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| author | Dániel Juhász <juhdanad@gmail.com> | 2016-12-18 10:20:23 +0100 |
|---|---|---|
| committer | Zeno- <kde.psych@gmail.com> | 2016-12-18 19:20:23 +1000 |
| commit | 6d4e7f223a8d79d820546ad750448ee4ecbb1e55 (patch) | |
| tree | b3348b833f9720c9c5ff5cdd9b826b1ea93a10b8 /src/filecache.h | |
| parent | 78bf7c46e5fe8845e9a9f65b98db32b0ff398ad3 (diff) | |
| download | dragonfireclient-6d4e7f223a8d79d820546ad750448ee4ecbb1e55.tar.xz | |
Fix unnecessary block loading (#4847)
This commit makes the game load blocks only if they are not in the
memory.
Diffstat (limited to 'src/filecache.h')
0 files changed, 0 insertions, 0 deletions
