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authorElias Fleckenstein <eliasfleckenstein@web.de>2021-02-10 19:50:36 +0100
committerElias Fleckenstein <eliasfleckenstein@web.de>2021-02-10 19:50:36 +0100
commit1fbbb768252f872dfa961d3a73460d996164d527 (patch)
treee9faf93dbd894b253ac3d1f0895b7468e8fee50d /builtin
parent74f5f033e04c0d8694815fedb795838d4926cbc9 (diff)
parent9736b9cea5f841bb0e9bb2c9c05c3b2560327064 (diff)
downloaddragonfireclient-1fbbb768252f872dfa961d3a73460d996164d527.tar.xz
Merge branch 'master' of https://github.com/minetest/minetest
Diffstat (limited to 'builtin')
-rw-r--r--builtin/fstk/ui.lua15
-rw-r--r--builtin/game/deprecated.lua25
-rw-r--r--builtin/game/features.lua1
-rw-r--r--builtin/game/item.lua11
-rw-r--r--builtin/game/misc.lua23
-rw-r--r--builtin/game/register.lua8
-rw-r--r--builtin/mainmenu/common.lua89
-rw-r--r--builtin/mainmenu/dlg_contentstore.lua42
-rw-r--r--builtin/mainmenu/init.lua1
-rw-r--r--builtin/mainmenu/pkgmgr.lua59
-rw-r--r--builtin/mainmenu/serverlistmgr.lua250
-rw-r--r--builtin/mainmenu/tab_local.lua2
-rw-r--r--builtin/mainmenu/tab_online.lua115
-rw-r--r--builtin/mainmenu/tests/favorites_wellformed.txt29
-rw-r--r--builtin/mainmenu/tests/serverlistmgr_spec.lua36
-rw-r--r--builtin/settingtypes.txt4
16 files changed, 503 insertions, 207 deletions
diff --git a/builtin/fstk/ui.lua b/builtin/fstk/ui.lua
index 7eeebdd47..976659ed3 100644
--- a/builtin/fstk/ui.lua
+++ b/builtin/fstk/ui.lua
@@ -18,6 +18,8 @@
ui = {}
ui.childlist = {}
ui.default = nil
+-- Whether fstk is currently showing its own formspec instead of active ui elements.
+ui.overridden = false
--------------------------------------------------------------------------------
function ui.add(child)
@@ -55,6 +57,7 @@ end
--------------------------------------------------------------------------------
function ui.update()
+ ui.overridden = false
local formspec = {}
-- handle errors
@@ -71,6 +74,7 @@ function ui.update()
"button[2,6.6;4,1;btn_reconnect_yes;" .. fgettext("Reconnect") .. "]",
"button[8,6.6;4,1;btn_reconnect_no;" .. fgettext("Main menu") .. "]"
}
+ ui.overridden = true
elseif gamedata ~= nil and gamedata.errormessage ~= nil then
local error_message = core.formspec_escape(gamedata.errormessage)
@@ -89,6 +93,7 @@ function ui.update()
error_title, error_message),
"button[5,6.6;4,1;btn_error_confirm;" .. fgettext("OK") .. "]"
}
+ ui.overridden = true
else
local active_toplevel_ui_elements = 0
for key,value in pairs(ui.childlist) do
@@ -185,6 +190,16 @@ end
--------------------------------------------------------------------------------
core.event_handler = function(event)
+ -- Handle error messages
+ if ui.overridden then
+ if event == "MenuQuit" then
+ gamedata.errormessage = nil
+ gamedata.reconnect_requested = false
+ ui.update()
+ end
+ return
+ end
+
if ui.handle_events(event) then
ui.update()
return
diff --git a/builtin/game/deprecated.lua b/builtin/game/deprecated.lua
index 20f0482eb..c5c7848f5 100644
--- a/builtin/game/deprecated.lua
+++ b/builtin/game/deprecated.lua
@@ -1,29 +1,6 @@
-- Minetest: builtin/deprecated.lua
--
--- Default material types
---
-local function digprop_err()
- core.log("deprecated", "The core.digprop_* functions are obsolete and need to be replaced by item groups.")
-end
-
-core.digprop_constanttime = digprop_err
-core.digprop_stonelike = digprop_err
-core.digprop_dirtlike = digprop_err
-core.digprop_gravellike = digprop_err
-core.digprop_woodlike = digprop_err
-core.digprop_leaveslike = digprop_err
-core.digprop_glasslike = digprop_err
-
-function core.node_metadata_inventory_move_allow_all()
- core.log("deprecated", "core.node_metadata_inventory_move_allow_all is obsolete and does nothing.")
-end
-
-function core.add_to_creative_inventory(itemstring)
- core.log("deprecated", "core.add_to_creative_inventory is obsolete and does nothing.")
-end
-
---
-- EnvRef
--
core.env = {}
@@ -77,7 +54,7 @@ core.setting_save = setting_proxy("write")
function core.register_on_auth_fail(func)
core.log("deprecated", "core.register_on_auth_fail " ..
- "is obsolete and should be replaced by " ..
+ "is deprecated and should be replaced by " ..
