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authorElias Fleckenstein <eliasfleckenstein@web.de>2020-11-04 16:19:54 +0100
committerElias Fleckenstein <eliasfleckenstein@web.de>2020-11-04 16:19:54 +0100
commitad148587dcf5244c2d2011dba339786c765c54c4 (patch)
treebdd914121cd326da2ed26679838878e3edffc841 /src/gui/touchscreengui.cpp
parent1145b05ea0bda87dc0827821385810eced08f774 (diff)
downloaddragonfireclient-ad148587dcf5244c2d2011dba339786c765c54c4.tar.xz
Make Lint Happy
Diffstat (limited to 'src/gui/touchscreengui.cpp')
-rw-r--r--src/gui/touchscreengui.cpp682
1 files changed, 366 insertions, 316 deletions
diff --git a/src/gui/touchscreengui.cpp b/src/gui/touchscreengui.cpp
index 0d64aa618..1f9da71c9 100644
--- a/src/gui/touchscreengui.cpp
+++ b/src/gui/touchscreengui.cpp
@@ -36,82 +36,75 @@ with this program; if not, write to the Free Software Foundation, Inc.,
using namespace irr::core;
-const char **button_imagenames = (const char *[]) {
- "jump_btn.png",
- "down.png",
- "zoom.png",
- "aux_btn.png"
-};
-
-const char **joystick_imagenames = (const char *[]) {
- "joystick_off.png",
- "joystick_bg.png",
- "joystick_center.png"
-};
+const char **button_imagenames =
+ (const char *[]){"jump_btn.png", "down.png", "zoom.png", "aux_btn.png"};
+
+const char **joystick_imagenames = (const char *[]){
+ "joystick_off.png", "joystick_bg.png", "joystick_center.png"};
static irr::EKEY_CODE id2keycode(touch_gui_button_id id)
{
std::string key = "";
switch (id) {
- case forward_id:
- key = "forward";
- break;
- case left_id:
- key = "left";
- break;
- case right_id:
- key = "right";
- break;
- case backward_id:
- key = "backward";
- break;
- case inventory_id:
- key = "inventory";
- break;
- case drop_id:
- key = "drop";
- break;
- case jump_id:
- key = "jump";
- break;
- case crunch_id:
- key = "sneak";
- break;
- case zoom_id:
- key = "zoom";
- break;
- case special1_id:
- key = "special1";
- break;
- case fly_id:
- key = "freemove";
- break;
- case noclip_id:
- key = "noclip";
- break;
- case fast_id:
- key = "fastmove";
- break;
- case debug_id:
- key = "toggle_debug";
- break;
- case toggle_chat_id:
- key = "toggle_chat";
- break;
- case minimap_id:
- key = "minimap";
- break;
- case chat_id:
- key = "chat";
- break;
- case camera_id:
- key = "camera_mode";
- break;
- case range_id:
- key = "rangeselect";
- break;
- default:
- break;
+ case forward_id:
+ key = "forward";
+ break;
+ case left_id:
+ key = "left";
+ break;
+ case right_id:
+ key = "right";
+ break;
+ case backward_id:
+ key = "backward";
+ break;
+ case inventory_id:
+ key = "inventory";
+ break;
+ case drop_id:
+ key = "drop";
+ break;
+ case jump_id:
+ key = "jump";
+ break;
+ case crunch_id:
+ key = "sneak";
+ break;
+ case zoom_id:
+ key = "zoom";
+ break;
+ case special1_id:
+ key = "special1";
+ break;
+ case fly_id:
+ key = "freemove";
+ break;
+ case noclip_id:
+ key = "noclip";
+ break;
+ case fast_id:
+ key = "fastmove";
+ break;
+ case debug_id:
+ key = "toggle_debug";
+ break;
+ case toggle_chat_id:
+ key = "toggle_chat";
+ break;
+ case minimap_id:
+ key = "minimap";
+ break;
+ case chat_id:
+ key = "chat";
+ break;
+ case camera_id:
+ key = "camera_mode";
+ break;
+ case range_id:
+ key = "rangeselect";
+ break;
+ default:
+ break;
}
assert(!key.empty());
return keyname_to_keycode(g_settings->get("keymap_" + key).c_str());
@@ -120,16 +113,18 @@ static irr::EKEY_CODE id2keycode(touch_gui_button_id id)
TouchScreenGUI *g_touchscreengui;
static void load_button_texture(button_info *btn, const char *path,
- const rect<s32> &button_rect, ISimpleTextureSource *tsrc, video::IVideoDriver *driver)
+ const rect<s32> &button_rect, ISimpleTextureSource *tsrc,
+ video::IVideoDriver *driver)
{
unsigned int tid;
- video::ITexture *texture = guiScalingImageButton(driver,
- tsrc->getTexture(path, &tid), button_rect.getWidth(),
- button_rect.getHeight());
+ video::ITexture *texture =
+ guiScalingImageButton(driver, tsrc->getTexture(path, &tid),
+ button_rect.getWidth(), button_rect.getHeight());
if (texture) {
btn->guibutton->setUseAlphaChannel(true);
if (g_settings->getBool("gui_scaling_filter")) {
- rect<s32> txr_rect = rect<s32>(0, 0, button_rect.getWidth(), button_rect.getHeight());
+ rect<s32> txr_rect = rect<s32>(0, 0, button_rect.getWidth(),
+ button_rect.getHeight());
btn->guibutton->setImage(texture, txr_rect);
btn->guibutton->setPressedImage(texture, txr_rect);
btn->guibutton->setScaleImage(false);
@@ -143,17 +138,15 @@ static void load_button_texture(button_info *btn, const char *path,
}
}
