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| author | Perttu Ahola <celeron55@gmail.com> | 2011-11-21 14:40:16 +0200 |
|---|---|---|
| committer | Perttu Ahola <celeron55@gmail.com> | 2011-11-29 19:13:50 +0200 |
| commit | cebc8c78a4f5c4a2d7bb246e44f7bd2599de9c9b (patch) | |
| tree | 336c8a51ae35844309bf027975d9995943755b7b /src/guiInventoryMenu.cpp | |
| parent | 290e9219208fd904807bded7ccdb7109a4f92bc6 (diff) | |
| download | dragonfireclient-cebc8c78a4f5c4a2d7bb246e44f7bd2599de9c9b.tar.xz | |
Make object hit delay smaller for fun; actually it should be roughly zero and hit damage should be calculated from the amount of time since last punch, limited to a maximum value
Diffstat (limited to 'src/guiInventoryMenu.cpp')
0 files changed, 0 insertions, 0 deletions
