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<title>dragonfireclient.git/src/unittest/test_settings.cpp, branch 2021.03</title>
<subtitle>luanti cheat client
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/atom?h=2021.03</id>
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<updated>2021-01-29T16:32:35+00:00</updated>
<entry>
<title>Settings: Purge getDefault, clean FontEngine</title>
<updated>2021-01-29T16:32:35+00:00</updated>
<author>
<name>SmallJoker</name>
<email>mk939@ymail.com</email>
</author>
<published>2020-11-29T16:56:25+00:00</published>
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<id>urn:sha1:2760371d8e43327e94d1b4ecb79fbcb56278db90</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Settings: Proper priority hierarchy</title>
<updated>2021-01-29T16:32:35+00:00</updated>
<author>
<name>SmallJoker</name>
<email>mk939@ymail.com</email>
</author>
<published>2020-11-22T16:49:30+00:00</published>
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<id>urn:sha1:37a05ec8d6cbf9ff4432225cffe78c16fdd0647d</id>
<content type='text'>
Remove old defaults system
Introduce priority-based fallback list
Use new functions for map_meta special functions
Change groups to use end tags

Unittest changes:
 * Adapt unittest to the new code
 * Compare Settings objects
</content>
</entry>
<entry>
<title>Settings: Fix unittest memory leak, change input types</title>
<updated>2020-09-22T17:05:04+00:00</updated>
<author>
<name>SmallJoker</name>
<email>mk939@ymail.com</email>
</author>
<published>2020-09-22T16:40:34+00:00</published>
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<id>urn:sha1:add68369a59af90f8b4203b53695521c6d657d6b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#9284)</title>
<updated>2020-01-25T15:56:54+00:00</updated>
<author>
<name>SmallJoker</name>
<email>SmallJoker@users.noreply.github.com</email>
</author>
<published>2020-01-25T15:56:54+00:00</published>
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<id>urn:sha1:cde2a7f6f24f638421238ead4e61b155322fefc8</id>
<content type='text'>
Unified flags handling in C++ and Lua Settings API
     -&gt; Reading only, for now. Writing can be implemented later, if needed.
API function to read the currently active flags
     -&gt; was impossible from Lua

Co-authored-by: Wuzzy &lt;wuzzy2@mail.ru&gt;
</content>
</entry>
<entry>
<title>Fix many issues reported by clang-tidy (#7189)</title>
<updated>2018-04-02T21:51:08+00:00</updated>
<author>
<name>Loïc Blot</name>
<email>nerzhul@users.noreply.github.com</email>
</author>
<published>2018-04-02T21:51:08+00:00</published>
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<id>urn:sha1:2481ea27ce0f423f3e6f3522539d20e1500cf572</id>
<content type='text'>
* Fix many issues reported by clang-tidy

We have many issues in code related to some performance to float &lt;-&gt; double.
Clang-tidy reported it in performance-type-promotion-in-math-fn

I fixed many of them. It's not ready for a promote to blocking

Also fix some value which should be const-ref
</content>
</entry>
<entry>
<title>Travis: build matrix improvements + CPP11 build</title>
<updated>2016-10-05T22:28:24+00:00</updated>
<author>
<name>Loic Blot</name>
<email>loic.blot@unix-experience.fr</email>
</author>
<published>2016-10-05T20:17:22+00:00</published>
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<id>urn:sha1:61d1751dfff71d8fd433c6c84bd39db1672a3ee6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Tests: Modularize unit testing</title>
<updated>2015-04-26T19:08:54+00:00</updated>
<author>
<name>kwolekr</name>
<email>kwolekr@minetest.net</email>
</author>
<published>2015-04-26T05:24:19+00:00</published>
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<id>urn:sha1:7220ca906dfc804bd508336f5bed252bcec62ae0</id>
<content type='text'>
Split unit tests into separate files under src/unittest/
Give better unittest diagnostics
Clean up some code
</content>
</entry>
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