"core.register_on_authplayer instead.")
core.register_on_authplayer(function (player_name, ip, is_success)
diff --git a/builtin/game/features.lua b/builtin/game/features.lua
index 4d3c90ff0..36ff1f0b0 100644
--- a/builtin/game/features.lua
+++ b/builtin/game/features.lua
@@ -18,6 +18,7 @@ core.features = {
pathfinder_works = true,
object_step_has_moveresult = true,
direct_velocity_on_players = true,
+ use_texture_alpha_string_modes = true,
}
function core.has_feature(arg)
diff --git a/builtin/game/item.lua b/builtin/game/item.lua
index 768df847b..30bb4a007 100644
--- a/builtin/game/item.lua
+++ b/builtin/game/item.lua
@@ -544,7 +544,7 @@ function core.node_dig(pos, node, digger)
log("info", diggername .. " tried to dig "
.. node.name .. " which is not diggable "
.. core.pos_to_string(pos))
- return
+ return false
end
if core.is_protected(pos, diggername) then
@@ -553,7 +553,7 @@ function core.node_dig(pos, node, digger)
.. " at protected position "
.. core.pos_to_string(pos))
core.record_protection_violation(pos, diggername)
- return
+ return false
end
log('action', diggername .. " digs "
@@ -636,6 +636,8 @@ function core.node_dig(pos, node, digger)
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
callback(pos_copy, node_copy, digger)
end
+
+ return true
end
function core.itemstring_with_palette(item, palette_index)
@@ -692,10 +694,6 @@ core.nodedef_default = {
on_receive_fields = nil,
- on_metadata_inventory_move = core.node_metadata_inventory_move_allow_all,
- on_metadata_inventory_offer = core.node_metadata_inventory_offer_allow_all,
- on_metadata_inventory_take = core.node_metadata_inventory_take_allow_all,
-
-- Node properties
drawtype = "normal",
visual_scale = 1.0,
@@ -706,7 +704,6 @@ core.nodedef_default = {
-- {name="", backface_culling=true},
-- {name="", backface_culling=true},
--},
- alpha = 255,
post_effect_color = {a=0, r=0, g=0, b=0},
paramtype = "none",
paramtype2 = "none",
diff --git a/builtin/game/misc.lua b/builtin/game/misc.lua
index 96a0a2dda..b8c5e16a9 100644
--- a/builtin/game/misc.lua
+++ b/builtin/game/misc.lua
@@ -266,3 +266,26 @@ end
function core.cancel_shutdown_requests()
core.request_shutdown("", false, -1)
end
+
+
+-- Callback handling for dynamic_add_media
+
+local dynamic_add_media_raw = core.dynamic_add_media_raw
+core.dynamic_add_media_raw = nil
+function core.dynamic_add_media(filepath, callback)
+ local ret = dynamic_add_media_raw(filepath)
+ if ret == false then
+ return ret
+ end
+ if callback == nil then
+ core.log("deprecated", "Calling minetest.dynamic_add_media without "..
+ "a callback is deprecated and will stop working in future versions.")
+ else
+ -- At the moment async loading is not actually implemented, so we
+ -- immediately call the callback ourselves
+ for _, name in ipairs(ret) do
+ callback(name)
+ end
+ end
+ return true
+end
diff --git a/builtin/game/register.lua b/builtin/game/register.lua
index 1f94a9dca..b006957e9 100644
--- a/builtin/game/register.lua
+++ b/builtin/game/register.lua
@@ -324,13 +324,6 @@ for name in pairs(forbidden_item_names) do
register_alias_raw(name, "")
end
-
--- Obsolete:
--- Aliases for core.register_alias (how ironic...)
--- core.alias_node = core.register_alias
--- core.alias_tool = core.register_alias
--- core.alias_craftitem = core.register_alias
-
--
-- Built-in node definitions. Also defined in C.
--
@@ -617,6 +610,7 @@ core.registered_can_bypass_userlimit, core.register_can_bypass_userlimit = make_
core.registered_on_modchannel_message, core.register_on_modchannel_message = make_registration()
core.registered_on_player_inventory_actions, core.register_on_player_inventory_action = make_registration()
core.registered_allow_player_inventory_actions, core.register_allow_player_inventory_action = make_registration()
+core.registered_on_rightclickplayers, core.register_on_rightclickplayer = make_registration()
--
-- Compatibility for on_mapgen_init()
diff --git a/builtin/mainmenu/common.lua b/builtin/mainmenu/common.lua
index 2bd8aa8a5..cd896f9ec 100644
--- a/builtin/mainmenu/common.lua
+++ b/builtin/mainmenu/common.lua
@@ -62,24 +62,6 @@ function image_column(tooltip, flagname)
"5=" .. core.formspec_escape(defaulttexturedir .. "server_ping_1.png")
end
---------------------------------------------------------------------------------
-function order_favorite_list(list)
- local res = {}
- --orders the favorite list after support
- for i = 1, #list do
- local fav = list[i]
- if is_server_protocol_compat(fav.proto_min, fav.proto_max) then
- res[#res + 1] = fav
- end
- end
- for i = 1, #list do
- local fav = list[i]
- if not is_server_protocol_compat(fav.proto_min, fav.proto_max) then
- res[#res + 1] = fav
- end
- end
- return res
-end
--------------------------------------------------------------------------------
function render_serverlist_row(spec, is_favorite)
@@ -164,35 +146,15 @@ end
--------------------------------------------------------------------------------
os.tempfolder = function()
- if core.settings:get("TMPFolder") then
- return core.settings:get("TMPFolder") .. DIR_DELIM .. "MT_" .. math.random(0,10000)
- end
-
- local filetocheck = os.tmpname()
- os.remove(filetocheck)
-
- -- luacheck: ignore
- -- https://blogs.msdn.microsoft.com/vcblog/2014/06/18/c-runtime-crt-features-fixes-and-breaking-changes-in-visual-studio-14-ctp1/
- -- The C runtime (CRT) function called by os.tmpname is tmpnam.
