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authorkwolekr <mirrorisim@gmail.com>2012-12-22 00:34:35 -0500
committerPerttu Ahola <celeron55@gmail.com>2013-01-21 21:41:37 +0200
commitd5029958b9017ad89775bc4f68c4de3db603e618 (patch)
tree757d6e545217c3b0da34d66d00f1e5a99aeb22a2 /src/biome.h
parentbddd5f2b98a56fc735d5687ecd0b43767aec8066 (diff)
downloaddragonfireclient-d5029958b9017ad89775bc4f68c4de3db603e618.tar.xz
Readded and optimized mapgen V6
Diffstat (limited to 'src/biome.h')
-rw-r--r--src/biome.h15
1 files changed, 8 insertions, 7 deletions
diff --git a/src/biome.h b/src/biome.h
index bb35dd1c4..3bf7a5d34 100644
--- a/src/biome.h
+++ b/src/biome.h
@@ -42,7 +42,8 @@ public:
MapNode n_top;
MapNode n_filler;
s16 ntopnodes;
- s16 flags;
+ s8 groupid;
+ s8 flags;
s16 height_min;
s16 height_max;
float heat_min;
@@ -52,26 +53,26 @@ public:
std::string name;
NoiseParams *np;
- virtual void genColumn(Mapgen *mg, int x, int z, int y1, int y2);
+ virtual void genColumn(MapgenV7 *mg, int x, int z, int y1, int y2);
virtual int getSurfaceHeight(float noise_terrain);
};
class BiomeLiquid : public Biome {
- virtual void genColumn(Mapgen *mg, int x, int z, int y1, int y2);
+ virtual void genColumn(MapgenV7 *mg, int x, int z, int y1, int y2);
};
class BiomeHell : public Biome {
- virtual void genColumn(Mapgen *mg, int x, int z, int y1, int y2);
+ virtual void genColumn(MapgenV7 *mg, int x, int z, int y1, int y2);
virtual int getSurfaceHeight(float noise_terrain);
};
class BiomeAether : public Biome {
- virtual void genColumn(Mapgen *mg, int x, int z, int y1, int y2);
+ virtual void genColumn(MapgenV7 *mg, int x, int z, int y1, int y2);
virtual int getSurfaceHeight(float noise_terrain);
};
class BiomeSuperflat : public Biome {
- virtual void genColumn(Mapgen *mg, int x, int z, int y1, int y2);
+ virtual void genColumn(MapgenV7 *mg, int x, int z, int y1, int y2);
virtual int getSurfaceHeight(float noise_terrain);
};
@@ -90,7 +91,7 @@ public:
Biome *getBiome(float bgfreq, float heat, float humidity);
void addBiomeGroup(float freq);
- void addBiome(int groupid, Biome *b);
+ void addBiome(Biome *b);
void addDefaultBiomes();
};