<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dragonfireclient.git/src, branch master</title>
<subtitle>luanti cheat client
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/atom?h=master</id>
<link rel='self' href='https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/atom?h=master'/>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/'/>
<updated>2023-06-15T17:40:02+00:00</updated>
<entry>
<title>Add mapseed to get_server_info table</title>
<updated>2023-06-15T17:40:02+00:00</updated>
<author>
<name>cora</name>
<email>coradelamouche@gmx.ch</email>
</author>
<published>2023-06-15T17:40:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/commit/?id=7a59bcda75bcf29180072b026f438b56ce66dfbb'/>
<id>urn:sha1:7a59bcda75bcf29180072b026f438b56ce66dfbb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix upstream merge issues</title>
<updated>2022-06-07T01:31:06+00:00</updated>
<author>
<name>Elias Fleckenstein</name>
<email>eliasfleckenstein@web.de</email>
</author>
<published>2022-06-07T01:31:06+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/commit/?id=296cce39d33bf6dab2b41504321f18c2574f164b'/>
<id>urn:sha1:296cce39d33bf6dab2b41504321f18c2574f164b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge branch 'master' of https://github.com/minetest/minetest</title>
<updated>2022-06-07T01:19:05+00:00</updated>
<author>
<name>Elias Fleckenstein</name>
<email>eliasfleckenstein@web.de</email>
</author>
<published>2022-06-07T01:19:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/commit/?id=b11c0a6721cd884d78b38b63797dfdb933004e03'/>
<id>urn:sha1:b11c0a6721cd884d78b38b63797dfdb933004e03</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove invalid fps_max on Mac</title>
<updated>2022-06-06T10:03:28+00:00</updated>
<author>
<name>paradust7</name>
<email>102263465+paradust7@users.noreply.github.com</email>
</author>
<published>2022-06-06T03:05:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/commit/?id=951604e29ff9d4b796003264574e06031c014a3f'/>
<id>urn:sha1:951604e29ff9d4b796003264574e06031c014a3f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix crash in commit a69b7abe00fb818fd88f3cd04e7f9997ffd21072</title>
<updated>2022-06-05T17:00:14+00:00</updated>
<author>
<name>sfan5</name>
<email>sfan5@live.de</email>
</author>
<published>2022-06-05T16:59:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/commit/?id=14c283a623a1c9c0015f04865655df7a225bedf9'/>
<id>urn:sha1:14c283a623a1c9c0015f04865655df7a225bedf9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Android: Add support for sharing debug.txt (#12370)</title>
<updated>2022-06-05T16:42:09+00:00</updated>
<author>
<name>rubenwardy</name>
<email>rw@rubenwardy.com</email>
</author>
<published>2022-06-05T16:42:09+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/commit/?id=4baf56520d61e22687b563d403f5d873251e135f'/>
<id>urn:sha1:4baf56520d61e22687b563d403f5d873251e135f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Improve LBMManager::applyLBMs() code</title>
<updated>2022-06-05T15:48:51+00:00</updated>
<author>
<name>sfan5</name>
<email>sfan5@live.de</email>
</author>
<published>2022-06-05T14:58:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/commit/?id=a69b7abe00fb818fd88f3cd04e7f9997ffd21072'/>
<id>urn:sha1:a69b7abe00fb818fd88f3cd04e7f9997ffd21072</id>
<content type='text'>
Fixes a possible bug for lbms on content ID zero and removes unsafe casts.
</content>
</entry>
<entry>
<title>Add register dialog to separate login/register (#12185)</title>
<updated>2022-06-05T15:47:38+00:00</updated>
<author>
<name>rubenwardy</name>
<email>rw@rubenwardy.com</email>
</author>
<published>2022-06-05T15:47:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/commit/?id=03d86ea0b4900cd0394649597d278d465512d629'/>
<id>urn:sha1:03d86ea0b4900cd0394649597d278d465512d629</id>
<content type='text'>
New users find Minetest's account system confusing.
This change moves username/password to a new dialog,
with login and register buttons added to the Join Game tab.

The old registration confirmation dialog is removed in
favour of the new dialog.

Fixes #8138</content>
</entry>
<entry>
<title>Fix BSD iconv declaration</title>
<updated>2022-06-05T13:20:29+00:00</updated>
<author>
<name>savilli</name>
<email>78875209+savilli@users.noreply.github.com</email>
</author>
<published>2022-06-05T13:20:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/commit/?id=1f39948bc3341af99a1a2dfc39e4b4164ab56f4c'/>
<id>urn:sha1:1f39948bc3341af99a1a2dfc39e4b4164ab56f4c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix integer overflow in mapgen (#11641)</title>
<updated>2022-06-04T00:51:58+00:00</updated>
<author>
<name>JosiahWI</name>
<email>41302989+JosiahWI@users.noreply.github.com</email>
</author>
<published>2022-06-04T00:51:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/commit/?id=8e5bd82c4d19c405fbb4f2592bf91ad8b110294b'/>
<id>urn:sha1:8e5bd82c4d19c405fbb4f2592bf91ad8b110294b</id>
<content type='text'>
* fix integer overflow in mapgen

Some calculations involving the magic seed had overflow because the result of an intermediate arithmetic step could not fit in an s32. By making the magic seed unsigned, the other operand in the equation will be cast to unsigned, and possibly other operands or intermediate operands. This will result in unexpected behavior if an operand is negative, which is technically possible, but logically should not happen.

* comment noise2d bitshift

While working through the code I was momentarily concerned that the right bitshift in noise2d could fill ones in some cases. It turns out that with signed integers, this is indeed true, but this one is shifting an unsigned integer, so the behavior is as expected. I put a comment here to clarify this, in case someone else wonders the same thing down the line.

* noise2d and noise3d unittests

I have added 3 tests each for noise2d and noise3d, testing all zero inputs, a very large seed (case which caused UB in the old implementation) and some fun primes I picked for no particular reason. This should be sufficient to demonstrate that the behavior of the new implementation has not changed. I used uniform initialization because it is a good feature of C++11. Please do not explode.

* uncomment the noise2d bitshift

This reverts commit 583b77ee9f1ad6bb77340ebb5ba51eb9a88ff51c. It's a
well-defined language semantic; it doesn't need to be commented.

* code cleanliness</content>
</entry>
</feed>