- -- Microsofts tmpnam implementation in older CRT / MSVC releases is defective.
- -- tmpnam return values starting with a backslash characterize this behavior.
- -- https://sourceforge.net/p/mingw-w64/bugs/555/
- -- MinGW tmpnam implementation is forwarded to the CRT directly.
- -- https://sourceforge.net/p/mingw-w64/discussion/723797/thread/55520785/
- -- MinGW links to an older CRT release (msvcrt.dll).
- -- Due to legal concerns MinGW will never use a newer CRT.
- --
- -- Make use of TEMP to compose the temporary filename if an old
- -- style tmpnam return value is detected.
- if filetocheck:sub(1, 1) == "\\" then
- local tempfolder = os.getenv("TEMP")
- return tempfolder .. filetocheck
- end
+ local temp = core.get_temp_path()
+ return temp .. DIR_DELIM .. "MT_" .. math.random(0, 10000)
+end
- local randname = "MTTempModFolder_" .. math.random(0,10000)
- local backstring = filetocheck:reverse()
- return filetocheck:sub(0, filetocheck:len() - backstring:find(DIR_DELIM) + 1) ..
- randname
+--------------------------------------------------------------------------------
+os.tmpname = function()
+ local path = os.tempfolder()
+ io.open(path, "w"):close()
+ return path
end
--------------------------------------------------------------------------------
@@ -227,41 +189,6 @@ function menu_handle_key_up_down(fields, textlist, settingname)
end
--------------------------------------------------------------------------------
-function asyncOnlineFavourites()
- if not menudata.public_known then
- menudata.public_known = {{
- name = fgettext("Loading..."),
- description = fgettext_ne("Try reenabling public serverlist and check your internet connection.")
- }}
- end
- menudata.favorites = menudata.public_known
- menudata.favorites_is_public = true
-
- if not menudata.public_downloading then
- menudata.public_downloading = true
- else
- return
- end
-
- core.handle_async(
- function(param)
- return core.get_favorites("online")
- end,
- nil,
- function(result)
- menudata.public_downloading = nil
- local favs = order_favorite_list(result)
- if favs[1] then
- menudata.public_known = favs
- menudata.favorites = menudata.public_known
- menudata.favorites_is_public = true
- end
- core.event_handler("Refresh")
- end
- )
-end
-
---------------------------------------------------------------------------------
function text2textlist(xpos, ypos, width, height, tl_name, textlen, text, transparency)
local textlines = core.wrap_text(text, textlen, true)
local retval = "textlist[" .. xpos .. "," .. ypos .. ";" .. width ..
diff --git a/builtin/mainmenu/dlg_contentstore.lua b/builtin/mainmenu/dlg_contentstore.lua
index 32703a3b9..b058e4824 100644
--- a/builtin/mainmenu/dlg_contentstore.lua
+++ b/builtin/mainmenu/dlg_contentstore.lua
@@ -23,7 +23,9 @@ if not minetest.get_http_api then
return
end
-local store = { packages = {}, packages_full = {} }
+-- Unordered preserves the original order of the ContentDB API,
+-- before the package list is ordered based on installed state.