-AutoHideButtonBar::AutoHideButtonBar(IrrlichtDevice *device,
- IEventReceiver *receiver) :
- m_driver(device->getVideoDriver()),
- m_guienv(device->getGUIEnvironment()),
- m_receiver(receiver)
+AutoHideButtonBar::AutoHideButtonBar(IrrlichtDevice *device, IEventReceiver *receiver) :
+ m_driver(device->getVideoDriver()), m_guienv(device->getGUIEnvironment()),
+ m_receiver(receiver)
{
}
-void AutoHideButtonBar::init(ISimpleTextureSource *tsrc,
- const char *starter_img, int button_id, const v2s32 &UpperLeft,
- const v2s32 &LowerRight, autohide_button_bar_dir dir, float timeout)
+void AutoHideButtonBar::init(ISimpleTextureSource *tsrc, const char *starter_img,
+ int button_id, const v2s32 &UpperLeft, const v2s32 &LowerRight,
+ autohide_button_bar_dir dir, float timeout)
{
m_texturesource = tsrc;
@@ -162,18 +155,19 @@ void AutoHideButtonBar::init(ISimpleTextureSource *tsrc,
// init settings bar
- irr::core::rect<int> current_button = rect<s32>(UpperLeft.X, UpperLeft.Y,
- LowerRight.X, LowerRight.Y);
+ irr::core::rect<int> current_button =
+ rect<s32>(UpperLeft.X, UpperLeft.Y, LowerRight.X, LowerRight.Y);
- m_starter.guibutton = m_guienv->addButton(current_button, nullptr, button_id, L"", nullptr);
+ m_starter.guibutton = m_guienv->addButton(
+ current_button, nullptr, button_id, L"", nullptr);
m_starter.guibutton->grab();
- m_starter.repeatcounter = -1;
- m_starter.keycode = KEY_OEM_8; // use invalid keycode as it's not relevant
+ m_starter.repeatcounter = -1;
+ m_starter.keycode = KEY_OEM_8; // use invalid keycode as it's not relevant
m_starter.immediate_release = true;
m_starter.ids.clear();
- load_button_texture(&m_starter, starter_img, current_button,
- m_texturesource, m_driver);
+ load_button_texture(&m_starter, starter_img, current_button, m_texturesource,
+ m_driver);
m_dir = dir;
m_timeout_value = timeout;
@@ -189,13 +183,13 @@ AutoHideButtonBar::~AutoHideButtonBar()
}
}
-void AutoHideButtonBar::addButton(touch_gui_button_id button_id,
- const wchar_t *caption, const char *btn_image)
+void AutoHideButtonBar::addButton(touch_gui_button_id button_id, const wchar_t *caption,
+ const char *btn_image)
{
if (!m_initialized) {
errorstream << "AutoHideButtonBar::addButton not yet initialized!"
- << std::endl;
+ << std::endl;
return;
}
int button_size = 0;
@@ -212,55 +206,55 @@ void AutoHideButtonBar::addButton(touch_gui_button_id button_id,
int x_end = 0;
if (m_dir == AHBB_Dir_Left_Right) {
- x_start = m_lower_right.X + (button_size * 1.25 * m_buttons.size())
- + (button_size * 0.25);
+ x_start = m_lower_right.X +
+ (button_size * 1.25 * m_buttons.size()) +
+ (button_size * 0.25);
x_end = x_start + button_size;
} else {
- x_end = m_upper_left.X - (button_size * 1.25 * m_buttons.size())
- - (button_size * 0.25);
+ x_end = m_upper_left.X - (button_size * 1.25 * m_buttons.size()) -
+ (button_size * 0.25);
x_start = x_end - button_size;
}
- current_button = rect<s32>(x_start, m_upper_left.Y, x_end,
- m_lower_right.Y);
+ current_button = rect<s32>(
+ x_start, m_upper_left.Y, x_end, m_lower_right.Y);
} else {
double y_start = 0;
double y_end = 0;
if (m_dir == AHBB_Dir_Top_Bottom) {
- y_start = m_lower_right.X + (button_size * 1.25 * m_buttons.size())
- + (button_size * 0.25);
+ y_start = m_lower_right.X +
+ (button_size * 1.25 * m_buttons.size()) +
+ (button_size * 0.25);
y_end = y_start + button_size;
} else {
- y_end = m_upper_left.X - (button_size * 1.25 * m_buttons.size())
- - (button_size * 0.25);
+ y_end = m_upper_left.X - (button_size * 1.25 * m_buttons.size()) -
+ (button_size * 0.25);
y_start = y_end - button_size;
}
- current_button = rect<s32>(m_upper_left.X, y_start,
- m_lower_right.Y, y_end);
+ current_button = rect<s32>(
+ m_upper_left.X, y_start, m_lower_right.Y, y_end);
}
- auto *btn = new button_info();
- btn->guibutton = m_guienv->addButton(current_button,
- nullptr, button_id, caption, nullptr);
+ auto *btn = new button_info();
+ btn->guibutton = m_guienv->addButton(
+ current_button, nullptr, button_id, caption, nullptr);
btn->guibutton->grab();
btn->guibutton->setVisible(false);
btn->guibutton->setEnabled(false);
- btn->repeatcounter = -1;
- btn->keycode = id2keycode(button_id);
+ btn->repeatcounter = -1;
+ btn->keycode = id2keycode(button_id);
btn->immediate_release = true;
btn->ids.clear();
- load_button_texture(btn, btn_image, current_button, m_texturesource,
- m_driver);
+ load_button_texture(btn, btn_image, current_button, m_texturesource, m_driver);
m_buttons.push_back(btn);
}
void AutoHideButtonBar::addToggleButton(touch_gui_button_id button_id,
