aboutsummaryrefslogtreecommitdiff
path: root/src/gui/guiEngine.cpp
diff options
context:
space:
mode:
authorElias Fleckenstein <eliasfleckenstein@web.de>2020-11-04 16:19:54 +0100
committerElias Fleckenstein <eliasfleckenstein@web.de>2020-11-04 16:19:54 +0100
commitad148587dcf5244c2d2011dba339786c765c54c4 (patch)
treebdd914121cd326da2ed26679838878e3edffc841 /src/gui/guiEngine.cpp
parent1145b05ea0bda87dc0827821385810eced08f774 (diff)
downloaddragonfireclient-ad148587dcf5244c2d2011dba339786c765c54c4.tar.xz
Make Lint Happy
Diffstat (limited to 'src/gui/guiEngine.cpp')
-rw-r--r--src/gui/guiEngine.cpp208
1 files changed, 98 insertions, 110 deletions
diff --git a/src/gui/guiEngine.cpp b/src/gui/guiEngine.cpp
index b40707d01..2e1bc7fed 100644
--- a/src/gui/guiEngine.cpp
+++ b/src/gui/guiEngine.cpp
@@ -43,7 +43,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "client/tile.h"
#endif
-
/******************************************************************************/
void TextDestGuiEngine::gotText(const StringMap &fields)
{
@@ -99,84 +98,72 @@ video::ITexture *MenuTextureSource::getTexture(const std::string &name, u32 *id)
/** MenuMusicFetcher */
/******************************************************************************/
void MenuMusicFetcher::fetchSounds(const std::string &name,
- std::set<std::string> &dst_paths,
- std::set<std::string> &dst_datas)
+ std::set<std::string> &dst_paths, std::set<std::string> &dst_datas)
{
- if(m_fetched.count(name))
+ if (m_fetched.count(name))
return;
m_fetched.insert(name);
std::string base;
base = porting::path_share + DIR_DELIM + "sounds";
dst_paths.insert(base + DIR_DELIM + name + ".ogg");
int i;
- for(i=0; i<10; i++)
- dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
+ for (i = 0; i < 10; i++)
+ dst_paths.insert(base + DIR_DELIM + name + "." + itos(i) + ".ogg");
base = porting::path_user + DIR_DELIM + "sounds";
dst_paths.insert(base + DIR_DELIM + name + ".ogg");
- for(i=0; i<10; i++)
- dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
+ for (i = 0; i < 10; i++)
+ dst_paths.insert(base + DIR_DELIM + name + "." + itos(i) + ".ogg");
}
/******************************************************************************/
/** GUIEngine */
/******************************************************************************/
-GUIEngine::GUIEngine(JoystickController *joystick,
- gui::IGUIElement *parent,
- IMenuManager *menumgr,
- MainMenuData *data,
- bool &kill) :
- m_parent(parent),
- m_menumanager(menumgr),
- m_smgr(RenderingEngine::get_scene_manager()),
- m_data(data),
- m_kill(kill)
+GUIEngine::GUIEngine(JoystickController *joystick, gui::IGUIElement *parent,
+ IMenuManager *menumgr, MainMenuData *data, bool &kill) :
+ m_parent(parent),
+ m_menumanager(menumgr), m_smgr(RenderingEngine::get_scene_manager()),
+ m_data(data), m_kill(kill)
{
- //initialize texture pointers
+ // initialize texture pointers
for (image_definition &texture : m_textures) {
texture.texture = NULL;
}
// is deleted by guiformspec!
