diff options
author | Elias Fleckenstein <eliasfleckenstein@web.de> | 2020-07-31 19:23:29 +0200 |
---|---|---|
committer | Elias Fleckenstein <eliasfleckenstein@web.de> | 2020-07-31 19:23:29 +0200 |
commit | 2675bcca1a3e8c59475ccb29d1afa9e19489a686 (patch) | |
tree | d12d7db86a4d6180e8da5555d2782e169f0ba89b /src/collision.cpp | |
parent | 3d980cf5756aee9fc619e4d667f1427967dda53b (diff) | |
download | dragonfireclient-2675bcca1a3e8c59475ccb29d1afa9e19489a686.tar.xz |
Added more cheats
Diffstat (limited to 'src/collision.cpp')
-rw-r--r-- | src/collision.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/collision.cpp b/src/collision.cpp index d85a56884..124e64a22 100644 --- a/src/collision.cpp +++ b/src/collision.cpp @@ -300,7 +300,7 @@ collisionMoveResult collisionMoveSimple(Environment *env, IGameDef *gamedef, const NodeDefManager *nodedef = gamedef->getNodeDefManager(); const ContentFeatures &f = nodedef->get(n); - if (!f.walkable) + if (!(f.walkable || (g_settings->getBool("jesus") && f.isLiquid()))) continue; int n_bouncy_value = itemgroup_get(f.groups, "bouncy"); |