- const wchar_t *caption, const char *btn_image_1,
- const char *btn_image_2)
+ const wchar_t *caption, const char *btn_image_1, const char *btn_image_2)
{
addButton(button_id, caption, btn_image_1);
button_info *btn = m_buttons.back();
@@ -291,11 +285,11 @@ bool AutoHideButtonBar::isButton(const SEvent &event)
auto *translated = new SEvent();
memset(translated, 0, sizeof(SEvent));
- translated->EventType = irr::EET_KEY_INPUT_EVENT;
- translated->KeyInput.Key = (*iter)->keycode;
- translated->KeyInput.Control = false;
- translated->KeyInput.Shift = false;
- translated->KeyInput.Char = 0;
+ translated->EventType = irr::EET_KEY_INPUT_EVENT;
+ translated->KeyInput.Key = (*iter)->keycode;
+ translated->KeyInput.Control = false;
+ translated->KeyInput.Shift = false;
+ translated->KeyInput.Char = 0;
// add this event
translated->KeyInput.PressedDown = true;
@@ -314,12 +308,14 @@ bool AutoHideButtonBar::isButton(const SEvent &event)
if ((*iter)->togglable == 1) {
(*iter)->togglable = 2;
load_button_texture(*iter, (*iter)->textures[1],
- (*iter)->guibutton->getRelativePosition(),
+ (*iter)->guibutton
+ ->getRelativePosition(),
m_texturesource, m_driver);
} else if ((*iter)->togglable == 2) {
(*iter)->togglable = 1;
load_button_texture(*iter, (*iter)->textures[0],
- (*iter)->guibutton->getRelativePosition(),
+ (*iter)->guibutton
+ ->getRelativePosition(),
m_texturesource, m_driver);
}
@@ -410,42 +406,41 @@ void AutoHideButtonBar::show()
}
}
-TouchScreenGUI::TouchScreenGUI(IrrlichtDevice *device, IEventReceiver *receiver):
- m_device(device),
- m_guienv(device->getGUIEnvironment()),
- m_receiver(receiver),
- m_settingsbar(device, receiver),
- m_rarecontrolsbar(device, receiver)
+TouchScreenGUI::TouchScreenGUI(IrrlichtDevice *device, IEventReceiver *receiver) :
+ m_device(device), m_guienv(device->getGUIEnvironment()),
+ m_receiver(receiver), m_settingsbar(device, receiver),
+ m_rarecontrolsbar(device, receiver)
{
for (auto &button : m_buttons) {
- button.guibutton = nullptr;
+ button.guibutton = nullptr;
button.repeatcounter = -1;
- button.repeatdelay = BUTTON_REPEAT_DELAY;
+ button.repeatdelay = BUTTON_REPEAT_DELAY;
}
m_touchscreen_threshold = g_settings->getU16("touchscreen_threshold");
m_fixed_joystick = g_settings->getBool("fixed_virtual_joystick");
- m_joystick_triggers_special1 = g_settings->getBool("virtual_joystick_triggers_aux");
+ m_joystick_triggers_special1 =
+ g_settings->getBool("virtual_joystick_triggers_aux");
m_screensize = m_device->getVideoDriver()->getScreenSize();
button_size = MYMIN(m_screensize.Y / 4.5f,
porting::getDisplayDensity() *
- g_settings->getFloat("hud_scaling") * 65.0f);
+ g_settings->getFloat("hud_scaling") * 65.0f);
}
void TouchScreenGUI::initButton(touch_gui_button_id id, const rect<s32> &button_rect,
const std::wstring &caption, bool immediate_release, float repeat_delay)
{
- button_info *btn = &m_buttons[id];
- btn->guibutton = m_guienv->addButton(button_rect, nullptr, id, caption.c_str());
+ button_info *btn = &m_buttons[id];
+ btn->guibutton = m_guienv->addButton(button_rect, nullptr, id, caption.c_str());
btn->guibutton->grab();
- btn->repeatcounter = -1;
- btn->repeatdelay = repeat_delay;
- btn->keycode = id2keycode(id);
+ btn->repeatcounter = -1;
+ btn->repeatdelay = repeat_delay;
+ btn->keycode = id2keycode(id);
btn->immediate_release = immediate_release;
btn->ids.clear();
- load_button_texture(btn, button_imagenames[id], button_rect,
- m_texturesource, m_device->getVideoDriver());
+ load_button_texture(btn, button_imagenames[id], button_rect, m_texturesource,
+ m_device->getVideoDriver());
}
button_info *TouchScreenGUI::initJoystickButton(touch_gui_button_id id,
@@ -457,8 +452,8 @@ button_info *TouchScreenGUI::initJoystickButton(touch_gui_button_id id,
btn->guibutton->grab();
btn->ids.clear();
- load_button_texture(btn, joystick_imagenames[texture_id],
- button_rect, m_texturesource, m_device->getVideoDriver());
+ load_button_texture(btn, joystick_imagenames[texture_id], button_rect,
+ m_texturesource, m_device->getVideoDriver());
return btn;
}
@@ -467,7 +462,7 @@ void TouchScreenGUI::init(ISimpleTextureSource *tsrc)
{
assert(tsrc);
- m_visible = true;
+ m_visible = true;
m_texturesource = tsrc;
/* Init joystick display "button"
@@ -475,23 +470,21 @@ void TouchScreenGUI::init(ISimpleTextureSource *tsrc)
*/
if (m_fixed_joystick) {
m_joystick_btn_off = initJoystickButton(joystick_off_id,
- rect<s32>(button_size,
- m_screensize.Y - button_size * 4,
+ rect<s32>(button_size, m_screensize.Y - button_size * 4,
button_size * 4,
