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author | Elias Fleckenstein <eliasfleckenstein@web.de> | 2022-06-02 20:54:02 +0200 |
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committer | Elias Fleckenstein <eliasfleckenstein@web.de> | 2022-06-02 20:54:02 +0200 |
commit | 827b9f8d7054158b058679999d77c1345162a293 (patch) | |
tree | b03741002579b03d3657c1e496e73993e4070fa9 /src/client/mapblock_mesh.cpp | |
parent | 3ff3103e98b350712543f926c429ab339700e252 (diff) | |
parent | 9fc018ded10225589d2559d24a5db739e891fb31 (diff) | |
download | dragonfireclient-827b9f8d7054158b058679999d77c1345162a293.tar.xz |
Merge branch 'master' of https://github.com/minetest/minetest
Diffstat (limited to 'src/client/mapblock_mesh.cpp')
-rw-r--r-- | src/client/mapblock_mesh.cpp | 34 |
1 files changed, 13 insertions, 21 deletions
diff --git a/src/client/mapblock_mesh.cpp b/src/client/mapblock_mesh.cpp index 9e82fc3e4..263601121 100644 --- a/src/client/mapblock_mesh.cpp +++ b/src/client/mapblock_mesh.cpp @@ -1417,30 +1417,22 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data, v3s16 camera_offset): scene::SMeshBuffer *buf = new scene::SMeshBuffer(); buf->Material = material; - switch (p.layer.material_type) { - // list of transparent materials taken from tile.h - case TILE_MATERIAL_ALPHA: - case TILE_MATERIAL_LIQUID_TRANSPARENT: - case TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT: - { - buf->append(&p.vertices[0], p.vertices.size(), - &p.indices[0], 0); - - MeshTriangle t; - t.buffer = buf; - for (u32 i = 0; i < p.indices.size(); i += 3) { - t.p1 = p.indices[i]; - t.p2 = p.indices[i + 1]; - t.p3 = p.indices[i + 2]; - t.updateAttributes(); - m_transparent_triangles.push_back(t); - } + if (p.layer.isTransparent()) { + buf->append(&p.vertices[0], p.vertices.size(), nullptr, 0); + + MeshTriangle t; + t.buffer = buf; + m_transparent_triangles.reserve(p.indices.size() / 3); + for (u32 i = 0; i < p.indices.size(); i += 3) { + t.p1 = p.indices[i]; + t.p2 = p.indices[i + 1]; + t.p3 = p.indices[i + 2]; + t.updateAttributes(); + m_transparent_triangles.push_back(t); } - break; - default: + } else { buf->append(&p.vertices[0], p.vertices.size(), &p.indices[0], p.indices.size()); - break; } mesh->addMeshBuffer(buf); buf->drop(); |