src/mapgen/mapgen_carpathian.cpp @@ -88,6 +88,7 @@ MapgenCarpathian::MapgenCarpathian(MapgenCarpathianParams *params, EmergeManager MapgenBasic::np_cave1 = params->np_cave1; MapgenBasic::np_cave2 = params->np_cave2; MapgenBasic::np_cavern = params->np_cavern; + MapgenBasic::np_dungeons = params->np_dungeons; } @@ -109,21 +110,22 @@ MapgenCarpathian::~MapgenCarpathian() MapgenCarpathianParams::MapgenCarpathianParams(): - np_filler_depth (0, 1, v3f(128, 128, 128), 261, 3, 0.7, 2.0), - np_height1 (0, 5, v3f(251, 251, 251), 9613, 5, 0.5, 2.0), - np_height2 (0, 5, v3f(383, 383, 383), 1949, 5, 0.5, 2.0), - np_height3 (0, 5, v3f(509, 509, 509), 3211, 5, 0.5, 2.0), - np_height4 (0, 5, v3f(631, 631, 631), 1583, 5, 0.5, 2.0), - np_hills_terrain (1, 1, v3f(1301, 1301, 1301), 1692, 5, 0.5, 2.0), - np_ridge_terrain (1, 1, v3f(1889, 1889, 1889), 3568, 5, 0.5, 2.0), - np_step_terrain (1, 1, v3f(1889, 1889, 1889), 4157, 5, 0.5, 2.0), - np_hills (0, 3, v3f(257, 257, 257), 6604, 6, 0.5, 2.0), - np_ridge_mnt (0, 12, v3f(743, 743, 743), 5520, 6, 0.7, 2.0), - np_step_mnt (0, 8, v3f(509, 509, 509), 2590, 6, 0.6, 2.0), - np_mnt_var (0, 1, v3f(499, 499, 499), 2490, 5, 0.55, 2.0), - np_cave1 (0, 12, v3f(61, 61, 61), 52534, 3, 0.5, 2.0), - np_cave2 (0, 12, v3f(67, 67, 67), 10325, 3, 0.5, 2.0), - np_cavern (0, 1, v3f(384, 128, 384), 723, 5, 0.63, 2.0) + np_filler_depth (0, 1, v3f(128, 128, 128), 261, 3, 0.7, 2.0), + np_height1 (0, 5, v3f(251, 251, 251), 9613, 5, 0.5, 2.0), + np_height2 (0, 5, v3f(383, 383, 383), 1949, 5, 0.5, 2.0), + np_height3 (0, 5, v3f(509, 509, 509), 3211, 5, 0.5, 2.0), + np_height4 (0, 5, v3f(631, 631, 631), 1583, 5, 0.5, 2.0), + np_hills_terrain (1, 1, v3f(1301, 1301, 1301), 1692, 5, 0.5, 2.0), + np_ridge_terrain (1, 1, v3f(1889, 1889, 1889), 3568, 5, 0.5, 2.0), + np_step_terrain (1, 1, v3f(1889, 1889, 1889), 4157, 5, 0.5, 2.0), + np_hills (0, 3, v3f(257, 257, 257), 6604, 6, 0.5, 2.0), + np_ridge_mnt (0, 12, v3f(743, 743, 743), 5520, 6, 0.7, 2.0), + np_step_mnt (0, 8, v3f(509, 509, 509), 2590, 6, 0.6, 2.0), + np_mnt_var (0, 1, v3f(499, 499, 499), 2490, 5, 0.55, 2.0), + np_cave1 (0, 12, v3f(61, 61, 61), 52534, 3, 0.5, 2.0), + np_cave2 (0, 12, v3f(67, 67, 67), 10325, 3, 0.5, 2.0), + np_cavern (0, 1, v3f(384, 128, 384), 723, 5, 0.63, 2.0), + np_dungeons (0.9, 0.5, v3f(500, 500, 500), 0, 2, 0.8, 2.0) { } @@ -156,6 +158,7 @@ void MapgenCarpathianParams::readParams(const Settings *settings) settings->getNoiseParams("mgcarpathian_np_cave1", np_cave1); settings->getNoiseParams("mgcarpathian_np_cave2", np_cave2); settings->getNoiseParams("mgcarpathian_np_cavern", np_cavern); + settings->getNoiseParams("mgcarpathian_np_dungeons", np_dungeons); } @@ -187,6 +190,7 @@ void MapgenCarpathianParams::writeParams(Settings *settings) const settings->setNoiseParams("mgcarpathian_np_cave1", np_cave1); settings->setNoiseParams("mgcarpathian_np_cave2", np_cave2); settings->setNoiseParams("mgcarpathian_np_cavern", np_cavern); + settings->setNoiseParams("mgcarpathian_np_dungeons", np_dungeons); } |