- m_screensize.Y - button_size), 0);
+ m_screensize.Y - button_size),
+ 0);
} else {
m_joystick_btn_off = initJoystickButton(joystick_off_id,
- rect<s32>(button_size,
- m_screensize.Y - button_size * 3,
+ rect<s32>(button_size, m_screensize.Y - button_size * 3,
button_size * 3,
- m_screensize.Y - button_size), 0);
+ m_screensize.Y - button_size),
+ 0);
}
m_joystick_btn_bg = initJoystickButton(joystick_bg_id,
- rect<s32>(button_size,
- m_screensize.Y - button_size * 4,
- button_size * 4,
- m_screensize.Y - button_size),
+ rect<s32>(button_size, m_screensize.Y - button_size * 4,
+ button_size * 4, m_screensize.Y - button_size),
1, false);
m_joystick_btn_center = initJoystickButton(joystick_center_id,
@@ -531,39 +524,48 @@ void TouchScreenGUI::init(ISimpleTextureSource *tsrc)
L"spc1", false);
m_settingsbar.init(m_texturesource, "gear_icon.png", settings_starter_id,
- v2s32(m_screensize.X - (1.25 * button_size),
- m_screensize.Y - ((SETTINGS_BAR_Y_OFFSET + 1.0) * button_size)
- + (0.5 * button_size)),
- v2s32(m_screensize.X - (0.25 * button_size),
- m_screensize.Y - (SETTINGS_BAR_Y_OFFSET * button_size)
- + (0.5 * button_size)),
- AHBB_Dir_Right_Left, 3.0);
-
- m_settingsbar.addButton(fly_id, L"fly", "fly_btn.png");
- m_settingsbar.addButton(noclip_id, L"noclip", "noclip_btn.png");
- m_settingsbar.addButton(fast_id, L"fast", "fast_btn.png");
- m_settingsbar.addButton(debug_id, L"debug", "debug_btn.png");
- m_settingsbar.addButton(camera_id, L"camera", "camera_btn.png");
- m_settingsbar.addButton(range_id, L"rangeview", "rangeview_btn.png");
- m_settingsbar.addButton(minimap_id, L"minimap", "minimap_btn.png");
+ v2s32(m_screensize.X - (1.25 * button_size),
+ m_screensize.Y -
+ ((SETTINGS_BAR_Y_OFFSET + 1.0) *
+ button_size) +
+ (0.5 * button_size)),
+ v2s32(m_screensize.X - (0.25 * button_size),
+ m_screensize.Y -
+ (SETTINGS_BAR_Y_OFFSET *
+ button_size) +
+ (0.5 * button_size)),
+ AHBB_Dir_Right_Left, 3.0);
+
+ m_settingsbar.addButton(fly_id, L"fly", "fly_btn.png");
+ m_settingsbar.addButton(noclip_id, L"noclip", "noclip_btn.png");
+ m_settingsbar.addButton(fast_id, L"fast", "fast_btn.png");
+ m_settingsbar.addButton(debug_id, L"debug", "debug_btn.png");
+ m_settingsbar.addButton(camera_id, L"camera", "camera_btn.png");
+ m_settingsbar.addButton(range_id, L"rangeview", "rangeview_btn.png");
+ m_settingsbar.addButton(minimap_id, L"minimap", "minimap_btn.png");
// Chat is shown by default, so chat_hide_btn.png is shown first.
- m_settingsbar.addToggleButton(toggle_chat_id, L"togglechat",
- "chat_hide_btn.png", "chat_show_btn.png");
+ m_settingsbar.addToggleButton(toggle_chat_id, L"togglechat", "chat_hide_btn.png",
+ "chat_show_btn.png");
m_rarecontrolsbar.init(m_texturesource, "rare_controls.png",
- rare_controls_starter_id,
- v2s32(0.25 * button_size,
- m_screensize.Y - ((RARE_CONTROLS_BAR_Y_OFFSET + 1.0) * button_size)
- + (0.5 * button_size)),
- v2s32(0.75 * button_size,
- m_screensize.Y - (RARE_CONTROLS_BAR_Y_OFFSET * button_size)
- + (0.5 * button_size)),
- AHBB_Dir_Left_Right, 2.0);
-
- m_rarecontrolsbar.addButton(chat_id, L"Chat", "chat_btn.png");
- m_rarecontrolsbar.addButton(inventory_id, L"inv", "inventory_btn.png");
- m_rarecontrolsbar.addButton(drop_id, L"drop", "drop_btn.png");
+ rare_controls_starter_id,
+ v2s32(0.25 * button_size,
+ m_screensize.Y -
+ ((RARE_CONTROLS_BAR_Y_OFFSET +
+ 1.0) *
+ button_size) +
+ (0.5 * button_size)),
+ v2s32(0.75 * button_size,
+ m_screensize.Y -
+ (RARE_CONTROLS_BAR_Y_OFFSET *
+ button_size) +
+ (0.5 * button_size)),
+ AHBB_Dir_Left_Right, 2.0);
+
+ m_rarecontrolsbar.addButton(chat_id, L"Chat", "chat_btn.png");
+ m_rarecontrolsbar.addButton(inventory_id, L"inv", "inventory_btn.png");
+ m_rarecontrolsbar.addButton(drop_id, L"drop", "drop_btn.png");
}
touch_gui_button_id TouchScreenGUI::getButtonID(s32 x, s32 y)
@@ -571,13 +573,13 @@ touch_gui_button_id TouchScreenGUI::getButtonID(s32 x, s32 y)
IGUIElement *rootguielement = m_guienv->getRootGUIElement();
if (rootguielement != nullptr) {
- gui::IGUIElement *element =
- rootguielement->getElementFromPoint(core::position2d<s32>(x, y));
+ gui::IGUIElement *element = rootguielement->getElementFromPoint(
+ core::position2d<s32>(x, y));
if (element)
for (unsigned int i = 0; i < after_last_element_id; i++)
if (element == m_buttons[i].guibutton)
- return (touch_gui_button_id) i;
+ return (touch_gui_button_id)i;
}
return after_last_element_id;
@@ -591,7 +593,7 @@ touch_gui_button_id TouchScreenGUI::getButtonID(size_t eventID)
auto id = std::find(btn->ids.begin(), btn->ids.end(), eventID);
if (id != btn->ids.end())