+local store = { packages = {}, packages_full = {}, packages_full_unordered = {} }
local http = minetest.get_http_api()
@@ -572,6 +574,7 @@ function store.load()
end
end
+ store.packages_full_unordered = store.packages_full
store.packages = store.packages_full
store.loaded = true
end
@@ -580,7 +583,7 @@ function store.update_paths()
local mod_hash = {}
pkgmgr.refresh_globals()
for _, mod in pairs(pkgmgr.clientmods:get_list()) do
- if mod.author then
+ if mod.author and mod.release > 0 then
mod_hash[mod.author:lower() .. "/" .. mod.name] = mod
end
end
@@ -588,14 +591,14 @@ function store.update_paths()
local game_hash = {}
pkgmgr.update_gamelist()
for _, game in pairs(pkgmgr.games) do
- if game.author ~= "" then
+ if game.author ~= "" and game.release > 0 then
game_hash[game.author:lower() .. "/" .. game.id] = game
end
end
local txp_hash = {}
for _, txp in pairs(pkgmgr.get_texture_packs()) do
- if txp.author then
+ if txp.author and txp.release > 0 then
txp_hash[txp.author:lower() .. "/" .. txp.name] = txp
end
end
@@ -619,6 +622,33 @@ function store.update_paths()
end
end
+function store.sort_packages()
+ local ret = {}
+
+ -- Add installed content
+ for i=1, #store.packages_full_unordered do
+ local package = store.packages_full_unordered[i]
+ if package.path then
+ ret[#ret + 1] = package
+ end
+ end
+
+ -- Sort installed content by title
+ table.sort(ret, function(a, b)
+ return a.title < b.title
+ end)
+
+ -- Add uninstalled content
+ for i=1, #store.packages_full_unordered do
+ local package = store.packages_full_unordered[i]
+ if not package.path then
+ ret[#ret + 1] = package
+ end
+ end
+
+ store.packages_full = ret
+end
+
function store.filter_packages(query)
if query == "" and filter_type == 1 then
store.packages = store.packages_full
@@ -652,7 +682,6 @@ function store.filter_packages(query)
store.packages[#store.packages + 1] = package
end
end
-
end
function store.get_formspec(dlgdata)
@@ -960,6 +989,9 @@ function create_store_dlg(type)
store.load()
end
+ store.update_paths()
+ store.sort_packages()
+
search_string = ""
cur_page = 1
diff --git a/builtin/mainmenu/init.lua b/builtin/mainmenu/init.lua
index 5c7e20932..2096b0cfc 100644
--- a/builtin/mainmenu/init.lua
+++ b/builtin/mainmenu/init.lua
@@ -34,6 +34,7 @@ dofile(basepath .. "fstk" .. DIR_DELIM .. "ui.lua")
dofile(menupath .. DIR_DELIM .. "async_event.lua")
dofile(menupath .. DIR_DELIM .. "common.lua")
dofile(menupath .. DIR_DELIM .. "pkgmgr.lua")
+dofile(menupath .. DIR_DELIM .. "serverlistmgr.lua")
dofile(menupath .. DIR_DELIM .. "textures.lua")
dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
diff --git a/builtin/mainmenu/pkgmgr.lua b/builtin/mainmenu/pkgmgr.lua
index d4acb2b6a..588d10f81 100644
--- a/builtin/mainmenu/pkgmgr.lua
+++ b/builtin/mainmenu/pkgmgr.lua
@@ -72,6 +72,34 @@ local function cleanup_path(temppath)
return temppath
end
+local function load_texture_packs(txtpath, retval)
+ local list = core.get_dir_list(txtpath, true)
+ local current_texture_path = core.settings:get("texture_path")
+
+ for _, item in ipairs(list) do
+ if item ~= "base" then
+ local name = item
+
+ local path = txtpath .. DIR_DELIM .. item .. DIR_DELIM
+ if path == current_texture_path then
+ name = fgettext("$1 (Enabled)", name)
+ end
+
+ local conf = Settings(path .. "texture_pack.conf")
+
+ retval[#retval + 1] = {
+ name = item,
+ author = conf:get("author"),
+ release = tonumber(conf:get("release") or "0"),
+ list_name = name,
+ type = "txp",
+ path = path,
+ enabled = path == current_texture_path,
+ }
+ end
+ end
+end
+
function get_mods(path,retval,modpack)
local mods = core.get_dir_list(path, true)
@@ -112,7 +140,7 @@ function get_mods(path,retval,modpack)
toadd.type = "mod"
-- Check modpack.txt
- -- Note: modpack.conf is already checked above
+ -- Note: modpack.conf is already checked above
local modpackfile = io.open(prefix .. DIR_DELIM .. "modpack.txt")
if modpackfile then
modpackfile:close()
@@ -136,32 +164,13 @@ pkgmgr = {}
function pkgmgr.get_texture_packs()
local txtpath = core.get_texturepath()
- local list = core.get_dir_list(txtpath, true)
+ local txtpath_system = core.get_texturepath_share()
local retval = {}
- local current_texture_path = core.settings:get("texture_path")
-
- for _, item in ipairs(list) do
- if item ~= "base" then
- local name = item
-
- local path = txtpath .. DIR_DELIM .. item .. DIR_DELIM
- if path == current_texture_path then
- name = fgettext("$1 (Enabled)", name)
- end
-
- local conf = Settings(path .. "texture_pack.conf")
-
- retval[#retval + 1] = {
- name = item,
- author = conf:get("author"),
- release = tonumber(conf:get("release") or "0"),
- list_name = name,
- type = "txp",
- path = path,
- enabled = path == current_texture_path,
- }
- end
+ load_texture_packs(txtpath, retval)
+ -- on portable versions these two paths coincide. It avoids loading the path twice
+ if txtpath ~= txtpath_system then
+ load_texture_packs(txtpath_system, retval)
end
table.sort(retval, function(a, b)
diff --git a/builtin/mainmenu/serverlistmgr.lua b/builtin/mainmenu/serverlistmgr.lua
new file mode 100644
index 000000000..9876d8ac5
--- /dev/null
+++ b/builtin/mainmenu/serverlistmgr.lua
@@ -0,0 +1,250 @@
+--Minetest
+--Copyright (C) 2020 rubenwardy
+--
+--This program is free software; you can redistribute it and/or modify
+--it under the terms of the GNU Lesser General Public License as published by
+--the Free Software Foundation; either version 2.1 of the License, or
+--(at your option) any later version.
+--
+--This program is distributed in the hope that it will be useful,
+--but WITHOUT ANY WARRANTY; without even the implied warranty of
+--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+--GNU Lesser General Public License for more details.
