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author | x2048 <codeforsmile@gmail.com> | 2022-03-26 16:58:26 +0100 |
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committer | GitHub <noreply@github.com> | 2022-03-26 16:58:26 +0100 |
commit | 0f25fa7af655b98fa401176a523f269c843d1943 (patch) | |
tree | 1fa8762f53941d6c1250c0c3a7dc6b8557995a40 /src/defaultsettings.cpp | |
parent | 8d55702d139db739f8bf43eaa600f41446b29a16 (diff) | |
download | dragonfireclient-0f25fa7af655b98fa401176a523f269c843d1943.tar.xz |
Add API to control shadow intensity from the game/mod (#11944)
* Also Disable shadows when sun/moon is hidden. Fixes #11972.
Diffstat (limited to 'src/defaultsettings.cpp')
-rw-r--r-- | src/defaultsettings.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index b935c0e21..2e9a19199 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -266,7 +266,7 @@ void set_default_settings() // Effects Shadows settings->setDefault("enable_dynamic_shadows", "false"); - settings->setDefault("shadow_strength", "0.2"); + settings->setDefault("shadow_strength_gamma", "1.0"); settings->setDefault("shadow_map_max_distance", "200.0"); settings->setDefault("shadow_map_texture_size", "2048"); settings->setDefault("shadow_map_texture_32bit", "true"); |