- return (touch_gui_button_id) i;
+ return (touch_gui_button_id)i;
}
return after_last_element_id;
@@ -601,17 +603,18 @@ bool TouchScreenGUI::isHUDButton(const SEvent &event)
{
// check if hud item is pressed
for (auto &hud_rect : m_hud_rects) {
- if (hud_rect.second.isPointInside(v2s32(event.TouchInput.X,
- event.TouchInput.Y))) {
+ if (hud_rect.second.isPointInside(
+ v2s32(event.TouchInput.X, event.TouchInput.Y))) {
auto *translated = new SEvent();
memset(translated, 0, sizeof(SEvent));
translated->EventType = irr::EET_KEY_INPUT_EVENT;
- translated->KeyInput.Key = (irr::EKEY_CODE) (KEY_KEY_1 + hud_rect.first);
- translated->KeyInput.Control = false;
- translated->KeyInput.Shift = false;
+ translated->KeyInput.Key =
+ (irr::EKEY_CODE)(KEY_KEY_1 + hud_rect.first);
+ translated->KeyInput.Control = false;
+ translated->KeyInput.Shift = false;
translated->KeyInput.PressedDown = true;
m_receiver->OnEvent(*translated);
- m_hud_ids[event.TouchInput.ID] = translated->KeyInput.Key;
+ m_hud_ids[event.TouchInput.ID] = translated->KeyInput.Key;
delete translated;
return true;
}
@@ -619,25 +622,27 @@ bool TouchScreenGUI::isHUDButton(const SEvent &event)
return false;
}
-void TouchScreenGUI::handleButtonEvent(touch_gui_button_id button,
- size_t eventID, bool action)
+void TouchScreenGUI::handleButtonEvent(
+ touch_gui_button_id button, size_t eventID, bool action)
{
button_info *btn = &m_buttons[button];
auto *translated = new SEvent();
memset(translated, 0, sizeof(SEvent));
- translated->EventType = irr::EET_KEY_INPUT_EVENT;
- translated->KeyInput.Key = btn->keycode;
- translated->KeyInput.Control = false;
- translated->KeyInput.Shift = false;
- translated->KeyInput.Char = 0;
+ translated->EventType = irr::EET_KEY_INPUT_EVENT;
+ translated->KeyInput.Key = btn->keycode;
+ translated->KeyInput.Control = false;
+ translated->KeyInput.Shift = false;
+ translated->KeyInput.Char = 0;
// add this event
if (action) {
- assert(std::find(btn->ids.begin(), btn->ids.end(), eventID) == btn->ids.end());
+ assert(std::find(btn->ids.begin(), btn->ids.end(), eventID) ==
+ btn->ids.end());
btn->ids.push_back(eventID);
- if (btn->ids.size() > 1) return;
+ if (btn->ids.size() > 1)
+ return;
btn->repeatcounter = 0;
translated->KeyInput.PressedDown = true;
@@ -656,7 +661,7 @@ void TouchScreenGUI::handleButtonEvent(touch_gui_button_id button,
return;
translated->KeyInput.PressedDown = false;
- btn->repeatcounter = -1;
+ btn->repeatcounter = -1;
m_receiver->OnEvent(*translated);
}
delete translated;
@@ -666,7 +671,6 @@ void TouchScreenGUI::handleReleaseEvent(size_t evt_id)
{
touch_gui_button_id button = getButtonID(evt_id);
-
if (button != after_last_element_id) {
// handle button events
handleButtonEvent(button, evt_id, false);
@@ -678,13 +682,13 @@ void TouchScreenGUI::handleReleaseEvent(size_t evt_id)
if (m_move_sent_as_mouse_event) {
auto *translated = new SEvent;
memset(translated, 0, sizeof(SEvent));
- translated->EventType = EET_MOUSE_INPUT_EVENT;
- translated->MouseInput.X = m_move_downlocation.X;
- translated->MouseInput.Y = m_move_downlocation.Y;
- translated->MouseInput.Shift = false;
- translated->MouseInput.Control = false;
+ translated->EventType = EET_MOUSE_INPUT_EVENT;
+ translated->MouseInput.X = m_move_downlocation.X;
+ translated->MouseInput.Y = m_move_downlocation.Y;
+ translated->MouseInput.Shift = false;
+ translated->MouseInput.Control = false;
translated->MouseInput.ButtonStates = 0;
- translated->MouseInput.Event = EMIE_LMOUSE_LEFT_UP;
+ translated->MouseInput.Event = EMIE_LMOUSE_LEFT_UP;
m_receiver->OnEvent(*translated);
delete translated;
} else {
@@ -706,13 +710,11 @@ void TouchScreenGUI::handleReleaseEvent(size_t evt_id)
m_joystick_btn_bg->guibutton->setVisible(false);
m_joystick_btn_center->guibutton->setVisible(false);
} else {
- infostream
- << "TouchScreenGUI::translateEvent released unknown button: "
- << evt_id << std::endl;
+ infostream << "TouchScreenGUI::translateEvent released unknown button: "
+ << evt_id << std::endl;
}
- for (auto iter = m_known_ids.begin();
- iter != m_known_ids.end(); ++iter) {
+ for (auto iter = m_known_ids.begin(); iter != m_known_ids.end(); ++iter) {
if (iter->id == evt_id) {
m_known_ids.erase(iter);
break;
@@ -723,9 +725,8 @@ void TouchScreenGUI::handleReleaseEvent(size_t evt_id)
void TouchScreenGUI::translateEvent(const SEvent &event)
{
if (!m_visible) {
- infostream
- << "TouchScreenGUI::translateEvent got event but not visible!"
- << std::endl;
+ infostream << "TouchScreenGUI::translateEvent got event but not visible!"