+--
+--You should have received a copy of the GNU Lesser General Public License along
+--with this program; if not, write to the Free Software Foundation, Inc.,
+--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+
+serverlistmgr = {}
+
+--------------------------------------------------------------------------------
+local function order_server_list(list)
+ local res = {}
+ --orders the favorite list after support
+ for i = 1, #list do
+ local fav = list[i]
+ if is_server_protocol_compat(fav.proto_min, fav.proto_max) then
+ res[#res + 1] = fav
+ end
+ end
+ for i = 1, #list do
+ local fav = list[i]
+ if not is_server_protocol_compat(fav.proto_min, fav.proto_max) then
+ res[#res + 1] = fav
+ end
+ end
+ return res
+end
+
+local public_downloading = false
+
+--------------------------------------------------------------------------------
+function serverlistmgr.sync()
+ if not serverlistmgr.servers then
+ serverlistmgr.servers = {{
+ name = fgettext("Loading..."),
+ description = fgettext_ne("Try reenabling public serverlist and check your internet connection.")
+ }}
+ end
+
+ local serverlist_url = core.settings:get("serverlist_url") or ""
+ if not core.get_http_api or serverlist_url == "" then
+ serverlistmgr.servers = {{
+ name = fgettext("Public server list is disabled"),
+ description = ""
+ }}
+ return
+ end
+
+ if public_downloading then
+ return
+ end
+ public_downloading = true
+
+ core.handle_async(
+ function(param)
+ local http = core.get_http_api()
+ local url = ("%s/list?proto_version_min=%d&proto_version_max=%d"):format(
+ core.settings:get("serverlist_url"),
+ core.get_min_supp_proto(),
+ core.get_max_supp_proto())
+
+ local response = http.fetch_sync({ url = url })
+ if not response.succeeded then
+ return {}
+ end
+
+ local retval = core.parse_json(response.data)
+ return retval and retval.list or {}
+ end,
+ nil,
+ function(result)
+ public_downloading = nil
+ local favs = order_server_list(result)
+ if favs[1] then
+ serverlistmgr.servers = favs
+ end
+ core.event_handler("Refresh")
+ end
+ )
+end
+
+--------------------------------------------------------------------------------
+local function get_favorites_path()
+ local base = core.get_user_path() .. DIR_DELIM .. "client" .. DIR_DELIM .. "serverlist" .. DIR_DELIM
+ return base .. core.settings:get("serverlist_file")
+end
+
+--------------------------------------------------------------------------------
+local function save_favorites(favorites)
+ local filename = core.settings:get("serverlist_file")
+ -- If setting specifies legacy format change the filename to the new one
+ if filename:sub(#filename - 3):lower() == ".txt" then
+ core.settings:set("serverlist_file", filename:sub(1, #filename - 4) .. ".json")
+ end
+
+ local path = get_favorites_path()
+ core.create_dir(path)
+ core.safe_file_write(path, core.write_json(favorites))
+end
+
+--------------------------------------------------------------------------------
+function serverlistmgr.read_legacy_favorites(path)
+ local file = io.open(path, "r")
+ if not file then
+ return nil
+ end
+
+ local lines = {}
+ for line in file:lines() do
+ lines[#lines + 1] = line
+ end
+ file:close()
+
+ local favorites = {}
+
+ local i = 1
+ while i < #lines do
+ local function pop()
+ local line = lines[i]
+ i = i + 1
+ return line and line:trim()
+ end
+
+ if pop():lower() == "[server]" then
+ local name = pop()
+ local address = pop()
+ local port = tonumber(pop())
+ local description = pop()
+
+ if name == "" then
+ name = nil
+ end
+
+ if description == "" then
+ description = nil
+ end
+
+ if not address or #address < 3 then
+ core.log("warning", "Malformed favorites file, missing address at line " .. i)
+ elseif not port or port < 1 or port > 65535 then
+ core.log("warning", "Malformed favorites file, missing port at line " .. i)
+ elseif (name and name:upper() == "[SERVER]") or
+ (address and address:upper() == "[SERVER]") or
+ (description and description:upper() == "[SERVER]") then
+ core.log("warning", "Potentially malformed favorites file, overran at line " .. i)
+ else
+ favorites[#favorites + 1] = {
+ name = name,
+ address = address,
+ port = port,
+ description = description
+ }
+ end
+ end
+ end
+
+ return favorites
+end
+
+--------------------------------------------------------------------------------
+local function read_favorites()
+ local path = get_favorites_path()
+
+ -- If new format configured fall back to reading the legacy file