m_buttonhandler = new TextDestGuiEngine(this);
- //create texture source
+ // create texture source
m_texture_source = new MenuTextureSource(RenderingEngine::get_video_driver());
- //create soundmanager
+ // create soundmanager
MenuMusicFetcher soundfetcher;
#if USE_SOUND
if (g_settings->getBool("enable_sound") && g_sound_manager_singleton.get())
- m_sound_manager = createOpenALSoundManager(g_sound_manager_singleton.get(), &soundfetcher);
+ m_sound_manager = createOpenALSoundManager(
+ g_sound_manager_singleton.get(), &soundfetcher);
#endif
if (!m_sound_manager)
m_sound_manager = &dummySoundManager;
- //create topleft header
+ // create topleft header
m_toplefttext = L"";
core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
- g_fontengine->getTextHeight());
+ g_fontengine->getTextHeight());
rect += v2s32(4, 0);
m_irr_toplefttext = gui::StaticText::add(RenderingEngine::get_gui_env(),
m_toplefttext, rect, false, true, 0, -1);
- //create formspecsource
+ // create formspecsource
m_formspecgui = new FormspecFormSource("");
/* Create menu */
- m_menu = new GUIFormSpecMenu(joystick,
- m_parent,
- -1,
- m_menumanager,
- NULL /* &client */,
- m_texture_source,
- m_formspecgui,
- m_buttonhandler,
- "",
- false);
+ m_menu = new GUIFormSpecMenu(joystick, m_parent, -1, m_menumanager,
+ NULL /* &client */, m_texture_source, m_formspecgui,
+ m_buttonhandler, "", false);
m_menu->allowClose(false);
- m_menu->lockSize(true,v2u32(800,600));
+ m_menu->lockSize(true, v2u32(800, 600));
// Initialize scripting
@@ -210,18 +197,20 @@ bool GUIEngine::loadMainMenuScript()
// Set main menu path (for core.get_mainmenu_path())
m_scriptdir = g_settings->get("main_menu_path");
if (m_scriptdir.empty()) {
- m_scriptdir = porting::path_share + DIR_DELIM + "builtin" + DIR_DELIM + "mainmenu";
+ m_scriptdir = porting::path_share + DIR_DELIM + "builtin" + DIR_DELIM +
+ "mainmenu";
}
// Load builtin (which will load the main menu script)
- std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
+ std::string script =
+ porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
try {
m_script->loadScript(script);
// Menu script loaded
return true;
} catch (const ModError &e) {
- errorstream << "GUIEngine: execution of menu script failed: "
- << e.what() << std::endl;
+ errorstream << "GUIEngine: execution of menu script failed: " << e.what()
+ << std::endl;
}
return false;
@@ -238,8 +227,8 @@ void GUIEngine::run()
unsigned int text_height = g_fontengine->getTextHeight();
- irr::core::dimension2d<u32> previous_screen_size(g_settings->getU16("screen_w"),
- g_settings->getU16("screen_h"));
+ irr::core::dimension2d<u32> previous_screen_size(
+ g_settings->getU16("screen_w"), g_settings->getU16("screen_h"));
static const video::SColor sky_color(255, 140, 186, 250);
@@ -262,19 +251,20 @@ void GUIEngine::run()
while (RenderingEngine::run() && (!m_startgame) && (!m_kill)) {
const irr::core::dimension2d<u32> &current_screen_size =
- RenderingEngine::get_video_driver()->getScreenSize();
+ RenderingEngine::get_video_driver()->getScreenSize();
// Verify if window size has changed and save it if it's the case
// Ensure evaluating settings->getBool after verifying screensize
// First condition is cheaper
if (previous_screen_size != current_screen_size &&
- current_screen_size != irr::core::dimension2d<u32>(0,0) &&
+ current_screen_size !=
+ irr::core::dimension2d<u32>(0, 0) &&
g_settings->getBool("autosave_screensize")) {
g_settings->setU16("screen_w", current_screen_size.Width);
g_settings->setU16("screen_h", current_screen_size.Height);
previous_screen_size = current_screen_size;
}
- //check if we need to update the "upper left corner"-text
+ // check if we need to update the "upper left corner"-text
if (text_height != g_fontengine->getTextHeight()) {
updateTopLeftTextSize();
text_height = g_fontengine->getTextHeight();
@@ -282,12 +272,10 @@ void GUIEngine::run()
driver->beginScene(true, true, sky_color);
- if (m_clouds_enabled)
- {
+ if (m_clouds_enabled) {
cloudPreProcess();
drawOverlay(driver);
- }
- else
+ } else
drawBackground(driver);
drawHeader(driver);
@@ -313,20 +301,21 @@ void GUIEngine::run()
/******************************************************************************/
GUIEngine::~GUIEngine()
{
- if (m_sound_manager != &dummySoundManager){
+ if (m_sound_manager != &dummySoundManager) {
delete m_sound_manager;
m_sound_manager = NULL;
}
- infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