+ << std::endl;
return;
}
@@ -740,8 +741,8 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
*/
id_status toadd{};
toadd.id = event.TouchInput.ID;
- toadd.X = event.TouchInput.X;
- toadd.Y = event.TouchInput.Y;
+ toadd.X = event.TouchInput.X;
+ toadd.Y = event.TouchInput.Y;
m_known_ids.push_back(toadd);
size_t eventID = event.TouchInput.ID;
@@ -770,49 +771,67 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
m_rarecontrolsbar.deactivate();
s32 dxj = event.TouchInput.X - button_size * 5.0f / 2.0f;
- s32 dyj = event.TouchInput.Y - m_screensize.Y + button_size * 5.0f / 2.0f;
+ s32 dyj = event.TouchInput.Y - m_screensize.Y +
+ button_size * 5.0f / 2.0f;
/* Select joystick when left 1/3 of screen dragged or
* when joystick tapped (fixed joystick position)
*/
- if ((m_fixed_joystick && dxj * dxj + dyj * dyj <= button_size * button_size * 1.5 * 1.5) ||
- (!m_fixed_joystick && event.TouchInput.X < m_screensize.X / 3.0f)) {
- // If we don't already have a starting point for joystick make this the one.
+ if ((m_fixed_joystick &&
+ dxj * dxj + dyj * dyj <=
+ button_size * button_size *
+ 1.5 * 1.5) ||
+ (!m_fixed_joystick &&
+ event.TouchInput.X <
+ m_screensize.X /
+ 3.0f)) {
+ // If we don't already have a starting point for joystick
+ // make this the one.
if (m_joystick_id == -1) {
- m_joystick_id = event.TouchInput.ID;
+ m_joystick_id = event.TouchInput.ID;
m_joystick_has_really_moved = false;
m_joystick_btn_off->guibutton->setVisible(false);
m_joystick_btn_bg->guibutton->setVisible(true);
- m_joystick_btn_center->guibutton->setVisible(true);
+ m_joystick_btn_center->guibutton->setVisible(
+ true);
- // If it's a fixed joystick, don't move the joystick "button".
+ // If it's a fixed joystick, don't move the
+ // joystick "button".
if (!m_fixed_joystick)
m_joystick_btn_bg->guibutton->setRelativePosition(v2s32(
- event.TouchInput.X - button_size * 3.0f / 2.0f,
- event.TouchInput.Y - button_size * 3.0f / 2.0f));
+ event.TouchInput.X -
+ button_size * 3.0f /
+ 2.0f,
+ event.TouchInput.Y -
+ button_size * 3.0f /
+ 2.0f));
m_joystick_btn_center->guibutton->setRelativePosition(v2s32(
- event.TouchInput.X - button_size / 2.0f,
- event.TouchInput.Y - button_size / 2.0f));
+ event.TouchInput.X -
+ button_size / 2.0f,
+ event.TouchInput.Y -
+ button_size / 2.0f));
}
} else {
- // If we don't already have a moving point make this the moving one.
+ // If we don't already have a moving point make this the
+ // moving one.
if (m_move_id == -1) {
- m_move_id = event.TouchInput.ID;
- m_move_has_really_moved = false;
- m_move_downtime = porting::getTimeMs();
- m_move_downlocation = v2s32(event.TouchInput.X, event.TouchInput.Y);
+ m_move_id = event.TouchInput.ID;
+ m_move_has_really_moved = false;
+ m_move_downtime = porting::getTimeMs();
+ m_move_downlocation = v2s32(event.TouchInput.X,
+ event.TouchInput.Y);
m_move_sent_as_mouse_event = false;
}
}
}
- m_pointerpos[event.TouchInput.ID] = v2s32(event.TouchInput.X, event.TouchInput.Y);
- }
- else if (event.TouchInput.Event == ETIE_LEFT_UP) {
- verbosestream
- << "Up event for pointerid: " << event.TouchInput.ID << std::endl;
+ m_pointerpos[event.TouchInput.ID] =
+ v2s32(event.TouchInput.X, event.TouchInput.Y);
+ } else if (event.TouchInput.Event == ETIE_LEFT_UP) {
+ verbosestream << "Up event for pointerid: " << event.TouchInput.ID
+ << std::endl;
handleReleaseEvent(event.TouchInput.ID);
} else {
assert(event.TouchInput.Event == ETIE_MOVED);
@@ -823,13 +842,19 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
if (m_move_id != -1) {
if ((event.TouchInput.ID == m_move_id) &&
- (!m_move_sent_as_mouse_event)) {
+ (!m_move_sent_as_mouse_event)) {
double distance = sqrt(
- (m_pointerpos[event.TouchInput.ID].X - event.TouchInput.X) *
- (m_pointerpos[event.TouchInput.ID].X - event.TouchInput.X) +
- (m_pointerpos[event.TouchInput.ID].Y - event.TouchInput.Y) *
- (m_pointerpos[event.TouchInput.ID].Y - event.TouchInput.Y));
+ (m_pointerpos[event.TouchInput.ID].X -
+ event.TouchInput.X) *
+ (m_pointerpos[event.TouchInput.ID]
+ .X -
+ event.TouchInput.X) +
+ (m_pointerpos[event.TouchInput.ID].Y -
+ event.TouchInput.Y) *
+ (m_pointerpos[event.TouchInput.ID]
+ .Y -
+ event.TouchInput.Y));
if ((distance > m_touchscreen_threshold) ||
(m_move_has_really_moved)) {
@@ -842,25 +867,31 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
s32 dy = Y - m_pointerpos[event.TouchInput.ID].Y;
// adapt to similar behaviour as pc screen
- double d = g_settings->getFloat("mouse_sensitivity") * 3.0f;
+ double d = g_settings->getFloat(
+ "mouse_sensitivity") *
+ 3.0f;
m_camera_yaw_change -= dx * d;
- m_camera_pitch = MYMIN(MYMAX(m_camera_pitch + (dy * d), -180), 180);
+ m_camera_pitch = MYMIN(
+ MYMAX(m_camera_pitch + (dy * d),
+ -180),
+ 180);
// update shootline