+ if path:sub(#path - 4):lower() == ".json" then
+ local file = io.open(path, "r")
+ if file then
+ local json = file:read("*all")
+ file:close()
+ return core.parse_json(json)
+ end
+
+ path = path:sub(1, #path - 5) .. ".txt"
+ end
+
+ local favs = serverlistmgr.read_legacy_favorites(path)
+ if favs then
+ save_favorites(favs)
+ os.remove(path)
+ end
+ return favs
+end
+
+--------------------------------------------------------------------------------
+local function delete_favorite(favorites, del_favorite)
+ for i=1, #favorites do
+ local fav = favorites[i]
+
+ if fav.address == del_favorite.address and fav.port == del_favorite.port then
+ table.remove(favorites, i)
+ return
+ end
+ end
+end
+
+--------------------------------------------------------------------------------
+function serverlistmgr.get_favorites()
+ if serverlistmgr.favorites then
+ return serverlistmgr.favorites
+ end
+
+ serverlistmgr.favorites = {}
+
+ -- Add favorites, removing duplicates
+ local seen = {}
+ for _, fav in ipairs(read_favorites() or {}) do
+ local key = ("%s:%d"):format(fav.address:lower(), fav.port)
+ if not seen[key] then
+ seen[key] = true
+ serverlistmgr.favorites[#serverlistmgr.favorites + 1] = fav
+ end
+ end
+
+ return serverlistmgr.favorites
+end
+
+--------------------------------------------------------------------------------
+function serverlistmgr.add_favorite(new_favorite)
+ assert(type(new_favorite.port) == "number")
+
+ -- Whitelist favorite keys
+ new_favorite = {
+ name = new_favorite.name,
+ address = new_favorite.address,
+ port = new_favorite.port,
+ description = new_favorite.description,
+ }
+
+ local favorites = serverlistmgr.get_favorites()
+ delete_favorite(favorites, new_favorite)
+ table.insert(favorites, 1, new_favorite)
+ save_favorites(favorites)
+end
+
+--------------------------------------------------------------------------------
+function serverlistmgr.delete_favorite(del_favorite)
+ local favorites = serverlistmgr.get_favorites()
+ delete_favorite(favorites, del_favorite)
+ save_favorites(favorites)
+end
diff --git a/builtin/mainmenu/tab_local.lua b/builtin/mainmenu/tab_local.lua
index 2eb4752bc..0e06c3bef 100644
--- a/builtin/mainmenu/tab_local.lua
+++ b/builtin/mainmenu/tab_local.lua
@@ -116,7 +116,7 @@ local function get_formspec(tabview, name, tabdata)
retval = retval ..
"button[3.9,3.8;2.8,1;world_delete;".. fgettext("Delete") .. "]" ..
- "button[6.55,3.8;2.8,1;world_configure;".. fgettext("Configure") .. "]" ..
+ "button[6.55,3.8;2.8,1;world_configure;".. fgettext("Select Mods") .. "]" ..
"button[9.2,3.8;2.8,1;world_create;".. fgettext("New") .. "]" ..
"label[3.9,-0.05;".. fgettext("Select World:") .. "]"..
"checkbox[0,-0.20;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
diff --git a/builtin/mainmenu/tab_online.lua b/builtin/mainmenu/tab_online.lua
index 8f1341161..e6748ed88 100644
--- a/builtin/mainmenu/tab_online.lua
+++ b/builtin/mainmenu/tab_online.lua
@@ -20,11 +20,11 @@ local function get_formspec(tabview, name, tabdata)
-- Update the cached supported proto info,
-- it may have changed after a change by the settings menu.
common_update_cached_supp_proto()
- local fav_selected
+ local selected
if menudata.search_result then
- fav_selected = menudata.search_result[tabdata.fav_selected]
+ selected = menudata.search_result[tabdata.selected]
else
- fav_selected = menudata.favorites[tabdata.fav_selected]
+ selected = serverlistmgr.servers[tabdata.selected]
end
if not tabdata.search_for then
@@ -58,18 +58,18 @@ local function get_formspec(tabview, name, tabdata)
-- Connect
"button[9.88,4.9;2.3,1;btn_mp_connect;" .. fgettext("Connect") .. "]"
- if tabdata.fav_selected and fav_selected then
+ if tabdata.selected and selected then
if gamedata.fav then
retval = retval .. "button[7.73,4.9;2.3,1;btn_delete_favorite;" ..
fgettext("Del. Favorite") .. "]"
end
- if fav_selected.description then
+ if selected.description then
retval = retval .. "textarea[8.1,2.3;4.23,2.9;;;" ..
core.formspec_escape((gamedata.serverdescription or ""), true) .. "]"
end
end
- --favourites
+ --favorites
retval = retval .. "tablecolumns[" ..
image_column(fgettext("Favorite"), "favorite") .. ";" ..
image_column(fgettext("Ping")) .. ",padding=0.25;" ..
@@ -83,13 +83,12 @@ local function get_formspec(tabview, name, tabdata)
image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
"color,span=1;" ..
"text,padding=1]" ..
