diff options
author | Elias Fleckenstein <eliasfleckenstein@web.de> | 2021-05-13 18:06:47 +0200 |
---|---|---|
committer | Elias Fleckenstein <eliasfleckenstein@web.de> | 2021-05-13 18:06:47 +0200 |
commit | f3e741dad1311e0b4057b530386e246f921be52c (patch) | |
tree | 64581e3f0ddfa9d4740eed7b545fe3db87b8c126 /src/client/client.cpp | |
parent | 96a37aed31cfb9c131e46eda80bdbe3d2289a546 (diff) | |
parent | 69c70dd319532f7860f211f4a527a902b0386e49 (diff) | |
download | dragonfireclient-f3e741dad1311e0b4057b530386e246f921be52c.tar.xz |
Merge branch 'master' of https://github.com/minetest/minetest
Diffstat (limited to 'src/client/client.cpp')
-rw-r--r-- | src/client/client.cpp | 55 |
1 files changed, 22 insertions, 33 deletions
diff --git a/src/client/client.cpp b/src/client/client.cpp index e6025ed7b..57f8e6593 100644 --- a/src/client/client.cpp +++ b/src/client/client.cpp @@ -98,6 +98,7 @@ Client::Client( NodeDefManager *nodedef, ISoundManager *sound, MtEventManager *event, + RenderingEngine *rendering_engine, bool ipv6, GameUI *game_ui ): @@ -108,8 +109,9 @@ Client::Client( m_nodedef(nodedef), m_sound(sound), m_event(event), + m_rendering_engine(rendering_engine), m_env( - new ClientMap(this, control, 666), + new ClientMap(this, rendering_engine, control, 666), tsrc, this ), m_particle_manager(&m_env), @@ -301,12 +303,7 @@ Client::~Client() } // cleanup 3d model meshes on client shutdown - while (RenderingEngine::get_mesh_cache()->getMeshCount() != 0) { - scene::IAnimatedMesh *mesh = RenderingEngine::get_mesh_cache()->getMeshByIndex(0); - - if (mesh) - RenderingEngine::get_mesh_cache()->removeMesh(mesh); - } + m_rendering_engine->cleanupMeshCache(); delete m_minimap; m_minimap = nullptr; @@ -663,18 +660,11 @@ bool Client::loadMedia(const std::string &data, const std::string &filename, TRACESTREAM(<< "Client: Attempting to load image " << "file \"" << filename << "\"" << std::endl); - io::IFileSystem *irrfs = RenderingEngine::get_filesystem(); - video::IVideoDriver *vdrv = RenderingEngine::get_video_driver(); + io::IFileSystem *irrfs = m_rendering_engine->get_filesystem(); + video::IVideoDriver *vdrv = m_rendering_engine->get_video_driver(); -#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR > 8 io::IReadFile *rfile = irrfs->createMemoryReadFile( data.c_str(), data.size(), "_tempreadfile"); -#else - // Silly irrlicht's const-incorrectness - Buffer<char> data_rw(data.c_str(), data.size()); - io::IReadFile *rfile = irrfs->createMemoryReadFile( - *data_rw, data_rw.getSize(), "_tempreadfile"); -#endif FATAL_ERROR_IF(!rfile, "Could not create irrlicht memory file."); @@ -1430,6 +1420,11 @@ bool Client::updateWieldedItem() return true; } +scene::ISceneManager* Client::getSceneManager() +{ + return m_rendering_engine->get_scene_manager(); +} + Inventory* Client::getInventory(const InventoryLocation &loc) { switch(loc.type){ @@ -1692,7 +1687,7 @@ typedef struct TextureUpdateArgs { ITextureSource *tsrc; } TextureUpdateArgs; -void texture_update_progress(void *args, u32 progress, u32 max_progress) +void Client::showUpdateProgressTexture(void *args, u32 progress, u32 max_progress) { TextureUpdateArgs* targs = (TextureUpdateArgs*) args; u16 cur_percent = ceil(progress / (double) max_progress * 100.); @@ -1711,7 +1706,7 @@ void texture_update_progress(void *args, u32 progress, u32 max_progress) targs->last_time_ms = time_ms; std::basic_stringstream<wchar_t> strm; strm << targs->text_base << " " << targs->last_percent << "%..."; - RenderingEngine::draw_load_screen(strm.str(), targs->guienv, targs->tsrc, 0, + m_rendering_engine->draw_load_screen(strm.str(), targs->guienv, targs->tsrc, 0, 72 + (u16) ((18. / 100.) * (double) targs->last_percent), true); } } @@ -1732,21 +1727,21 @@ void Client::afterContentReceived() // Rebuild inherited images and recreate textures infostream<<"- Rebuilding images and textures"<<std::endl; - RenderingEngine::draw_load_screen(text, guienv, m_tsrc, 0, 70); + m_rendering_engine->draw_load_screen(text, guienv, m_tsrc, 0, 70); m_tsrc->rebuildImagesAndTextures(); delete[] text; // Rebuild shaders infostream<<"- Rebuilding shaders"<<std::endl; text = wgettext("Rebuilding shaders..."); - RenderingEngine::draw_load_screen(text, guienv, m_tsrc, 0, 71); + m_rendering_engine->draw_load_screen(text, guienv, m_tsrc, 0, 71); m_shsrc->rebuildShaders(); delete[] text; // Update node aliases infostream<<"- Updating node aliases"<<std::endl; text = wgettext("Initializing nodes..."); - RenderingEngine::draw_load_screen(text, guienv, m_tsrc, 0, 72); + m_rendering_engine->draw_load_screen(text, guienv, m_tsrc, 0, 72); m_nodedef->updateAliases(m_itemdef); for (const auto &path : getTextureDirs()) { TextureOverrideSource override_source(path + DIR_DELIM + "override.txt"); @@ -1765,7 +1760,7 @@ void Client::afterContentReceived() tu_args.last_percent = 0; tu_args.text_base = wgettext("Initializing nodes"); tu_args.tsrc = m_tsrc; - m_nodedef->updateTextures(this, texture_update_progress, &tu_args); + m_nodedef->updateTextures(this, &tu_args); delete[] tu_args.text_base; // Start mesh update thread after setting up content definitions @@ -1779,7 +1774,7 @@ void Client::afterContentReceived() m_script->on_client_ready(m_env.getLocalPlayer()); text = wgettext("Done!"); - RenderingEngine::draw_load_screen(text, guienv, m_tsrc, 0, 100); + m_rendering_engine->draw_load_screen(text, guienv, m_tsrc, 0, 100); infostream<<"Client::afterContentReceived() done"<<std::endl; delete[] text; } @@ -1797,7 +1792,7 @@ float Client::getCurRate() void Client::makeScreenshot() { - irr::video::IVideoDriver *driver = RenderingEngine::get_video_driver(); + irr::video::IVideoDriver *driver = m_rendering_engine->get_video_driver(); irr::video::IImage* const raw_image = driver->createScreenShot(); if (!raw_image) @@ -1947,23 +1942,17 @@ scene::IAnimatedMesh* Client::getMesh(const std::string &filename, bool cache) // Create the mesh, remove it from cache and return it // This allows unique vertex colors and other properties for each instance -#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR > 8 - io::IReadFile *rfile = RenderingEngine::get_filesystem()->createMemoryReadFile( + io::IReadFile *rfile = m_rendering_engine->get_filesystem()->createMemoryReadFile( data.c_str(), data.size(), filename.c_str()); -#else - Buffer<char> data_rw(data.c_str(), data.size()); // Const-incorrect Irrlicht - io::IReadFile *rfile = RenderingEngine::get_filesystem()->createMemoryReadFile( - *data_rw, data_rw.getSize(), filename.c_str()); -#endif FATAL_ERROR_IF(!rfile, "Could not create/open RAM file"); - scene::IAnimatedMesh *mesh = RenderingEngine::get_scene_manager()->getMesh(rfile); + scene::IAnimatedMesh *mesh = m_rendering_engine->get_scene_manager()->getMesh(rfile); rfile->drop(); if (!mesh) return nullptr; mesh->grab(); if (!cache) - RenderingEngine::get_mesh_cache()->removeMesh(mesh); + m_rendering_engine->removeMesh(mesh); return mesh; } |