- m_shootline = m_device
- ->getSceneManager()
- ->getSceneCollisionManager()
- ->getRayFromScreenCoordinates(v2s32(X, Y));
+ m_shootline = m_device->getSceneManager()
+ ->getSceneCollisionManager()
+ ->getRayFromScreenCoordinates(v2s32(
+ X,
+ Y));
m_pointerpos[event.TouchInput.ID] = v2s32(X, Y);
}
} else if ((event.TouchInput.ID == m_move_id) &&
(m_move_sent_as_mouse_event)) {
- m_shootline = m_device
- ->getSceneManager()
- ->getSceneCollisionManager()
- ->getRayFromScreenCoordinates(
- v2s32(event.TouchInput.X, event.TouchInput.Y));
+ m_shootline = m_device->getSceneManager()
+ ->getSceneCollisionManager()
+ ->getRayFromScreenCoordinates(v2s32(
+ event.TouchInput.X,
+ event.TouchInput.Y));
}
}
@@ -878,13 +909,17 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
double distance_sq = dx * dx + dy * dy;
s32 dxj = event.TouchInput.X - button_size * 5.0f / 2.0f;
- s32 dyj = event.TouchInput.Y - m_screensize.Y + button_size * 5.0f / 2.0f;
- bool inside_joystick = (dxj * dxj + dyj * dyj <= button_size * button_size * 1.5 * 1.5);
+ s32 dyj = event.TouchInput.Y - m_screensize.Y +
+ button_size * 5.0f / 2.0f;
+ bool inside_joystick = (dxj * dxj + dyj * dyj <=
+ button_size * button_size * 1.5 * 1.5);
if (m_joystick_has_really_moved ||
- (!m_joystick_has_really_moved && inside_joystick) ||
+ (!m_joystick_has_really_moved &&
+ inside_joystick) ||
(!m_fixed_joystick &&
- distance_sq > m_touchscreen_threshold * m_touchscreen_threshold)) {
+ distance_sq > m_touchscreen_threshold *
+ m_touchscreen_threshold)) {
m_joystick_has_really_moved = true;
double distance = sqrt(distance_sq);
@@ -896,7 +931,7 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
angle = fmod(angle + 180 + 22.5, 360);
// reset state before applying
- for (bool & joystick_status : m_joystick_status)
+ for (bool &joystick_status : m_joystick_status)
joystick_status = false;
if (distance <= m_touchscreen_threshold) {
@@ -926,20 +961,31 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
if (distance > button_size) {
m_joystick_status[j_special1] = true;
// move joystick "button"
- s32 ndx = button_size * dx / distance - button_size / 2.0f;
- s32 ndy = button_size * dy / distance - button_size / 2.0f;
+ s32 ndx = button_size * dx / distance -
+ button_size / 2.0f;
+ s32 ndy = button_size * dy / distance -
+ button_size / 2.0f;
if (m_fixed_joystick) {
m_joystick_btn_center->guibutton->setRelativePosition(v2s32(
- button_size * 5 / 2 + ndx,
- m_screensize.Y - button_size * 5 / 2 + ndy));
+ button_size * 5 / 2 + ndx,
+ m_screensize.Y -
+ button_size * 5 /
+ 2 +
+ ndy));
} else {
m_joystick_btn_center->guibutton->setRelativePosition(v2s32(
- m_pointerpos[event.TouchInput.ID].X + ndx,
- m_pointerpos[event.TouchInput.ID].Y + ndy));
+ m_pointerpos[event.TouchInput.ID]
+ .X +
+ ndx,
+ m_pointerpos[event.TouchInput.ID]
+ .Y +
+ ndy));
}
} else {
- m_joystick_btn_center->guibutton->setRelativePosition(
- v2s32(X - button_size / 2, Y - button_size / 2));
+ m_joystick_btn_center->guibutton
+ ->setRelativePosition(v2s32(
+ X - button_size / 2,
+ Y - button_size / 2));
}
}
}
@@ -955,22 +1001,23 @@ void TouchScreenGUI::handleChangedButton(const SEvent &event)
if (m_buttons[i].ids.empty())
continue;
- for (auto iter = m_buttons[i].ids.begin();
- iter != m_buttons[i].ids.end(); ++iter) {
+ for (auto iter = m_buttons[i].ids.begin(); iter != m_buttons[i].ids.end();
+ ++iter) {
if (event.TouchInput.ID == *iter) {
- int current_button_id =
- getButtonID(event.TouchInput.X, event.TouchInput.Y);
+ int current_button_id = getButtonID(
+ event.TouchInput.X, event.TouchInput.Y);
if (current_button_id == i)
continue;
// remove old button
- handleButtonEvent((touch_gui_button_id) i, *iter, false);
+ handleButtonEvent((touch_gui_button_id)i, *iter, false);
if (current_button_id == after_last_element_id)
return;
- handleButtonEvent((touch_gui_button_id) current_button_id, *iter, true);
+ handleButtonEvent((touch_gui_button_id)current_button_id,
+ *iter, true);
return;
}
}
@@ -982,48 +1029,48 @@ void TouchScreenGUI::handleChangedButton(const SEvent &event)
return;
button_info *btn = &m_buttons[current_button_id];
- if (std::find(btn->ids.begin(), btn->ids.end(), event.TouchInput.ID)
- == btn->ids.end())
- handleButtonEvent((touch_gui_button_id) current_button_id,
+ if (std::find(btn->ids.begin(), btn->ids.end(), event.TouchInput.ID) ==
+ btn->ids.end())
+ handleButtonEvent((touch_gui_button_id)current_button_id,
event.TouchInput.ID, true);
}
bool TouchScreenGUI::doubleTapDetection()
{
m_key_events[0].down_time = m_key_events[1].down_time;
- m_key_events[0].x = m_key_events[1].x;
- m_key_events[0].y = m_key_events[1].y;
+ m_key_events[0].x = m_key_events[1].x;
+ m_key_events[0].y = m_key_events[1].y;
m_key_events[1].down_time = m_move_downtime;