- "table[-0.15,0.6;7.75,5.15;favourites;"
+ "table[-0.15,0.6;7.75,5.15;favorites;"
if menudata.search_result then
+ local favs = serverlistmgr.get_favorites()
for i = 1, #menudata.search_result do
- local favs = core.get_favorites("local")
local server = menudata.search_result[i]
-
for fav_id = 1, #favs do
if server.address == favs[fav_id].address and
server.port == favs[fav_id].port then
@@ -103,29 +102,30 @@ local function get_formspec(tabview, name, tabdata)
retval = retval .. render_serverlist_row(server, server.is_favorite)
end
- elseif #menudata.favorites > 0 then
- local favs = core.get_favorites("local")
+ elseif #serverlistmgr.servers > 0 then
+ local favs = serverlistmgr.get_favorites()
if #favs > 0 then
for i = 1, #favs do
- for j = 1, #menudata.favorites do
- if menudata.favorites[j].address == favs[i].address and
- menudata.favorites[j].port == favs[i].port then
- table.insert(menudata.favorites, i, table.remove(menudata.favorites, j))
+ for j = 1, #serverlistmgr.servers do
+ if serverlistmgr.servers[j].address == favs[i].address and
+ serverlistmgr.servers[j].port == favs[i].port then
+ table.insert(serverlistmgr.servers, i, table.remove(serverlistmgr.servers, j))
+ end
end
- end
- if favs[i].address ~= menudata.favorites[i].address then
- table.insert(menudata.favorites, i, favs[i])
+ if favs[i].address ~= serverlistmgr.servers[i].address then
+ table.insert(serverlistmgr.servers, i, favs[i])
end
end
end
- retval = retval .. render_serverlist_row(menudata.favorites[1], (#favs > 0))
- for i = 2, #menudata.favorites do
- retval = retval .. "," .. render_serverlist_row(menudata.favorites[i], (i <= #favs))
+
+ retval = retval .. render_serverlist_row(serverlistmgr.servers[1], (#favs > 0))
+ for i = 2, #serverlistmgr.servers do
+ retval = retval .. "," .. render_serverlist_row(serverlistmgr.servers[i], (i <= #favs))
end
end
- if tabdata.fav_selected then
- retval = retval .. ";" .. tabdata.fav_selected .. "]"
+ if tabdata.selected then
+ retval = retval .. ";" .. tabdata.selected .. "]"
else
retval = retval .. ";0]"
end
@@ -135,21 +135,20 @@ end
--------------------------------------------------------------------------------
local function main_button_handler(tabview, fields, name, tabdata)
- local serverlist = menudata.search_result or menudata.favorites
+ local serverlist = menudata.search_result or serverlistmgr.servers
if fields.te_name then
gamedata.playername = fields.te_name
core.settings:set("name", fields.te_name)
end
- if fields.favourites then
- local event = core.explode_table_event(fields.favourites)
+ if fields.favorites then
+ local event = core.explode_table_event(fields.favorites)
local fav = serverlist[event.row]
if event.type == "DCL" then
if event.row <= #serverlist then
- if menudata.favorites_is_public and
- not is_server_protocol_compat_or_error(
+ if not is_server_protocol_compat_or_error(
fav.proto_min, fav.proto_max) then
return true
end
@@ -178,7 +177,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
if event.type == "CHG" then
if event.row <= #serverlist then
gamedata.fav = false
- local favs = core.get_favorites("local")
+ local favs = serverlistmgr.get_favorites()
local address = fav.address
local port = fav.port
gamedata.serverdescription = fav.description
@@ -194,28 +193,28 @@ local function main_button_handler(tabview, fields, name, tabdata)
core.settings:set("address", address)
core.settings:set("remote_port", port)
end
- tabdata.fav_selected = event.row
+ tabdata.selected = event.row
end
return true
end
end
if fields.key_up or fields.key_down then
- local fav_idx = core.get_table_index("favourites")
+ local fav_idx = core.get_table_index("favorites")
local fav = serverlist[fav_idx]
if fav_idx then
if fields.key_up and fav_idx > 1 then
fav_idx = fav_idx - 1
- elseif fields.key_down and fav_idx < #menudata.favorites then
+ elseif fields.key_down and fav_idx < #serverlistmgr.servers then
fav_idx = fav_idx + 1
end
else
fav_idx = 1
end
- if not menudata.favorites or not fav then
- tabdata.fav_selected = 0
+ if not serverlistmgr.servers or not fav then
+ tabdata.selected = 0
return true
end
@@ -227,17 +226,17 @@ local function main_button_handler(tabview, fields, name, tabdata)
core.settings:set("remote_port", port)
end
- tabdata.fav_selected = fav_idx
+ tabdata.selected = fav_idx
return true
end
if fields.btn_delete_favorite then
- local current_favourite = core.get_table_index("favourites")
- if not current_favourite then return end
+ local current_favorite = core.get_table_index("favorites")
+ if not current_favorite then return end
- core.delete_favorite(current_favourite)
- asyncOnlineFavourites()
- tabdata.fav_selected = nil
+ serverlistmgr.delete_favorite(serverlistmgr.servers[current_favorite])
+ serverlistmgr.sync()
+ tabdata.selected = nil
core.settings:set("address", "")
core.settings:set("remote_port", "30000")
@@ -251,11 +250,11 @@ local function main_button_handler(tabview, fields, name, tabdata)
end
if fields.btn_mp_search or fields.key_enter_field == "te_search" then
- tabdata.fav_selected = 1
