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<title>dragonfireclient.git/src/mapgen, branch 2022.05</title>
<subtitle>luanti cheat client
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/dragonfire/dragonfireclient.git/atom?h=2022.05</id>
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<updated>2022-04-08T13:55:21+00:00</updated>
<entry>
<title>Spacing fixes</title>
<updated>2022-04-08T13:55:21+00:00</updated>
<author>
<name>ShadowNinja</name>
<email>shadowninja@minetest.net</email>
</author>
<published>2021-12-01T23:54:12+00:00</published>
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<id>urn:sha1:7993909fabce4f796ca67b5a8139936667de25df</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Mainmenu game-related changes (#11887)</title>
<updated>2022-01-09T20:15:35+00:00</updated>
<author>
<name>sfan5</name>
<email>sfan5@live.de</email>
</author>
<published>2022-01-09T20:15:35+00:00</published>
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<id>urn:sha1:4c8c6497799c83cb5bac773ac4eac7ea572ec78f</id>
<content type='text'>
fixes:
* Switching between games does not immediately hide creative mode / damage buttons if so specified
* World creation menu has a game selection list even though the menu already provides a gamebar
* Showing gameid in world list is unnecessary
* Choice of mapgen parameters in menu persists between games (and was half-broken)</content>
</entry>
<entry>
<title>Remove a few unused functions reported by callcatcher (#11658)</title>
<updated>2021-10-12T18:12:20+00:00</updated>
<author>
<name>SmallJoker</name>
<email>SmallJoker@users.noreply.github.com</email>
</author>
<published>2021-10-12T18:12:20+00:00</published>
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<id>urn:sha1:ecc6f4ba25cd49599922333a5f8d4b4ce368992d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Switch MapBlock compression to zstd (#10788)</title>
<updated>2021-09-01T00:32:31+00:00</updated>
<author>
<name>lhofhansl</name>
<email>larsh@apache.org</email>
</author>
<published>2021-09-01T00:32:31+00:00</published>
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<id>urn:sha1:d1624a552151bcb152b7abf63df6501b63458d78</id>
<content type='text'>
* Add zstd support.
* Rearrange serialization order
* Compress entire mapblock

Co-authored-by: sfan5 &lt;sfan5@live.de&gt;</content>
</entry>
<entry>
<title>Fix access violation in create_schematic() (#11534)</title>
<updated>2021-08-16T15:55:35+00:00</updated>
<author>
<name>Treer</name>
<email>treer.git@gmail.com</email>
</author>
<published>2021-08-16T15:55:35+00:00</published>
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<id>urn:sha1:963fbd1572e805ae5205381ba6cb372699d6bd30</id>
<content type='text'>
fixes #11533

Schematics saved from y locations greater than 0 would cause an access violation if layer probabilities were specified</content>
</entry>
<entry>
<title>Fix broken `BiomeGen` abstraction (#11107)</title>
<updated>2021-03-23T14:43:26+00:00</updated>
<author>
<name>sfan5</name>
<email>sfan5@live.de</email>
</author>
<published>2021-03-23T14:43:26+00:00</published>
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<id>urn:sha1:2da1eee394554879bf1cee6bc0f7b77acf0b6c43</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Schematic: Properly deal with before/after node resolving and document (#11011)</title>
<updated>2021-03-20T12:02:15+00:00</updated>
<author>
<name>SmallJoker</name>
<email>SmallJoker@users.noreply.github.com</email>
</author>
<published>2021-03-20T12:02:15+00:00</published>
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<id>urn:sha1:05719913aca97e53ff5b1dde49e1a033a327551f</id>
<content type='text'>
This fixes an out-of-bounds index access when the node resolver was already applied to the schematic (i.e. biome decoration).
Also improves the handling of the two cases: prior node resolving (m_nodenames), and after node resolving (manual lookup)</content>
</entry>
<entry>
<title>Fix function override warnings in mg_ore.h</title>
<updated>2021-03-06T13:21:08+00:00</updated>
<author>
<name>sfan5</name>
<email>sfan5@live.de</email>
</author>
<published>2021-03-06T13:11:45+00:00</published>
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<id>urn:sha1:1c7b69f9cf40a1395e851b1874ecad31e0e4147a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove dead code (#10845)</title>
<updated>2021-01-22T15:09:26+00:00</updated>
<author>
<name>rubenwardy</name>
<email>rw@rubenwardy.com</email>
</author>
<published>2021-01-22T15:09:26+00:00</published>
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<id>urn:sha1:4c76239818f5159314f30883f98b977d30aaa26c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>MgOre: Fix invalid field polymorphism (#10846)</title>
<updated>2021-01-21T19:08:06+00:00</updated>
<author>
<name>rubenwardy</name>
<email>rw@rubenwardy.com</email>
</author>
<published>2021-01-21T19:08:06+00:00</published>
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<id>urn:sha1:4fcd000e20a26120349184cb9d40342b7876e6b8</id>
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