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| author | Loic Blot <loic.blot@unix-experience.fr> | 2016-10-08 19:08:23 +0200 |
|---|---|---|
| committer | Ner'zhul <nerzhul@users.noreply.github.com> | 2016-10-08 22:27:44 +0200 |
| commit | 569b89b36fff058390cb90458da4285552a9c97e (patch) | |
| tree | e4329a3e1a567301e7b09c416bbb7ab64585b7af /src/localplayer.h | |
| parent | 7bbd716426bf989bf071e2322a9b797cc5f78acb (diff) | |
| download | dragonfireclient-569b89b36fff058390cb90458da4285552a9c97e.tar.xz | |
Move RemotePlayer code to its own cpp/header
Diffstat (limited to 'src/localplayer.h')
| -rw-r--r-- | src/localplayer.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/localplayer.h b/src/localplayer.h index 182b51d4d..9d43128aa 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -28,6 +28,7 @@ class Client; class Environment; class GenericCAO; class ClientActiveObject; +class IGameDef; enum LocalPlayerAnimations {NO_ANIM, WALK_ANIM, DIG_ANIM, WD_ANIM}; // no local animation, walking, digging, both |