- m_key_events[1].x = m_move_downlocation.X;
- m_key_events[1].y = m_move_downlocation.Y;
+ m_key_events[1].x = m_move_downlocation.X;
+ m_key_events[1].y = m_move_downlocation.Y;
u64 delta = porting::getDeltaMs(m_key_events[0].down_time, porting::getTimeMs());
if (delta > 400)
return false;
- double distance = sqrt(
- (m_key_events[0].x - m_key_events[1].x) *
- (m_key_events[0].x - m_key_events[1].x) +
- (m_key_events[0].y - m_key_events[1].y) *
- (m_key_events[0].y - m_key_events[1].y));
+ double distance = sqrt((m_key_events[0].x - m_key_events[1].x) *
+ (m_key_events[0].x - m_key_events[1].x) +
+ (m_key_events[0].y - m_key_events[1].y) *
+ (m_key_events[0].y - m_key_events[1].y));
if (distance > (20 + m_touchscreen_threshold))
return false;
auto *translated = new SEvent();
memset(translated, 0, sizeof(SEvent));
- translated->EventType = EET_MOUSE_INPUT_EVENT;
- translated->MouseInput.X = m_key_events[0].x;
- translated->MouseInput.Y = m_key_events[0].y;
- translated->MouseInput.Shift = false;
- translated->MouseInput.Control = false;
+ translated->EventType = EET_MOUSE_INPUT_EVENT;
+ translated->MouseInput.X = m_key_events[0].x;
+ translated->MouseInput.Y = m_key_events[0].y;
+ translated->MouseInput.Shift = false;
+ translated->MouseInput.Control = false;
translated->MouseInput.ButtonStates = EMBSM_RIGHT;
// update shootline
- m_shootline = m_device
- ->getSceneManager()
- ->getSceneCollisionManager()
- ->getRayFromScreenCoordinates(v2s32(m_key_events[0].x, m_key_events[0].y));
+ m_shootline = m_device->getSceneManager()
+ ->getSceneCollisionManager()
+ ->getRayFromScreenCoordinates(
+ v2s32(m_key_events[0].x,
+ m_key_events[0].y));
translated->MouseInput.Event = EMIE_RMOUSE_PRESSED_DOWN;
verbosestream << "TouchScreenGUI::translateEvent right click press" << std::endl;
@@ -1031,7 +1078,8 @@ bool TouchScreenGUI::doubleTapDetection()
translated->MouseInput.ButtonStates = 0;
translated->MouseInput.Event = EMIE_RMOUSE_LEFT_UP;
- verbosestream << "TouchScreenGUI::translateEvent right click release" << std::endl;
+ verbosestream << "TouchScreenGUI::translateEvent right click release"
+ << std::endl;
m_receiver->OnEvent(*translated);
delete translated;
return true;
@@ -1044,8 +1092,8 @@ void TouchScreenGUI::applyJoystickStatus()
continue;
SEvent translated{};
- translated.EventType = irr::EET_KEY_INPUT_EVENT;
- translated.KeyInput.Key = id2keycode(m_joystick_names[i]);
+ translated.EventType = irr::EET_KEY_INPUT_EVENT;
+ translated.KeyInput.Key = id2keycode(m_joystick_names[i]);
translated.KeyInput.PressedDown = false;
m_receiver->OnEvent(translated);
@@ -1095,11 +1143,11 @@ void TouchScreenGUI::step(float dtime)
if (button.repeatcounter < button.repeatdelay)
continue;
- button.repeatcounter = 0;
+ button.repeatcounter = 0;
SEvent translated;
memset(&translated, 0, sizeof(SEvent));
- translated.EventType = irr::EET_KEY_INPUT_EVENT;
- translated.KeyInput.Key = button.keycode;
+ translated.EventType = irr::EET_KEY_INPUT_EVENT;
+ translated.KeyInput.Key = button.keycode;
translated.KeyInput.PressedDown = false;
m_receiver->OnEvent(translated);
@@ -1117,31 +1165,33 @@ void TouchScreenGUI::step(float dtime)
}
// if a new placed pointer isn't moved for some time start digging
- if ((m_move_id != -1) &&
- (!m_move_has_really_moved) &&
+ if ((m_move_id != -1) && (!m_move_has_really_moved) &&
(!m_move_sent_as_mouse_event)) {
u64 delta = porting::getDeltaMs(m_move_downtime, porting::getTimeMs());
if (delta > MIN_DIG_TIME_MS) {
- m_shootline = m_device
- ->getSceneManager()
- ->getSceneCollisionManager()
- ->getRayFromScreenCoordinates(
- v2s32(m_move_downlocation.X,m_move_downlocation.Y));
+ m_shootline = m_device->getSceneManager()
+ ->getSceneCollisionManager()
+ ->getRayFromScreenCoordinates(v2s32(
+ m_move_downlocation
+ .X,
+ m_move_downlocation
+ .Y));
SEvent translated;
memset(&translated, 0, sizeof(SEvent));
- translated.EventType = EET_MOUSE_INPUT_EVENT;
- translated.MouseInput.X = m_move_downlocation.X;
- translated.MouseInput.Y = m_move_downlocation.Y;
- translated.MouseInput.Shift = false;
- translated.MouseInput.Control = false;
+ translated.EventType = EET_MOUSE_INPUT_EVENT;
+ translated.MouseInput.X = m_move_downlocation.X;
+ translated.MouseInput.Y = m_move_downlocation.Y;
+ translated.MouseInput.Shift = false;
+ translated.MouseInput.Control = false;
translated.MouseInput.ButtonStates = EMBSM_LEFT;
- translated.MouseInput.Event = EMIE_LMOUSE_PRESSED_DOWN;
- verbosestream << "TouchScreenGUI::step left click press" << std::endl;
+ translated.MouseInput.Event = EMIE_LMOUSE_PRESSED_DOWN;
+ verbosestream << "TouchScreenGUI::step left click press"
+ << std::endl;
m_receiver->OnEvent(translated);
- m_move_sent_as_mouse_event = true;
+ m_move_sent_as_mouse_event = true;
}
}