+ infostream << "GUIEngine: Deinitializing scripting" << std::endl;
delete m_script;
m_irr_toplefttext->setText(L"");
- //clean up texture pointers
+ // clean up texture pointers
for (image_definition &texture : m_textures) {
if (texture.texture)
- RenderingEngine::get_video_driver()->removeTexture(texture.texture);
+ RenderingEngine::get_video_driver()->removeTexture(
+ texture.texture);
}
delete m_texture_source;
@@ -340,10 +329,9 @@ void GUIEngine::cloudInit()
{
m_cloud.clouds = new Clouds(m_smgr, -1, rand());
m_cloud.clouds->setHeight(100.0f);
- m_cloud.clouds->update(v3f(0, 0, 0), video::SColor(255,240,240,255));
+ m_cloud.clouds->update(v3f(0, 0, 0), video::SColor(255, 240, 240, 255));
- m_cloud.camera = m_smgr->addCameraSceneNode(0,
- v3f(0,0,0), v3f(0, 60, 100));
+ m_cloud.camera = m_smgr->addCameraSceneNode(0, v3f(0, 0, 0), v3f(0, 60, 100));
m_cloud.camera->setFarValue(10000);
m_cloud.lasttime = RenderingEngine::get_timer_time();
@@ -354,14 +342,14 @@ void GUIEngine::cloudPreProcess()
{
u32 time = RenderingEngine::get_timer_time();
- if(time > m_cloud.lasttime)
+ if (time > m_cloud.lasttime)
m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
else
m_cloud.dtime = 0;
m_cloud.lasttime = time;
- m_cloud.clouds->step(m_cloud.dtime*3);
+ m_cloud.clouds->step(m_cloud.dtime * 3);
m_cloud.clouds->render();
m_smgr->drawAll();
}
@@ -375,13 +363,13 @@ void GUIEngine::cloudPostProcess()
// not using getRealTime is necessary for wine
u32 time = RenderingEngine::get_timer_time();
- if(time > m_cloud.lasttime)
+ if (time > m_cloud.lasttime)
busytime_u32 = time - m_cloud.lasttime;
else
busytime_u32 = 0;
// FPS limiter
- u32 frametime_min = 1000./fps_max;
+ u32 frametime_min = 1000. / fps_max;
if (busytime_u32 < frametime_min) {
u32 sleeptime = frametime_min - busytime_u32;
@@ -397,17 +385,16 @@ void GUIEngine::setFormspecPrepend(const std::string &fs)
}
}
-
/******************************************************************************/
void GUIEngine::drawBackground(video::IVideoDriver *driver)
{
v2u32 screensize = driver->getScreenSize();
- video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND].texture;
+ video::ITexture *texture = m_textures[TEX_LAYER_BACKGROUND].texture;
/* If no texture, draw background of solid color */
- if(!texture){
- video::SColor color(255,80,58,37);
+ if (!texture) {
+ video::SColor color(255, 80, 58, 37);
core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
driver->draw2DRectangle(color, rect, NULL);
return;
@@ -415,19 +402,19 @@ void GUIEngine::drawBackground(video::IVideoDriver *driver)
v2u32 sourcesize = texture->getOriginalSize();
- if (m_textures[TEX_LAYER_BACKGROUND].tile)
- {
- v2u32 tilesize(
- MYMAX(sourcesize.X,m_textures[TEX_LAYER_BACKGROUND].minsize),
- MYMAX(sourcesize.Y,m_textures[TEX_LAYER_BACKGROUND].minsize));
- for (unsigned int x = 0; x < screensize.X; x += tilesize.X )
- {
- for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y )
- {
+ if (m_textures[TEX_LAYER_BACKGROUND].tile) {
+ v2u32 tilesize(MYMAX(sourcesize.X,
+ m_textures[TEX_LAYER_BACKGROUND].minsize),
+ MYMAX(sourcesize.Y, m_textures[TEX_LAYER_BACKGROUND]
+ .minsize));
+ for (unsigned int x = 0; x < screensize.X; x += tilesize.X) {
+ for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y) {
draw2DImageFilterScaled(driver, texture,
- core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y),
- core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
- NULL, NULL, true);
+ core::rect<s32>(x, y, x + tilesize.X,
+ y + tilesize.Y),
+ core::rect<s32>(0, 0, sourcesize.X,
+ sourcesize.Y),
+ NULL, NULL, true);
}
}
return;
@@ -435,9 +422,9 @@ void GUIEngine::drawBackground(video::IVideoDriver *driver)
/* Draw background texture */
draw2DImageFilterScaled(driver, texture,
- core::rect<s32>(0, 0, screensize.X, screensize.Y),
- core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
- NULL, NULL, true);
+ core::rect<s32>(0, 0, screensize.X, screensize.Y),
+ core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y), NULL, NULL,
+ true);
}
/******************************************************************************/
@@ -445,18 +432,18 @@ void GUIEngine::drawOverlay(video::IVideoDriver *driver)
{
v2u32 screensize = driver->getScreenSize();
- video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
+ video::ITexture *texture = m_textures[TEX_LAYER_OVERLAY].texture;
/* If no texture, draw nothing */
- if(!texture)
+ if (!texture)
