aboutsummaryrefslogtreecommitdiff
path: root/src/client/localplayer.cpp
diff options
context:
space:
mode:
authorElias Fleckenstein <eliasfleckenstein@web.de>2022-05-17 22:12:00 +0200
committerElias Fleckenstein <eliasfleckenstein@web.de>2022-05-17 22:12:00 +0200
commit21df26984da91143c15587f5a03c98d68c3adc4e (patch)
treeaaa707a628ad331f67890023dffe1b4f60dd01d3 /src/client/localplayer.cpp
parentb09fc5de5cdb021f43ad32b7e3f50dc75c0bc622 (diff)
parenteabf05758e3ba5f6f4bb1b8d1d1f02179b84e410 (diff)
downloaddragonfireclient-21df26984da91143c15587f5a03c98d68c3adc4e.tar.xz
Merge branch 'master' of https://github.com/minetest/minetest
Diffstat (limited to 'src/client/localplayer.cpp')
-rw-r--r--src/client/localplayer.cpp36
1 files changed, 20 insertions, 16 deletions
diff --git a/src/client/localplayer.cpp b/src/client/localplayer.cpp
index ca61f3a11..c4d9b9845 100644
--- a/src/client/localplayer.cpp
+++ b/src/client/localplayer.cpp
@@ -232,8 +232,9 @@ void LocalPlayer::move(f32 dtime, Environment *env, f32 pos_max_d,
pp = floatToInt(position + v3f(0.0f, BS * 0.1f, 0.0f), BS);
node = map->getNode(pp, &is_valid_position);
if (is_valid_position) {
- in_liquid = nodemgr->get(node.getContent()).isLiquid();
- liquid_viscosity = nodemgr->get(node.getContent()).liquid_viscosity;
+ const ContentFeatures &cf = nodemgr->get(node.getContent());
+ in_liquid = cf.liquid_move_physics;
+ move_resistance = cf.move_resistance;
} else {
in_liquid = false;
}
@@ -243,8 +244,9 @@ void LocalPlayer::move(f32 dtime, Environment *env, f32 pos_max_d,
pp = floatToInt(position + v3f(0.0f, BS * 0.5f, 0.0f), BS);
node = map->getNode(pp, &is_valid_position);
if (is_valid_position) {
- in_liquid = nodemgr->get(node.getContent()).isLiquid();
- liquid_viscosity = nodemgr->get(node.getContent()).liquid_viscosity;
+ const ContentFeatures &cf = nodemgr->get(node.getContent());
+ in_liquid = cf.liquid_move_physics;
+ move_resistance = cf.move_resistance;
} else {
in_liquid = false;
}
@@ -257,7 +259,7 @@ void LocalPlayer::move(f32 dtime, Environment *env, f32 pos_max_d,
pp = floatToInt(position + v3f(0.0f), BS);
node = map->getNode(pp, &is_valid_position);
if (is_valid_position) {
- in_liquid_stable = nodemgr->get(node.getContent()).isLiquid();
+ in_liquid_stable = nodemgr->get(node.getContent()).liquid_move_physics;
} else {
in_liquid_stable = false;
}
@@ -694,19 +696,21 @@ v3s16 LocalPlayer::getStandingNodePos()
v3s16 LocalPlayer::getFootstepNodePos()
{
+ v3f feet_pos = getPosition() + v3f(0.0f, m_collisionbox.MinEdge.Y, 0.0f);
+
// Emit swimming sound if the player is in liquid
if (in_liquid_stable)
- return floatToInt(getPosition(), BS);
+ return floatToInt(feet_pos, BS);
// BS * 0.05 below the player's feet ensures a 1/16th height
// nodebox is detected instead of the node below it.
if (touching_ground)
- return floatToInt(getPosition() - v3f(0.0f, BS * 0.05f, 0.0f), BS);
+ return floatToInt(feet_pos - v3f(0.0f, BS * 0.05f, 0.0f), BS);
// A larger distance below is necessary for a footstep sound
// when landing after a jump or fall. BS * 0.5 ensures water
// sounds when swimming in 1 node deep water.
- return floatToInt(getPosition() - v3f(0.0f, BS * 0.5f, 0.0f), BS);
+ return floatToInt(feet_pos - v3f(0.0f, BS * 0.5f, 0.0f), BS);
}
v3s16 LocalPlayer::getLightPosition() const
@@ -846,8 +850,9 @@ void LocalPlayer::old_move(f32 dtime, Environment *env, f32 pos_max_d,
pp = floatToInt(position + v3f(0.0f, BS * 0.1f, 0.0f), BS);
node = map->getNode(pp, &is_valid_position);
if (is_valid_position) {
- in_liquid = nodemgr->get(node.getContent()).isLiquid();
- liquid_viscosity = nodemgr->get(node.getContent()).liquid_viscosity;
+ const ContentFeatures &cf = nodemgr->get(node.getContent());
+ in_liquid = cf.liquid_move_physics;
+ move_resistance = cf.move_resistance;
} else {
in_liquid = false;
}
@@ -856,8 +861,9 @@ void LocalPlayer::old_move(f32 dtime, Environment *env, f32 pos_max_d,
pp = floatToInt(position + v3f(0.0f, BS * 0.5f, 0.0f), BS);
node = map->getNode(pp, &is_valid_position);
if (is_valid_position) {
- in_liquid = nodemgr->get(node.getContent()).isLiquid();
- liquid_viscosity = nodemgr->get(node.getContent()).liquid_viscosity;
+ const ContentFeatures &cf = nodemgr->get(node.getContent());
+ in_liquid = cf.liquid_move_physics;
+ move_resistance = cf.move_resistance;
} else {
in_liquid = false;
}
@@ -869,7 +875,7 @@ void LocalPlayer::old_move(f32 dtime, Environment *env, f32 pos_max_d,
pp = floatToInt(position + v3f(0.0f), BS);
node = map->getNode(pp, &is_valid_position);
if (is_valid_position)
- in_liquid_stable = nodemgr->get(node.getContent()).isLiquid();
+ in_liquid_stable = nodemgr->get(node.getContent()).liquid_move_physics;
else
in_liquid_stable = false;
@@ -1138,10 +1144,8 @@ void LocalPlayer::handleAutojump(f32 dtime, Environment *env,
if (m_autojump)
return;
- bool control_forward = keyPressed & (1 << 0);
-
bool could_autojump =
- m_can_jump && !control.jump && !control.sneak && control_forward;
+ m_can_jump && !control.jump && !control.sneak && control.isMoving();
if (!could_autojump)
return;