+ tabdata.selected = 1
local input = fields.te_search:lower()
tabdata.search_for = fields.te_search
- if #menudata.favorites < 2 then
+ if #serverlistmgr.servers < 2 then
return true
end
@@ -275,8 +274,8 @@ local function main_button_handler(tabview, fields, name, tabdata)
-- Search the serverlist
local search_result = {}
- for i = 1, #menudata.favorites do
- local server = menudata.favorites[i]
+ for i = 1, #serverlistmgr.servers do
+ local server = serverlistmgr.servers[i]
local found = 0
for k = 1, #keywords do
local keyword = keywords[k]
@@ -293,7 +292,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
end
end
if found > 0 then
- local points = (#menudata.favorites - i) / 5 + found
+ local points = (#serverlistmgr.servers - i) / 5 + found
server.points = points
table.insert(search_result, server)
end
@@ -312,7 +311,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
end
if fields.btn_mp_refresh then
- asyncOnlineFavourites()
+ serverlistmgr.sync()
return true
end
@@ -321,30 +320,36 @@ local function main_button_handler(tabview, fields, name, tabdata)
gamedata.playername = fields.te_name
gamedata.password = fields.te_pwd
gamedata.address = fields.te_address
- gamedata.port = fields.te_port
+ gamedata.port = tonumber(fields.te_port)
gamedata.selected_world = 0
- local fav_idx = core.get_table_index("favourites")
+ local fav_idx = core.get_table_index("favorites")
local fav = serverlist[fav_idx]
if fav_idx and fav_idx <= #serverlist and
- fav.address == fields.te_address and
- fav.port == fields.te_port then
+ fav.address == gamedata.address and
+ fav.port == gamedata.port then
+
+ serverlistmgr.add_favorite(fav)
gamedata.servername = fav.name
gamedata.serverdescription = fav.description
- if menudata.favorites_is_public and
- not is_server_protocol_compat_or_error(
+ if not is_server_protocol_compat_or_error(
fav.proto_min, fav.proto_max) then
return true
end
else
gamedata.servername = ""
gamedata.serverdescription = ""
+
+ serverlistmgr.add_favorite({
+ address = gamedata.address,
+ port = gamedata.port,
+ })
end
- core.settings:set("address", fields.te_address)
- core.settings:set("remote_port", fields.te_port)
+ core.settings:set("address", gamedata.address)
+ core.settings:set("remote_port", gamedata.port)
core.start()
return true
@@ -354,7 +359,7 @@ end
local function on_change(type, old_tab, new_tab)
if type == "LEAVE" then return end
- asyncOnlineFavourites()
+ serverlistmgr.sync()
end
--------------------------------------------------------------------------------
diff --git a/builtin/mainmenu/tests/favorites_wellformed.txt b/builtin/mainmenu/tests/favorites_wellformed.txt
new file mode 100644
index 000000000..8b87b4398
--- /dev/null
+++ b/builtin/mainmenu/tests/favorites_wellformed.txt
@@ -0,0 +1,29 @@
+[server]
+
+127.0.0.1
+30000
+
+
+[server]
+
+localhost
+30000
+
+
+[server]
+
+vps.rubenwardy.com
+30001
+
+
+[server]
+
+gundul.ddnss.de
+39155
+
+
+[server]
+VanessaE's Dreambuilder creative Server
+daconcepts.com
+30000
+VanessaE's Dreambuilder creative-mode server. Lots of mods, whitelisted buckets.
diff --git a/builtin/mainmenu/tests/serverlistmgr_spec.lua b/builtin/mainmenu/tests/serverlistmgr_spec.lua
new file mode 100644
index 000000000..148e9b794
--- /dev/null
+++ b/builtin/mainmenu/tests/serverlistmgr_spec.lua
@@ -0,0 +1,36 @@
+_G.core = {}
+_G.unpack = table.unpack
+_G.serverlistmgr = {}
+
+dofile("builtin/common/misc_helpers.lua")
+dofile("builtin/mainmenu/serverlistmgr.lua")
+
+local base = "builtin/mainmenu/tests/"
+
+describe("legacy favorites", function()
+ it("loads well-formed correctly", function()
+ local favs = serverlistmgr.read_legacy_favorites(base .. "favorites_wellformed.txt")
+
+ local expected = {
+ {
+ address = "127.0.0.1",
+ port = 30000,
+ },
+
+ { address = "localhost", port = 30000 },
+
+ { address = "vps.rubenwardy.com", port = 30001 },
+
+ { address = "gundul.ddnss.de", port = 39155 },
+
+ {
+ address = "daconcepts.com",
+ port = 30000,
+ name = "VanessaE's Dreambuilder creative Server",
+ description = "VanessaE's Dreambuilder creative-mode server. Lots of mods, whitelisted buckets."
+ },
+ }
+
+ assert.same(expected, favs)
+ end)
+end)
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index 39a6f7231..15c48dfc1 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -976,7 +976,7 @@ serverlist_url (Serverlist URL) string servers.minetest.net
# File in client/serverlist/ that contains your favorite servers displayed in the
# Multiplayer Tab.
-serverlist_file (Serverlist file) string favoriteservers.txt
+serverlist_file (Serverlist file) string favoriteservers.json
# Maximum size of the out chat queue.
# 0 to disable queueing and -1 to make the queue size unlimited.
@@ -1097,7 +1097,7 @@ default_stack_max (Default stack size) int 99
# Enable players getting damage and dying.
enable_damage (Damage) bool false
-# Enable creative mode for new created maps.
+# Enable creative mode for all players
creative_mode (Creative) bool false
# A chosen map seed for a new map, leave empty for random.