return;
/* Draw background texture */
v2u32 sourcesize = texture->getOriginalSize();
draw2DImageFilterScaled(driver, texture,
- core::rect<s32>(0, 0, screensize.X, screensize.Y),
- core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
- NULL, NULL, true);
+ core::rect<s32>(0, 0, screensize.X, screensize.Y),
+ core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y), NULL, NULL,
+ true);
}
/******************************************************************************/
@@ -464,32 +451,33 @@ void GUIEngine::drawHeader(video::IVideoDriver *driver)
{
core::dimension2d<u32> screensize = driver->getScreenSize();
- video::ITexture* texture = m_textures[TEX_LAYER_HEADER].texture;
+ video::ITexture *texture = m_textures[TEX_LAYER_HEADER].texture;
/* If no texture, draw nothing */
- if(!texture)
+ if (!texture)
return;
f32 mult = (((f32)screensize.Width / 2.0)) /
- ((f32)texture->getOriginalSize().Width);
+ ((f32)texture->getOriginalSize().Width);
v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
((f32)texture->getOriginalSize().Height) * mult);
// Don't draw the header if there isn't enough room
- s32 free_space = (((s32)screensize.Height)-320)/2;
+ s32 free_space = (((s32)screensize.Height) - 320) / 2;
if (free_space > splashsize.Y) {
core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
- splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
- ((free_space/2)-splashsize.Y/2)+10);
+ splashrect += v2s32((screensize.Width / 2) - (splashsize.X / 2),
+ ((free_space / 2) - splashsize.Y / 2) + 10);
- video::SColor bgcolor(255,50,50,50);
+ video::SColor bgcolor(255, 50, 50, 50);
- draw2DImageFilterScaled(driver, texture, splashrect,
- core::rect<s32>(core::position2d<s32>(0,0),
- core::dimension2di(texture->getOriginalSize())),
- NULL, NULL, true);
+ draw2DImageFilterScaled(driver, texture, splashrect,
+ core::rect<s32>(core::position2d<s32>(0, 0),
+ core::dimension2di(
+ texture->getOriginalSize())),
+ NULL, NULL, true);
}
}
@@ -498,30 +486,30 @@ void GUIEngine::drawFooter(video::IVideoDriver *driver)
{
core::dimension2d<u32> screensize = driver->getScreenSize();
- video::ITexture* texture = m_textures[TEX_LAYER_FOOTER].texture;
+ video::ITexture *texture = m_textures[TEX_LAYER_FOOTER].texture;
/* If no texture, draw nothing */
- if(!texture)
+ if (!texture)
return;
- f32 mult = (((f32)screensize.Width)) /
- ((f32)texture->getOriginalSize().Width);
+ f32 mult = (((f32)screensize.Width)) / ((f32)texture->getOriginalSize().Width);
v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult,
((f32)texture->getOriginalSize().Height) * mult);
// Don't draw the footer if there isn't enough room
- s32 free_space = (((s32)screensize.Height)-320)/2;
+ s32 free_space = (((s32)screensize.Height) - 320) / 2;
if (free_space > footersize.Y) {
- core::rect<s32> rect(0,0,footersize.X,footersize.Y);
- rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
- rect -= v2s32(footersize.X/2, 0);
+ core::rect<s32> rect(0, 0, footersize.X, footersize.Y);
+ rect += v2s32(screensize.Width / 2, screensize.Height - footersize.Y);
+ rect -= v2s32(footersize.X / 2, 0);
draw2DImageFilterScaled(driver, texture, rect,
- core::rect<s32>(core::position2d<s32>(0,0),
- core::dimension2di(texture->getOriginalSize())),
- NULL, NULL, true);
+ core::rect<s32>(core::position2d<s32>(0, 0),
+ core::dimension2di(
+ texture->getOriginalSize())),
+ NULL, NULL, true);
}
}
@@ -541,7 +529,7 @@ bool GUIEngine::setTexture(texture_layer layer, const std::string &texturepath,
}
m_textures[layer].texture = driver->getTexture(texturepath.c_str());
- m_textures[layer].tile = tile_image;
+ m_textures[layer].tile = tile_image;
m_textures[layer].minsize = minsize;
if (!m_textures[layer].texture) {
@@ -592,7 +580,7 @@ void GUIEngine::setTopleftText(const std::string &text)
void GUIEngine::updateTopLeftTextSize()
{
core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
- g_fontengine->getTextHeight());
+ g_fontengine->getTextHeight());
rect += v2s32(4, 0);
m_irr_toplefttext->remove();
@@ -614,8 +602,8 @@ void GUIEngine::stopSound(s32 handle)
}
/******************************************************************************/
-unsigned int GUIEngine::queueAsync(const std::string &serialized_func,
- const std::string &serialized_params)
+unsigned int GUIEngine::queueAsync(
+ const std::string &serialized_func, const std::string &serialized_params)
{
return m_script->queueAsync(serialized_func, serialized_params);
}