<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dragonfireclient.git/src/reflowscan.cpp, branch 2022.05</title>
<subtitle>luanti cheat client
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/atom?h=2022.05</id>
<link rel='self' href='https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/atom?h=2022.05'/>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/'/>
<updated>2020-11-04T15:57:41+00:00</updated>
<entry>
<title>Revert "Make Lint Happy"</title>
<updated>2020-11-04T15:57:41+00:00</updated>
<author>
<name>Elias Fleckenstein</name>
<email>eliasfleckenstein@web.de</email>
</author>
<published>2020-11-04T15:57:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/commit/?id=6ccb5835ff55d85156be91473c598eca9d6cb9a6'/>
<id>urn:sha1:6ccb5835ff55d85156be91473c598eca9d6cb9a6</id>
<content type='text'>
This reverts commit ad148587dcf5244c2d2011dba339786c765c54c4.
</content>
</entry>
<entry>
<title>Make Lint Happy</title>
<updated>2020-11-04T15:19:54+00:00</updated>
<author>
<name>Elias Fleckenstein</name>
<email>eliasfleckenstein@web.de</email>
</author>
<published>2020-11-04T15:19:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/commit/?id=ad148587dcf5244c2d2011dba339786c765c54c4'/>
<id>urn:sha1:ad148587dcf5244c2d2011dba339786c765c54c4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Node definition manager refactor (#7016)</title>
<updated>2018-02-10T20:04:16+00:00</updated>
<author>
<name>Dániel Juhász</name>
<email>juhdanad@gmail.com</email>
</author>
<published>2018-02-10T20:04:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/commit/?id=3face01a202040e4feff3b0936b4aa89c051c98d'/>
<id>urn:sha1:3face01a202040e4feff3b0936b4aa89c051c98d</id>
<content type='text'>
* Rename IWritableNodeDefManager to NodeDefManager
* Make INodeDefManager functions const
* Use "const *NodeDefManager" instead of "*INodeDefManager"
* Remove unused INodeDefManager class
* Merge NodeDefManager and CNodeDefManager
* Document NodeDefManager
</content>
</entry>
<entry>
<title>Cpp11 patchset 11: continue working on constructor style migration (#6004)</title>
<updated>2017-06-18T17:55:15+00:00</updated>
<author>
<name>Loïc Blot</name>
<email>nerzhul@users.noreply.github.com</email>
</author>
<published>2017-06-18T17:55:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/commit/?id=4faaadc8d50d6ab7a19d22bd5a760c4b8321a51f'/>
<id>urn:sha1:4faaadc8d50d6ab7a19d22bd5a760c4b8321a51f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)</title>
<updated>2017-06-04T19:00:04+00:00</updated>
<author>
<name>Loïc Blot</name>
<email>nerzhul@users.noreply.github.com</email>
</author>
<published>2017-06-04T19:00:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/commit/?id=a98baef5e4fedca36c8c8755ad7c8233469f6a3f'/>
<id>urn:sha1:a98baef5e4fedca36c8c8755ad7c8233469f6a3f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add CPP11 header to define nullptr &amp; constexpr (#5471)</title>
<updated>2017-03-29T11:34:57+00:00</updated>
<author>
<name>Loïc Blot</name>
<email>nerzhul@users.noreply.github.com</email>
</author>
<published>2017-03-29T11:34:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/commit/?id=b605b95749aad90b53e6c58a1ee43b50f8217e7c'/>
<id>urn:sha1:b605b95749aad90b53e6c58a1ee43b50f8217e7c</id>
<content type='text'>
This header permit to use nullptr &amp; constexpr keywords in portable code segments and benefit from nullptr &amp; constexpr when using C++11 and greater</content>
</entry>
<entry>
<title>Liquids: Update flow on block load</title>
<updated>2016-12-07T04:06:00+00:00</updated>
<author>
<name>MillersMan</name>
<email>millersman@users.noreply.github.com</email>
</author>
<published>2016-11-27T20:51:40+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/commit/?id=9714cdcf4ba51b44cca72e133ec5ef2a3c9f50f6'/>
<id>urn:sha1:9714cdcf4ba51b44cca72e133ec5ef2a3c9f50f6</id>
<content type='text'>
When loading a block add liquid-nodes that might flow away or spread to
neighbours to the transforming_liquid queue.
</content>
</entry>
</feed>
